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Bob Mann (459 KP) rated Mamma Mia: Here We Go Again! (2018) in Movies
Sep 29, 2021
I had a dream. A sob. A sing.
You remember in “Aliens” when Ripley (Sigourney Weaver) fought through hell and high water against that “bitch” to protect the youngster Newt (Carrie Henn)? And then how betrayed you felt in that emotional investment at the start of “Alien 3”?
Which brings us spoiler-free to the start of “Mamma Mia! Here We Go Again”, typically shortened by everyone to “Mamma Mia 2”, the sequel to the enormously successful cheese-fest (and Bros-fest) that was the first film, now – unbelievably – 10 years old.
Sophie (Amanda Seyfried) is trying to open the Bella Donna hotel on that magical Greek island separated from her husband Sky (Dominic Cooper) who is learning the tips of the hotel trade in New York. As preparations for the opening party progress we flash back to the back-story of Donna (as a post-graduate played by Lily James) as she meets Harry (Hugh Skinner, “The Windsors”, “W1A”), Bill (Josh Dylan, “Allied”) and Sam (Jeremy Irvine, “War Horse”) en route to Greece.
If you remember the first film and thought Donna (Meryl Streep) was a bit of a… erm… ‘loose woman’, then this plot point could have been amplified by seeing the “dot, dot, dot” acts in the flesh, as it were. Fortunately, in steps Lily James as the young Donna who is so mesmerisingly gorgeous and vivacious that you can forgive her just about anything. “Beguiling” was the description my better half came up with, and I couldn’t describe her better. Supporting her effectively are Alexa Davies (as the young version of Julie Walters‘ character) and Jessica Keenan Wynn (as the young version of Christine Baranski‘s character). The trio’s exuberant performance of “When I Kissed the Teacher” sets the tone well for the grin-fest to follow. (By the way, if you are a Mary Poppins fan then a bit of trivia is that Wynn is the great-granddaughter of Ed Wynn, the character who “Loved to Laugh” on the ceiling!).
In these days of drought, Trump vs the world, Brexit and universal bruhaha, this is a much-needed joyful film, and far better I would say than the original. A good story, well executed and stuffed with excellent tunes. True, apart from a number of key repeats, we are more in the territory – in CD terms – of “More Abba Gold” than “Abba Gold”, but Bjorn and Benny’s B-sides are still better than many other’s A-sides. What’s really nice is that the songs are well chosen to mesh better into the story and the lead singing of Seyfried and James is uniformly excellent. Pierce Brosnan gets to sing (no, no, come back!) but it is cleverly low-key and genuinely touching. And as for Celia Imrie, you’re a legend and we forgive you!
It’s also far better at finding both humour and pathos than the original, with the splendid Hugh Skinner exhibiting perfect comic timing and comedian Omid Djalili being very funny (stay to the end of the end-credits for a very funny monkey). National treasure Julie Walters also adds excellent comic content, particularly in a number of dance scenes.
And as for the pathos, if the duet at the finale doesn’t move you to tears you are either made of rock or are immune to being shamelessly manipulated! It’s a well-scripted convergence of grief and joy (I feel Richard Curtis‘s hand in the story here) around one of Abba’s most beautifully tear-jerking songs. I will admit to you – don’t tell anyone else – that I was left in a complete mess… another reason to sit through the end titles!
At the elderly end of the cast list Andy Garcia is magnificent as the South American hotel manager Mr Cienfuegos (you’ll NEVER guess what his first name is!) and Cher (“Moonstruck”) literally rocks up trying hard to steal the show as Sophie’s Vegas superstar grandmother.
Directed and scripted by “Best Exotic Marigold Hotel” director Ol Parker (the lucky guy who is married to Thandie Newton!) it drips with cheese again, but who cares when it is so stylishly done. Should you see this? The test is simple: if you hated “Mamma Mia” then you will hate this one; if you loved “Mamma Mia” you will simply adore this one.
Which brings us spoiler-free to the start of “Mamma Mia! Here We Go Again”, typically shortened by everyone to “Mamma Mia 2”, the sequel to the enormously successful cheese-fest (and Bros-fest) that was the first film, now – unbelievably – 10 years old.
Sophie (Amanda Seyfried) is trying to open the Bella Donna hotel on that magical Greek island separated from her husband Sky (Dominic Cooper) who is learning the tips of the hotel trade in New York. As preparations for the opening party progress we flash back to the back-story of Donna (as a post-graduate played by Lily James) as she meets Harry (Hugh Skinner, “The Windsors”, “W1A”), Bill (Josh Dylan, “Allied”) and Sam (Jeremy Irvine, “War Horse”) en route to Greece.
If you remember the first film and thought Donna (Meryl Streep) was a bit of a… erm… ‘loose woman’, then this plot point could have been amplified by seeing the “dot, dot, dot” acts in the flesh, as it were. Fortunately, in steps Lily James as the young Donna who is so mesmerisingly gorgeous and vivacious that you can forgive her just about anything. “Beguiling” was the description my better half came up with, and I couldn’t describe her better. Supporting her effectively are Alexa Davies (as the young version of Julie Walters‘ character) and Jessica Keenan Wynn (as the young version of Christine Baranski‘s character). The trio’s exuberant performance of “When I Kissed the Teacher” sets the tone well for the grin-fest to follow. (By the way, if you are a Mary Poppins fan then a bit of trivia is that Wynn is the great-granddaughter of Ed Wynn, the character who “Loved to Laugh” on the ceiling!).
In these days of drought, Trump vs the world, Brexit and universal bruhaha, this is a much-needed joyful film, and far better I would say than the original. A good story, well executed and stuffed with excellent tunes. True, apart from a number of key repeats, we are more in the territory – in CD terms – of “More Abba Gold” than “Abba Gold”, but Bjorn and Benny’s B-sides are still better than many other’s A-sides. What’s really nice is that the songs are well chosen to mesh better into the story and the lead singing of Seyfried and James is uniformly excellent. Pierce Brosnan gets to sing (no, no, come back!) but it is cleverly low-key and genuinely touching. And as for Celia Imrie, you’re a legend and we forgive you!
It’s also far better at finding both humour and pathos than the original, with the splendid Hugh Skinner exhibiting perfect comic timing and comedian Omid Djalili being very funny (stay to the end of the end-credits for a very funny monkey). National treasure Julie Walters also adds excellent comic content, particularly in a number of dance scenes.
And as for the pathos, if the duet at the finale doesn’t move you to tears you are either made of rock or are immune to being shamelessly manipulated! It’s a well-scripted convergence of grief and joy (I feel Richard Curtis‘s hand in the story here) around one of Abba’s most beautifully tear-jerking songs. I will admit to you – don’t tell anyone else – that I was left in a complete mess… another reason to sit through the end titles!
At the elderly end of the cast list Andy Garcia is magnificent as the South American hotel manager Mr Cienfuegos (you’ll NEVER guess what his first name is!) and Cher (“Moonstruck”) literally rocks up trying hard to steal the show as Sophie’s Vegas superstar grandmother.
Directed and scripted by “Best Exotic Marigold Hotel” director Ol Parker (the lucky guy who is married to Thandie Newton!) it drips with cheese again, but who cares when it is so stylishly done. Should you see this? The test is simple: if you hated “Mamma Mia” then you will hate this one; if you loved “Mamma Mia” you will simply adore this one.

Heather Cranmer (2721 KP) rated TaleSpins in Books
Jun 7, 2018
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
I love alternate takes on fairy tales, so I was super happy when I was asked if I wanted to review TaleSpins (TaleSpins #1-3) by Michael Mullin! I must say that I loved this book!
The three stories are all short and are written in rhyming verse and can be bought individually. TaleSpins (TaleSpins #1-3) is just the collection of three stories in one place.
I must say that I do like the cover! It has to do with the story of 8th Dwarf.
For my review, I will be reviewing each story individually.
*
8th Dwarf
This is a retelling of Snow White. In this story, there was an eighth dwarf called Creepy who was locked int he basement so he'd be out of sight and out of mind. He was disfigured and lived up to his name. Creepy tells us the story of what really happened.
I enjoyed the story of 8th Dwarf. I felt bad for Creepy though because all he wanted was to be treated like a normal person and not like a criminal. He tries to save Snow White from the evil witch so many times, yet Snow White is too thick to realize that the witch is taking advantage of her. I enjoyed the rhyming, and I loved the font changes and little pictures during the story. I don't know if this is included in the ebook version, but it is in the paperback version.
8th Dwarf gets a 5 out of 5.
*
The Plight and Plot of Princess Penny
This is the story of a 15 year old princess named Penny who is bullied at school by a girl named Darcy. Penny is tired of being bullied by Darcy and seeks out a witch to help her get back at Darcy. Along the way she meets a troll named Jink. Jink warns her to stay away from the witch, but Penny will not listen. When Penny steals from the witch, Penny is taken prisoner by her. It's up to Jink to help Penny.
The Plight and Plot of Princess Penny references many fairy tales. I enjoyed all the references because it took me back to back to my childhood, especially the reference to Hansel and Gretel. While I didn't find this story as interesting as 8th Dwarf, it was still fun to read. Sometimes, I felt as if it had gotten to be a bit long winded and found my eyes were starting to glaze over. However, the pacing would pick back up, and I'd be enthralled in the story once again. I believe this story helps to teach us that nothing is ever as it seems.
The Plight and Plot of Princess Penny gets a 3.75 out of 5.
*
Jack'd
Jack'd is a take on the original Jack and the Beanstalk story. A doctor comes home to find a valuable treasure of his has been stolen by a teenager named Jack. While trying to locate Jack, the doctor comes across an elf like person who spray paints choices as doors for the doctor to make/take. The doctor becomes responsible for what happens to Jack.
Wow, wow, wow! This is definitely my favorite story in the book! Mr. Mullin sure did save the best for last! Jack'd read like one of those old film noir detective stories....at least, that's how it read to me. I found it interesting the way that the doctor had the choice as to what would happen to Jack...kind of like those choose your own ending books. I also loved how the verse was written in this story. I never even saw the plot twist coming!
Jack'd gets a definite 5 out of 5.
*
TaleSpins (TaleSpins #1-3) is a fantastic take on classic fairy tales. Michael Mullin brings in his own style of writing to make the fairy tales we've all come to know become fresh again.
I'd recommend this book to anyone aged 8+ (except Jack'd due to the theme. Jack'd, I'd recommend to those age 13+) who wants to get a thrill out of fairy tales again.
TaleSpins (TaleSpins #1-3) by Michael Mullin gets a 4.5 out of 5 overall.
(I received a free paperback copy of this title from the author in exchange for a fair and honest review).
I love alternate takes on fairy tales, so I was super happy when I was asked if I wanted to review TaleSpins (TaleSpins #1-3) by Michael Mullin! I must say that I loved this book!
The three stories are all short and are written in rhyming verse and can be bought individually. TaleSpins (TaleSpins #1-3) is just the collection of three stories in one place.
I must say that I do like the cover! It has to do with the story of 8th Dwarf.
For my review, I will be reviewing each story individually.
*
8th Dwarf
This is a retelling of Snow White. In this story, there was an eighth dwarf called Creepy who was locked int he basement so he'd be out of sight and out of mind. He was disfigured and lived up to his name. Creepy tells us the story of what really happened.
I enjoyed the story of 8th Dwarf. I felt bad for Creepy though because all he wanted was to be treated like a normal person and not like a criminal. He tries to save Snow White from the evil witch so many times, yet Snow White is too thick to realize that the witch is taking advantage of her. I enjoyed the rhyming, and I loved the font changes and little pictures during the story. I don't know if this is included in the ebook version, but it is in the paperback version.
8th Dwarf gets a 5 out of 5.
*
The Plight and Plot of Princess Penny
This is the story of a 15 year old princess named Penny who is bullied at school by a girl named Darcy. Penny is tired of being bullied by Darcy and seeks out a witch to help her get back at Darcy. Along the way she meets a troll named Jink. Jink warns her to stay away from the witch, but Penny will not listen. When Penny steals from the witch, Penny is taken prisoner by her. It's up to Jink to help Penny.
The Plight and Plot of Princess Penny references many fairy tales. I enjoyed all the references because it took me back to back to my childhood, especially the reference to Hansel and Gretel. While I didn't find this story as interesting as 8th Dwarf, it was still fun to read. Sometimes, I felt as if it had gotten to be a bit long winded and found my eyes were starting to glaze over. However, the pacing would pick back up, and I'd be enthralled in the story once again. I believe this story helps to teach us that nothing is ever as it seems.
The Plight and Plot of Princess Penny gets a 3.75 out of 5.
*
Jack'd
Jack'd is a take on the original Jack and the Beanstalk story. A doctor comes home to find a valuable treasure of his has been stolen by a teenager named Jack. While trying to locate Jack, the doctor comes across an elf like person who spray paints choices as doors for the doctor to make/take. The doctor becomes responsible for what happens to Jack.
Wow, wow, wow! This is definitely my favorite story in the book! Mr. Mullin sure did save the best for last! Jack'd read like one of those old film noir detective stories....at least, that's how it read to me. I found it interesting the way that the doctor had the choice as to what would happen to Jack...kind of like those choose your own ending books. I also loved how the verse was written in this story. I never even saw the plot twist coming!
Jack'd gets a definite 5 out of 5.
*
TaleSpins (TaleSpins #1-3) is a fantastic take on classic fairy tales. Michael Mullin brings in his own style of writing to make the fairy tales we've all come to know become fresh again.
I'd recommend this book to anyone aged 8+ (except Jack'd due to the theme. Jack'd, I'd recommend to those age 13+) who wants to get a thrill out of fairy tales again.
TaleSpins (TaleSpins #1-3) by Michael Mullin gets a 4.5 out of 5 overall.
(I received a free paperback copy of this title from the author in exchange for a fair and honest review).

Gareth von Kallenbach (980 KP) rated Borderlands 2 - Tiny Tina's Assault on Dragon Keep in Video Games
Jun 19, 2019
Fans of the award-winning Borderlands 2 will be thrilled with the latest downloadable content adventure (DLC) Tiny Tina’s assault on Dragon Keep. This is the fourth downloadable adventure for the game and while it is not necessary to own or have played the previous adventures it is required that you own the full version of Borderlands 2 in order to enjoy the game.
As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.
The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.
The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.
There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.
The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.
There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.
http://sknr.net/2013/07/11/httpsknr-netreviewsgaming-reviewsborderlands-2-tiny-tinas-assault-on-dragon-keep-on-dragon-keep/
As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.
The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.
The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.
There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.
The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.
There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.
http://sknr.net/2013/07/11/httpsknr-netreviewsgaming-reviewsborderlands-2-tiny-tinas-assault-on-dragon-keep-on-dragon-keep/

BookwormMama14 (18 KP) rated The Reluctant Duchess (Ladies of the Manor, #2) in Books
Jan 2, 2019
I have been looking forward to The Reluctant Duchess since the moment I finished book one, The Lost Heiress! As the mystery of the Fire Eyes continues, we will follow Lady Rowena on her journey of faith and love.
About the Book
By the year 1912, Lady Rowena has suffered much and is determined to flee the terrors of her life in the Highlands of Scotland. Yet she reluctant to submit to the schemes designed for her escape. In a rather unconventional way, Brice Myerston, the Duke of Nottingham, sweeps in and saves her from a daunting future. With the Duke, Lady Rowena has the chance of a new life, new love and a new hope that she never thought possible. (Please tell me I am not the only one who started humming the Star Wars theme song just now.) Yet she is plagued with nightmares of the past. Afraid that she will never be worthy, convinced that no one could care about her. Rowena also discovers that Brice is involved with a treasure that brings sorrow wherever it goes. Will Brice be able to help her see the true worth and the beauty that lies within her? Will she find her confidence, her voice and maybe fall in love along the way? Can they overcome the "curse" of the Fire Eyes, together?
"Be whoever you want to be, and be it with confidence."
- The Reluctant Duchess (page 156)
My Thoughts
While I have no personal understanding of the exact situation that Lady Rowena experiences, I know full well the horror of emotional trauma. I avoid talking about our experience in my reviews because, books are my escape. I didn't want the stress, the
trauma, to slip into my posts. But after reading this book, I felt that I needed to share just a little bit. We have been through a lot with our son (medically) since he was born two years ago. He underwent a lifesaving Bone Marrow Transplant (non cancerous diagnosis) at 9 weeks old and everything that goes along with that: being isolated because he is immune suppressed, constant doctor visits, being hospitalized with even the slightest hint of a fever and so much more. Thankfully we are now at the tail end of our journey. He made it through his first cold and was not hospitalized! (Although he had a quick visit to the E.R. per his protocol.) But the effects of the last two years remain. For me, the thought of having to spend the night in the hospital with my son has brought on severe anxiety. Going shopping alone is a real challenge for me as well. While this may seem trivial to some, it is very real for me. What Rowena undergoes, and what I have experienced ( although different triggers) can be explained as PTSD. Because of this, I feel it only fair to give a heads up that separate from Rowena's experience, there is a heart wrenching circumstance near the end of the book that involves a child. I was caught quite off guard with it and know that can be a sensitive subject. This book was a very hard read for me emotionally. It is not a comedy, however I did laugh out loud a couple of times. Love, faith, hope and joy can be found in The Reluctant Duchess as well. I love Brice's faith, that he is actively listening to God in every situation. He acts on the voice he hears, and even though he may misinterpret the words on occasion, he does not let the condensation of his peers sway his faith. Overall, I really enjoyed this second book in Ladies of the Manor. Because it helped me to see myself in a new light. Roseanna captured the essence of the story beautifully. I absolutely LOVE her use of accents throughout the dialogue. All through the story we are reminded of the truth: Where LIGHT is, darkness cannot abide. Do not let the fear of the past distort your view of the future. I understand first hand the effects that can linger after a traumatic experience. But please, do not suffer in silence. Reach out to those who love you. And find hope for the future.
Brice ducked his head a bit, caught her gaze.
"And if you really want to spite them, do you know what you should do?"
He leaned closer, pitched his voice low.
"Thrive. Be happy."
- The Reluctant Duchess (page 156)
I received a free print copy of The Reluctant Duchess from Bethany House Publishers, through Celebrate Lit, in exchange for my honest review. All opinions expressed are mine alone.
About the Book
By the year 1912, Lady Rowena has suffered much and is determined to flee the terrors of her life in the Highlands of Scotland. Yet she reluctant to submit to the schemes designed for her escape. In a rather unconventional way, Brice Myerston, the Duke of Nottingham, sweeps in and saves her from a daunting future. With the Duke, Lady Rowena has the chance of a new life, new love and a new hope that she never thought possible. (Please tell me I am not the only one who started humming the Star Wars theme song just now.) Yet she is plagued with nightmares of the past. Afraid that she will never be worthy, convinced that no one could care about her. Rowena also discovers that Brice is involved with a treasure that brings sorrow wherever it goes. Will Brice be able to help her see the true worth and the beauty that lies within her? Will she find her confidence, her voice and maybe fall in love along the way? Can they overcome the "curse" of the Fire Eyes, together?
"Be whoever you want to be, and be it with confidence."
- The Reluctant Duchess (page 156)
My Thoughts
While I have no personal understanding of the exact situation that Lady Rowena experiences, I know full well the horror of emotional trauma. I avoid talking about our experience in my reviews because, books are my escape. I didn't want the stress, the
trauma, to slip into my posts. But after reading this book, I felt that I needed to share just a little bit. We have been through a lot with our son (medically) since he was born two years ago. He underwent a lifesaving Bone Marrow Transplant (non cancerous diagnosis) at 9 weeks old and everything that goes along with that: being isolated because he is immune suppressed, constant doctor visits, being hospitalized with even the slightest hint of a fever and so much more. Thankfully we are now at the tail end of our journey. He made it through his first cold and was not hospitalized! (Although he had a quick visit to the E.R. per his protocol.) But the effects of the last two years remain. For me, the thought of having to spend the night in the hospital with my son has brought on severe anxiety. Going shopping alone is a real challenge for me as well. While this may seem trivial to some, it is very real for me. What Rowena undergoes, and what I have experienced ( although different triggers) can be explained as PTSD. Because of this, I feel it only fair to give a heads up that separate from Rowena's experience, there is a heart wrenching circumstance near the end of the book that involves a child. I was caught quite off guard with it and know that can be a sensitive subject. This book was a very hard read for me emotionally. It is not a comedy, however I did laugh out loud a couple of times. Love, faith, hope and joy can be found in The Reluctant Duchess as well. I love Brice's faith, that he is actively listening to God in every situation. He acts on the voice he hears, and even though he may misinterpret the words on occasion, he does not let the condensation of his peers sway his faith. Overall, I really enjoyed this second book in Ladies of the Manor. Because it helped me to see myself in a new light. Roseanna captured the essence of the story beautifully. I absolutely LOVE her use of accents throughout the dialogue. All through the story we are reminded of the truth: Where LIGHT is, darkness cannot abide. Do not let the fear of the past distort your view of the future. I understand first hand the effects that can linger after a traumatic experience. But please, do not suffer in silence. Reach out to those who love you. And find hope for the future.
Brice ducked his head a bit, caught her gaze.
"And if you really want to spite them, do you know what you should do?"
He leaned closer, pitched his voice low.
"Thrive. Be happy."
- The Reluctant Duchess (page 156)
I received a free print copy of The Reluctant Duchess from Bethany House Publishers, through Celebrate Lit, in exchange for my honest review. All opinions expressed are mine alone.

Purple Phoenix Games (2266 KP) rated Cartagena in Tabletop Games
Dec 3, 2019
Avast and whatnot! Yar, this be a piratey-themed game of prison escape, and it be very good. You and ye mateys must escape a prison of Cartagena and reach the boat to sail to freedom! But do you have the resources available to navigate the treacherous tunnels to the outside? Or will you have to retreat to bolster your holdings for your final surge? This is Cartagena!
If you know me, you know I’m kind of a sucker for pirate games. Why? I don’t know. I’m not necessarily a fan of pirate-themed things in the real world, but it’s a gaming theme I truly enjoy. I don’t remember exactly where or from whom I heard of this game, but I am very glad I did because I really enjoy it.
During a game of Cartagena you play a “team” of pirates that are escaping a dungeon through a wacky tunnel to get to the getaway boat at the end. You do this by playing cards from your hand that match symbols printed on the tunnel tiles assembled in the middle of the table. When you play a card you must move one of your pirates – any one you wish – to the next closest unoccupied space on the board that matches the symbol on the card you played. If you play a card, let’s say a flag, and there is a pirate already on the next closest flag symbol, you keep moving your pirate along through the tunnel until you reach the next flag without a pirate on it. You have two actions on your turn and you will likely be playing two cards every turn to advance your pirates.
“Easy. This is great! But, now my starting hand is depleted and you told me I couldn’t draw a card at the end of my turn.” Correct. Herein lies the struggle and tension in the game.
If you do not have any cards in your hand, or if you just want to improve your hand, you must move one of your pirates backward through the tunnel to the next pirate behind you. If there is just one pirate when you arrive you draw one card. Two pirates two cards. Three pirates already there? Keep on truckin, matey. You need to continue backward to find a solitary or couple of pirates; there can never be more than three pirates on a space. You then take the amount of cards dependent on existing pirates and continue your turn.
Play continues like this until a player has successfully gotten their pirate crew to the boat and escapes the dungeons in Cartagena.
So like I said, I’m a sucker for pirate-themed games. However, this game could have so many other themes applied to it and it would work just as well. I do not necessarily feel like a pirate as I am playing, but I do appreciate the effort here. What I really enjoy about this game is the fact that it is mechanically very simple, so it works well with many different age groups. In fact, I am sure you can play this with gamers younger than the suggested age of 8 and be completely happy with the result. The rules are very light, the decisions are sometimes very heartbreaking if you do not plan ahead well enough. It will never be considered a brain burner, nor will it be the crown jewel of a collection or game night, but it is fun. Racing your opponents to the end of a tunnel to freedom, but also knowing that you will eventually need to regress to fuel future turns is a great little balancing exercise and I dig it, like a fine treasure chest.
Components? Well, the version we have is akin to the version on the main ratings graphic here, with that box art. The art in the game, however, is much more cartoony (see image below). It’s not BAD, but it’s not amazing either. I believe the newer version has much better art throughout. The cards are of decent quality, as are the tiles that make up the tunnel. The best components are the little pirateeples. Piraeeples? I’m never very good at the -eepling. All in all it’s a small game that packs up easily and quickly and is great to pull out pretty much any time you need a great filler. We at Purple Phoenix Games give this one a swashbuckling 13 / 18.
If you know me, you know I’m kind of a sucker for pirate games. Why? I don’t know. I’m not necessarily a fan of pirate-themed things in the real world, but it’s a gaming theme I truly enjoy. I don’t remember exactly where or from whom I heard of this game, but I am very glad I did because I really enjoy it.
During a game of Cartagena you play a “team” of pirates that are escaping a dungeon through a wacky tunnel to get to the getaway boat at the end. You do this by playing cards from your hand that match symbols printed on the tunnel tiles assembled in the middle of the table. When you play a card you must move one of your pirates – any one you wish – to the next closest unoccupied space on the board that matches the symbol on the card you played. If you play a card, let’s say a flag, and there is a pirate already on the next closest flag symbol, you keep moving your pirate along through the tunnel until you reach the next flag without a pirate on it. You have two actions on your turn and you will likely be playing two cards every turn to advance your pirates.
“Easy. This is great! But, now my starting hand is depleted and you told me I couldn’t draw a card at the end of my turn.” Correct. Herein lies the struggle and tension in the game.
If you do not have any cards in your hand, or if you just want to improve your hand, you must move one of your pirates backward through the tunnel to the next pirate behind you. If there is just one pirate when you arrive you draw one card. Two pirates two cards. Three pirates already there? Keep on truckin, matey. You need to continue backward to find a solitary or couple of pirates; there can never be more than three pirates on a space. You then take the amount of cards dependent on existing pirates and continue your turn.
Play continues like this until a player has successfully gotten their pirate crew to the boat and escapes the dungeons in Cartagena.
So like I said, I’m a sucker for pirate-themed games. However, this game could have so many other themes applied to it and it would work just as well. I do not necessarily feel like a pirate as I am playing, but I do appreciate the effort here. What I really enjoy about this game is the fact that it is mechanically very simple, so it works well with many different age groups. In fact, I am sure you can play this with gamers younger than the suggested age of 8 and be completely happy with the result. The rules are very light, the decisions are sometimes very heartbreaking if you do not plan ahead well enough. It will never be considered a brain burner, nor will it be the crown jewel of a collection or game night, but it is fun. Racing your opponents to the end of a tunnel to freedom, but also knowing that you will eventually need to regress to fuel future turns is a great little balancing exercise and I dig it, like a fine treasure chest.
Components? Well, the version we have is akin to the version on the main ratings graphic here, with that box art. The art in the game, however, is much more cartoony (see image below). It’s not BAD, but it’s not amazing either. I believe the newer version has much better art throughout. The cards are of decent quality, as are the tiles that make up the tunnel. The best components are the little pirateeples. Piraeeples? I’m never very good at the -eepling. All in all it’s a small game that packs up easily and quickly and is great to pull out pretty much any time you need a great filler. We at Purple Phoenix Games give this one a swashbuckling 13 / 18.

Purple Phoenix Games (2266 KP) rated Colt Express in Tabletop Games
Feb 6, 2020
Aaaaaall aboard! Next stop, the Old West! Climb onto the Union Pacific Express and prepare for the journey of a lifetime. Your plan? To rob this train, of course! Unbeknownst to you, however, several other bandits have picked this exact train as their score as well! Which bandit can outwit the others and come away with the most loot? Or will the Marshall track you all down and hand you over to the Law?
Disclaimer: There are many expansions for Colt Express. I do not have any of them, nor do I have any gameplay experience with any of them. If and when I do get them added into my base game, I will either amend this review or write a new one! – L
Colt Express is a game of action programming in which players are trying to accumulate the most treasure over 5 rounds of play. Each round consists of 2 phases – Schemin’ and Stealin’. During the Schemin’ phase, players select action cards from their hand and play them to the center of the table in turn order. Possible actions are: Move between cars, Change floors, Shoot, Rob, or Move the Marshall. Depending on the round requirements, cards will be played either face-up or face-down. Face-up cards allow your opponents to see what you are programming and gives everyone a chance to counteract those actions, while the face-down cards leave some mystery to your strategy and your ultimate plan for victory. During the Stealin’ phase, the action cards are actually performed in the same order in which they were played. A new round card is then revealed, and players start the next Schemin’ phase. After 5 rounds, the player who has accumulated the most loot is the winner!
I have to start by saying that I generally do not like action programming games. I like to have a clear step-by-step strategy that I am able to adjust and adapt based on the current play situations. In action programming games, that really isn’t possible because you have to commit to your chosen actions before they are played out. That makes these games more chaotic than I would like because your carefully thought-out plans can be easily compromised by one single action of an opponent, throwing your strategy out the window. That being said, I think Colt Express approaches action programming in a unique way that takes the game to the next level. How? By varying whether your programmed actions are public or private knowledge. Depending on the round, you play cards face-up or face-down to the center of the table. As stated earlier, face-up cards give your opponents a peek at your strategy while your face-down cards keep some mystery in your plans. I really like this approach because it makes the game less luck-driven and gives players the opportunity to play with some semblance of strategy. Instead of focusing on just your actions and hoping that they aren’t inadvertently compromised, you get the chance to see some of what your opponents are planning and adjust your gameplay based on that. Yes, there will always be some twists and surprises that you didn’t see coming, but you’ve got to think beyond your strategy and keep yourself safe from other players. The added element of partial hidden-information makes Colt Express a more exciting game for me.
Let’s talk components next. I think the game components of Colt Express make the game so neat and cute at the same time. Colt Express is played on an actual 3D cardboard train! Each player has a meeple in their color, and you get to physically move your merson around the train according to your programmed actions. I think it works great by adding that spacial element to help players visualize their movement. The components themselves are pretty good quality, in my opinion. The train and the loot tokens are made of nice sturdy cardboard, and I know they will hold up to lots of plays. And don’t sweat it – the train can be stored fully-assembled in the box! That minimizes the time required for setup, and lets you get right to playing.
All in all, I think Colt Express is a fun game that requires strategy, but is not a brain-burner. There’s still enough luck involved to keep everyone on their toes, and the ensuing quasi-chaos really make the game feel like a train heist. If you haven’t tried Colt Express, I would recommend you do. It’s not on my list of favorite games, but it’s one that I like to bring out every so often! Purple Phoenix Games gives Colt Express a high-speed 15 / 24.
Disclaimer: There are many expansions for Colt Express. I do not have any of them, nor do I have any gameplay experience with any of them. If and when I do get them added into my base game, I will either amend this review or write a new one! – L
Colt Express is a game of action programming in which players are trying to accumulate the most treasure over 5 rounds of play. Each round consists of 2 phases – Schemin’ and Stealin’. During the Schemin’ phase, players select action cards from their hand and play them to the center of the table in turn order. Possible actions are: Move between cars, Change floors, Shoot, Rob, or Move the Marshall. Depending on the round requirements, cards will be played either face-up or face-down. Face-up cards allow your opponents to see what you are programming and gives everyone a chance to counteract those actions, while the face-down cards leave some mystery to your strategy and your ultimate plan for victory. During the Stealin’ phase, the action cards are actually performed in the same order in which they were played. A new round card is then revealed, and players start the next Schemin’ phase. After 5 rounds, the player who has accumulated the most loot is the winner!
I have to start by saying that I generally do not like action programming games. I like to have a clear step-by-step strategy that I am able to adjust and adapt based on the current play situations. In action programming games, that really isn’t possible because you have to commit to your chosen actions before they are played out. That makes these games more chaotic than I would like because your carefully thought-out plans can be easily compromised by one single action of an opponent, throwing your strategy out the window. That being said, I think Colt Express approaches action programming in a unique way that takes the game to the next level. How? By varying whether your programmed actions are public or private knowledge. Depending on the round, you play cards face-up or face-down to the center of the table. As stated earlier, face-up cards give your opponents a peek at your strategy while your face-down cards keep some mystery in your plans. I really like this approach because it makes the game less luck-driven and gives players the opportunity to play with some semblance of strategy. Instead of focusing on just your actions and hoping that they aren’t inadvertently compromised, you get the chance to see some of what your opponents are planning and adjust your gameplay based on that. Yes, there will always be some twists and surprises that you didn’t see coming, but you’ve got to think beyond your strategy and keep yourself safe from other players. The added element of partial hidden-information makes Colt Express a more exciting game for me.
Let’s talk components next. I think the game components of Colt Express make the game so neat and cute at the same time. Colt Express is played on an actual 3D cardboard train! Each player has a meeple in their color, and you get to physically move your merson around the train according to your programmed actions. I think it works great by adding that spacial element to help players visualize their movement. The components themselves are pretty good quality, in my opinion. The train and the loot tokens are made of nice sturdy cardboard, and I know they will hold up to lots of plays. And don’t sweat it – the train can be stored fully-assembled in the box! That minimizes the time required for setup, and lets you get right to playing.
All in all, I think Colt Express is a fun game that requires strategy, but is not a brain-burner. There’s still enough luck involved to keep everyone on their toes, and the ensuing quasi-chaos really make the game feel like a train heist. If you haven’t tried Colt Express, I would recommend you do. It’s not on my list of favorite games, but it’s one that I like to bring out every so often! Purple Phoenix Games gives Colt Express a high-speed 15 / 24.
Great Villain (1 more)
Great Crime Story
Too many characters (1 more)
Some characters not needed
An ex-child soldier, a violent, hairless man, and a drug lord make up the cast of characters in the Thomas Harris novel, 'Cari Mora.' Mora, our title character, is the ex-child soldier that now lives in Miami, Flordia, where she watches over a deceased drug lord's mansion. This drug lord is the real-life Pablo Escobar.
Written in Harris' crime fiction style, 'Cari Mora' quickly starts with men competing to get to the rumored millions of dollars in gold that is suppose to be at the Escobar mansion. One of these men is a very memorable German character named Hans-Peter Schneider, who readers come to know as someone that is hired to kill/deliver people to rich customers, as well as selling organs on the black market: " He [Schneider] could see his reflection in the glass side of his liquid cremation machine where he was dissolving Karla, a girl who hadn't worked out for business." When Schneider meets Mora, he immediately wants to sell her to a high paying customer.
The novel's main subject is Escobar's hidden gold, but readers also get a glimpse into the underworld of human trafficking and hired thugs. Most interestingly, the story surrounds the dark past of certain characters - - - mostly Mora and Schneider- - - who also happen to be the most put-together characters in all of the novel. All other characters seem to be filler, where most of their stories either don't end or aren't explained. Such as the character Benito, when the reader gets to follow him home, there is a mere snippet about his family life that leaves us wanting more: " Lupe was waiting at Benito's house, in spirit, in the small garden she had made behind Benito's house. He felt her presence warm and close to him as fireflies winked over the white blossoms, luminous under the moon. Benito poured a glass of Flor de Cana for himself and one for her. He drank both of them sitting in the garden with Lupe, and being there together was enough. "
While the treasure hunt is going on, a man named Jesus Villarreal becomes an important character that used to be Escobar's captain- - - and who knows exactly where the gold is hidden; he has not only made a deal with Schneider, but also another drug lord named Don Ernesto- - - if he tells exactly how to get the gold, safely, his wife, son and sister-in-law must be taken care of when he is gone.
This story has twist and turns known in every great crime fiction novel: a woman who is more than what she seems, thugs with guns, dark backstories, and fast-reading action. Yet, the story contains so many characters,even new ones coming in on almost every chapter, that it could be hard for readers to keep in mind who is who, especially with not enough description to tell them apart. Another disappointment is the character named Detective Terry Robles, who had such an amazing story to tell - - - from he and his wife being shot up by druggies to Robles seeking revenge when his wife can't exactly remember who she is,let alone who he is, because of her injury - - - but his story never comes to fruition, and we never get to experience the end of it.
As great as a character Mora is, I personally believe that Schneider would have been a much more interesting view point to read from. The story would have taken on a completely different appeal if the focus had been on strictly him. For instance, one of the most intriguing parts was reading about Schneider's past which may hold the key to why he is who he is : "His parents were in the freezer and he could hear their voices through the door. They could not get out because the freezer door was secured with a chain Hans had tied in an excellent chain knot, the way his father had taught him to tie a chain, shaking the knot until the links jammed tight. "
Although I wish for a different view point, I will say again that Mora is a well-written character - - - her character just becomes flat in certain places- - - but she still makes the story worth reading. Harris did a wonderful job in showing the darker side of life, as he has always done with his Hannibal series. If anyone is a fan of the Netflix show 'Narcos,' or crime fiction surrounding drug lords, they will certainly enjoy this book from beginning to end.
Written in Harris' crime fiction style, 'Cari Mora' quickly starts with men competing to get to the rumored millions of dollars in gold that is suppose to be at the Escobar mansion. One of these men is a very memorable German character named Hans-Peter Schneider, who readers come to know as someone that is hired to kill/deliver people to rich customers, as well as selling organs on the black market: " He [Schneider] could see his reflection in the glass side of his liquid cremation machine where he was dissolving Karla, a girl who hadn't worked out for business." When Schneider meets Mora, he immediately wants to sell her to a high paying customer.
The novel's main subject is Escobar's hidden gold, but readers also get a glimpse into the underworld of human trafficking and hired thugs. Most interestingly, the story surrounds the dark past of certain characters - - - mostly Mora and Schneider- - - who also happen to be the most put-together characters in all of the novel. All other characters seem to be filler, where most of their stories either don't end or aren't explained. Such as the character Benito, when the reader gets to follow him home, there is a mere snippet about his family life that leaves us wanting more: " Lupe was waiting at Benito's house, in spirit, in the small garden she had made behind Benito's house. He felt her presence warm and close to him as fireflies winked over the white blossoms, luminous under the moon. Benito poured a glass of Flor de Cana for himself and one for her. He drank both of them sitting in the garden with Lupe, and being there together was enough. "
While the treasure hunt is going on, a man named Jesus Villarreal becomes an important character that used to be Escobar's captain- - - and who knows exactly where the gold is hidden; he has not only made a deal with Schneider, but also another drug lord named Don Ernesto- - - if he tells exactly how to get the gold, safely, his wife, son and sister-in-law must be taken care of when he is gone.
This story has twist and turns known in every great crime fiction novel: a woman who is more than what she seems, thugs with guns, dark backstories, and fast-reading action. Yet, the story contains so many characters,even new ones coming in on almost every chapter, that it could be hard for readers to keep in mind who is who, especially with not enough description to tell them apart. Another disappointment is the character named Detective Terry Robles, who had such an amazing story to tell - - - from he and his wife being shot up by druggies to Robles seeking revenge when his wife can't exactly remember who she is,let alone who he is, because of her injury - - - but his story never comes to fruition, and we never get to experience the end of it.
As great as a character Mora is, I personally believe that Schneider would have been a much more interesting view point to read from. The story would have taken on a completely different appeal if the focus had been on strictly him. For instance, one of the most intriguing parts was reading about Schneider's past which may hold the key to why he is who he is : "His parents were in the freezer and he could hear their voices through the door. They could not get out because the freezer door was secured with a chain Hans had tied in an excellent chain knot, the way his father had taught him to tie a chain, shaking the knot until the links jammed tight. "
Although I wish for a different view point, I will say again that Mora is a well-written character - - - her character just becomes flat in certain places- - - but she still makes the story worth reading. Harris did a wonderful job in showing the darker side of life, as he has always done with his Hannibal series. If anyone is a fan of the Netflix show 'Narcos,' or crime fiction surrounding drug lords, they will certainly enjoy this book from beginning to end.

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Bob Mann (459 KP) rated The Children Act (2018) in Movies
Sep 28, 2021
“And the Oscar goes to”… (or should go to)… “Dame Emma Thompson”.
Given my last review was for “The Equalizer 2“, where Denzel was judge, jury and executioner, it’s a nice seque that this film follows the life of a senior judge in London’s Law Courts: trying to do the justice job, but in the right way!
Judge Maye (Thompson) is a childless wife to her loving husband Jack (Tucci), but is also a workaholic. This is driving the long-term couple to the point of infidelity: a fact the ever-focused Fiona – whose life, to her, probably feels to be in a perfect if selfish equilibrium – is oblivious to. With Fiona’s intense but comfortable world about to cave in around her, her increasing stress is not helped by the latest case she is working on: one where Adam ( Fionn Whitehead from “Dunkirk“), a Jehovah’s Witness boy and a minor, is refusing on religious grounds the blood transfusion he desperately needs to fight his leukaemia. Fiona’s decisions in the months ahead go much further than a simple judgement on the case.
Two acting giants – one born in London; one born in New York – tower over this Ian McEwan adaptation like leviathons. I bandy around the phrase “national treasure” a lot in these reviews but, if there was a league table of national treasures, Emma Thompson would qualify for the Champion’s League every season. Here she is simply breathtakingly powerful in the lead role of Judge Fiona Maye, exhibiting such extremes of emotion that you would like to think that an Oscar nomination would be assured. (However, before I run out and put a £10 bet on her to win, the film is such a small British film that unfortunately both a nomination and a win seem unlikely! THIS IS A CRIME! So I have added the tag #OscarBuzz to this post…. please share and lobby people, lobby! Perhaps at the very least we can hope for some BAFTA recognition).
Sometimes a masterly lead performance can make a co-star performance seem unbalanced, but no such danger here. Stanley Tucci makes a perfect acting foil for Thompson: if he were a wine he would be described as “exasperation, frustration, compassion with strong notes of respect”. And he carries it off with perfection.
This is an incredibly intelligent film, working on so many different levels and subject to so much interpretation. Fiona’s feelings for the troubled teenager feel more maternal than sexual, but when those feelings become returned and escalate the whole piece develops a queasily oedipal quality. Many films have focused on illicit attractions between teacher and pupil, but here lies a new variation, with Maye fighting against her best professional insticts to ‘do the right thing’. “I’m frightened of myself” she eventually wails to a colleague.
In his opening hospital scenes*, Adam seems completely other-wordly compared to a typical teen and this comes across as utterly false. That is, until you consider the oddness of his family background and Jehovah’s Witness upbringing. As such, the film just about gets away with it. Whitehead does a good job with a difficult role. (*It took my wife to point out – after the film, thank goodness – the similarities between this hospital scene and a famous guitar-playing scene in “Airplane” at which I dissolved into guffaws!).
If you’ve been in a court, you’ll know that there is something regal and magical about a judge in full regalia entering a packed courtroom. So it’s unusual to see the view from the other side of the door… a non-descript office corridor and a non-descript door. Helping the judge on this side of the door is her PA Nigel, played by the brilliant Jason Watkins: a TV regular (e.g. “Line of Duty”, “W1A”) but seen far less at the movies.
As a story of obsessive fixation, it borders on McEwan’s disturbing earlier work “Enduring Love”. And it has the potential to go in lots of interesting directions as a sort of bonkers platonic love triangle (“He wants to live with US?” splutters Tucci). Where the story does end up going was not particularly to my liking, and a melodramatic concert scene was – for me – a little overdone. However it does give rise to a scene (the ‘sopping wet’ scene) that shows Thompson at her most brilliant: if she DID get Oscar or BAFTA nominated then this will be her pre-announcement snippet.
It’s a great film for showcasing acting talent, but beware: it’s not got a “lot of laffs”. As such it’s very much a “Father Ted film” that takes a while to recover from.
Judge Maye (Thompson) is a childless wife to her loving husband Jack (Tucci), but is also a workaholic. This is driving the long-term couple to the point of infidelity: a fact the ever-focused Fiona – whose life, to her, probably feels to be in a perfect if selfish equilibrium – is oblivious to. With Fiona’s intense but comfortable world about to cave in around her, her increasing stress is not helped by the latest case she is working on: one where Adam ( Fionn Whitehead from “Dunkirk“), a Jehovah’s Witness boy and a minor, is refusing on religious grounds the blood transfusion he desperately needs to fight his leukaemia. Fiona’s decisions in the months ahead go much further than a simple judgement on the case.
Two acting giants – one born in London; one born in New York – tower over this Ian McEwan adaptation like leviathons. I bandy around the phrase “national treasure” a lot in these reviews but, if there was a league table of national treasures, Emma Thompson would qualify for the Champion’s League every season. Here she is simply breathtakingly powerful in the lead role of Judge Fiona Maye, exhibiting such extremes of emotion that you would like to think that an Oscar nomination would be assured. (However, before I run out and put a £10 bet on her to win, the film is such a small British film that unfortunately both a nomination and a win seem unlikely! THIS IS A CRIME! So I have added the tag #OscarBuzz to this post…. please share and lobby people, lobby! Perhaps at the very least we can hope for some BAFTA recognition).
Sometimes a masterly lead performance can make a co-star performance seem unbalanced, but no such danger here. Stanley Tucci makes a perfect acting foil for Thompson: if he were a wine he would be described as “exasperation, frustration, compassion with strong notes of respect”. And he carries it off with perfection.
This is an incredibly intelligent film, working on so many different levels and subject to so much interpretation. Fiona’s feelings for the troubled teenager feel more maternal than sexual, but when those feelings become returned and escalate the whole piece develops a queasily oedipal quality. Many films have focused on illicit attractions between teacher and pupil, but here lies a new variation, with Maye fighting against her best professional insticts to ‘do the right thing’. “I’m frightened of myself” she eventually wails to a colleague.
In his opening hospital scenes*, Adam seems completely other-wordly compared to a typical teen and this comes across as utterly false. That is, until you consider the oddness of his family background and Jehovah’s Witness upbringing. As such, the film just about gets away with it. Whitehead does a good job with a difficult role. (*It took my wife to point out – after the film, thank goodness – the similarities between this hospital scene and a famous guitar-playing scene in “Airplane” at which I dissolved into guffaws!).
If you’ve been in a court, you’ll know that there is something regal and magical about a judge in full regalia entering a packed courtroom. So it’s unusual to see the view from the other side of the door… a non-descript office corridor and a non-descript door. Helping the judge on this side of the door is her PA Nigel, played by the brilliant Jason Watkins: a TV regular (e.g. “Line of Duty”, “W1A”) but seen far less at the movies.
As a story of obsessive fixation, it borders on McEwan’s disturbing earlier work “Enduring Love”. And it has the potential to go in lots of interesting directions as a sort of bonkers platonic love triangle (“He wants to live with US?” splutters Tucci). Where the story does end up going was not particularly to my liking, and a melodramatic concert scene was – for me – a little overdone. However it does give rise to a scene (the ‘sopping wet’ scene) that shows Thompson at her most brilliant: if she DID get Oscar or BAFTA nominated then this will be her pre-announcement snippet.
It’s a great film for showcasing acting talent, but beware: it’s not got a “lot of laffs”. As such it’s very much a “Father Ted film” that takes a while to recover from.

Movie Metropolis (309 KP) rated The Meg (2018) in Movies
Jun 10, 2019
Jurassic Shark
Ah the shark attack movie. A genre that has over the years changed itself from impactful horror suspense thriller to cheesy, throwaway popcorn entertainment. Apart from when Steven Spielberg changed cinema forever with his 1975 masterpiece, Jaws, audiences have been given few treats in the decades that followed.
Deep Blue Sea was a tasteful homage to its forbearer, but even that was riddled in cliché and was much more of a brain-numbing creature feature than Jaws was. And then came Sharknado and its raft of dreadfully titled sequels. Look back through cinema history and you’ll see that sharks are big business in Hollywood.
Now, as we enter the final stages of 2018, Jason Statham stars in perhaps the most preposterous shark movie yet, yes, even more preposterous than Sharknado 3: Oh Hell No! But sometimes preposterous can be fun. Is that the case here?
A massive creature attacks a deep-sea submersible, leaving it disabled and trapping the crew at the bottom of the Pacific Ocean. With time running out, rescue diver Jonas Taylor (Statham) must save the crew and the ocean itself from an unimaginable threat – a 75-foot-long prehistoric shark known as the Megalodon.
Jon Turteltaub, who directed delicacies like National Treasure and Cool Runnings takes to The Meg like, well a duck to water. It’s filled with tantalising action sequences and Jason Statham spouting marine biology jargon including a scene in which the Hollywood star is shirtless whilst spouting marine biology jargon. What more could you want?
Quite a bit as it happens. Despite a solid opening act that sets up the dark humour of the film nicely, The Meg is a bit of a bore. Populated by bland characters, uninspiring CGI and plot holes so big they’d make the Marianas trench blush. It’s all a bit of a mess to be honest.
The Meg is one of a new breed of Hollywood blockbusters that has been made to pander to the new Chinese audience and while this has worked well for other high-budget movies like Pacific Rim, it doesn’t work quite as well here. Li Bingbing stars as marine biologist Suyin Zhang and whilst she performs well in her native tongue, her English-spoken scenes are stilted and lack any depth of emotion whatsoever.
In fact, outside of Statham, the rest of the cast are complete non-entities. Rainn Wilson provides some comic relief as a financial investor, but it’s all very B-movie and clearly not in the way it was intended. You see, when you know you have a ridiculous premise, the best thing to do is run with it and create the most insanely bizarre film in existence. Unfortunately, The Meg takes itself far too seriously and this makes it feel much longer than its running time would suggest. They could’ve gotten away with calling it ‘Jason Statham Shark Movie’ as that’ pretty much the premise in a nutshell.
It’s occasionally fun and could have been smashing fun, but in reality, it’s a bit of a damp squib
At a cost just shy of $200million, you’d expect to have Jurassic World: Fallen Kingdom levels of special effects. They actually cost around the same to produce. In truth, The Meg can’t hold a candle to its land-based prehistoric cousin. The CGI is passable at best and really dreadful at worst and this is a real shame. When the main selling point of your film is a 75-foot shark, you really need to get it spot on.
Besides a couple of cool shots, one of which is the featured image for this particular review (see the image at the top of the header banner), the cinematography is absolutely uninspired.
When you have a film that features so much ocean, there are a multitude of amazing things you could achieve with the shot choices. Unfortunately, none of them have been realised here.
Elsewhere, there is something a little more sinister afoot. Sharks already get a seriously bad reputation and this film does nothing to quash that. With many species now unfortunately endangered, films like The Meg could do more harm than good. It portrays all sharks as merciless killers – proficient and deadly. If it did want to be a serious shark attack flick, it should have relied less on goofy comedy and more on raising awareness for the creatures.
We’ve now had three ‘creature feature’ films thus far into 2018. Starting with Rampage earlier in the year, Jurassic World: Fallen Kingdom in June and now The Meg, and whilst each of them brings something unique to the table, The Meg sinks to the bottom of the seafloor. It’s occasionally fun and could have been smashing fun, but in reality, it’s a bit of a damp squib. The Meg is a shark movie without any bite.
https://moviemetropolis.net/2018/08/11/the-meg-review-jurassic-shark/
Deep Blue Sea was a tasteful homage to its forbearer, but even that was riddled in cliché and was much more of a brain-numbing creature feature than Jaws was. And then came Sharknado and its raft of dreadfully titled sequels. Look back through cinema history and you’ll see that sharks are big business in Hollywood.
Now, as we enter the final stages of 2018, Jason Statham stars in perhaps the most preposterous shark movie yet, yes, even more preposterous than Sharknado 3: Oh Hell No! But sometimes preposterous can be fun. Is that the case here?
A massive creature attacks a deep-sea submersible, leaving it disabled and trapping the crew at the bottom of the Pacific Ocean. With time running out, rescue diver Jonas Taylor (Statham) must save the crew and the ocean itself from an unimaginable threat – a 75-foot-long prehistoric shark known as the Megalodon.
Jon Turteltaub, who directed delicacies like National Treasure and Cool Runnings takes to The Meg like, well a duck to water. It’s filled with tantalising action sequences and Jason Statham spouting marine biology jargon including a scene in which the Hollywood star is shirtless whilst spouting marine biology jargon. What more could you want?
Quite a bit as it happens. Despite a solid opening act that sets up the dark humour of the film nicely, The Meg is a bit of a bore. Populated by bland characters, uninspiring CGI and plot holes so big they’d make the Marianas trench blush. It’s all a bit of a mess to be honest.
The Meg is one of a new breed of Hollywood blockbusters that has been made to pander to the new Chinese audience and while this has worked well for other high-budget movies like Pacific Rim, it doesn’t work quite as well here. Li Bingbing stars as marine biologist Suyin Zhang and whilst she performs well in her native tongue, her English-spoken scenes are stilted and lack any depth of emotion whatsoever.
In fact, outside of Statham, the rest of the cast are complete non-entities. Rainn Wilson provides some comic relief as a financial investor, but it’s all very B-movie and clearly not in the way it was intended. You see, when you know you have a ridiculous premise, the best thing to do is run with it and create the most insanely bizarre film in existence. Unfortunately, The Meg takes itself far too seriously and this makes it feel much longer than its running time would suggest. They could’ve gotten away with calling it ‘Jason Statham Shark Movie’ as that’ pretty much the premise in a nutshell.
It’s occasionally fun and could have been smashing fun, but in reality, it’s a bit of a damp squib
At a cost just shy of $200million, you’d expect to have Jurassic World: Fallen Kingdom levels of special effects. They actually cost around the same to produce. In truth, The Meg can’t hold a candle to its land-based prehistoric cousin. The CGI is passable at best and really dreadful at worst and this is a real shame. When the main selling point of your film is a 75-foot shark, you really need to get it spot on.
Besides a couple of cool shots, one of which is the featured image for this particular review (see the image at the top of the header banner), the cinematography is absolutely uninspired.
When you have a film that features so much ocean, there are a multitude of amazing things you could achieve with the shot choices. Unfortunately, none of them have been realised here.
Elsewhere, there is something a little more sinister afoot. Sharks already get a seriously bad reputation and this film does nothing to quash that. With many species now unfortunately endangered, films like The Meg could do more harm than good. It portrays all sharks as merciless killers – proficient and deadly. If it did want to be a serious shark attack flick, it should have relied less on goofy comedy and more on raising awareness for the creatures.
We’ve now had three ‘creature feature’ films thus far into 2018. Starting with Rampage earlier in the year, Jurassic World: Fallen Kingdom in June and now The Meg, and whilst each of them brings something unique to the table, The Meg sinks to the bottom of the seafloor. It’s occasionally fun and could have been smashing fun, but in reality, it’s a bit of a damp squib. The Meg is a shark movie without any bite.
https://moviemetropolis.net/2018/08/11/the-meg-review-jurassic-shark/