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Cosmic Run: Regeneration
Cosmic Run: Regeneration
2018 | Dice Game, Racing, Space
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

Space – the Final Frontier. Well, not anymore. You’re living in the year 2123, and space travel is not a novel idea. In fact, Earth has become uninhabitable, and the human race must find a new planet to call home! You and your team of explorers have taken to the galaxies to find a suitable replacement for the future of mankind. By befriending aliens and outmaneuvering rival explorers, your team will be credited with the discovery of new colonies on these distant planets. It’s a literal Space Race, so kick on that hyper-drive and take to the stars!

Cosmic Run: Regeneration is a competitive or cooperative dice-rolling game in which players are racing to earn the most victory points by being the first to discover new planets. It’s a Yahtzee-style push-your-luck game where you must roll certain sets of identical dice to advance your ships on the individual planet tracks. Dice can also be used to ‘hire’ aliens or find crystals, which can give you special abilities once per game. The planets must be discovered in a timely manner, though, because passing meteors could cause damage to, or even completely destroy, these planets – this is space, after all. Players earn victory points in three ways – by being the first to discover a planet, based on their position on a planet’s track if they are not the first to discover it, or by retiring sets of aliens. The player with the most victory points once all 6 planets are discovered is the winner! When playing solo, the game is played essentially the same way, with some minor differences. If the solo player discovers all 6 planets before any one is destroyed or before the meteor deck runs out, they win! However, if even a single planet is destroyed or they are not all discovered before the meteor deck runs out, the solo player loses.

I enjoy playing Cosmic Run: Regeneration as a solo game because it’s simple, but not easy. You’re just rolling dice, but you need a strategy. Do you try to advance quickly on the easiest tracks, or do you commit dice to more difficult tracks and hope that the dice rolls will be on your side? Be careful – once you commit a die to a certain track, it cannot be moved. I’ve played so many games where I commit dice to Planet 2 (2-of-a-kind) and end up rolling 3 more of the same number that could’ve been used on Planet 5 (5-of-a-kind) if I’d just committed them there in the first place! A lot of the game is dependent on the luck of the roll, but I feel like you still need a solid strategy to be successful. There’s a good balance between the two – I still feel like I’m in control of the game even though I can’t control how the dice will roll.

The one main difference between solo and group play is that the solo player is allowed to spend VPs to create ‘forcefields’ around planets. This is because in group play if a planet is destroyed, players score points for their track progress, and the game continues. For the solo player, however, if a planet is destroyed, the game is over. When playing solo, I can choose to spend either 5 or 10 VPs to create a forcefield around either 1 or all planets to protect them from meteors for one turn. Without this option in solo play, it would be impossible to win. The first 4 cards of the meteor deck are guaranteed to hit 4 different planets, so right off the bat you are starting at kind of a disadvantage. Each planet only takes 3 hits to be destroyed, so depending on how well the meteor deck is shuffled, the game would be over quickly if I weren’t able to create forcefields. It all comes back to strategy – you have to decide when to spend those VPs and what planets need protecting at any given point in the game.

That being said, scoring VPs is not really easy in solo play. To score points for a planet, you have to physically reach the planet surface – and that can take a while depending on how well you are rolling. You can hire/retire aliens for VPs, but alien cards have a die cost, so if you are hiring aliens all the time, those are dice you are not using to advance on planet tracks. And each turn, planets get closer to destruction if you don’t advance on their tracks fast enough. You can earn VPs when you land on a VP token space – you do not pick up the token if you pass it, you must land exactly on it. So all in all, you can’t afford to protect every planet every turn. You have to strategize carefully about how to risk your hard-earned VPs. The most frustrating thing is when I pay VPs to protect a planet that isn’t even the one that gets hit! 5 VPs gone that I usually can’t get back in a single turn. But that’s all part of the push-your-luck isn’t it? There’s no reward without risk, and sometimes it’s better to be safe than sorry. I’m usually not a very risky game player, but in this game I have to be. Playing it safe is not an option when I’m racing against the meteor deck.

Cosmic Run: Regeneration is a game of strategy with some healthy helpings of luck and risk-taking. You need a solid strategy, but one that is flexible enough to adapt to your dice rolls on any given turn. No game is a guaranteed win – if I win it’s usually at the last possible second. This game is easy to play, but not necessarily easy to win and that’s what keeps me coming back to play. Even as a solo game, it’s engaging and I think it’s pretty fun too!

https://purplephoenixgames.wordpress.com/2019/01/25/solo-chronicles-cosmic-run-regeneration/
  
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Fred (860 KP) rated the PlayStation 4 version of LEGO Marvel Super Heroes 2 in Video Games

Jul 12, 2018  
LEGO Marvel Super Heroes 2
LEGO Marvel Super Heroes 2
2017 | Action/Adventure
Tons of characters from the Marvel comics (2 more)
Cool story
Cool locales
Voice acting is meh (1 more)
Lots of glitches
More of the same, but different & glitchy
I've played all of the Lego games & I've seen some good ones, like the Star Wars one & I've seen some bad ones. (Looking at you Indiana Jones) I'm a fan of these games, as they're mindless fun, plus they're easy platinum trophies.

Lego Marvel Superheroes 2 is one of those good ones, although it does have some problems.

Let's start with the good. There are tons & I mean TONS of characters to unlock in this one. Mostly based on the comic book versions of the characters, with some from the MCU of course. It was so fun to play some of my favorite lesser-known characters, like the Spider-Man Noir version or the Kronan in the Planet Hulk arena.

The story is an original, with Kang the Conqueror as the main villain of the story. Because he's altering lime-lines, along with different dimensions, we have a world mixed with different worlds. We have Asgard, Manhattan Noir (a 30s-40s version of New York), Wild West Town, Avenger's Mansion, & many many more. Just like the mall in the movie The Blues Brothers, this place has got everything. It's so much fun jumping around from place to place.

Now the bad. Let's start with the voice acting. There are no famous voices in the game & it shows. Supposedly, the game was made during an actor's strike & so we got what they can get. Now, not saying the voice acting is bad, but it's just so-so. Some voices seem out of place for some characters. Captain America doesn't sound like he should. Doctor Strange doesn't sound like he should. Now, I may be ruined by the actors from the movies, but if you hear them in the game, you'll agree. It has less to do with their live-action counterparts & more of "Yeah, I never pictured Tony Stark sounding like...that."

And now my main complaint. Lots of glitches. Even after the update, I find lots of glitches in the game. The most annoying one is finding one of your characters stuck in a spot, dying over & over in an endless loop, such as falling off a platform to his/her death or stuck on some radioactive material. I found myself more than a few times having to exit the level & start all over due to this happening. Another glitch was in the arena, where Hulk turned himself back to Bruce Banner & would not turn back into the Hulk. Now maybe this was meant to happen, like in the Infinity War movie, when he was scared to turn to the Hulk, but I don't think so. Reason being towards the end of the fight, they have Hulk talking, while he was still as Bruce Banner. Luckily I didn't need Hulk to beat the level, as I would have had to start over. Other glitches include characters switching by themselves & audio cutting out.

This being said, I still want to play this game. While not one of the best Lego games, it's still fun & it's very cool, especially if you're a comic book fan.
  
One Night in Miami (2020)
One Night in Miami (2020)
2020 | Drama
10
8.5 (4 Ratings)
Movie Rating
One Night in Miami is from start to finish a frank examination on responsibility and acceptance. On February 25, 1964, four friends who happened to highly visible black men, Malcolm X, Cassius Clay, Sam Cooke, and Jim Brown, met in a hotel room after Cassius surprised the world in winning the heavyweight championship. But, before we get to that night, we are introduced to each man at a crossroads. Malcolm X is breaking away from the Nation of Islam after witnessing the corruption of its leadership. His actions would lead some members to view him as a direct threat. Cassius Clay is a great boxer, but his focus is waning. His brash style is alienating the audience and he has opinions about the way his brothers are being treated in the country. Sam Cooke is recognized as a great voice, but still not respected in the "white" world where success is gauged. He is looking for a way to crossover without betraying his roots. Jim Brown is the greatest football player, but even in his hometown he is still seen as inferior socially. In this dramatized version of the events of that night, each man must come to terms with the path he has chosen and the path forward.
Like another recent film, the path is a choice between making changes within the system, like Sam Cooke and Jim Brown have attempted, or to change the system from the outside, like Malcolm and Clay. Both paths have their advantages, and both are also deadly. Within a year, both Malcolm and Cooke would be dead. The movie based on a play finds ways from each character to learn from the others by pairing them off in various combinations (Malcolm-Cooke, Brown-Clay, Cooke-Clay, Malcolm-Brown, Malcolm-Clay, Cooke-Brown). The main antagonism takes place between Cooke and Malcolm. Cooke sees Malcolm as a militant who is creating sowing seeds of fear in the eyes of "America" and Malcolm sees Cooke as a Stepin Fetchit with a huge amount of talent wasted playing by the rules. Cooke shows Malcolm that he is quietly taking control while Malcolm gives Cooke the spark to sing for civil rights for the less fortunate members of black society. Malcolm also begins to see how his actions have hurt his brothers by grouping all members of one race together similar to the way whites do not distinguish between black individuals. The movie never shies away from shading each hero with flaws.
Malcolm may be paranoid as evidenced by a couple scenes where he sees people on his trail who may or may not be real. Under a lot of pressure to break from his organization, Malcolm sees his staff betraying him to the feds who have been investigating him since he first started speaking. The whole subplot humanizes a man who many view as dangerous to the world. Jim Brown is also seen as a hero to most. He broke records and is about to conquer the film industry. Maybe they are using him, but he is using them to shine a light on the inequality of the races.
Lastly, one scene in the movie is a highlight. It is not in Miami, but in Boston. It shows how one man can turn a riot into a celebration of joy. With the main road blocked, a man of great talent can turn adversity into victory using his wits and his voice.