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The Girl With All the Gifts (2017)
The Girl With All the Gifts (2017)
2017 | Drama
Wanted it to be Better
In the midst of a zombie outbreak, a special military agency is studying a select group of kids who can manage to control when they "turn". When their base falls to zombies, a small group escapes, including a little girl zombie by the name of Melanie (Sennia Nanua). The group must rely on each other to survive the threats waiting for them at every turn.

The Girl With All the Gifts grabs you with intrigue right from the start as you ask yourself why the kids are guarded so heavily. You quickly come to find out the reason. The film is action-packed, loaded with excellent thrilling scenes that keep you engaged. The scenes can be extremely tense in moments like one scene where the group has to walk quietly through a herd of zombies without being detected. It's definitely an original spin on a zombie film as it centers around the little girl Melanie who's innocent, but also a monster of sorts.

So with all these positive things to say, why didn't I ultimately like the film? The ending absolutely killed it for me. Not only did I not see the value in the resolution, I thought it didn't really match Melanie's character. Based on everything we knew about her up to that point, why make that move? Wasn't on board, not by a long shot.

I thought The Girl With All the Gifts had great potential and achieved it in some spots, but feel just short of being what it should have been. I give it a 65.
  
    Metro 2033 Wars

    Metro 2033 Wars

    Games and Entertainment

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    This game is about Adventure. It’s not only a game, it’s a book, it’s a trip! More than 500...

A Place Called Winter
A Place Called Winter
Patrick Gale | 2015 | Fiction & Poetry
8
9.0 (2 Ratings)
Book Rating
Loosely based on truth
This eBook was provided by the publisher via NetGalley in exchange for an honest review

Loosely based upon a true story, one of Patrick Gale’s ancestors in fact, A Place Called Winter follows the life of Harry Cane during the early 1900s. The book begins with Harry being transferred from a mental asylum to a therapeutic community called Bethel Ranch. The story then backtracks to Harry’s life as a young, nervous, motherless boy and the time he met his future wife, Winnie.

Throughout the book the reader is trying to guess the reason Harry eventually finds himself at Bethel Ranch. Gale describes Harry’s marriage, his discovery of homosexuality and his move to Canada to his final stop at a homestead in a place called Winter. Does Harry develop a mental illness or is it something to do with his scandalous desires? Or, does something else happen later in the book?

After moving to Canada, Harry does not exactly have it easy and the reader feels for him as he perseveres with his new life style. We watch him grow from a timid young man into someone with his own farm and independence. It makes it all the more upsetting to read when certain things take a turn for the worse.

In this historical novel, Patrick Gale emphasizes on the way homosexuality was regarded in society. Entire families cut people out of their lives at the slightest hint of a scandal. Gale also touches on the techniques used within mental asylums during this period as well as racial discrimination.

Occasionally, the story was difficult to read as it alternated between being really interesting and then slightly dull. Overall, regardless of how much was based on actual events, it was a good storyline, and once you have started reading you feel the need to continue to find out what happens to Harry. I have only read one other book by Patrick Gale – Notes From an Exhibition – that I struggled with a little. A Place Called Winter, however, was a lot better than I was expecting.
  
Tiny Epic Defenders
Tiny Epic Defenders
2015 | Fantasy, Medieval
The Tiny Epic series. Where do we begin? They’re tiny and they’re epic – need I say more? Oh, I do have to say more? Ok then, here I go. Tiny Epic Defenders was the first of these games that I ever played, so I think it’s appropriate that it is the first one we review!

DISCLAIMER!! This review is for vanilla Tiny Epic Defenders, first edition. We have since added the second edition and The Dark War expansions, so we will revisit this game again including those additions for a nice contrast. -T

A kingdom at peace, finally, after years of war. All is calm across the lands, but the quiet never lasts. Reports start to come in of monsters spotted in the surrounding regions. If they manage to take over the Capital City, all will be lost. But there is still hope! A group of mighty warriors bands together to defend their kingdom at all costs! Only by working together can this group (the only line of defense between peace and destruction) defeat the monsters and save the realm!

In Tiny Epic Defenders, you play as one of the heroes trying to defend the kingdom. You and your comrades must travel between the outer regions of the kingdom and fend off the advancing monsters! Communication and cooperation are key – one small misstep could be the difference between victory and defeat. All of the heroes have unique special abilities, and all of the regions of the kingdom offer either a bonus or penalty for the heroes defending them. On your turn, you get 3 actions to either move, defend, or use a special ability. Once per round, there will be a group turn, where you must collectively decide how to best use the 3 actions between all players. New monsters surface every round, and eventually the Epic Foe will begin its final assault on the realm! If you manage to slay the Epic Foe before the Capital City falls, you win! But if you are overrun with monsters, unfortunately it’s game over for your kingdom.

The thing about Tiny Epic Defenders is that it starts off seemingly super easy, but then suddenly everything is on fire and you lose. I think that disparity comes from the turn order. The turn deck is shuffled anew every round, so the hero turns are not always evenly spaced throughout the deck. Sometimes all of the hero turns occur early in the round, which allow monsters who emerge later to attack undefended regions (players can move only on their turn), and overwhelm the heroes. The same happens if all the hero turns occur too late in the round – the monsters have already done their worst and the heroes must scramble to rectify the situation. And on top of that, a more menacing monster is added to the deck every round as well, so that just creates more of an imbalance between player turns and monster turns.

Even though the game can get a little overwhelming, I do really like the cooperative aspect of it! Everyone is working towards the same goal and all communication is open and free. Need advice for what to do on your turn? Just ask! Have an idea about how to deal with a certain monster? Tell the group! No single player bears all of the pressure because it really is a group effort!

Someday soon we will get the Second Edition to the table. And get that expansion added in too. But for the time being, our thoughts based solely on the original base game, Purple Phoenix Games give Tiny Epic Defenders a 16 / 24.

https://purplephoenixgames.wordpress.com/2018/12/05/tiny-epic-defenders-review/