Debbiereadsbook (1186 KP) rated Surprise Delivery (Hearts and Health #5) in Books
Mar 25, 2018
This is book 5 in the Hearts and Health series, but you don't need to have read the other books. I first met Eric in the first book I read, which was book 2, because I still haven't got round to reading book 1 yet! Casper pops up in book 4. All stand alone stories, with connecting characters based in and around the hospital in Ashe, Kansas. But you should! Cos, you know, warm and fuzzies, people! Warm. And. Fuzzies.
Cos that's what I'm loving about this series! That feeling it gives, when two guys finally give in to their feelings. When they get over their hang ups. When they give up the guilt that has been eating them alive and just LOVE on each other! I live my life through books like this!
Casper does all his adrenaline junkie stuff as a way to connect with his dead boyfriend of 5 years. Eric is married to his job, because his real husband left him. When Eric's 16 year old niece turns up at his door, pregnant and thrown out of her home, the two men are thrown together. Casper pulls at Eric to live a little, and Eric pulls at Casper to just slow down a bit.
Expect some roller coaster emotions from Casper here, as he deals with his self inflicted guilt. He struggles to let Kage go, and he struggles to talk to Eric, which in turn leads to some roller coaster emotions from Eric, although not quite as painful reading. I bawled my eyes out for them both!
Paul and Zane play a part, Paul especially for Eric dealing with the Board and budgets, makes Eric see, really SEE what's going on in the ER and it's Paul who makes Eric begin to think that maybe, just maybe, there is life OUTSIDE of this hospital. He just needs the push that Paul, Olivia and Casper give him. Trent and Xavier pop up too, but only briefly.
I loved this book, I read it in one sitting. I can't wait for more books in this series, but I'm wondering which way things will go now. Especially with what Eric, Paul and Trent have to decide to do. I don't really care whether future books will be based in the hospital or elsewhere, I just want and need more of these guys!
5 Warm And Fuzzies stars!
**same worded review will appear elsewhere**
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BankofMarquis (1832 KP) rated The Whale (2022) in Movies
Mar 5, 2023
Hollywood loves a comeback story and the return of Fraser to the Hollywood "A" list is complete with his heart-wrenching, honest turn in Darren Aronofsky's THE WHALE. It is the type of comeback that is deserving of all the accolades and awards that has come his way.
Directed, with restraint not normally associated with Aronofsky, THE WHALE tells the tale of a College Professor who drowns his feelings in food. The film, based on the play (and screenplay) by Samuel D. Hunter follows this Professor, Charlie (Brendan Fraser of THE MUMMY fame) as he seeks to make amends with his estranged daughter as his obesity starts to take it's toll.
Since this is based on a stage play, most of the film takes place inside Charlie's apartment and the number of characters in this film are limited - and all of them hit their mark very well, thanks to the Best Direction that Aronofsky has ever achieved. He limits his usual histrionics, letting the camera focus on the faces and emotions of his characters, keeping movement to a minimum and engrossing the audience in the punch that these emotions provide. It is a shame that he was not Nominated for an Oscar for his work here, it is masterful.
Because of this - and the powerful script by Hunter - the cast of this film shines brightly. From Samantha Morton (MINORITY REPORT) to Ty Simpkins (JURASSIC WORLD) to Sadie Sink (Max Mayfield in Netflix' STRANGER THINGS), Aronofsky draws strong, raw and HONEST performances that elevate as each interact with each other.
Hong Chau (giving her 2nd straight strong performance following her work in the under-rated and under-appreciated THE MENU) is also Oscar Nominated (for Supporting Actress) for her work as Charlie's caregiver. It is a subtle, loving, emotional performance that touches the heart and her Oscar nomination is well deserved.
But, make no mistake about it, this film is Fraser's and he commands it from start to finish. Sure, the "fat suit" he is wearing that gives him the appearance of a 400 lb (+) obese man is jarring, but it is the raw emotions - rage, fear, sadness, hate, self-loathing and love - that Fraser is able to eminate through that wall of prosthetics that is truly astonishing. It is the performance of a career and one that will win him the Oscar.
Welcome back, Brendan Fraser, the movies missed you.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
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Purple Phoenix Games (2266 KP) rated Firefly Adventures: Brigands and Browncoats in Tabletop Games
Sep 1, 2021
Firefly Adventures: Brigands and Browncoats (from here just Firefly) is a miniatures skirmish game that can be played as a one-off game experience or as a campaign style story game. In it players will either control one or more Crew (the heroes of the show) or all of the Goons (the bad guys). For the solo experience I will be detailing here the solo player will control all characters on both sides. The Crew will be attempting to pull off The Rescue Job by rescuing an injured comrade hostage stashed in one of the 10 buildings on the board. After the hostage has been rescued all Crew and hostage must make it to the landing pad area before time for the Job runs out.
To setup, follow the instructions on the included Job pamphlet (there are four included in the box). The beginning of the Job will look similar to the photo below, though other components outside the board setup may be in whatever location fits the player best. After Equipment cards have been revealed and shopping completed, the game may begin in earnest, and best be quick – you only have 50 Moments to complete the Job!
Firefly is a turn-based minis game, but turns will probably never be in the same order. Each action taken by a character costs Moments in time, tracked by the brown Moments tracker around the board. Each character, be they Crew or Goons, will have their own Time Marker to show where in the 50 Moments the character currently resides. The character whose Time Marker is furthest in the rear of the pack will take their turn next. On a turn characters will have several choices of actions to take: Move, Complete a Test, Heal, Assist, or even Brawl and Shoot!
This Job focuses on gathering Intel from a terminal in one of the buildings or by chatting up nearby Cowboys. These Intel chips may be turned in for information to help narrow down exactly in which building the hostage is being held. Along the way, however, certain events may cause the Crew to have to “act heroic,” which means swapping out their gray “casual” mini for their green “heroic” mini in order to complete the event. Funny thing though, once a Crew member acts heroic, if ending their turn within line of sight of a Goon, that Goon becomes Alerted and joins the Timeline with their own mini and Time Marker. The Goons will now be trying to take out the beloved Crew member! As in the photo below, poor Mal is being surrounded by Goons with Zoe and Jayne nearby to help.
When all is said and done, Crew and Goons will be taking actions and spending Moments to do so. Should the Crew get to the landing pad with the hostage in tow the Crew wins! However, if time runs out on the Job (as it did with me twice) then the Job has failed. In either case the Crew may receive Rewards in various amounts of credits or Intel or other rewards that they may carry with to the next Job if playing a Story (several Jobs in succession).
Components. I am a HUGE fan of the components in this box. Not only are the minis great, the tokens chunky, and the artwork very good, but each 3D building is pre-assembled right out of the box. They nest very tightly and neatly within the box (whose bottom is also a very large building), but you will need to provide a bunch of baggies or other storage means because all the small components will be dumped into these buildings otherwise. I love all the components in this game, and they are all wonderful to handle… except one – the Time Markers. These are the tokens that represent the characters on the Moments tracker. As characters move along the tracker their Time Markers will be placed on a blank spot, or more often than not, on top of a stack of other Markers. No problem usually, unless your big man-hands tend not to be dextrous enough to grab the top Marker cleanly off the stack and it causes a giant mess of Time Markers on the board. I mean, not that it happened to me several times, of course…
In any case, Firefly is a marvelous scenario-based minis game that I have had nothing but great times playing – even solo! I honestly cannot imagine having more fun by adding more players, so this may be another “solo only” game for me. I will probably try it with my wife, maybe, or someone else once the COVID is gone. I love being able to figure out how best to maneuver each character in order to achieve the goals of the Job, but then something always causing me to have to act heroic and end my turn in LOS of a Goon, so now they are coming after me. I would not necessarily compare it to an action-programming game where you make plans only to have randomness obliterate them, but it certainly adds a giant amount of tactics to the game. In fact, during one play Mal alerted four Cowboys at once, and then the game was no longer a strategic stealthy experience but an all-out melee just to survive. I lost the Job, but only by a few Moments.
Ahh, this one is fabulous, and I am so happy that I have finally found that perfect-for-me Firefly game. If you are a fan of the Firefly mythos and are looking for a game that does it justice while having a ton of replayability, then please check out Firefly Adventures: Brigands and Browncoats. I am seriously also considering purchasing the expansions to add Book, Inara, Simon, and River. I mean, how could you NOT want to add River to your game?? I’ll be in my bunk.