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Otway93 (567 KP) rated the PlayStation 4 version of Assassin's Creed: The Ezio Collection in Video Games

Dec 8, 2020  
Assassin's Creed: The Ezio Collection
Assassin's Creed: The Ezio Collection
Action/Adventure
Story (5 more)
Extras
Characters
Character development
Voice acting
Graphics
What a journey...
What can I say about this game? Apart from the fact that the trilogy is a masterpiece of modern gaming.

I must admit that after the first game, which was enjoyable but somewhat repetitive, that I bought way back shortly after release way back I didn't play an Assassin's Creed game until late last year, where I began the whole game franchise from the start.

After getting through the original as quickly as possible, I bought The Ezio Collection cheap, not expecting anything too groundbreaking. Boy was I wrong!

Ezio's story is incredible. With everything from hilarity to heartbreak, every emotion is in there, with voice performances making it feel all the more real.

Also included in the collection are two short films, a prologue and an epilogue, which are absolutely superb (and certainly provide closure)!

With so many improvements added since the original it was a whole new game, which paved the way for so many brilliant games.

I have now played every AC game currently available on the PlayStation 4 (including Valhalla, loved every one), but the only one in the series to match the quality of this game so far in my opinion is Odyssey. I believe this says a lot about the trilogy, as there have now been 11 games in the series since the last of the trilogy, which is a rather impressive feat!

Keep up the good work, Ubisoft!
  
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South Park: The Fractured But Whole
South Park: The Fractured But Whole
2017 | Role-Playing
Great gameplay with everything fans expect from South Park. (0 more)
The game doesn't give you much reason for replay. (0 more)
The Fractured but Whole delivers fans a great experience!
With so many licensed properties out there being made into games with low budgets and by people who clearly have no idea what the property is about, including South Park games in the past, it comes as no surprise that most people were cautious to say the least when we heard that a new South Park game was being made. But hearing that Matt Stone and Trey Parker we're going to be involved every step of the way gave us hope for the Stick of Truth.

When the Stick of Truth came out, fans of the show were blown away by the attention to detail, the references that the casual fan would recognize, and the references that probably only the most die-hard fan would catch. It showed us what a licensed property could be properly made into a game. So when Ubisoft announced a sequel we were all expecting an amazing game. And quite frankly, the Fractured but Whole delivers on that promise.

I found myself laughing at the story as I would any episode of the show, as well as the references to past episodes, and even the off-handed and sometimes visual references to the previous game. And rather than just sitting on their laurels, Matt and Trey and the rest of the team at Ubisoft made a stellar game with updates and improvements from the previous entry.

Basically if you would like South Park and/or if you enjoyed the Stick of Truth you will definitely enjoy this game!

Not that the game is without it's flaws. Since I've completed the story I find that the only reason that I want to play the game a second time is because I messed up the difficulty achievement the first time, whereas the first game, I wanted to play it multiple times. I believe that a large part of this is the difference between the two games: how the game handles skills/abilities. In The Stick of Truth you choose a class and play that class, with it's abilities, through the whole game; the clothing/armor and weapon options edit your stats allowing you to customize your character to your play style. If you want to play a different class and try it's abilities, you have to start a new playthrough. This isn't the case in The Fractured But Whole; As you progress through the game, you gain the ability to be "multi class" adding the ability options of another class. This happens multiple times and near the end of the game you are given access to all classes and their abilities. The stat adjustments made by the clothing/armor and weapons have been replaced by "Artifacts" and "DNA", which works well as a super hero character, but this leaves the costume options as purely cosmetic; their only in game use is to work on one of the "Titles" in the Character Sheet for XP; once you've maxed that, it's just collecting them for the people who wish to try and get everything in the game. Of course, I've not found any way to keep track of what I'm missing, if anything, which makes doing that harder.

With that said, I still love the game. Just like it's predecessor, it feels like you're involved with an episode of the show. I just wish that I felt it had as much replay value as The Stick of Truth did for me.
  
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's The Division in Video Games

Jun 19, 2019  
Tom Clancy's The Division
Tom Clancy's The Division
Shooter
As if pulled directly from the headlines Tom Clancy’s The Division is a chilling look at New York in the aftermath of a deadly pandemic. Dubbed the Dollar Flu, after tainted money was released during Black Friday, Manhattan is a desolated region populated by scavengers, roaming gangs; people just trying to survive. It is into this scenario that players take on the role of an agent of an elite government division known as “The Division”, their task is to help restore order, investigate the outbreak, and bring facilities and a sense of normality to a devastated area. Playing from a third person perspective and mixing elements of a RPG and shooter, The Division is an extremely ambitious and highly detailed project. Players are tasked with several main missions but also have the option to do side missions which help them gain resources in order to upgrade their base and equipment. Weapons and accessories can be bought, sold, or modified, and various skill options ranging from healing to combat options become available as well.

One of the great things about the game is the ability to join other players to complete your missions. At the start of a mission, players have the option to be matched up with other players but of course the difficulty will ramp up based on the number of players that are currently assigned. The level of difficulty can be extreme but the enjoyment rewards of successfully completing the mission of this magnitude are worth it.

There was a lot of complaining online from gamers about the delays that the game had coming to market and I would say that the time has definitely been well spent. It is a deeply immersive game that is very impressive to look at in terms of the detail that Ubisoft has put into re-creating the city. The enemies are diverse and challenging and the storyline is extremely engaging.
I am not a huge fan of micromanagement in terms of having to sort out my gear and tactful upgrades I’ve always been more in favor of finding and using an item rather than crafting and purchasing because I do not like to have to decide what is worth keeping and what is worth discarding or selling. The great thing is the game gives me the ability to play in my comfort zone but also step outside it and take some new paths to enhance my loadout.

There are unfortunately a few bugs in the game as I remember one early mission in a department store were encountering a flamethrower equipped enemy on a staircase I backed up and dispatched them with a volley from my assault rifle. My triumph was short-lived as I found that I become wedged between an ankle high box and a mannequin and that there was no way for me to get out of that predicament without ending the game and then reloading. I have not encountered any of the exploits that I read about being deployed online but I also avoid The Dark Zone more than other players as this is truly a lawless area were players run amok.

Ubisoft has said they plan to address the issues and they also have upcoming DLC which will expand upon the universe. For now The Division is a very impressive game in that it provides a fantastic an open world scenario filled with numerous challenges and a great level of visual detail. I found myself to of been drawn into the game and it is managed to maintain my interest ever since release and also has me thinking about the game and strategizing even when I’m not playing. Hopefully the necessary updates and features will continue to, so this game can reach its full potential.

http://sknr.net/2016/05/13/tom-clancys-division/
  
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Andrew Rich (36 KP) rated Nintendo Wii in Tech

Jun 20, 2019  
Nintendo Wii
Nintendo Wii
Games Consoles > Games Consoles
9
7.9 (26 Ratings)
Tech Rating
Homebrew options including emulation (4 more)
Back compatibility
Good 3rd party hardware support
Intuitive user interface
Huge enthusiast base for support
No true HD output (1 more)
Fully deprecated by Nintendo as of January 2019
Better with age
Almost 13 years ago, Nintendo gave us the Wii, and if the enthusiast community is any measure, the Wii is still going strong. Even at its release, it wasn't the most powerful console - it wouldn't even do HD - and never had the game selection of the PS3 or XBox360, but it managed to chug along.

The motion controls are either fantastic - as in Wii Sports, Mario Kart and Skyward Sword, or just felt gimmicky, and even terrible - as in Mario Party 9, Ninjabread Man, and Chicken Shoot, and some didn't even use them, like my personal favorite @Muramasa: The Demon Blade. But the fact remains that it was, and is, still a good system.

These days, the original release games either look incredibly dated, or were designed around the system's limitations, and still manage to look good, but we're not seeing anymore new releases (except, of course, for Just Dance 2020. Thanks UbiSoft! ) so why is the Wii still good?

Well, between being back compatible to the GameCube, the Wii is also an absolute beast when it comes to emulating classic systems, from the Atari 2600 up to the original PlayStation. Add the Wii Classic Controller or Classic Controller Pro, and you've got a one-stop shop for every Nintendo Console - including handhelds - from the NES up to the Wii, as well as systems from Atari, Coleco, NEC, Sega, and Sony. It turns out the Wii is a great option for those of us who want to play the old classics, but aren't collectors; and might want games not on the NES, SNES, or PS classic mini consoles.

All this time later, that little box of tricks is still proving its use!
  
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Benedick Lewis (3001 KP) rated Die Trying (Jack Reacher Book#2) in Books

Sep 14, 2020 (Updated Sep 14, 2020)  
Die Trying (Jack Reacher Book#2)
Die Trying (Jack Reacher Book#2)
Lee Child | 2010 | Fiction & Poetry
8
8.4 (12 Ratings)
Book Rating
Some really tense moments - particularly towards the end (3 more)
Reacher isn’t always right but he always wins
Nice chemistry between the two main characters
A definite resemblance to Far Cry 5
Definitely some padding (0 more)
Different from the first but equally as good
Jack Reacher (no middle name)’s second outing is a lot different to his debut. Killing Floor was a personal story and felt more focused around Reacher - it also felt like he had godly powers and never seemed to lose. In Die Trying, Reacher is put in a situation out of his element initially but eventually gets his stride. Without wanting to spoil too much, it involves Reacher and a woman on crutches getting kidnapped. When they find out the purpose of the kidnapping, things are a lot worse than one can imagine.
It isn’t really giving anything away to make parallels with 2018’s Far Cry 5. It would be really surprising if the makers of the Ubisoft hit hadn’t read this book. Child’s style is very too the point - with a little padding here and there that if you preserve you get through. Chapters are broken into segments and sometimes flick between multiple characters, which keeps the pace rolling. Child has a good ability to make an event happen and for it to be seen via multiple character perspectives observing said event. It was a little confusing towards the end with certain twists, if you’re not reading in one go, but it isn’t so dense that you lose track and give up.
The payoff is satisfying and action packed, delivering surprises and rapid story telling. Sometimes novels have difficulty rounding things up but there’s no trouble here. It is a well researched novel as well but Andy McNab’s Nick Stone delivers more authenticity regarding weapon handling and operation.
Read this if you enjoy a Hollywood style thriller. It is compact enough to get through quite quickly but detailed enough to make you enjoy the ride.
  
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's The Division 2 in Video Games

Jun 19, 2019  
Tom Clancy's The Division 2
Tom Clancy's The Division 2
2019 | Action, Fighting, Shooter
Following up a hit game is never an easy task. The delicate balance
between keeping things familiar yet not repeating what has come before is
always tricky.

Such is the case facing Ubisoft with Tom Clancy’s The Division 2. I want to point out at the start that Ubisoft in no way helped
with the review process despite doing extensive pre-release coverage for
the game.

As such; there were elements to the game that I had question and issues with and the company would not respond to questions or even recognize the coverage that had been done prior.

The game follows up the events of the first game in that a virus named the
“Dollar Flu” has laid waste to the country after being passed around on
currency during the busy Christmas shopping season.

This time out the game
is set in Washington D.C. and players once again take on the role of a
member of an elite agency called “The Division”.

With the city in chaos and the survivors being tormented by criminal
factions and extreme militants; players must work solo and in groups to
complete various missions and objectives to reclaim the city.

Like the previous game players can customize their character to have a
look, weapons, and accessories that they want and can swap and update them
as they go along.

Playing from a third person perspective, the highly-detailed city is vast
and many points from the White House to the Lincoln Memorial, and
Smithsonian Institute are available to explore and even undertake missions
in.

The enemies are dangerous as the vicious Hyena gang as well as the
Outcasts roam the city. There is also a Military faction called The True
Sons who bring military tactics into their encounters.

Players will be able to gather loot and armor and weapon upgrades as they
go and can even use special power ups to heal, set mines, and other traps
to help even the odds.

Those abilities can be upgraded, swapped, and assigned, and make the game
very interesting as some players opt to have a Drone while others elect
for Turrets or other options.

Weapons can go from pistols, machine guns, shotguns, and sniper rifles,
and players can also use grenades to dispatch large groups.

While working solo is fine, the key to success is working with others and
players can now call for backup to get help in addition to the general
matchmaking and friend invites. There has also been a Clan system added
which is nice as players can create or join a group and have support
available when needed.

This is a great thing as the missions can be challenging as your level
rank rises and players are always outnumbered and outgunned in missions.
I found the game to be very impressive and lots of fun and the ability to
upgrade bases and take on side missions and patrols beyond the core
missions ensures lots of gameplay as was the case with the first game.

There have also been updates which add new content and based on the prior
game, we expect to see lots of new content released in the months ahead.

There were some annoying issues with the sound as some channels would
drop. One example was how voices became muted and how some sounds such as
radio messages utterly vanished. While it was not a deal-breaker; it was
annoying s the updates pre and post mission help give players a great
understanding of the unfolding story.
I did like the fact that the abundance of side missions was curtailed in
favor of more relevant missions and capturing control points and helping
end threats to the general population.

One time I took control of a mounted machine gun and found the sound
locked during firing and continued for several minutes even after I
respawned. I had to go back to the gun and fire it again to get the sound
glitch to stop.

There were also some annoying graphical glitches like textures and enemies
appearing late while I was walking after the last update. With a 2070 GTX
Graphics Card this should not happen and thankfully it seemed to abate
after a few annoying occurrences.

That being said; the game is very solid and enjoyable and it is a shame
that a company that has such great games is very difficult to work with
from the media and support side of things as The Division 2 is a solid
sequel and one of the more enjoyable games I have played in a while.

http://sknr.net/2019/04/08/tom-clancys-the-division-2/