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American Reunion (2012)
American Reunion (2012)
2012 | Comedy, Romance
It has often been said that you cannot turn back the hands of time, but thankfully Hollywood is a place where magical things happen. In the case of the gang from American Pie and the creative talents of writer directors Jon Hurwitz Hayden Schlossberg, the gang is back, better than ever, for another slice if pie. Hurwitz and Schlossberg are the creative team behind the ” Harold and Kumar” series and have been entrusted by Universal to carry on the American Pie series which had recently been relegated to four direct-to-DVD releases.

The new film reunites the entire cast from the original three films and centers around the gang’s 13 year high school reunion. Life has definitely taken them all in some unexpected directions. Jim (Jason Biggs) is married to Michelle (Alyson Hannigan), and are now parents to a little boy and enjoying a comfortable, if a tad uneventful, suburban lifestyle.

Oz (Chris Klein), is a successful Los Angeles sportscaster as well as a recent contestant on a popular national dance show. He spends his time mixing with celebrities and indulging a girlfriend who loves to party just a bit too much. Meanwhile, Kevin (Thomas Ian Nicholas), is happily married but needs an escape from a domestic routine that includes watching reality shows with his wife.

Finch (Eddie Kaye Thomas) fancies himself a nomadic spirit who wanders the globe from one esoteric adventure to another, still looking for his true love while Stiffler (Seann William Scott), works at a prestigious firm and remains the guy who never misses an opportunity to wisecrack or sexually harass any female who crosses his path.

As reunion-type movies go, there are the expected moments of awkwardness and hilarity. And of course, it wouldn’t be an American Pie movie without moments of ridiculously crude antics, mainly from Stifler. What separates the film from the bevy of raunchy comedies that flooded the market after the success of the initial film, is that there is some maturity amongst the mayhem.

In between the outrageous antics, the various characters are forced to take deep examinations of their lives since graduation and in some cases grow up for the first time in their lives. Oz must comes to grips with his feelings for his former girlfriend Heather (Mena Suvari), as does Kevin when his former flame Vicky (Tara Reid), returns to town for the reunion. Jim and Michelle have to find a way to bring some sexual spark back into their lives while Finch needs to accept the mundane reality of his. And Stifler. Well, let’s just say he needs to find his true calling.

What really sold the film for me was not just the great chemistry between the cast but the way the script deftly moved the raunchy comedy along while combining character development and depth that is not normally found in films of this type. As I watched, I found that I had really missed this crew of unlikely friends, and really enjoyed catching up with them even when they were not extricating themselves from one over-the-top situation after another.

While the film did drag a bit slightly there was always an outrageous moment right around the corner that had the theater errupting in laughter or shrieking in disbelief. This film is rated R for good reason. The cast worked really great together and it was especially nice to see Klein back in the mix, as he had been noticeably absent from the last film in no small part due to his offscreen issues.

Eugene Levy and Jennifer Coolidge (Stifler’s mom) have some absolutely hysterical moments in film especially when Mr. Levenstein, widowed now for three years, decides to cut loose at a party and we get to see has wild side. I would also encourage viewers to make sure to stay through the credits as there is more comedy from this pair that must not be missed.

The supporting characters from the previous films were all given their moments to shine even if it is just in a small cameo. Shannon Elizabeth, Natasha Lyonne, John Cho, and of course, the Sherminator were all given a chance to bring back some memories, making this film is welcome and enjoyably nostalgic trip. It proves that there’s still some life and good times left in the series, and if the creative talents can keep quality to this level I, for one, would certainly welcome another slice of pie in the future.
  
Jurassic World: Fallen Kingdom (2018)
Jurassic World: Fallen Kingdom (2018)
2018 | Action, Adventure, Sci-Fi
Greedy men + Dinosaurs = Lunch!
I’ve really had a rollercoaster of emotions on this one. As a general fan of dinosaurs running riot, since I saw the brilliant original in 1993, I was pretty disillusioned by the teaser trailer for this one: all over-the-top CGI. But as the lights dimmed and the Universal logo faded to ominous sonar sounds, the hairs stood up again and I thought J.A. Bayona (“A Monster Calls“) *might* deliver something really special here. Ultimately though, I left the theatre disappointed… but only slightly so.

With extreme topicality given what is happening on one of the Hawaiian islands at the moment, Isla Nublar – home to the now derelict Jurassic World theme park – is in serious trouble due to a volcanic eruption. Swayed by chaos theory expert Ian Malcolm (Jeff Goldblum), a US senate committee decides to do…. absolutely nothing, letting the dinosaurs face re-extinction. This is much to the fury of our heroine from the first film, Claire Dearing (Bryce Dallas-Howard), who now runs a “Save the Dinosaurs” group. When all seems lost, help comes from the wallet of philanthropist Benjamin Lockwood (James Cromwell, “Babe”, “LA Confidential”) and his ops manager Eli Mills (Rafe Spall, “The Big Short“) who propose to fund a private rescue mission: a mission that requires the involvement of Velociraptor-wrangler Owen Grady (Chris Pratt, “Guardians of the Galaxy“, “Passengers“). But are their motives truly honourable?

The film has its moments, with some well-executed action scenes, some nice munching of bad people and a few scenes that are truly touching: shots of a brachiosauruses’ last moments is a memorable piece of cinema. But that said, the film is extremely patchy. An exciting (but not particularly logical) pre-title sequence seques into a very wordy and action-free first reel, headed up by Goldblum (always seated: did he have his legs chewed off by a raptor?) droning on (blah blah blah), no doubt for a huge fee but not for much purpose. The early part of the movie is good however at introducing new characters: specifically the geeky Franklin (Justice Smith) and the pre-requisite 2018 ‘Times Up” kick-ass female character Zia ( Daniella Pineda), who is actually very good. As a whole though it’s not terribly engaging, leading to even the reveal of the derelict theme park – which should have been a high point – falling somewhat flat.

The much trailered volcano scenes that follow are impressive but should have been left to impress in the film.

Things ratchet up again though when the action moves to the more confining environment of Lockwood’s estate, bringing in arch-villain Gunnar Eversol played by Toby Jones (“The Snowman“, “Atomic Blonde“), who really should have taken the stairs, and Lockwood’s granddaughter Maisie ( Isabella Sermon) who is excellent as the ‘child in peril’. Some of the character’s actions don’t make a lot of sense (laser-targeting Owen? Why?) but they do generate some memorable scenes, supported by Michael Giacchino’s stirring soundtrack.

So, it pretty much works as an action film, but in terms of character development it doesn’t go anywhere in particular: Claire and Owen come out in about the same condition as they came in. I was expecting something deeper from Bayona (with his “A Monster Calls” being my personal No. 2 film of last year) than just a ‘running and screaming’ film.

It’s also difficult to avoid the fact that after five of these films there’s nothing much new under the Isla Nublar sun. Some of the plot here is a retread of the genetic shenanigans of the last film, mixed with the ‘off-island’ antics of “The Lost World”. And most of the action scenes are just stripped and re-painted from the earlier films. For example, the “about to get eaten but saved by another dinosaur” trope so expertly done by Spielberg in the finale of JP1 is re-hashed not once but THREE times in this movie: leading to more yawning that excitement if I’m honest.

Overall though, it’s an effective summer blockbuster that mostly delivers on the thrills and should be a good crowd-pleaser. By the way, staying through the endless credits is worth it not just for getting the full force of Giacchino and Williams’ majestic themes: there is quite a nice “monkey” at the end, illustrating that gambling might involve more than just money in the future!
  
Pacific Rim: Uprising (2018)
Pacific Rim: Uprising (2018)
2018 | Action, Sci-Fi
Absolutely Bonkers
2013’s Pacific Rim was one of the most underrated films of the year. Lumbered in the same category as the Transformers series for its seemingly simple premise about robots fighting giant monsters, it had a lukewarm performance at the box office.

For those movie buffs reading this, you’ll of course know the film was directed by the Oscar-winning Guillermo Del Toro and with that came his signature quirks and visual sense of style. Oh yes, Pacific Rim was much more than a mish-mash of action.

A sequel looked very unlikely given the mediocre reception it received and then Del Toro passed on the idea altogether, instead focusing on the film that earned him a Best Director award at this year’s Oscars, The Shape of Water. I’m not going to pretend that was the wrong decision because it clearly wasn’t.

Nevertheless, Universal and Legendary pictures, with help from Del Toro handpicked little-known director Steven S. DeKnight to helm this second instalment in the new series, Pacific Rim: Uprising. It’s taken five years and $150million to get here. Was it worth it?

Jake Pentecost (John Boyega) is a once-promising Jaeger pilot whose legendary father gave his life to secure humanity’s victory against the monstrous Kaiju. Jake has since abandoned his training only to become caught up in a criminal underworld. But when an even more unstoppable threat is unleashed to tear through cities and bring the world to its knees, Jake is given one last chance by his estranged sister, Mako Mori (Rinko Kikuchi), to live up to his father’s legacy.

Coming hot off the heels of his performance in Star Wars: The Last Jedi, John Boyega channels his franchise father, Idris Elba, reasonably well and his estranged relationship with the former jaeger pilot is discussed, albeit briefly. Boyega is still discovering himself as a leading star and it’s films like Pacific Rim and Star Wars that he continues to impress in.

Here, he plays a cocky, arrogant young man who has lost his way until he’s given a second chance by returnee Mako (Kikuchi). It’s nice to see her and both Charlie Day’s Newton Geiszler and Burn Gorman’s Hermann Gottlieb return to this new series.

The inclusion of the film’s previous stars doesn’t feel unnecessarily shoe-horned in and this is a welcome change to many other films that try the same trick. Gorman and Day in particular provide some decent comic relief throughout. The weakest link over the course of the film is Scott Eastwood’s Ranger Lambert. His forced backstory with Boyega’s Pentecost isn’t particularly engaging.

The finale is punch-the-air fun and beautifully filmed in and around Tokyo
Setting the action a decade after the events of the first film is a good way to freshen things up and Uprising feels all the better for it. The world is continuing to recover from the previous war and this change in atmosphere lends a new dynamic to the film. It certainly looks and sounds a lot like its predecessor, but Uprising is a very different beast, both in storytelling and the way it presents that story.

Where Pacific Rimwas a paint-by-numbers adventure transformed by Del Toro’s stunning visual acuity, Uprising is a well-plotted movie that lacks its previous director’s soft touch. Director Steven S. DeKnight rightly carves his own path with the visuals but sometimes this is at the cost of the charm that made the original such an unexpected delight. The plot is actually much better than that of its predecessor with numerous twists and turns that create a fun atmosphere for the audience, but with four writers working on it, you’d expect nothing less.

There are some Del-Toro-isms still present however and these remind us that this is very much more than a Michael Bay Transformers film. The special effects are excellent and with De Knight’s decision to film as much as possible during the day (a stark contrast to Del Toro) there really is nowhere to hide. The jaegers and Kaiju are all as detailed as you would expect from a movie costing $150million.

At 111 minutes, Pacific Rim: Uprising zips along briskly and rarely leaves you wanting. The finale is punch-the-air fun and beautifully filmed in and around Tokyo. It may be a cynical marketing ploy to set portions of the film in Japan and China in order to appease international audiences, but it does lend itself to some lovely scenery.

Overall, Pacific Rim: Uprising is a film that manages to build upon its predecessor’s strong foundations, yet still manages to feel very much part of its universe. Sequels, especially to films that don’t perform well are risky business as movie studios try to save as much cash as possible, but thankfully Uprising is a fully-realised and confidently filmed second instalment. It’s loud, brash and completely unashamed of what it tries to be, but sometimes that’s all you want from a visit to the cinema. Call it Classy Transformers and you won’t be far from spot on.

https://moviemetropolis.net/2018/03/24/pacific-rim-uprising-absolutely-bonkers/
  
Sweet Tooth
Sweet Tooth
2021 | Action, Adventure, Drama
Story/Plot (2 more)
Actors/acting
Music/Soundtrack
For some the rating being TV-14 (1 more)
Some of the CGI
A Lot of Heart and A Great Story, That Lives Up To The Hype
https://youtu.be/3vw5Un4qmU8
Sweet Tooth is an awesome show. I was pretty excited for this show when I saw the trailer and what it was going to be about. That's because shows and cartoons that have to do with anthropomorphic animal people have a special place in my heart. I think it's because of my love of Teenage Mutant Ninja Turtles growing up and also because of all the Disney cartoons with talking animals I watched as a kid. Anyways, I really dug this show and thought that it was excellent. I though the casting was pretty spot on for what they were trying to go with and there was some really good acting in this series. I for one, couldn't really see Will Forte as a father before this movie, but he did such a great job as Pubba/Richard Fox Gus's father. I also liked Adeel Akhtar who played Dr. Singh. His performance was really good and I liked his character more than I thought I would. He brought a lot of emotion to his character and his facial expressions really said a lot without having to say it in words. The cinematography was excellent, and there were a lot of this epic shots. Some of the ones I remember the most are these ones from the beginning of episodes showing the scenery like the forest and mountains and others of the cities and just ones where they were really zoomed out showing how big the world is. The plot for me was very interesting because of the whole mystery to it and it being two-fold with the mystery of the virus and then the one of the hybrids. There was the whole speculation on whether the two were related or not and what they had to do with each other if anything. I also liked how even though Gus is the main character, the plot turned into three main storylines following the characters of Gus, Dr. Singh and then Aimee Eden/Dania Ramirez. Aimee Eden is a lady who takes in abandoned hybrids to her sanctuary/orphanage that she creates. I love Dania Ramirez as an actress and you've probably seen her in the shows and movies she's been in like one of my all time favorites, the show Heroes and movies like X-Men: Last Stand, Premium Rush and American Reunion. The soundtrack for the show was really good and very fitting in setting the mood and there were a couple of good songs that stuck out for me like the songs "Dirty Paws" by Of Monsters and Men and "Dancing in the Moonlight" by King Harvest. It seems like the show has a few different themes and they are pretty powerful and universal. One of them is how society shows prejudice, hatred, and fear to those who are different. The series has a generally good atmosphere and mood but I like how the vibe changes in key moments and they do a good job of setting tension in certain spots like when the man approaches the fence near Gus' home in the first episode. The special effects and CGI were decent but nothing spectacular in my opinion from what I remember. There were a couple that could have been better but nothing terribly horrible. The dialogue seemed pretty natural and nothing that stuck out as unusual or something that seemed better on paper or unnatural being said for most of the characters. It was rated TV-14 so for a show that had some mature themes it kind of shies away from the more extreme actions of the plot which I know some people will criticize but I thought it had enough things going on action wise and didn't need to be overly violent or graphic. That being said, I've never read the comic and don't know how it compares to the source material. I thought the editing was rather good and the scenes transitioned well. I especially liked the narration that comes out in the episodes which took me until the end of the season to find out it was actually the voice of Josh Brolin. The pacing was good as well and I liked the way this show places the flashbacks and scenes of the past while still going forward plot wise in the story. I have to say that my favorite character so far is probably the girl called Bear. She's really interesting and has a really cool introduction to the show when she appears. Well that's going to do it for this review, Sweet Tooth is a an awesome show and I give it a 9/10 and it definitely gets my "Must See Seal of Approval". It's on Netflix, so if you haven't seen it yet, you need to give this show a watch.

If you want to read the spoiler review section for my review, check it out on my website by clicking on the link below.

https://cobracharliecr.wixsite.com/charliecobrareviews/post/sweet-tooth-tv-series-review-9-10-a-lot-of-heart-and-a-great-story-that-lives-up-to-the-hype
  
Black Mirror  - Season 3
Black Mirror - Season 3
2014 | Sci-Fi
Nosedive - 8

We had to wait almost another 2 years for the Netflix investment to show a product, and in time for Halloween 2016 we got the super-glossy re-boot of Nosedive, with a big name up front and lots of anticipation. The tone was instantly more playful; less British, more inclusive to a world audience. It tackled with a wry humour the universal phenomenon of popularity and everything being rated, most notably, people themselves. In a future world of sunshine and pastel shades it has become the norm to rate every interaction, from buying coffee to buying a house, in the hope of becoming one of the beautiful people rated above a 4.5. It cleverly questions the motivations for that desire, and the pitfalls of false behaviour and the manipulation from an elite standpoint. It isn’t necessary to imagine this future, as we are virtually there already, and all this episode does is heighten the idea to hyperbolic proportions. Rated down by many viewers because it is “annoying”, but that is entirely the point: the whole thing makes you want to scream!

Playtest - 6.5

Also available for Halloween (as was the whole season, in standard Netflix style) came a chance to explore what really scares us! And… they blew it. Sure, the idea that gaming and VR becomes so photo realistic it seems entirely real isn’t far away. But, making it personal to a very annoying character dissolves all tension quite early on. Some mild jump scares aside, this has to go down as a missed opportunity. Notable only for the re-occurance of the White Bear symbol.

Shut Up and Dance - 7

This is the one most likely to make you think, hmm, that is too far! An uncomfortable episode, not only because of the subject matter and ultimate revelation, but because of the intense nastiness that pervades it. No doubt that tension is intentional, and therefore effective to a degree, but for me it crosses the line of entertainment and becomes simply nasty. Being unafraid to tackle controversial subjects is to be applauded, but the execution has to be note perfect, or the risk is the backlash this episode received. A cautionary tale about surveillance, data theft, blackmail and our personal online responsibility. Not a bad piece, just a slight misjudgment on tone and delivery.

San Junipero - 9.5

Just when critics were sharpening their pens that Netflix had ruined the potential of Black Mirror in its first phase, comes an almost perfect piece of TV that is literally heavenly! Everything about San Junipero is a work of art! Another “blind” episode that takes a while to unravel; the pacing and realisation of which is so beautifully judged that, from a writing point of view, this has to be seen as the pinnacle of the show to date. Mackenzie Davis is extraordinary as the vulnerable, shy and naive Yorkie, looking for a connection in an 80s nightclub, filled with nostalgia and cultural memes galore. The music alone is not only sing aloud perfect, but chosen for storytelling reasons so clever it raises goosebumps! The relationship between Yorkie and Kelly, an equally great Gugu Mbatha-Raw, is filled with chemistry and nuance, drawing us in to a place so deep that when the penny drops on what is really going on it draws a gasp and then possibly tears – I know it did for me! The mechanics of the technology that would make this story possible does raise a lot of questions, but in the end it is better to accept it as an allegory for love, life and our ideas of “eternity”. Don’t look too deeply at the how, but marvel at the why, and this could be the best hour of TV you will ever see! So rewatchable, rich and rewarding; the only reason not to make this a feature length big budget film is that how could it possibly be improved?

Men Against Fire - 7

Revisiting yet again the technology of a brain implant that affects our vision of the world, literally and figuratively, this episode explores indoctrination and brainwashing, with the underlying themes of racism and basic human compassion. It is a fine analogy of how the media and governments would have us think of immigrants and the “dangers” of anything “not us”. A tad obvious, and doesn’t really go anywhere new once the twist is revealed. Visually quite stunning, but not as strong as other episodes that cover similar ground.

Hated in the Nation - 8.5

With a running time of 89 minutes, this is essentially what happens when Black Mirror pushes an idea to feature length. Allowing more time for character development does make a difference, and the tension build in this fine concept for a thriller also benefits from a few extra minutes. The ever reliable Kelly MacDonald is the cornerstone of a strong cast, on the hunt for the mind behind a series of killings by killer bee drones, targeted at a democratically elected “most hated” person every day, based on a public vote. An exploration of media vilification and how easy it can be to manipulate our idea of someone’s identity and judge their actions and even personalities based on one wrong thing they may have said or done. The episode is a who-dunnit? A why-doit? And, framed, with the backdrop of the inquest surrounding events, both a good cop movie and a courtroom drama. Charlie Brooker has hinted that some of these characters may return at some point. I’m all for it.
  
AB
A Black Theology of Liberation
4
4.0 (1 Ratings)
Book Rating
James Cone is considered to be the founder of Black Liberation Theology, a variant of the Liberation Theology movement most widely connected with South American theologian Gustavo Gutierrez. Liberation Theology emphasizes those biblical concerns that white European flavored Christianity has often looked over– concerns like justice and liberation for the oppressed and downtrodden (Luke 4:16-21, Matthew 25:31-45, etc.). Though these emphases are quite important, in Liberation movements, they can often drown out other, extremely vital, elements of the Christian faith, as they clearly do in Cone’s Black Liberation Theology.

One major issue for Cone is one of authority. The experience of one group of people (the oppressed) becomes equivalent with universal truth, and not simply an important concern in Christian theology. In other words, Cone makes his own experience the judge of who God is and what God is for. While “white” (a term used by Cone not so much to reflect skin color but an oppressor mentality) Christianity commits this grave error without realizing it, Cone does so with full knowledge. So, for instance, while a conservative “white” theologian would say that his own views and actions *should* be directed by the scripture (whether or not he does in fact direct them by this standard), Cone makes the judgement of the oppressed black community the ultimate truth for them– and if mass violence against whites is decided by the group as the best means to effect their liberation, so be it. Cone explicitly distances himself from the approach of King, identifying more with the violence-prone philosophy of the Nation of Islam as propounded by Malcolm X. If someone criticizes his approach, he seems to assume that they’re doing so as a “white” oppressor and should be ignored– an oppressor has no moral right to question the rightness or wrongness of the actions of the people he is oppressing. This of course ignores the criticisms of violence, even from the oppressed, of black Christians like Martin Luther King Jr., Desmond Tutu, etc. Cone is also unfortunately either unfamiliar with or unconvinced by pacifist Christian claims to be committed to peaceful action, since he equates non-violence with inaction and acquiescence. While he is absolutely correct in seeing liberation as an important theme in the Christian faith, he, like “white” religionists, allows his own experience and emotions to determine what is right and wrong to the point of supporting evil in the interest of what he feels is best for his community. However, what can’t be said of Cone’s position on violence is that it is radical, because it is emphatically not. The political heroes of most white Americans are men who used violence to gain political autonomy. Thus, it is not radical for black men and women to look up to figures like Malcolm X and James Cone who advocate doing the same thing if it seems necessary for freedom and self-determination; it is merely status quo. The problem is that Jesus calls all men and women, regardless of color, to rise above the status quo and the myth of redemptive violence.

Seizing on that point, one major problem with Cone’s view of violent revolution is that when oppressed people rise up through violence, they become the oppressor– co-opting the tools of oppression and dehumanization. “Blacks” become “white” through the use of violence. Cone seems unaware of (doubtful) or unaffected by the history of the Bolshevik, Cuban, or French revolutions, wherein the oppressed quickly became the oppressors and became twofold more a child of hell than their oppressors. His view also reshapes Nat Turner, the slave who claimed to have been directed by God to murder white women and children, into an unqualified hero. Cone’s system re-establishes and re-affirms oppression– it does not end it.

For Cone, God is black and the devil is white, because God supports the oppressed and the devil supports the oppressor. But in so closely identifying God with blackness, the actions of those in the black community are now above being questioned, just like the actions of white enslavers were, according to them, above being questioned because they aligned themselves with God and those whom they oppressed with the devil.

What Cone is really trying to get at is that since Jesus supports the cause of the oppressed, the oppressor must so distance himself from his oppressor identity that he becomes indistinguishable from the oppressed– willing to suffer along with them– if he is to be Christ-like. In other words, the “white” must become “black.” Cone says that God can’t be colorless where people suffer for their color. So, where blacks suffer God is black. Taking this logic, which is indeed rooted in Scripture, where the poor suffer, God is poor. Where babies are killed in the womb, God is an aborted baby. Where gay people are bullied, God is gay. It is our obligation to identify with the downtrodden, because that’s what Jesus did. Paul, quoting a hymn of the church about Jesus, puts it this way:
“In your relationships with one another, have the same mindset as Christ Jesus:
‘Who, being in very nature God,
did not consider equality with God something to be used to his own advantage;
rather, he made himself nothing
by taking the very nature of a servant,
being made in human likeness.
And being found in appearance as a man,
he humbled himself
by becoming obedient to death—
even death on a cross!'”
–Philippians 2:5-8

Jesus not only gives up his power to express love to the powerless by identifying with them, He also takes on their sin and suffers with and for them. This is the essence of the gospel, and it often gets lost when we translate it into our daily lives. For Cone, this important truth gets lost in the banner of black militantism and the cycle of violence. For so many American Christians, it gets lost when they reduce the political nature of Christianity to scolding those whose private expression of morality doesn’t line up with theirs. We refuse to identify with sinners (which is a category we all fit into) in love.
  
Assassin's Creed Revelations
Assassin's Creed Revelations
Action/Adventure
Assassin's Creed Revelations ties up the story of Ezio Auditore, Altair Ibn-La'Ahad, and Desmond Miles. The story in Revelations not only includes Ezio's quest to uncover the secrets of his order, but a romantic interest, and a complex political situation as well. You also get flashbacks of Altair's life and some brief optional excursions in Desmond's mind in the Animus, making for an intricate story.
 Somehow, it all fits together perfectly. Ezio's story seems to be the catalyst because his quest to find out more information about Altair ties itself to the social and political unrest in Constantinople. The romance between Sophia and Ezio is subtle and it is impressive how convincing they are and you find yourself believing that these two are falling in love with all the chaos around them. Overall, the story telling in Revelations is remarkable and the cinematic scenes are done right with fully developed characters in strongly written scenes.


A New City To Explore.....
   On a basic level, Revelations plays the same as the Assassin Creed games that came before. You're still accepting various missions that have you stalking, meeting, or killing targets. Some of the quests in Revelations do add to parts of the story, but more than a handful are time wasters or poorly constructed. However, the most exciting moments are Ezio exploring Constantinople and his discovery of clues about Altair's library. It's here where the "dungeon" sequences come into play. Similar to the Lairs of Romulus and the Assassin's Tombs, these excavations can take you on some fantastic adventures and these are some of the great highlights of the game.

Adventuring Is A Dangerous Business

  Even better are the chapters that feature Altair himself. Each major portion of the game includes a segment with the original assassin and players relive specific moments from his life from young to very old. Some of these missions feel slightly similar to some of Ezio's, but others are completely different. The variety keeps things from getting dull as well as the fact that they're very story driven. Some of Altair's memories even carry a certain weight and understanding of what Ezio is doing. As the game progresses, you begin to see similarities and differences between the two men, which makes the story an even more emotional and thought provoking experience.

 When it comes to gameplay, it's clear Ubisoft made a number of additions in terms of controls, weaponry, and the menu layout. The most noticeable change was a button layout change. Players can now directly access a secondary weapon (throwing knives, bombs,) in addition to a primary weapon (hidden blade, sword). This gives players more options, allowing for quick reactions during stealth missions as well as challenging combat scenes. Bombs become an extension of your combat options, offering three different categories. Choices of bombs range from standard smoke bombs to a bomb that shoots out coins luring dozens of peasants.



Climbing higher and higher....


The hook blade was also introduced, a feature playing on Ezio's hidden blade, that is perfect for zip lines and climbing to heights that seem almost unreachable. It becomes a universal tool in Revelations, for exploring the city and other locations as well as proving useful in close combat and assassination missions.


Hook blade, don't leave home without it.

 The only two parts of the game I found issue with were Den Defense and some of the game play as Desmond Miles. First of all, Den Defense really didn't add a lot to the experience of Revelations. In fact, it detracted from it. The menu is very clunky. Ezio stands on a rooftop near his headquarters as enemy troops march down the street attempting to damage the building so they can take it over. Players must install through a point and click cursor menu various barricades and a variety of assassins along the rooftops to fend off the attack. Controlling the deployment is really clunky and this mode does not mesh well with the game. Assassin's Creed's strength and focus is direct combat, not real time strategy. Frequently, I found myself fighting against overwhelming odds, which made the whole thing an irritating mess. If they bring Den Defense back, they definitely need to make a few changes and modifications to it.

 Now we come to Desmond. Desmond's sequences are completely optional in Revelations, most likely Ubisoft anticipating a divided reaction to the departure in game design. Desmond is in a coma, attempting to reclaim his mind within the Animus architecture and must navigate through Tron like worlds in first person perspective. He moves through these oddities by using two shapes of blocks he can create and place in the world. While I did like getting to hear some of Desmond's memories and his back story, I did not like the first person perspective. It's jarring at first, and it takes a lot of getting used to. I also suffer incredibly bad vertigo in first person game settings which is why I rarely play first person games. I found that while it was a bit unsettling at first, I did get used to Desmond's first person view sequences because thankfully, the camera did not bob up and down at weird angles. I could only play in brief bits however, because after a few minutes I found myself feeling quite nauseated. I truly wish his sequences had not been done in first person, but the scenes are well thought out and the puzzles actually play well. I also found myself a bit frustrated towards the end when once again, I got more questions than answers. I came to understand that they left it this way on purpose to make room for the forthcoming Assassin's Creed game in 2012, so I'll just have to wait.

 Multiplayer is augmented again in Revelations with various new modes, a variety of customization options, and a better interface along with a story mode that allows players to learn more about the Templars as they progress in the Abstergo facility. There are several modes that create unique gameplay with different match types. All of these build towards an ultimate goal which certainly rewards those who are used to focusing on a core storyline.

 Overall, Assassin's Creed Revelations gives a brilliant presentation of an intricate story line filled with gorgeous graphics, great voice acting, subtle yet powerful music, and great core gameplay. For me, this was the best Assassin's Creed yet and I know I will be playing through it again. If you've been following the stories of Altair and Ezio this far, you definitely need to see their last adventure. It's worth it.
  
Battleship (2012)
Battleship (2012)
2012 | Action, Sci-Fi
Basing a movie off of a videogame is often a risky proposition. For every “Resident Evil”, there at least a dozen others that are out and out disasters, “Mario Brothers”, “Wing Commander”, and “Double Dragon” are a few examples of how not to do it.

While Hollywood shows no signs of stopping videogame adaptations anytime soon, game development companies are becoming more savvy with allowing their products to become movies and are requiring uality scripts, cast, and directors before they enter into any film deal. Undaunted, Hollywood turned its eyes on children’s toys for inspiration. With the successful Transformers series, Hasbro has been targeted for their very popular line of board games as source material for future movies.

First out of the box is “Battleship”, director Peter Berg’s big-budget adaptation of the timeless naval strategy game that has been enjoyed for decades by players young and old. Since this is the era of video games, the simplistic style of the board game needed to be tweaked in order to make it appealing for the summer movie masses.

Gone is the classic strategy of the game and in its place, a loud and brash cast of 20-somethings, over-the-top special effects, and a plot riddled with more holes than the classic grids in the game that spawned the film.

Taylor Kitsch follows up his role in John Carter by playing Alex Hopper, a ne’er-do-well who despite the mentoring of his successful naval officer brother (Alexander Skarsgard), never seems to run out of ways to get himself in trouble. His latest efforts to impress a girl he met in a bar, land him in hot water with the authorities and his brother lays down the law and insists that Alex join the Navy and make something of his life.

The film jumps into the future where Alex is now dating the very attractive girl from the bar, Samantha (Brooklyn Decker), and trying to get enough courage together to ask her father for permission to marry his daughter. The fact that her father is Admiral Shane (Liam Neeson), only complicates the matter.

Despite holding the rank of an officer, Alex is still extremely headstrong and prone to getting himself in trouble. What what was supposed to be a friendly soccer match during allied naval exercises escalates, and Alex finds himself facing an ignominious exit from the Navy. He’s given a temporary reprieve as the ships in his fleet are suddenly faced with the threat of extraterrestrial origins.

Approximately around the same time Alex entered the Navy, scientists developed a way to amplify radio signals and directed them toward planets they believed could possibly support life. The signals were answered in the form of a hostile force that arrives on Earth only to cut a swath of destruction across the world as well as the naval fleet it encounters. Cut off from the rest of the fleet and reinforcements by an energy field, Alex is forced into command and must confront the deadly enemy at all cost to save the world.

What follows is a series of elaborate special effects that, while visually appealing, fail to pack much punch as the plot and characters are so underwhelming.

I understand that for films this type, especially given the source material, one must give a certain amount of leeway and accept, even grudgingly, the inconsistencies and impracticalities. That being said, not only are the characters about as thin and one-dimensional as they possibly could be, they are for the most part utterly devoid of any interesting qualities nor are they given much in the way of back story that makes us care for their outcomes. R&B star Rihanna spends a good chunk of her time looking tough and menacing, but isn’t given much more to do than occasionally fire a gun.

Kitsch is so utterly bland and unsympathetic that there’s just really no redeeming value to his character. Battleship is supposed to be a story of redemption but instead it’s a story of inconsistencies. Many times throughout the film common sense much less standard military procedures seems to go out the window.

For example, standard rules of engagement tactics were not used early in the film, but yet were readily deployed during the so-called big finale to the film with success. One has to wonder how more seasoned officers with far more resources at their disposal failed to utilize such tactics or have success with the methods that they employed. Yet ironically, this young lieutenant on his first command is able to out-maneuver these aliens when he decides to take to the offensive and lull the enemy into a fairly passive mode where they don’t do much more than watch.

The aliens, while interesting, are given precious little to do other than occasionally destroy or blow something up. We have no idea why they are on earth and to be honest, why they arrived in such small force. If the idea was to conquer Earth, it was poorly planned. Yet if proper procedures were followed, their incursion could have been dealt with very early and easily with the resources at hand. But that would’ve made for a short movie.

What I found puzzling was how surprisingly light on action the movie was. Yes there were firefights but they were spread sparingly throughout the film. You do not have one grand epic battle against overwhelming odds, you do not have legions of enemy troops for the Navy to wade through. It was pretty much a here-it-is-take-it-or-leave it, ho-hum finale.

The film does have some good points with Hawaii as its main backdrop. I did like the fact that there were a lot of active and retired soldiers and sailors used in the filming of the picture. It is clear that the filmmakers wanted to honor the soldiers who have so gallantly served our nation. I just wish they could’ve given them a much better showcase, because truthfully you’ll find far more thrills and enjoyment busting out the actual Battleship game than sitting through the film.

There is a scene post-credits that does hint at possible future installments, but I kept asking myself one question, “Why?” Rumor has it that several years goes Steven Segal attempted to revive his big-screen career by pitching an Under Siege 3 to Universal. Segal supposedly pitched the idea that his character would be on a naval ship that encountered extraterrestrial menace. The studio passed on this idea and, if there’s any truth to the rumor, they should have passed on this idea when it came time to make Battleship.