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Acanthea Grimscythe (300 KP) rated Highwayman in Books
May 16, 2018
In the wake of a plane crash, Karl Goodman finds himself in-between life and death - a sort of limbo that I felt was reminiscent of an episode of Supernatural where Castiel and Dean are fighting vampires in purgatory. I say this largely because of the whole Fog-World/forest atmosphere. In this surreal world, a murderer from centuries past is able to cross the lines between the worlds of the living and dead to continue visiting his reign of horror upon unsuspecting individuals. Guided by the Deans, who appear to be a set of reapers, for lack of a better term (or maybe ferrymen), and a young, comatose girl named Imke, Karl finds himself seeking out this murderous highwayman so that he can exact revenge for his daughter's death.
While I have a strong love for the supernatural and paranormal, I couldn't help but find myself confused more often than not by several aspects of the story. I am, admittedly, ignorant of the White Hart and the Green Man, but I like to think I'm a bit more versed in the many varieties of spooks. In fact, Saunders portrayal of a barrow-wight did not stray unreasonably far from its native draugr. What does baffle me though is how Saunders introduces these supernatural elements into his book. When I received Highwayman, I was expecting something dark and macabre that dealt with... well, with highwaymen. The main villain of the tale is precisely that, but the book itself is largely a ghost story. That isn't necessarily a problem, but it simply did not sit very well with me.
To further complicate the telling of the story, there are far too many differing points of view - five or six, total. (I can't remember if there was a part told from Mr. Dean's perspective.) This makes it hard to keep track of the passage of time, and whether or not that is intentional, I found it bothersome. For instance, at one point Bethany, Karl's wife, does something. Then, for several chapters, the story does not return to her. In fact, the disparity between returning to her point of view was so great that I actually thought that Saunders had forgotten about her.
One of the other issues that bothered me was the circumstances of Karl and Bethany's daughter's death. At first it is explained as a drowning, but then later we learn it was not. Apparently her murder was so horrid that Karl conveniently blocked the tragedy from his mind with a far more "rational" explanation, and to me this felt more like slapping a bandaid on a forgotten plot element than something that was done naturally.
At no point during my reading of this book did I feel any sort of emotion or attachment to any of the characters, and I found that to be extremely disappointing. The cast of Highwayman are not, in any way, extraordinary (well, not depth wise), and that made it harder for me to get into the book.
Overall, I didn't care much for Highwayman; however I will not let that discourage me from reading more of Saunders' work in the future. As part of the DarkFuse Reader's Group, I received an advance copy of this book in exchange for an honest review. I would like to thank DarkFuse, Craig Saunders, and NetGalley for this opportunity.
"Your story is what you have, what you will always have. It is something to own."
I almost do not want to review this book, because I feel like I cannot do justice to the woman that is Michelle Obama. This is a really beautiful book, and it's also really informative. I learned so much about Mrs. Obama and her life, which I very much enjoyed.
First of all, she's a great storyteller. This is a big book, and it's a bit of an undertaking, but it's an easy read, and a really interesting one. I found myself completely immersed--I really loved learning about her childhood and her family. And, of course, it's fun to hear about how she met Barack (his marriage proposal is pretty amazing). Learning about both of their origins is fascinating, honestly. I mean, I knew that the Obamas weren't from the old-school political establishment, but it wasn't until I was reading about her life--and hearing more about the former President's--that it really hit home to me. It's amazing how much they have accomplished for our country.
Ms. Obama does a wonderful job of weaving her themes throughout her story--the power of education, of having an advocate, the importance of diversity and women's rights, and how vital children are in her life. She is honest about the realities of working motherhood: both for her life and for those of working Americans. It's also great to get little asides about her daughters (e.g., families at their schools sending in cupcakes for the Secret Service agents on birthdays); funny stories about meeting the Queen; and her mom sounds like a real trip.
"Kids made me feel like myself again. To them, I wasn't a spectacle. I was just a nice, kinda-tall lady."
She also talks about serious matters: race, education, and her reluctance about getting her family into politics. We see how importance her daughters are to her and how hard it was, knowing what they were sacrificing when her husband ran for President. We hear about her struggles being the first African American First Lady--the stings she felt from the racial insults aimed at both her and her husband, the fear she felt for her family's safety, and the attempts she made to find her place in Washington. I found myself copying quotes right and left, because she is so intelligent and profound and because, truly, as we all learned over eight years, she's such a relatable person.
"Kids wake up each day believing in the goodness of things, in the magic of what be. They're uncynical, believers at their core. We owe it to them to stay strong and keep working to create a more fair and humane world. For them, we need to remain both tough and hopeful, to acknowledge that there's more growing to be done."
Overall, this was a great memoir. It was informative, educational, and also inspiring and funny. It made me miss the Obama family all over again and appreciate so much their time in the Oval Office. It also gave me even more insight into Mrs. Obama, her life, and her feelings. I highly recommend it.
Kevin Wilson (179 KP) rated the PlayStation 4 version of Soma in Video Games
Jul 13, 2018
First off the concept, story and world were by far the best parts of the game. It lasted me around 10 hours and I wanted to keep coming back to it.
The idea to transfer consciousness to robot has fascinated me for a long time. It's not new, it's been talked about for a long time and this game shows it in a very interesting way.
Basically you have a brain scan. Your creating a digital copy of yourself and that is being transferred into the robot. So it doesn't matter if it's 1 year or 100 years later you will have the brain scan and then wake up in a robot because this version of you is from that moment the brain scan took place (stay with me haha) which means the original "you" could have gone on to live 50 more years for all we know.
It's intriguing but also a scary thought because it does beg the question, is this version actually you? It's a copy so surely it's not you conscious?
So obviously we meet our protagonist, Simon who is suffering a brain injury and goes for a brain scan. He doesnt know what the brain scan is intended for so he is immediately woken up in the far future and feeling very confused and this could have been a very interesting story about him descending into madness and insanity as he begins to realise what he has now become. However this falls flat and when he does find out the truth he is quickly accepting and calm about it all. It wasn't very believable and could have done so much more with it.
There is a 2nd character you meet, Catherine who turns out to be a machine who then gets transfer into your omnitool so you assume will be a constant companion and will talk to you constantly as you walk about. However this is not the case as she only talks when plugged into a console which was too few for my liking. Her acting and diologue also felt too emotionless and wooden which could have been intentional and gradually made her out to be obsessive and manipulative and this would have further showed that if they had her talking as you walked about. But again this was not the case, the game is predictable which was disappointing. The ending was predictable despite a few twists but I still liked it.
The AI was very confusing. I didn't understand what the rules were. Was it attracted to light, movement or sound? It was very unpredictable but thankfully the developer updated the game to add a safe mode which keeps everything the same, and still keeps the creepiness but removes the ability for enemies to harm you which did make the game more enjoyable. Plus trophies still unlock on that mode for those completionests.
Overall game was too good to not play thanks to story and the concept behind it. I loved learning about the world through recordings and terminal. I'd love to learn more in a sequel or prequel but with different characters and location. The atmosphere felt creepy and clostophobic at times. But gameplay was generic. Walk to here, open this door, use this terminal.
I do recommend anyone playing it but the lack of collectibles and multiple endings doesn't give good replayability.
Louise (64 KP) rated Camp Midnight in Books
Jul 2, 2018
Skye is on her way to her fathers house for the summer, since the seperation of her parents she spends the holidays with him while her doctor mother travels to Rwanda. Skye really hates staying with her father and not because she doesn’t love him, it’s the evil step-mother (Gayle) or in Skye’s terms step-monster! Skye’s father, step -monster and even mother have a suprise in-store, instead of staying with her dad she is to go to Summer Camp! To Skye this is worse than staying with the Step-monster, but to make her father happy she agrees to go. Only when they arrive at the station they are very late and buses are starting to leave, in haste her father sees the bus ‘Camp Midnight’ and informs Skye thats her ride. Upon stepping on the bus Skye soon realises that some of these other kids are not normal and she is clearly on the wrong bus. She befriends Mia and they plan to stick together throughout their time at camp. Camp Midnight is full of witches, werewolves and other monsters of the night, Where the regime is to sleep through the day and wake at midnight. There are all sorts of activities which Skye is set that she is not participating, the group want her to reveal her inner monster but can she?
I enjoyed this book it was an easy quick read and humourous in places even when there were no words the pictures alone were comical (no pun intended) The writing text that was used was sometimes hard to read i.e. Mia looked a lot like Ma because it was so close together. I wasn’t a massive fan of the artwork it had a retro feel to it, the colours were mostly blue, red, orange and green but did complement the story well.
Skye obviously never took her parents separation well and with becoming a teenager, along comes the bitterness and sarcasm which is ineveitable in this stage of life. She is hostile towards her step mother and generally not a nice kid to be around. But true to its form a story like this would’t be worth telling if it didnt have, self discovery, friends, a love interest and also that can people can be different to what they appear to be.
Mia is the timid friend that Skye meets on the bus. Discovering that Mia has been here before and that she has enjoyed it they vow to stick with each other to ride the time out. Mia is very shy, appears to being picked on at the camp for being different and likes to be by herself but will not reveal her true-self to Skye as she believes that she will leave and once again become friendless.
The parents were just vulgar and neglectful, the step-mother was a bitch (sorry had to be said) and the father was easily persuaded by her and backed down and obeyed her demands like a dog…….THIS IS YOUR FRIGGIN KID FOR GOD SAKE!!!. Though I have to say, why is the step mum always evil? I know some great step mums! Annoying trope alert.
This book is not scary whatsoever, yes it has witches, werewolves and other mosters in there but the monster is used as a metaphor for teenagers, with them being confused of who they really are, moodswings etc etc….you get what I am getting at.
I would say this is for middle-grade to teens – it’s not scary but send out an important message.
Overall I rated this 3 stars
Gareth von Kallenbach (980 KP) rated Fantastic Four: Rise of the Silver Surfer (2007) in Movies
Aug 14, 2019
As plans for the wedding move forward, and Sue is confident that the wedding will not be postponed by another crisis, unaware that the greatest threat the earth has ever known is about to put very existence of the world in their hands.
When a mysterious Silver Surfer arrives on Earth leaving a path of chaos in his wake, it falls to the Fantastic Four, to get to the bottom of the threat and stop it as only they can. A chance encounter with the Surfer leads Johnny Storm (Chris Evans), on a high-speed race across the land which ultimately leads to a startling and at times comedic discovery. The surfer has the ability to disrupt what it touches and in the chase of Johnny, causes him to swap powers with any team member he touches.
While this is a potential disaster for Johnny, it does lead to some hilarious moments between him, Sue, and the Rock Laden The Thing, (Michael Chiklis), and ultimately leads Mr. Fantastic to devise a new way to track when and where the Surfer will appear.
The Silver Surfer is not the only danger facing the team, as the arrival of the Surfer has somehow revived the teams arch nemesis Dr. Doom (Julian Mc Mahon), who becomes obsesses with the Surfer and his secrets and forms a tenuous alliance with the Fantastic Four, despite their serious misgivings about trusting Doom.
Eventually it is learned that the Surfer is simply a harbinger for a much greater threat, Galactus, a being who eats planets to survive and who has determined the earth to be his next feats.
With the clock ticking, the team must battle, Dr. Doom, The Surfer, and each other as they try to unlock the mystery behind the surfer and save the world before it is too late.
The film though light on plot and character development, is a lot of fun and is a surprisingly enjoyable summer popcorn film. It does not try to be as haughty and pretentious as some past comic book film, and makes the most of its 89 minute run time without dragging itself out unnecessarily.
The cast works well with one another, and there are some good moments of humor to go with some well done action sequences that stay within themselves and the story rather than being the only point of the film.
If I had to find fault with the film, it would be that Dr. Doom is not really used much in the film and seems almost an afterthought to the story. He is supposed to be the ultimate villan but his real motives are only explained on a very superficial level which really detract from his effective use in the story. Another issue that the action was a bit less than I had expected it to be, especially the fact that the team is rarely seen in combat, and instead use the bulk of their powers in comedic or rescue efforts. I really would have liked to have seen the full power of the team used against a bad guy in an ongoing battle, instead of a few moments here or there.
In a summer where most of the offerings have failed to live up to expectations, this is a film that knows what it is, and does not try to be anything more than that. In doing so, the audience is treated to a briskly paced action adventure that delivers the goods, and does not promise more than it can deliver.



