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Phil Leader (619 KP) rated The Desert Spear in Books
Nov 12, 2019
The Desert Spear is the second book in the Demon Cycle by Peter V Brett. The first book is The Painted Man which introduces a world where demons rise at night and try to kill people, the only protection from them being to draw 'wards' which the demons are unable to cross.
I approached this second book in two minds. I liked the first book, the concept is excellent and well imagined. The main protagonist is interesting and the directions taken are unexpected. The only let down for me was that apart from the Painted Main himself, I found the other 'main' characters a little less interesting. Leesha's story was interesting and gave insights into Brett's world. However Rojer's story left me cold to be honest, he didn't seem to add very much to the book. I was a little concerned that this second book might be the same for me.
I needn't have worried. The first third of the book concerns the back story of Jardir, a desert warrior prince who appears as a second tier (though instrumental) character in the first book. In this book he is definitely a leading character. He has declared himself the Deliverer and is determined to unite all of humanity under his banner to fight the demons, as has been long foretold. He is determined and quite prepared to take cities by force if required. The back story explains what drives him and also the reasons for his actions in the first book.
Meanwhile the Painted Man is being called the Deliverer by the free peoples of the North, something he strenuously denies. But there can only be one Deliverer and as Jardir encroaches on the North their worlds will come into conflict.
This is a long book - the paperback I read ended on page 750 - and there is a lot to read. Brett is all about character development and there are a lot of characters in this book, some new some returning ones. Rojer is a much better character in this book, possibly because he is not required to carry the storyline but instead can provide a different point of view on events. Leesha is once again a main character and of course the Painted Man plays his part, fighting demons both physical and his own mental demons. There is a lot of dialogue as the story and plot are very much personality driven. There are of course scenes of demon fights large and small but they in no way make up the bulk of the book.
There is another plot strand that I won't give away here but adds more dimension to the demon threat and provides some excellent moments.
The writing is excellent and the characterisation outstanding. This is one of those books which makes you wonder why there is such snobbery in the wider fiction community for 'niche' genres such as fantasy. I would hold the writing and characters from this book against any established classic.
Despite my reluctance to pick this book up, I really enjoyed it and am very much looking forward to the third installment - The Daylight War. It promises to be an absolute corker.
If you liked the first book just for the demon fights and skimmed all the talking and character development in the middle then this is not for you. However if you found at least one character from the first book interesting and worth following, read this book.
I approached this second book in two minds. I liked the first book, the concept is excellent and well imagined. The main protagonist is interesting and the directions taken are unexpected. The only let down for me was that apart from the Painted Main himself, I found the other 'main' characters a little less interesting. Leesha's story was interesting and gave insights into Brett's world. However Rojer's story left me cold to be honest, he didn't seem to add very much to the book. I was a little concerned that this second book might be the same for me.
I needn't have worried. The first third of the book concerns the back story of Jardir, a desert warrior prince who appears as a second tier (though instrumental) character in the first book. In this book he is definitely a leading character. He has declared himself the Deliverer and is determined to unite all of humanity under his banner to fight the demons, as has been long foretold. He is determined and quite prepared to take cities by force if required. The back story explains what drives him and also the reasons for his actions in the first book.
Meanwhile the Painted Man is being called the Deliverer by the free peoples of the North, something he strenuously denies. But there can only be one Deliverer and as Jardir encroaches on the North their worlds will come into conflict.
This is a long book - the paperback I read ended on page 750 - and there is a lot to read. Brett is all about character development and there are a lot of characters in this book, some new some returning ones. Rojer is a much better character in this book, possibly because he is not required to carry the storyline but instead can provide a different point of view on events. Leesha is once again a main character and of course the Painted Man plays his part, fighting demons both physical and his own mental demons. There is a lot of dialogue as the story and plot are very much personality driven. There are of course scenes of demon fights large and small but they in no way make up the bulk of the book.
There is another plot strand that I won't give away here but adds more dimension to the demon threat and provides some excellent moments.
The writing is excellent and the characterisation outstanding. This is one of those books which makes you wonder why there is such snobbery in the wider fiction community for 'niche' genres such as fantasy. I would hold the writing and characters from this book against any established classic.
Despite my reluctance to pick this book up, I really enjoyed it and am very much looking forward to the third installment - The Daylight War. It promises to be an absolute corker.
If you liked the first book just for the demon fights and skimmed all the talking and character development in the middle then this is not for you. However if you found at least one character from the first book interesting and worth following, read this book.
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Mandy and G.D. Burkhead (26 KP) rated Kushiel's Dart (Phèdre's Trilogy, #1) in Books
May 20, 2018
Shelf Life – Kushiel’s Legacy, the Naamah Trilogy, and How Jacqueline Carey Ruined My Ability to Be Impartial About Them
Contains spoilers, click to show
I can honestly say that the nine books that comprise these three trilogies are among the best fantasy available today as well as nine of my all-time favorite books I’ve ever read.
The Spoiler-Free Overview
If you want the shorter, less spoilery answer for what I think of these books: holy crap, yes, they’re as good as everyone says they are. Jacqueline Carey has a way of making me just…feel stuff like no other author can. Plenty of books have caught and held my interest enough that I didn’t want to put them down, but few have made the act of putting them down anyway so torturous. More than once, I hit a point in these stories where I had to drop whatever else I was gonna do that day (that I could realistically drop) just because I had to keep reading to make sure the characters were going to be okay.
This is character-driven fiction at its finest, with people in the pages who come alive and subtly win your heart. More than once, I’ve found reading about their ordeals to be worrying, a little bit painful, and a little bit infuriating (all in a good way, though), and I had to stop and remind myself that these weren’t real people that I was so concerned over and angry for. So if you ever wanted to be really, really invested in the story you’re reading and the people in it, Terre d’Ange is the place to go. All of the eroticism that everyone talks about is just a really nice bonus.
If you want an even shorter answer: do you watch Game of Thrones? Have you read George R.R. Martin’s A Song of Ice and Fire books? Have you at least heard of the fan hype around these stories? The Kushiel and Naamah books are like that, except sexier and with deeper court intrigue. And a lot less incest.
If you want the long answer…
A Dizzying Amount of Adventure Mileage
One thing that has to be said for Kushiel’s Legacy and the Naamah trilogy is that you definitely get your money’s worth of story out of each book. There’s a pattern that I’ve noticed with each of them, which is that you’ll follow the heroine/hero through a massive tribulation, see them endure their hardships and take their small victories where they can, then finally watch matters come to a crux, a climax, and a satisfying resolution…only to realize that you’re only a third of the way through the full page count.
Where most books are content to have one major conflict, Carey packs hers with about three each. The best part is that they’re not laid out in rigid sequence like a series of video game side quests – fight this problem, win, check it off the list, leave it behind and find a new one to fill the word count. No, each new adventure in the same book arises completely organically from the story overall. It makes you realize just how huge a scope these characters’ destinies really are, and just how incredibly wearying it can be and how much seemingly inhuman endurance it takes to be one of the gods’ chosen.
For instance, the first book to kick everything off, Kushiel’s Dart, begins slowly and simply enough. Phedre is an unwanted child who is basically sold into indentured servitude, then trained to be a spy and courtesan while we’re introduced to Terre d’Ange through her eyes over the next couple hundred pages, learning more about the politics and the players in time to watch the drama around them steadily unfold and escalate.
And then her wise mentor gets killed (as wise mentors tend to do), she and her bodyguard companion are betrayed, and the both of them get sold into full-on slavery to the vikings of Skaldia. Plenty of conflict and hardship and planning later, they make their escape and flee into harsh, snowy mountain terrain, falling in love for good measure while they fend off the deadly cold and the pursuit from their enemies. Finally, they make it back to their homeland and clear their names.
This is where most books would be content to stop and maybe leave further contentions for a sequel. Kushiel’s Dart would have been well within its rights to do so as well, and I wouldn’t have complained if it did. But no, it reminds readers, we’re not done yet. There’s a war coming, remember? We talked about this. Catch your breath for a moment, but then we gotta go rally our armies.
So Phedre and Joscelin set off to the wild and secluded island nation of Alba on the other side of an enchanted strait, a body of water where a vengeful, divine power known as the Master of the Straits lives and for some reason prevents almost all contact between the two nations. Arriving safely enough, they find that Alba is also war-torn at the moment, and the armies they had hoped to rally are busy defending their land from another foe. More plotting and intrigue ensues, alliances and promises are made, and with our heroes’ help, the two sides clash in a decisive battle that gains the side we’re rooting for victory as well as gives them their rightful sovereignty back. Now Phedre has the army she needs. After a sudden and unexpected stop at the Master of the Straits’ island, where they learn the secret of his power and guarantee indefinite safe passage between the nations in return for Phedre losing her closest friend, our heroes finally make it back to their homeland again with their army in tow.
Finally! After all of that struggle, we get a happy ending after all. But wait, not yet you don’t, the chunk of pages left at the end remind you. All you did was get your forces together. Good for you. Now you still gotta go actually fight the war with the Skaldi invaders to determine the fate of your entire nation.
So they do. And only after an awesome last-stand battle (the excitement and careful strategy of which will take you completely by surprise if you first entered this book expecting little more than kinky sex scenes) is the story allowed to wrap up in earnest, our heroes finally earning their long-deserved rest. The dangerous and cunning warlord is defeated, the invading army has been pushed back, the new Queen has ascended the throne, Terre d’Ange has been saved, and Phedre and Joscelin are free to finally be together – with the only little niggle being that the real mastermind behind all of their problems is still loose and taunting them. But we can get to that in the next book. Or five.
The Spoiler-Free Overview
If you want the shorter, less spoilery answer for what I think of these books: holy crap, yes, they’re as good as everyone says they are. Jacqueline Carey has a way of making me just…feel stuff like no other author can. Plenty of books have caught and held my interest enough that I didn’t want to put them down, but few have made the act of putting them down anyway so torturous. More than once, I hit a point in these stories where I had to drop whatever else I was gonna do that day (that I could realistically drop) just because I had to keep reading to make sure the characters were going to be okay.
This is character-driven fiction at its finest, with people in the pages who come alive and subtly win your heart. More than once, I’ve found reading about their ordeals to be worrying, a little bit painful, and a little bit infuriating (all in a good way, though), and I had to stop and remind myself that these weren’t real people that I was so concerned over and angry for. So if you ever wanted to be really, really invested in the story you’re reading and the people in it, Terre d’Ange is the place to go. All of the eroticism that everyone talks about is just a really nice bonus.
If you want an even shorter answer: do you watch Game of Thrones? Have you read George R.R. Martin’s A Song of Ice and Fire books? Have you at least heard of the fan hype around these stories? The Kushiel and Naamah books are like that, except sexier and with deeper court intrigue. And a lot less incest.
If you want the long answer…
A Dizzying Amount of Adventure Mileage
One thing that has to be said for Kushiel’s Legacy and the Naamah trilogy is that you definitely get your money’s worth of story out of each book. There’s a pattern that I’ve noticed with each of them, which is that you’ll follow the heroine/hero through a massive tribulation, see them endure their hardships and take their small victories where they can, then finally watch matters come to a crux, a climax, and a satisfying resolution…only to realize that you’re only a third of the way through the full page count.
Where most books are content to have one major conflict, Carey packs hers with about three each. The best part is that they’re not laid out in rigid sequence like a series of video game side quests – fight this problem, win, check it off the list, leave it behind and find a new one to fill the word count. No, each new adventure in the same book arises completely organically from the story overall. It makes you realize just how huge a scope these characters’ destinies really are, and just how incredibly wearying it can be and how much seemingly inhuman endurance it takes to be one of the gods’ chosen.
For instance, the first book to kick everything off, Kushiel’s Dart, begins slowly and simply enough. Phedre is an unwanted child who is basically sold into indentured servitude, then trained to be a spy and courtesan while we’re introduced to Terre d’Ange through her eyes over the next couple hundred pages, learning more about the politics and the players in time to watch the drama around them steadily unfold and escalate.
And then her wise mentor gets killed (as wise mentors tend to do), she and her bodyguard companion are betrayed, and the both of them get sold into full-on slavery to the vikings of Skaldia. Plenty of conflict and hardship and planning later, they make their escape and flee into harsh, snowy mountain terrain, falling in love for good measure while they fend off the deadly cold and the pursuit from their enemies. Finally, they make it back to their homeland and clear their names.
This is where most books would be content to stop and maybe leave further contentions for a sequel. Kushiel’s Dart would have been well within its rights to do so as well, and I wouldn’t have complained if it did. But no, it reminds readers, we’re not done yet. There’s a war coming, remember? We talked about this. Catch your breath for a moment, but then we gotta go rally our armies.
So Phedre and Joscelin set off to the wild and secluded island nation of Alba on the other side of an enchanted strait, a body of water where a vengeful, divine power known as the Master of the Straits lives and for some reason prevents almost all contact between the two nations. Arriving safely enough, they find that Alba is also war-torn at the moment, and the armies they had hoped to rally are busy defending their land from another foe. More plotting and intrigue ensues, alliances and promises are made, and with our heroes’ help, the two sides clash in a decisive battle that gains the side we’re rooting for victory as well as gives them their rightful sovereignty back. Now Phedre has the army she needs. After a sudden and unexpected stop at the Master of the Straits’ island, where they learn the secret of his power and guarantee indefinite safe passage between the nations in return for Phedre losing her closest friend, our heroes finally make it back to their homeland again with their army in tow.
Finally! After all of that struggle, we get a happy ending after all. But wait, not yet you don’t, the chunk of pages left at the end remind you. All you did was get your forces together. Good for you. Now you still gotta go actually fight the war with the Skaldi invaders to determine the fate of your entire nation.
So they do. And only after an awesome last-stand battle (the excitement and careful strategy of which will take you completely by surprise if you first entered this book expecting little more than kinky sex scenes) is the story allowed to wrap up in earnest, our heroes finally earning their long-deserved rest. The dangerous and cunning warlord is defeated, the invading army has been pushed back, the new Queen has ascended the throne, Terre d’Ange has been saved, and Phedre and Joscelin are free to finally be together – with the only little niggle being that the real mastermind behind all of their problems is still loose and taunting them. But we can get to that in the next book. Or five.
Gareth von Kallenbach (980 KP) rated AVP - Alien Vs. Predator (2004) in Movies
Aug 14, 2019
For over a decade fans of the “Alien” and “Predator” films series have been tempted by various rumors regarding a proposed film that would match the two titans in an epic onscreen clash to determine who is the ultimate Sci-Fi bad guy.
Sadly none of the rumors panned out as one script after another was rejected ranging from issues over proposed budgets in excess of $200 million to lack of a human character dynamic. Fans continued to follow the series in the only ways that they could, comics, books, and games all the while hoping that someday a film would come.
Thankfully the wait is over as “Alien VS Predator” has come to fruition under the guidance of writer/director Paul Anderson who has an impressive science fiction track record with “Event Horizon” and “Resident Evil” amongst his credits. While some fans debated if Anderson was the right person for the project, few can dispute his passion for the series.
The film stars Lance Henriksen as Billionaire Charles Weyland, who discovers a large pyramid beneath the ice in Antarctica thanks to one of his satellites. Knowing that this could be the find of a lifetime, Weyland assembles a team of drillers, archeologists, climbers, and support personal and rushes to the harsh location to investigate the location before any other interested parties can discover his find and claim it for themselves.
Upon arriving at the location, the team discovers a massive pyramid that shows connections to all of the other pyramids on earth causing the team to believe that they have proof that the pyramids of earth were influenced by an outside culture whom the natives worshipped.
The presence of human remains in a sacrificial chamber only helps to strengthen this belief and the team continues to explore the pyramid to see what other grand treasures lay within. Upon arrival, the team has unknowingly awakened a captive alien queen from stasis and long dormant machines awaken and begin harvesting the eggs from the captive queen, Each egg is filled with a deadly face hugger that will not only kill the host it attaches itself to, but will produce an alien who is as deadly as it is relentless.
As if this was not bad enough for the team, a ship enters earth orbit and a landing craft of young predator males hurries to the pyramid. The predators are aware of the human’s presence and arrive ready for battle. It is learned that the predators use the aliens as a coming of age ritual as they are very deadly and seen as a worthy test of a young males worth.
Before long, the humans are caught in nightmare come to life as Weyland, his guide Lex (Sanaa Lathan), and the rest of the team are caught in the middle of a deadly battle between the aliens and predators with death and destruction all around them. The team has no idea what the creatures are, but they know that they are very deadly and their dwindling numbers only underscores this fact and their need to escape from the pyramid, which has become like a gigantic puzzle as it is constantly reconfiguring itself causing passages that were once wide open to become blocked.
To compound the peril of the situation, the team is 2000 ft below the ice and a storm is raging on the surface making the escape and elements as deadly as the bizarre creatures.
“AVP” combines the old-fashioned monster and haunted house movies of old to create a thrilling blend of action and Science fiction that is sure to delight fans. My biggest fault with the film was that it was not long enough as the 100 minute running time passed quickly and I was left wanting even more as good as the action sequences were I had hoped that there would be more of them. The film is also light on scares and tension as Anderson seems to have decided that the audience for this film would know about the title creatures already so time did not need to be spent on reintroductions.
The action sequences in the film are solid and they had the audience in my press screener cheering loudly and often as the two cinematic titans waged war. The pacing of the film is brisk and the lighting and visuals of the film are used well to create the atmosphere, I found the sequences were flashlights and laser sites probed the dark areas of the pyramid to be fascinating to watch as the eerie glow was appropriate to the mood of the film.
True the film does not have much in the way of complex plot, character development, or much for the cast to do other than be middlemen to the title creatures, but Anderson stays true to the source material and delivers a solid tale the largely protects the continuity of the “Alien” series and paves the way for future installments.
While some may find issue with the toned down nature of the films violence compared to others in the series, I found that I was still able to enjoy the film and I am sure a rematch between the title characters is something fans everywhere will be waiting for.
Sadly none of the rumors panned out as one script after another was rejected ranging from issues over proposed budgets in excess of $200 million to lack of a human character dynamic. Fans continued to follow the series in the only ways that they could, comics, books, and games all the while hoping that someday a film would come.
Thankfully the wait is over as “Alien VS Predator” has come to fruition under the guidance of writer/director Paul Anderson who has an impressive science fiction track record with “Event Horizon” and “Resident Evil” amongst his credits. While some fans debated if Anderson was the right person for the project, few can dispute his passion for the series.
The film stars Lance Henriksen as Billionaire Charles Weyland, who discovers a large pyramid beneath the ice in Antarctica thanks to one of his satellites. Knowing that this could be the find of a lifetime, Weyland assembles a team of drillers, archeologists, climbers, and support personal and rushes to the harsh location to investigate the location before any other interested parties can discover his find and claim it for themselves.
Upon arriving at the location, the team discovers a massive pyramid that shows connections to all of the other pyramids on earth causing the team to believe that they have proof that the pyramids of earth were influenced by an outside culture whom the natives worshipped.
The presence of human remains in a sacrificial chamber only helps to strengthen this belief and the team continues to explore the pyramid to see what other grand treasures lay within. Upon arrival, the team has unknowingly awakened a captive alien queen from stasis and long dormant machines awaken and begin harvesting the eggs from the captive queen, Each egg is filled with a deadly face hugger that will not only kill the host it attaches itself to, but will produce an alien who is as deadly as it is relentless.
As if this was not bad enough for the team, a ship enters earth orbit and a landing craft of young predator males hurries to the pyramid. The predators are aware of the human’s presence and arrive ready for battle. It is learned that the predators use the aliens as a coming of age ritual as they are very deadly and seen as a worthy test of a young males worth.
Before long, the humans are caught in nightmare come to life as Weyland, his guide Lex (Sanaa Lathan), and the rest of the team are caught in the middle of a deadly battle between the aliens and predators with death and destruction all around them. The team has no idea what the creatures are, but they know that they are very deadly and their dwindling numbers only underscores this fact and their need to escape from the pyramid, which has become like a gigantic puzzle as it is constantly reconfiguring itself causing passages that were once wide open to become blocked.
To compound the peril of the situation, the team is 2000 ft below the ice and a storm is raging on the surface making the escape and elements as deadly as the bizarre creatures.
“AVP” combines the old-fashioned monster and haunted house movies of old to create a thrilling blend of action and Science fiction that is sure to delight fans. My biggest fault with the film was that it was not long enough as the 100 minute running time passed quickly and I was left wanting even more as good as the action sequences were I had hoped that there would be more of them. The film is also light on scares and tension as Anderson seems to have decided that the audience for this film would know about the title creatures already so time did not need to be spent on reintroductions.
The action sequences in the film are solid and they had the audience in my press screener cheering loudly and often as the two cinematic titans waged war. The pacing of the film is brisk and the lighting and visuals of the film are used well to create the atmosphere, I found the sequences were flashlights and laser sites probed the dark areas of the pyramid to be fascinating to watch as the eerie glow was appropriate to the mood of the film.
True the film does not have much in the way of complex plot, character development, or much for the cast to do other than be middlemen to the title creatures, but Anderson stays true to the source material and delivers a solid tale the largely protects the continuity of the “Alien” series and paves the way for future installments.
While some may find issue with the toned down nature of the films violence compared to others in the series, I found that I was still able to enjoy the film and I am sure a rematch between the title characters is something fans everywhere will be waiting for.
Heather Cranmer (2721 KP) rated In The Shadow of Blackbirds in Books
Jun 7, 2018
(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
I'm a sucker for ghost stories, so when I heard about this book through numerous blogs, I knew it was a book that I would have to read. Luckily, I wasn't disappointed.
Mary Shelley Black is a 16 year old girl who is sent to live in California with her aunt after her father gets arrested for helping men avoid the draft in 1918. She meets up with her childhood friend, and they fall in love with each other. Unfortunately, when they realize they're in love with each other, it's too late. He is being shipped off to war the next day. When she receives word that Stephen, her childhood friend and sweetheart, has died in battle, Mary Shelley is devasted. She's never believed in ghosts before, but when Stephen's ghost comes to here asking for help, she'll do whatever it takes to help him.
I found the title of this book to be very interesting. In fact, before I read the book, I was quite confused about how that title would fit in with a ghost story. After reading the book, I understood what it was all about.
The cover is rather interesting as well. I like the way there's pretty Mary Shelley Black sitting on a chair with what looks like a spirit beside her. The cover is what caught my attention in the first place. When I saw it, I knew I had to read it.
The world building in this book is quite good and believable. It's very obvious that Miss Winters has done her homework about life back in 1918. I'm not a history buff, but from what I was reading, everything seemed to be historically accurate. I even had to look up stuff myself that I never knew about such as people using onions to ward off the flu!! Personally, I think I would've been a bit more scared when it came to Stephen's ghostly visits to Mary Shelley though, but this may just be a me thing.
The pacing did start off a bit slow, and I was feeling disappointed as I had heard great things about this book. However, once I got about 100 pages in, the pacing picked right up, and I was hooked. I only put this book down because real life interfered with my reading. I could definitely tell why people were loving In the Shadow of Blackbirds!
The plot was fantastic and very interesting. I had never read a book dealing with the whole spiritualist movement of the early 20th century. I loved how the plot incorporated everything about that period of time such as the war and the flu. The spiritualism in the book portrayed how gullible and desperate people were back then with all their loved ones dying. I loved the fiction aspect of a girl whose first love dies despite all these other things going on. I loved how he returned as a ghost and the major twist in the story.
The characters were definitely thought out and well written. I loved how Mary Shelley was so passionate when it came to what she loved. I loved her vulnerability at times but how strong she was. I just loved how great of a character Mary Shelley was. I did find Stephen to be a bit annoying as a ghost though. I just thought he was too whiney, and at times, I wanted to exorcise him! I know it sounds mean, but boy, he was just so annoying! I understand that he was suffering but still. I just felt that he put a lot of pressure on Mary Shelley to save him considering how much he loved her! Julius made a great meanie! I hated him, and there were so many times I wish I could've yelled at him! He wasn't a poorly written character; he was quite the opposite actually! I did love Mary Shelley's Aunt Eva too. She came across a lot older than her 26 years, but I think I would've as well if I'd been through what she had. I loved the way she was willing to take Mary Shelley in, and I loved how she always made a fuss over her. Eva definitely had a big heart.
I found the dialogue to be most fascinating! I enjoyed reading about each character as well as reading about history. If only learning about history were this fun in school. I think I would've paid more attention! I loved reading about how Mary Shelley felt about everything. I loved the way people spoke back then as well. As for language, there are a few swear words, but nothing too major.
Overall, In the Shadow of Blackbirds by Cat Winters was a super interesting read!! The world building, plot and characters were all written fantastically, and I never even knew I was getting a history lesson in the process.
I'd recommend this book to those aged 15+ who are after an interesting read. I think mostly everyone would enjoy it.
In the Shadow of Blackbirds gets a 4.25 out of 5 from me.
I'm a sucker for ghost stories, so when I heard about this book through numerous blogs, I knew it was a book that I would have to read. Luckily, I wasn't disappointed.
Mary Shelley Black is a 16 year old girl who is sent to live in California with her aunt after her father gets arrested for helping men avoid the draft in 1918. She meets up with her childhood friend, and they fall in love with each other. Unfortunately, when they realize they're in love with each other, it's too late. He is being shipped off to war the next day. When she receives word that Stephen, her childhood friend and sweetheart, has died in battle, Mary Shelley is devasted. She's never believed in ghosts before, but when Stephen's ghost comes to here asking for help, she'll do whatever it takes to help him.
I found the title of this book to be very interesting. In fact, before I read the book, I was quite confused about how that title would fit in with a ghost story. After reading the book, I understood what it was all about.
The cover is rather interesting as well. I like the way there's pretty Mary Shelley Black sitting on a chair with what looks like a spirit beside her. The cover is what caught my attention in the first place. When I saw it, I knew I had to read it.
The world building in this book is quite good and believable. It's very obvious that Miss Winters has done her homework about life back in 1918. I'm not a history buff, but from what I was reading, everything seemed to be historically accurate. I even had to look up stuff myself that I never knew about such as people using onions to ward off the flu!! Personally, I think I would've been a bit more scared when it came to Stephen's ghostly visits to Mary Shelley though, but this may just be a me thing.
The pacing did start off a bit slow, and I was feeling disappointed as I had heard great things about this book. However, once I got about 100 pages in, the pacing picked right up, and I was hooked. I only put this book down because real life interfered with my reading. I could definitely tell why people were loving In the Shadow of Blackbirds!
The plot was fantastic and very interesting. I had never read a book dealing with the whole spiritualist movement of the early 20th century. I loved how the plot incorporated everything about that period of time such as the war and the flu. The spiritualism in the book portrayed how gullible and desperate people were back then with all their loved ones dying. I loved the fiction aspect of a girl whose first love dies despite all these other things going on. I loved how he returned as a ghost and the major twist in the story.
The characters were definitely thought out and well written. I loved how Mary Shelley was so passionate when it came to what she loved. I loved her vulnerability at times but how strong she was. I just loved how great of a character Mary Shelley was. I did find Stephen to be a bit annoying as a ghost though. I just thought he was too whiney, and at times, I wanted to exorcise him! I know it sounds mean, but boy, he was just so annoying! I understand that he was suffering but still. I just felt that he put a lot of pressure on Mary Shelley to save him considering how much he loved her! Julius made a great meanie! I hated him, and there were so many times I wish I could've yelled at him! He wasn't a poorly written character; he was quite the opposite actually! I did love Mary Shelley's Aunt Eva too. She came across a lot older than her 26 years, but I think I would've as well if I'd been through what she had. I loved the way she was willing to take Mary Shelley in, and I loved how she always made a fuss over her. Eva definitely had a big heart.
I found the dialogue to be most fascinating! I enjoyed reading about each character as well as reading about history. If only learning about history were this fun in school. I think I would've paid more attention! I loved reading about how Mary Shelley felt about everything. I loved the way people spoke back then as well. As for language, there are a few swear words, but nothing too major.
Overall, In the Shadow of Blackbirds by Cat Winters was a super interesting read!! The world building, plot and characters were all written fantastically, and I never even knew I was getting a history lesson in the process.
I'd recommend this book to those aged 15+ who are after an interesting read. I think mostly everyone would enjoy it.
In the Shadow of Blackbirds gets a 4.25 out of 5 from me.
RəX Regent (349 KP) rated Star Wars: Episode III – Revenge of the Sith (2005) in Movies
Mar 7, 2019
Far, far away from it's potential...
Contains spoilers, click to show
After 22 years of waiting, since 1983′s "Return Of The Jedi", we were sat in the auditorium ready to witness the epic moment when Obi Wan Kenobi and Anakin Skywalker would finally turn on one and other and Darth Vader's conception would be complete.
As the 'Clone War' came to a close, the Jedi had been all but wiped of the face of a galaxy far, far away and Chancellor Palpatine had ascended to become the emperor of the newly formed 'Galactic Empire', that moment had finally arrived. Was it worth the wait? Well, since the bar had be not so much lowered, but obliterated by the the first two prequels, measured with those in mind, then yes, absolutely! In fact, it does stand up well, and on the initial viewing, it was outstanding. A visual feast or choreography, visual style and epic art direction, everything you would expect from the man who had changed cinema forever, 28 years earlier.
The only issue is that even though the fans wanted nothing more that to see this duel, the rest of the prequel franchise was merely filler, and a series of plots designed to delay the inevitable battle and to give the audience anything but what they had expected. But after a ridiculous 22 year wait, there was almost no good ideas left that hadn't been explored in two decades of fan fiction, leaving all the bad ones to be included in Lucus' second, no rather third rate scripts! We had been told that he was waiting for the technology to make these films, but what was he waiting for exactly? The technology to animate the, perhaps? The visual effects in these films, though sparkling and perfect in its details, are hollow and do not match the standards of the original films, and begs the question as to why not? Four years since the release of "Revenge Of The Sith", James Cameron would finally release a film which he had being developing the technology for, for over 10 years, ("Avatar") and the result: Groundbreaking cinema, in both the 3D and Mo-cap tech, raising the bar, as "Star Wars" had done three decades earlier.
But this film had restored something which the franchise had all but destroyed with episodes one and two. This finally felt something like the original films and was a joy to watch, even though it still falls short of the mark. The acting is poor in all the prequels, which account to Lucas' directorial style, favoring green screen and CGI over acting. But John William's score is first rate, as it has been throughout the entire saga, but this was both classic and moving, a score truly in touch with the audiences love and feeling towards the films, sadly devoid in most other aspects of the production.
That's not to say that technically this was well produced, because on paper, in the computers, and certainly in sound editing suites, it was perfect, with levels of audio visual detail to die for and the scope was awesome. But in the end, it is a hollow shell of what it should have been. "Episode III" though, is the most fulfilling of the three, but all of them rely of the decades of loyalty given to them, because without it, these would probably be laughed out of the auditoriums.
But having said all that, I enjoy this film, as a part of the saga, and still look forward to seeing it, and some of the sequences in this film , though far from perfectly realized, are fun and enjoyable. This is leagues below "Star Wars" and the superior "Empire Strikes Back", but still worth a watch.
As the 'Clone War' came to a close, the Jedi had been all but wiped of the face of a galaxy far, far away and Chancellor Palpatine had ascended to become the emperor of the newly formed 'Galactic Empire', that moment had finally arrived. Was it worth the wait? Well, since the bar had be not so much lowered, but obliterated by the the first two prequels, measured with those in mind, then yes, absolutely! In fact, it does stand up well, and on the initial viewing, it was outstanding. A visual feast or choreography, visual style and epic art direction, everything you would expect from the man who had changed cinema forever, 28 years earlier.
The only issue is that even though the fans wanted nothing more that to see this duel, the rest of the prequel franchise was merely filler, and a series of plots designed to delay the inevitable battle and to give the audience anything but what they had expected. But after a ridiculous 22 year wait, there was almost no good ideas left that hadn't been explored in two decades of fan fiction, leaving all the bad ones to be included in Lucus' second, no rather third rate scripts! We had been told that he was waiting for the technology to make these films, but what was he waiting for exactly? The technology to animate the, perhaps? The visual effects in these films, though sparkling and perfect in its details, are hollow and do not match the standards of the original films, and begs the question as to why not? Four years since the release of "Revenge Of The Sith", James Cameron would finally release a film which he had being developing the technology for, for over 10 years, ("Avatar") and the result: Groundbreaking cinema, in both the 3D and Mo-cap tech, raising the bar, as "Star Wars" had done three decades earlier.
But this film had restored something which the franchise had all but destroyed with episodes one and two. This finally felt something like the original films and was a joy to watch, even though it still falls short of the mark. The acting is poor in all the prequels, which account to Lucas' directorial style, favoring green screen and CGI over acting. But John William's score is first rate, as it has been throughout the entire saga, but this was both classic and moving, a score truly in touch with the audiences love and feeling towards the films, sadly devoid in most other aspects of the production.
That's not to say that technically this was well produced, because on paper, in the computers, and certainly in sound editing suites, it was perfect, with levels of audio visual detail to die for and the scope was awesome. But in the end, it is a hollow shell of what it should have been. "Episode III" though, is the most fulfilling of the three, but all of them rely of the decades of loyalty given to them, because without it, these would probably be laughed out of the auditoriums.
But having said all that, I enjoy this film, as a part of the saga, and still look forward to seeing it, and some of the sequences in this film , though far from perfectly realized, are fun and enjoyable. This is leagues below "Star Wars" and the superior "Empire Strikes Back", but still worth a watch.
The Book of Life is the third book in the All Souls Trilogy by Deborah Harkness. It is time to finish the war that had begun; only this time our characters find that the amount of people backing them is more than expected. As Diana and Mathew continue trying to take down the existing laws and all they stand for, they gain a huge occasion to celebrate, two new infants, who prove that everything that was once known was wrong and begins to put everyone else into questioning mindsets. With their new information and better understandings about each other and themselves from their previous adventures, Diana and Mathew begin the tedious task of going against century old laws in a very direct way that has their family and friends concerned and willing to fight alongside them, especially when the darkest secret has to be faced once and for all.
Like its predecessors before it, The Book of Life is a well-written book that causes emotions to rise to the surface. Harkness is able to cause the feeling of urgency making the reader want to read faster because it could save a life or change a policy that is in place and needs to be changed. I find this to be surprising and often a bit anxiety ridden because I had grown attached to the characters and hated to feel like danger was around the corner and nothing was going to stop it. And though the book was fast paced and kept me turning pages, I find that I wish a little more time would have been given to some characters in the Congregation. I feel it would have helped the story out a bit, though it would have probably added more pages to the already 500+ page book.
I really enjoyed how the character grew and thought that it did finish the story up with a nice red bow. I could see smaller novels or other adventures the main characters could embark on, but even without it I don’t mind. It was very entertaining. It brought up some major questions into view on survival of creature of all kinds and even answered questions on how vampires, witches and daemons are connected in this storyline. The ideas that The Book of Life present to the reader, helps them appreciate life as it is and really begin to gain some prespective of that of what we question more often than not. Even though it is fiction and these creatures don’t exist, you once again wonder if maybe it could happen. And if it did happen and was happening around us now, would it be like what this delicious story had us to see, or would it be something else.
Though the book kept me thinking and exploring ideas that stemmed off its vision, I find that I am questioning a few smaller details of the characters, even though it had revealed some of those answers, I felt like it could’ve been elaborated on to give the reader a better idea on how the main characters came up with this solution or explanation. Even with the few critiques I have mention, I still rather enjoyed the book and found that only after putting a ton of deep thought into it did I find any issues to begin with.
I would recommend The Book of Life to anyone who has read the first two books in the trilogy. It would create a ton of confusion if you just picked this book up and started reading it without the prior knowledge from the first two books in the All Souls Trilogy. I would rate this book 3 stars out of 4 stars.
Like its predecessors before it, The Book of Life is a well-written book that causes emotions to rise to the surface. Harkness is able to cause the feeling of urgency making the reader want to read faster because it could save a life or change a policy that is in place and needs to be changed. I find this to be surprising and often a bit anxiety ridden because I had grown attached to the characters and hated to feel like danger was around the corner and nothing was going to stop it. And though the book was fast paced and kept me turning pages, I find that I wish a little more time would have been given to some characters in the Congregation. I feel it would have helped the story out a bit, though it would have probably added more pages to the already 500+ page book.
I really enjoyed how the character grew and thought that it did finish the story up with a nice red bow. I could see smaller novels or other adventures the main characters could embark on, but even without it I don’t mind. It was very entertaining. It brought up some major questions into view on survival of creature of all kinds and even answered questions on how vampires, witches and daemons are connected in this storyline. The ideas that The Book of Life present to the reader, helps them appreciate life as it is and really begin to gain some prespective of that of what we question more often than not. Even though it is fiction and these creatures don’t exist, you once again wonder if maybe it could happen. And if it did happen and was happening around us now, would it be like what this delicious story had us to see, or would it be something else.
Though the book kept me thinking and exploring ideas that stemmed off its vision, I find that I am questioning a few smaller details of the characters, even though it had revealed some of those answers, I felt like it could’ve been elaborated on to give the reader a better idea on how the main characters came up with this solution or explanation. Even with the few critiques I have mention, I still rather enjoyed the book and found that only after putting a ton of deep thought into it did I find any issues to begin with.
I would recommend The Book of Life to anyone who has read the first two books in the trilogy. It would create a ton of confusion if you just picked this book up and started reading it without the prior knowledge from the first two books in the All Souls Trilogy. I would rate this book 3 stars out of 4 stars.
Gareth von Kallenbach (980 KP) rated Hannibal Rising (2007) in Movies
Aug 14, 2019
After three books and films featuring the enigmatic and deadly Hannibal Lecter, author Thomas Harris has decided to lift the lid on the murky past of perhaps the most known killer in fiction.
In Hannibal Rising, Harris has crafted a screenplay that stays close to his 2006 book of the same name, and presents Hannibal as a sympathetic character driven to his fate due to circumstances beyond what any reasonable person should have to endure.
The film opens with young Hannibal in 1944 as the Lecter family flees their family castle from the advancing Nazi forces. When a series of bizarre circumstances leave Hannibal and his younger sister alone, they are easy victims to a band of scavengers who come upon them.
After a series of horrific situations, the film flashes forward 8 years where Hannibal (Gaspard Ulliel), is now a ward of the Soviet State, and as a further insult, his former family castle is now the orphanage in which he lives.
Hannibal draws the wrath of the local bully as he refuses to sing the required nationalist songs, and generally only makes noise when he is screaming in his sleep due to his nightmares about his sister.
Despite his withdrawn nature, Hannibal is not against striking back at his tormentor and does so before fleeing the orphanage to France where he makes his way to the home of his Uncle.
Upon arrival, Hannibal learns that his Uncle has passed away, but is taken in and cared for by his Aunt (Gong Li). As time passes, the two form a bond, and Hannibal learns about martial arts from his Aunt as well as more about her Japanese heritage.
Despite the positive changes in his life, Hannibal is still haunted by his sister and is obsessed about finding the men who held them captive and exacting revenge.
Towards this end, Hannibal snaps and exacts a violent revenge upon a local merchant who disparages his aunt, which makes Hannibal known to the local police, especially Inspector Popil (Dominic West), who investigate suspected war criminals.
When a chance lead surfaces, Hannibal returns to his homeland and confronts one of his childhood captors. As he exacts his revenge, he also learns information about the locales of the others he seeks, and soon sets out of a series of revenge killings, all the while attempting to stay ahead of Inspector Popil and the authorities.
The film for the most part works, as it is engaging and does move at a solid pace during its nearly two-hour run time. Ulliel does a good job of capturing the manic and sophisticated duality of Lecter but does not have the eerie presence of Sir Anthony Hopkins who made Lecter into a household name and took home and Oscar for his portrayal.
To expect Ulliel to equal the performance of Hopkins would be unfair in my opinion, so suffice it to say, he carries the film well, and does as much justice to the part as could be expected.
The last part of the film does become a bit to pat for my taste as it seems as if the filmmakers did not have enough confidence with the pacing of the film to allow it to unfold the way the previous 90 minutes had. Instead we get some by the number action sequences and a final confrontation that seems lifted from dozens of other films.
While the finale may lack the tension that the film had been building towards, there are enough moments in the film to make it worth seeing if you are a fan of the series.
In Hannibal Rising, Harris has crafted a screenplay that stays close to his 2006 book of the same name, and presents Hannibal as a sympathetic character driven to his fate due to circumstances beyond what any reasonable person should have to endure.
The film opens with young Hannibal in 1944 as the Lecter family flees their family castle from the advancing Nazi forces. When a series of bizarre circumstances leave Hannibal and his younger sister alone, they are easy victims to a band of scavengers who come upon them.
After a series of horrific situations, the film flashes forward 8 years where Hannibal (Gaspard Ulliel), is now a ward of the Soviet State, and as a further insult, his former family castle is now the orphanage in which he lives.
Hannibal draws the wrath of the local bully as he refuses to sing the required nationalist songs, and generally only makes noise when he is screaming in his sleep due to his nightmares about his sister.
Despite his withdrawn nature, Hannibal is not against striking back at his tormentor and does so before fleeing the orphanage to France where he makes his way to the home of his Uncle.
Upon arrival, Hannibal learns that his Uncle has passed away, but is taken in and cared for by his Aunt (Gong Li). As time passes, the two form a bond, and Hannibal learns about martial arts from his Aunt as well as more about her Japanese heritage.
Despite the positive changes in his life, Hannibal is still haunted by his sister and is obsessed about finding the men who held them captive and exacting revenge.
Towards this end, Hannibal snaps and exacts a violent revenge upon a local merchant who disparages his aunt, which makes Hannibal known to the local police, especially Inspector Popil (Dominic West), who investigate suspected war criminals.
When a chance lead surfaces, Hannibal returns to his homeland and confronts one of his childhood captors. As he exacts his revenge, he also learns information about the locales of the others he seeks, and soon sets out of a series of revenge killings, all the while attempting to stay ahead of Inspector Popil and the authorities.
The film for the most part works, as it is engaging and does move at a solid pace during its nearly two-hour run time. Ulliel does a good job of capturing the manic and sophisticated duality of Lecter but does not have the eerie presence of Sir Anthony Hopkins who made Lecter into a household name and took home and Oscar for his portrayal.
To expect Ulliel to equal the performance of Hopkins would be unfair in my opinion, so suffice it to say, he carries the film well, and does as much justice to the part as could be expected.
The last part of the film does become a bit to pat for my taste as it seems as if the filmmakers did not have enough confidence with the pacing of the film to allow it to unfold the way the previous 90 minutes had. Instead we get some by the number action sequences and a final confrontation that seems lifted from dozens of other films.
While the finale may lack the tension that the film had been building towards, there are enough moments in the film to make it worth seeing if you are a fan of the series.
Infected by Scott Sigler
Podcast
Across America a mysterious disease is turning ordinary people into raving, paranoid murderers who...
Gareth von Kallenbach (980 KP) rated the PC version of Marvel's Avengers in Video Games
Sep 7, 2020
Square Enix and Crystal Dynamics have combined to create one of the most enjoyable Super Hero games ever and one of the more enjoyable gaming experiences of 2020. In Marvel’s Avengers; players are introduced to Kamala Khan; a huge Avengers fan who is invited to be a Fan Fiction finalist and VIP at the massive A Day convention in San Francisco.
What starts as a celebration for the famed heroes soon turns tragic and the game picks up five years late in a world where the Avengers and Heroes are no more. A corporation known as AIM has acquired Stark Industries and maintains their version of law and order through specialized forces as robotic Synths. It is revealed that a reactor powered by a new source was to blame for the A Day disaster and it has created Inhumans as a result.
Kamala finds herself able to stretch her body and upon learning that things on A Day were not as the world has been set to believe sets off with AIM hot on her heels to unlock the clues and save the Avengers.
Along the way players will play as several of the iconic characters and will encounter group missions where players may be matched online or assigned A.I. companions.
Each characters has their own unique skills and timed special abilities which recharge after use and can be a game-changer as enemies become more numerous and difficult.
Each character also has their own combat moves and abilities ranging from ranged attacks to close quarters combat. While The Hulk can throw objects; he is better suited to get in close and mix things up. Iron Man while capable of delivering punches is better used flying and hovering and blasting everything he encounters.
Part of the joy of the game aside from the engaging story is learning new ways to defeat enemies including some team based body slams and other enjoyable moves.
Players are based on a Helicarrier and there are plenty of things to explore and naturally numerous cosmetics, upgrades, and such which players can obtain via looting or at many of the vendors they encounter.
Missions are assigned via a War Table and players have the option to select campaign specific missions or to mix in some side missions as well. Upon completion of the main game; players will have the opportunity to play more side and extra missions and can use a Quick Match open to play with other players as well.
There were a few glitches along the way on my PC build but while a bit annoying a first they became less frequent as the game went along. Some people may have issues with the look of the characters as Tony Stark for example looked to me more like a young Ben Affleck than Robert Downey Jr. but with so many interpretations of the characters over the years this is a minor issue as I was enveloped by the gameplay quickly.
Missions are enjoyable and the timed jump sequences are not unreasonable and players looking for a challenge will be able to adjust the game difficulty to a setting that best suits their style of play.
I first played the game at an invite only meeting during PAX West 2019 and after getting some gameplay time; the developers outlined to us some of the long-term plans for the game from new characters and cosmetics and so on. The game sets up further adventures well and I found myself enjoying the game and characters from starts to finish. The game does a great job establishing Kamala and building her character while giving players plenty of time as the classic Avengers and has more than a few nice surprises along the way.
4 stars out of 5
What starts as a celebration for the famed heroes soon turns tragic and the game picks up five years late in a world where the Avengers and Heroes are no more. A corporation known as AIM has acquired Stark Industries and maintains their version of law and order through specialized forces as robotic Synths. It is revealed that a reactor powered by a new source was to blame for the A Day disaster and it has created Inhumans as a result.
Kamala finds herself able to stretch her body and upon learning that things on A Day were not as the world has been set to believe sets off with AIM hot on her heels to unlock the clues and save the Avengers.
Along the way players will play as several of the iconic characters and will encounter group missions where players may be matched online or assigned A.I. companions.
Each characters has their own unique skills and timed special abilities which recharge after use and can be a game-changer as enemies become more numerous and difficult.
Each character also has their own combat moves and abilities ranging from ranged attacks to close quarters combat. While The Hulk can throw objects; he is better suited to get in close and mix things up. Iron Man while capable of delivering punches is better used flying and hovering and blasting everything he encounters.
Part of the joy of the game aside from the engaging story is learning new ways to defeat enemies including some team based body slams and other enjoyable moves.
Players are based on a Helicarrier and there are plenty of things to explore and naturally numerous cosmetics, upgrades, and such which players can obtain via looting or at many of the vendors they encounter.
Missions are assigned via a War Table and players have the option to select campaign specific missions or to mix in some side missions as well. Upon completion of the main game; players will have the opportunity to play more side and extra missions and can use a Quick Match open to play with other players as well.
There were a few glitches along the way on my PC build but while a bit annoying a first they became less frequent as the game went along. Some people may have issues with the look of the characters as Tony Stark for example looked to me more like a young Ben Affleck than Robert Downey Jr. but with so many interpretations of the characters over the years this is a minor issue as I was enveloped by the gameplay quickly.
Missions are enjoyable and the timed jump sequences are not unreasonable and players looking for a challenge will be able to adjust the game difficulty to a setting that best suits their style of play.
I first played the game at an invite only meeting during PAX West 2019 and after getting some gameplay time; the developers outlined to us some of the long-term plans for the game from new characters and cosmetics and so on. The game sets up further adventures well and I found myself enjoying the game and characters from starts to finish. The game does a great job establishing Kamala and building her character while giving players plenty of time as the classic Avengers and has more than a few nice surprises along the way.
4 stars out of 5