
Heroes Evolved
Games
App
Welcome to Heroes Evolved - a carefully balanced and fiercely competitive mobile battle arena...

Tiny Epic Defenders
Tabletop Game
After the Great War (Tiny Epic Kingdoms), many of the factions, shattered and defeated, looked for...

Bob Mann (459 KP) rated War for the Planet of the Apes (2017) in Movies
Sep 29, 2021
We have moved a number of years forwards from the events of “Dawn” and society as we know it has crumbled away still further: even the “Holidays are Coming” Coke lorry is no longer in service, so things MUST be bad! We begin the film with the apes having a nice ‘Centre Parcs’ break when their reverie and cappuccinos are rudely interrupted by the attacking forces of “The Colonel” (Woody Harrelson, “Triple 9“, “Zombieland”). For The Colonel is intent on tracking down and killing ape-leader Caesar (Andy Serkis, “LOTR”).
After things get decidedly personal, Caesar leaves his young son Cornelius (in a nice nod to the Roddy McDowell role in the original films) to find and kill The Colonel. So follows a “True Grit” style pursuit/revenge chase, made more similar to this analogy by the picking up of a waif-like mute girl (the excellent Amiah Miller). I found this to be a really emotional plot line, with Caesar torn between the animal drive of his revenge and his role as a leader to his whole community.
The film analogies continue as we take in a “Shining”-style winter hotel; a gritty Prisoner-of-War camp escape drama (“The Great Esc-ape”?); a barricades battle in the style of Helm’s Deep in “LOTR: The Two Towers”; and a full-on Coppola-style helicopter-based war sequence (“Ape-ocalypse now”, as graffiti in the film declares).
Once again, the mo-cap ability to express true emotions on the faces of the apes is mind-blowing, with Serkis again being outstanding as is Steve Zahn (“Dallas Buyer’s Club“) adding some (very funny) comic relief as “Bad Ape”.
While Woody Harrelson is not everyone’s cup of tea (including mine), here I found him to be actually very good (“SO EMOTIONAL”!) as the half crazed dictator forcing beings he sees as less worthy than his kind to build a wall. (That’s just SO familiar… think dammit… think….!). There’s a really cool plot twist in The Colonel’s character arc that I really didn’t see coming. Just so cool.
Another star of the film for me was Michael Giacchino’s music which is simply awesome. Starting with a superbly retro rendition of the 20th Century Fox theme (not top of my list: “The Simpson’s Movie” still holds that spot for me!) Giacchino decorates every scene with great themes and like all great film music some of it you barely notice. A dramatic telling by the Colonel of his back-story is accompanied by sonorous music that is similar in its power to James Horner’s classic “Electronic Battlefield” in “Patriot Games”: only when the scene finishes and the music stops do you appreciate how central it was to the emotion of the scene. (As I sat through all of the end-titles for the music I can also confirm that – despite all the odds – there is no “monkey” at the end!)
The script by “Dawn” collaborators Mark Bomback and (director) Matt Reeves is eventful and packs a dramatic punch particularly in the last half of the film. The talented Mr Reeves (who also directed “Cloverfield” and “Let Me In” and is in assigned to the next Ben Affleck outing as “The Batman”) directs with panache, never letting the foot come off the tension pedal.
On the downside, that “last half of the film” is still 70 minutes away, and whilst I appreciate a leisurely pace for properly setting characters and motivations in place, getting to those simply brilliant scenes set at “the border” is a bit of a slog that might have been tightened up and moved along a bit quicker. Also, while talking about editing, I would have personally ended the film about 90 seconds before they did.
I saw this in 3D, but the effects are subtle at best (although there is a nice binocular rangefinder view). In my opinion it’s not worth going out of your way to experience in 3D.
But overall I loved this movie. The film is chock full of visual delights for film lovers (one of my favourites being “Bedtime for Bonzo” – a nice historical film reference – written on the back of a soldier’s helmet). It’s an epic action film with a strong emotional core to the story that genuinely moved me. There may be other spin-off Planet of the Apes films to follow. But if they left this here, as a near-perfect trilogy, that would be absolutely fine by me.

Gareth von Kallenbach (980 KP) rated the PC version of Battlefield 1 in Video Games
Jun 19, 2019
Players to take part in the solo campaigns find themselves reliving various battles from the point of those who participated in them. There is a tank mission behind enemy lines in Europe, a battle in the Italian mountainside, a thrilling aerial scenario, a very intense and emotional story set against the battle of Gallipoli, and a thrilling desert adventure featuring Lawrence of Arabia himself.
One of the great things about the game is that it takes modern gameplay tactics such as trying to secure an objective or defeat enemy units and infuses it with a sense of the past. Weapons are slow to load, are not always the most accurate at a distance, and have a crudeness about them that is refreshing in this era of games featuring advanced weaponry and technology. This does require a bit of a learning curve as there have been times where I would unload a full magazine on an enemy player and multiplayer mode only to see them survive and dispatch me with one or two shots from pistol. Once you start to get the way the weapons work and develop strategies to work within their strengths and limitations, you’ll soon find yourself able to make solid progress in the game.
The solo play campaigns allow players to set a difficulty that is best suited for their style of play and have very interesting and gripping narratives.
Many players will keep their focus on the multiplayer portion which has campaign objectives as well as quick matches. This does take a bit of learning as the landscapes are large and there are plenty of places for players with higher grade weapons to pick up new players before they even know an enemy is near. Naturally your weaponry choices to get better as your on-field accomplishments merit them it is also important to note that due to the vast landscapes littered with foxholes, trenches, villages, and other locales, wide open areas where players are very exposed and vulnerable are numerous.
Getting a tank often seems like a big accomplishment but when you realize that the vehicle is slow to turn it is a sitting duck for enemy artillery, explosives, and other tanks. Strategy and teamwork are vital to the success of any mission especially when players can move up and bring in one of the massive zeppelins into the battle. I really enjoyed flying the planes of the era but had to remember that there reduced speed made it very difficult turn especially for somebody who was used to strafing a target, flying into the distance, making a wide turn, and then attacking again. I found myself that many times with the leaving the battlefield warning and was not able to turn fast enough to get myself back where I needed to be.
As somebody who studied history extensively in college, it was amazing to get a sense of the war the on the pages of history books and learn how in this era of new technology such as planes, tanks, gas, machine guns, Zeppelins, and more, the capacity to do devastating damage upon an enemy was massive as truly technology greatly overshadowed the tactics and medical abilities of the era.
Battlefield 1 is a glorious achievement and gaming as it takes an error that has been largely ignored and brings it forward incredible detail combined with thrilling battles that are loaded with customization options that will keep players playing well into the future. With the planned DLC content to come, I’m very interested to see what direction the developers will take it as there are countless possibilities ahead.
http://sknr.net/2016/10/30/battlefield-1/

Disposable Futures: The Seduction of Violence in the Age of Spectacle
Brad Evans and Henry A. Giroux
Book
"This is a must-read book for anyone ready to transcend fear and imagine a new reality."--Tikkun...

March of Empires
Games and Social Networking
App
Brace yourself for an age of massive medieval war, where you will march over your rivals’ burning...

Wendake
Tabletop Game
"Wendake" is the name that the Wyandot People use for their traditional territory. This population,...
BoardGames 2017Games Nativegames

Movie Metropolis (309 KP) rated The Hunger Games: Mockingjay - Part 1 (2014) in Movies
Jun 10, 2019
A year after the critically acclaimed Catching Fire, director Francis Lawrence returns with the first part of Suzanne Collins’ underwhelming finale – Mockingjay, but can it continue with the series’ success and improve on the lacklustre novel?
Partially is the short answer. Lawrence continues to provide a slick environment in which the film resides and commands the best from the actors, but severe pacing issues occasionally stop the movie dead in its tracks.
Mockingjay begins just hours after the end of the second film with Jennifer Lawrence becoming a completely deflated Katniss Everdeen when she realises that Peeta wasn’t rescued with her in the arena.
She is now hiding out in District 13, along with a host of familiar faces including Elizabeth Banks’ brilliant Effie Trinket who provides the majority of the film’s comedic moments – though these are few and far between this time around. The late Philip Seymour Hoffman also returns as Plutarch Heavensbee and completely commands the screen in every scene.
However, the standout performance doesn’t belong to one of the old favourites. Julianne Moore enters the series as President Alma Coin and is a complete joy, her warm yet steely persona is engaging and mesmerising and her character promises to be even more intriguing in the next instalment.
It’s also nice to see Liam Hemsworth take on a more central role as Gale, which leaves Josh Hutcherson’s whiny Peeta very much in the background.
The film centres around the creation of numerous propaganda videos, each designed to threaten the Capitol and President Snow, played by such a convincing Donald Sutherland you actually believe he is evil, made by the rebellion to show they are fighting back.
The lack of a games for a focus point could’ve had a huge impact on this film’s popularity, but Francis Lawrence gets around the lack of them with style and flair, blending truly horrific images of war with those of running water, forests and wild animals – all the while showing us how even in the darkest of times, there is beauty in this world.
Moreover, the special effects have once again been stepped up a gear. The onslaught of the Capitol’s bombers is realised beautifully and really drives home how brutal this film can be in parts. It is the first in the series where its 12A certification may have been slightly too lenient, with images of Snow’s increasing brutality proving a shock to the system.
Unfortunately, the decision to split Collins’ last novel into two films was a controversial one which hasn’t paid off. The pacing of the film is appalling and some of the worst I’ve seen. You can fill a 2 hour runtime with as much beautiful scenery as you like, but if there isn’t enough action to counterbalance it, you end up with something that feels a little hollow.
The story simply isn’t there and we spend the majority of the film watching Katniss recoil in shock at seeing Peeta in the Capitol and wandering around the different districts aimlessly, searching for more atrocities to become angry at.
Mercifully, there is one scene towards the climax which rivals Gareth Edward’s Godzilla for the most eerily quiet and exquisitely shot action sequence of the year – see if you can spot it.
Overall, Mockingjay: Part 1 is a decent film if not quite to the standard of last year’s Catching Fire. The decision to create two films has destroyed the series’ pacing and reeks of money grabbing.
However, stunning performances from all the actors, in particular Julianne Moore and Donald Sutherland ensure that fans of the series will be dying to see the next instalment in a year’s time.
https://moviemetropolis.net/2014/11/22/too-slow-in-parts-mockingjay-part-1-review/

Connor Sheffield (293 KP) rated Assassin's Creed: Forsaken in Books
May 15, 2017
The 5th book in the Oliver Bowden collection of Assassin's Creed novels, follows the life of Haytham Kenway, son of Pirate / Assassin, Edward Kenway and father of the Native American Assassin Connor Kenway, who you play as in the video game Assassin's Creed 3.
Haytham is a British Templar who is sent to America during the French and Indian and American Revolutionary Wars, to learn more about, and find an ancient cave that would help the Templar Order discover more about the first civilization, also known as 'Those who came before'. After centuries of the two factions, Assassins and Templar, fighting a never ending war in secret, over advanced technology known as the Pieces of Eden, created by the first civilization.
Though it is interesting to learn more about Haytham, since we only get to play a small part of his story in the video game, my only issue, though minor it may be, with the book is that the journal format limits our experience of the story to the view point of one man, and there are so many interesting characters within the plot that are sure to have their own interesting stories to be told, but sadly we are limited to one man's thoughts and opinions, and learn very little about other characters, besides their outspoken interactions with Haytham.
However this book is exciting and really does open up a whole new story within the franchise that we do not get to see. The descriptive writing ensures that the world that is described to us, is enough to clearly imagine, as the writer imagines it, in our minds, but enough for us to also have our own image of the areas, the surroundings and the sights, sounds and smells of such a place that our protagonist visits.
If you're a fan of the franchise then I highly recommend any of these novels to you, because they open up so much more to the characters and the stories that we do not get within the games. This is what makes the books such an exciting read, because we get to delve deep inside the minds of the characters, from start to finish.