Search

Search only in certain items:

    Pax Pamir

    Pax Pamir

    (0 Ratings) Rate It

    Tabletop Game

    In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new...

    Filipino Recipes !

    Filipino Recipes !

    Food & Drink and Education

    (0 Ratings) Rate It

    App

    This app has 316 easy to follow video recipes for food cooked Filipino Style. The Philippines is a...

    Checkers 10x10

    Checkers 10x10

    Games and Entertainment

    (0 Ratings) Rate It

    App

    PLAY CHECKERS 10x10 LIKE MILLIONS OF OTHER PLAYERS around the world and join a network of 100K's...

40x40

Heather Cranmer (2721 KP) created a post

Jul 12, 2022  
Author Chris Mullen stops by my blog with an interesting video interview. Give it a watch, and read up on his young adult Western historical fiction novel ROWDY: WILD AND MEAN, SHARP AND KEEN. There's also a great giveaway for a chance to win autographed copies of the Rowdy series books and a Rowdy t-shirt!

https://alltheupsandowns.blogspot.com/2022/07/book-blog-tour-and-giveaway-rowdy-wild.html

**BOOK SYNOPSIS**
Thrust to the mercy of the Mississippi river, thirteen-year-old Rowdy floats safely away as he watches the smoke rise from his burning farmhouse. Now alone in the world, his perilous journey of survival begins, challenging and shaping him into the young man his father would want him to become.

Pulled from the waters, he is given a chance by a lone river Captain and his mate. Rowdy has grown strong working the river but must use his wit as well as his strength to confront a bullying crewman and survive a surprise attack by river pirates.

Growing up on the Mississippi river was a start for Rowdy, but Dodge City, Kansas proves it has its own challenges. He was warned not to get entangled with Patrick Byrne Byrne, Dodge City’s most powerful rancher. Unknowingly crossing Byrne, he faces life and death decisions. Rowdy's only option is to run.

Survival is what he has come to know all too well. His escape across the plains nearly claims his life. Through a stranger's help, Rowdy recovers and finally discovers Lincoln, New Mexico, and acquires a new friend along the way. Rowdy is settling in when hired guns sent by Patrick Byrne find and confront him. Blood, bullets, and tears bring Rowdy's world to a showdown. Fighting for what was right is his code, living life for others becomes his way, and staring danger in the face is what he must do if he can truly be Wild and Mean, Sharp and Keen.
     
40x40

Purple Phoenix Games (2266 KP) rated Hues and Cues in Tabletop Games

Jul 7, 2020 (Updated Jul 7, 2020)  
Hues and Cues
Hues and Cues
2020 | Party Game
When chatting with the team at Purple Phoenix Games about Hues and Cues, what ended up happening was listing our favorite Hughs in order (obviously Hugh Jackman being the best Hugh). However, Hues and Cues has nothing to do with any of those Hughs, but rather color hues, or shades. Did this one make us blue like Eeyore? Are the other PPG team members green with envy that I possess this game now? Or has this one sparked a joyous shout to the orange-colored sky?

Hues and Cues is a party game of describing colors using one- and two-word cues (a la the hit game show Password from back in the day). As each player is attempting to guess the correct color, and populate the areas immediately adjacent to it, chances for big-time points are plentiful, but I’ll tell you what – coming up with cues proves to be a bit more challenging than one might assume.

DISCLAIMER: We were provided a retail copy of this game for the purposes of this review. Though I know the designer personally, I will be reviewing this game as an impartial judge. -T


To setup a game of Hues and Cues, shuffle the large deck of cue cards to be drawn from, lay out the giant board, set aside the scoring frame for now, and give each player the three cones of their selected color. Place one of these cones on the board to be used as a scoring token, and the game is ready to be played!
A game of Hues and Cues will be played over several rounds where each player will act as the cue giver for at least one round, depending on number of players (unless you play with my wife, in which case games can last many many more rounds than suggested). The cue giver will draw a card from the deck, choose a color hue from it, and think of a one-word cue to offer the group. Once the cue is given, in clockwise fashion, each other player will place one of their cones on a color box on the main board. Once complete, the cue giver will then offer a two-word cue to the group, if they so choose… Again the players will place their other cone in a box (either near their original choice or somewhere completely different). When all players have placed their second cone, the cue giver will place upon the board the scoring frame with the chosen hue’s coordinates directly in the center of the frame.

If a player has placed a cone directly on the correct coordinate box, they score 3 points. If a cone resides within the scoring frame (the other 8 boxes surrounding the correct box), they receive 2 points. For every cone just outside the scoring frame surrounding it, the player will receive 1 point. For each cone within the scoring frame the cue giver will score 1 point.


The game ends after each player has had one or two turns to be cue giver, depending on player count and house rules for game end rounds. The player with the most points will be deemed the winner and will have quality bragging rights for the night.
Components. Guys and gals, these components are great. The board is HUGE, but also necessary because there are tons of color hues printed on it. The cards are nice, and the game comes with a giant stack of them. The cones are colored cones. There’s orange and purple and some others colors I think too (I really only care about orange and purple usually). The scoring frame takes a bit to get used to, but is necessary to visualize which cones receive the correct amount of points. The Op comes through again with some choice components here.

So again, I personally know the designer and want to offer that disclaimer. That said, whether I know him or not, this is another great game. I reviewed Gekitai some months ago and was enamored with it as a wonderful abstract, and Hues and Cues gets me again. I love the components, the game play is simple and fast, and I haven’t really played a game too similar. I guess the closest games I can compare it to would be Concept and Codenames. You have to be very exact when giving cues to others (Concept) using one-word and two-word cues (Codenames). It seems super easy to be able to describe a color, but when you look at your chosen hue and can’t even think of a one-word cue and you’re just sitting there while the other players are anxiously awaiting your utterance, you can feel the confidence sweating out of your body.

For one example of actual gameplay, a cue was given, “Western.” My wife and I, alums of Western Illinois University, immediately started finding the correct purple hue because WIU’s colors are purple and gold. However, another player started searching the browns because they thought the cue was guiding the players to Western movies or the Wild West. So there may be conflicts, or different ideas and interpretations of the cues given that can make the whole group giggle incessantly, or times where the game is near the end and you know you need at least 3 points to be in the running and you reallllllly want to hit on the exact hue. So this one can make you feel like you are Bob Ross colormaster, or like you can’t even remember what red even is anymore.

That said, this is NOT a game for our colorblind friends, as it revolved heavily on being able to distinguish color differences, but for everyone else this is a hit. I love that I have to think of things and items and concepts in terms of color to describe instead of any other values, and that is very challenging for me. I love being able to look at the board and have 20 options when the cue given is, “Penny.” I love laughing at some of the amusing cues given or trying to figure out what the hey someone even means with their cues. It’s a wonderful stressful game (for me and the way my mind works) but it has gone over smashingly with everyone to whom I have introduced it. If you are looking for a uniquely-themed party (!) game that isn’t an Apples to Apples or Mafia clone, then you certainly owe it to yourself to check out Hues and Cues. Purple Phoenix Games gives this one a rainbowy 11 / 12. Hugh Jackman would certainly approve, and would probably like to come to your house to play your copy.