Search
Search results

Hazel (1853 KP) rated The Flame Never Dies (The Stars Never Rise, #2) in Books
Dec 17, 2018
<i>This ARC was provided by the publisher via NetGalley in exchange for an honest review </i>
Rachel Vincent’s first novel<i> The Stars Never Rise</i> introduced Young Adult readers to a whole new dystopian concept. The world as we know it has been invaded by demons who can possess the human body. After discovering she has the power of exorcism, seventeen-year-old Nina joins other teenage exorcists, including the disembodied Finn, who aim to rid their town of the parasitic creatures. However the totalitarian Unified Church, the rulers of what was once the USA, have been secretly taken over by demons and will stop at nothing to get rid of Nina and her friends.
<i>The Flame Never Dies</i> continues five months after the Anathema (the name the demons gave to the group of exorcists) escaped from the clutches of the Church. Whilst exorcising all the demons they come across, Nina and company are desperately seeking food and supplies to sustain themselves as well as nourish Nina’s heavily pregnant sister.
The story is fast paced and contains a multitude of climaxes and plot twists. Vincent omits all the mundane details resulting in a tale that appears to take place over a few days rather than weeks and months. With bombshell following bombshell it is impossible to get bored of reading or predict the final conclusion. The ending, however, is the only part of the novel that is a little disappointing. After such a build up, the speed and ease that the final burst of action takes leads to a slightly unsatisfying finale.
The key characters from the first book are all involved in <i>The Flame Never Dies</i> as well as a welcome selection of new and splendid faces. Vincent emphasises the importance of teamwork, the effects of love and the notion of hope through religious belief. Although unique, the beliefs expressed by some of the characters are not much different from the monotheistic faiths of today. As a result there is something in this book that almost everyone will be able to relate to.
<i>The Flame Never Dies</i>, in my opinion, is much more exciting and engaging than its predecessor, so if you loved <i>The Stars Never Rise</i> you can guarantee you will enjoy this too. Sadly the ending does not do the story justice, readers are left with no knowledge of how the characters survive the future, and, as this is a duology, no one will ever know. Yet despite all this, Rachel Vincent has created a fantastic piece of fiction that will no doubt be as popular as other books in its genre.
Rachel Vincent’s first novel<i> The Stars Never Rise</i> introduced Young Adult readers to a whole new dystopian concept. The world as we know it has been invaded by demons who can possess the human body. After discovering she has the power of exorcism, seventeen-year-old Nina joins other teenage exorcists, including the disembodied Finn, who aim to rid their town of the parasitic creatures. However the totalitarian Unified Church, the rulers of what was once the USA, have been secretly taken over by demons and will stop at nothing to get rid of Nina and her friends.
<i>The Flame Never Dies</i> continues five months after the Anathema (the name the demons gave to the group of exorcists) escaped from the clutches of the Church. Whilst exorcising all the demons they come across, Nina and company are desperately seeking food and supplies to sustain themselves as well as nourish Nina’s heavily pregnant sister.
The story is fast paced and contains a multitude of climaxes and plot twists. Vincent omits all the mundane details resulting in a tale that appears to take place over a few days rather than weeks and months. With bombshell following bombshell it is impossible to get bored of reading or predict the final conclusion. The ending, however, is the only part of the novel that is a little disappointing. After such a build up, the speed and ease that the final burst of action takes leads to a slightly unsatisfying finale.
The key characters from the first book are all involved in <i>The Flame Never Dies</i> as well as a welcome selection of new and splendid faces. Vincent emphasises the importance of teamwork, the effects of love and the notion of hope through religious belief. Although unique, the beliefs expressed by some of the characters are not much different from the monotheistic faiths of today. As a result there is something in this book that almost everyone will be able to relate to.
<i>The Flame Never Dies</i>, in my opinion, is much more exciting and engaging than its predecessor, so if you loved <i>The Stars Never Rise</i> you can guarantee you will enjoy this too. Sadly the ending does not do the story justice, readers are left with no knowledge of how the characters survive the future, and, as this is a duology, no one will ever know. Yet despite all this, Rachel Vincent has created a fantastic piece of fiction that will no doubt be as popular as other books in its genre.

Emma @ The Movies (1786 KP) rated Justice League (2017) in Movies
Sep 25, 2019
A powerful force is hidden on Earth, three Mother Boxes, previously used by Steppenwolf and his army of Parademons in an attempt to conquer Earth. As the planet mourns the loss of Superman the power is ignited again and triggers Steppenwolf's return to Earth. When Themyscira is attacked and their Mother Box is stolen, Queen Hippolyta warns her daughter of what is to come.
Bruce Wayne (Batman, shhhh don't tell anyone) enlists Diana Prince to help him gather other metahumans in an effort to stop the impending destruction of the Earth. It's time to meet the new recruits: Arthur Curry AKA Aquaman, Barry Allen AKA The Flash, and Victor Stone AKA Cyborg.
My worry here was that they couldn't come close to how well they did with Wonder Woman. Thankfully, while not everything was quite right, I really enjoyed this film and I barely felt any pain at watching this... all the pain happened when I rewatched Batman Vs Superman before going to see Justice League.
Let me get the gripes out of the way. The CGI, which seems to be a quibble from a lot of people. I'm not really sure how you manage to successfully do so much of it, and yet the villain... quite a major part of the film... looked terrible. In all honesty he kind of looked like they'd tried to recreate Liam Neeson in some shots so why not just get Liam Neeson in and wack some makeup on him. I'd totally have watched that. As for CGIing off Henry Cavill's moustache, admittedly some of the shots looked a little bit off, but I'm not convinced that if we hadn't known about it that most of us would have been able to tell, because who is going to be staring at that unless you have a fetish for his upper lip?
They also tried to make Batman/Bruce Wayne funny, which felt a little odd, and slightly forced at times. You can understand it to some degree, when you're bringing in Flash who is generally regarded as the comedian of the bunch then you're going to have to add some humour in so that he doesn't stick out like a sore thumb.
Obviously we know that I love Wonder Woman, so there isn't a lot I need to say there, she still rocked. I enjoyed Jason Momoa as Aquaman, and yes, a significant portion of that was looking at his half naked body. But I thought he played the part really well, and I loved him getting caught out by Diana's lasso. With the other two I was worried that me knowing them from other things would make it difficult getting to grips with these new incarnations. Thankfully it wasn't too bad though. As it happens I'm not a fan of either Grant Gustin or Ezra Miller in the role of Flash. This film version is probably more how I picture his character, but neither actor really brings it across to me quite how I'd hope. Finally, Ray Fisher as Cyborg, mock me if you must, but I've only seen the character in action as part of Teen Titans Go! In that he's a somewhat happy go lucky chap who loves his food, and this one is a bit more angsty as his creation is quite fresh. I enjoyed him as a character though, it was interesting to see how he developed as his powers did.
I'm not really sure how I felt about the Superman regeneration part of the story, I suppose at least he did a David Tennant and regenerated into himself.
Not a bad offering after Wonder Woman, and I'm looking forward to the follow up films that'll be coming out over the next few years.
Bruce Wayne (Batman, shhhh don't tell anyone) enlists Diana Prince to help him gather other metahumans in an effort to stop the impending destruction of the Earth. It's time to meet the new recruits: Arthur Curry AKA Aquaman, Barry Allen AKA The Flash, and Victor Stone AKA Cyborg.
My worry here was that they couldn't come close to how well they did with Wonder Woman. Thankfully, while not everything was quite right, I really enjoyed this film and I barely felt any pain at watching this... all the pain happened when I rewatched Batman Vs Superman before going to see Justice League.
Let me get the gripes out of the way. The CGI, which seems to be a quibble from a lot of people. I'm not really sure how you manage to successfully do so much of it, and yet the villain... quite a major part of the film... looked terrible. In all honesty he kind of looked like they'd tried to recreate Liam Neeson in some shots so why not just get Liam Neeson in and wack some makeup on him. I'd totally have watched that. As for CGIing off Henry Cavill's moustache, admittedly some of the shots looked a little bit off, but I'm not convinced that if we hadn't known about it that most of us would have been able to tell, because who is going to be staring at that unless you have a fetish for his upper lip?
They also tried to make Batman/Bruce Wayne funny, which felt a little odd, and slightly forced at times. You can understand it to some degree, when you're bringing in Flash who is generally regarded as the comedian of the bunch then you're going to have to add some humour in so that he doesn't stick out like a sore thumb.
Obviously we know that I love Wonder Woman, so there isn't a lot I need to say there, she still rocked. I enjoyed Jason Momoa as Aquaman, and yes, a significant portion of that was looking at his half naked body. But I thought he played the part really well, and I loved him getting caught out by Diana's lasso. With the other two I was worried that me knowing them from other things would make it difficult getting to grips with these new incarnations. Thankfully it wasn't too bad though. As it happens I'm not a fan of either Grant Gustin or Ezra Miller in the role of Flash. This film version is probably more how I picture his character, but neither actor really brings it across to me quite how I'd hope. Finally, Ray Fisher as Cyborg, mock me if you must, but I've only seen the character in action as part of Teen Titans Go! In that he's a somewhat happy go lucky chap who loves his food, and this one is a bit more angsty as his creation is quite fresh. I enjoyed him as a character though, it was interesting to see how he developed as his powers did.
I'm not really sure how I felt about the Superman regeneration part of the story, I suppose at least he did a David Tennant and regenerated into himself.
Not a bad offering after Wonder Woman, and I'm looking forward to the follow up films that'll be coming out over the next few years.

Connor Sheffield (293 KP) rated Black Sails - Season 1 in TV
May 30, 2017
Great Cast (3 more)
Brilliant Action
Great Drama
Very Accurate (thought not 100%)
Game of Thrones with Pirates
I was unawares during my first initial viewing of this show that this was in fact a prequel of sorts to the famous classic novel by Robert Louis Stevenson, Treasure Island. Though I knew that I had heard the names Flint and John Silver among others. However, I must admit, I have never seen, nor read any adaptation of the classic (I know shameful) but I intend to as it is in my collection of books and has been for years. I collected the 'Golden Library' collection which contains nearly all of the most classic books that are must reads for any book worm, and though I do not claim to be a book worm nor a large reader of any kind, I take interest in anything to do with Pirates, Vikings, and most historical fiction.
This show is a great representation of the life and time of Piracy however, and I can review it from a point of view of someone who knows quite a bit about the golden age of piracy in actual historical facts. Unlike the previous pirate content I reviewed, Blackbeard, this show portrays pirates as scarred, dirty, bloody, and frightening in their own way. However, similar to the Blackbeard short series, the pirates and other characters all have near perfect teeth. It seems to be that only (in what I have seen anyways) the Pirate's of the Caribbean franchise has managed to nail the full historical accuracy of the look of a pirate from clothing, to makeup, to the teeth.
On the other hand, this does not cause much of a disturbance to the viewing of this show, because the drama is brilliant, if you can bare the somewhat slow plot lines unfold as there are many characters in this show, and each have a ship full of issues that all need resolving with very few of them actually being resolved. From love interests, to thievery, betrayal and all round general opposition between old allies and acquaintances. There is a lot of 'business' to deal with on the side of Eleanor Guthrie and her dealings with our main protagonists, among other important characters, some of which are based upon historical figures such as Captain Benjamin Hornigold, Charles Vane, Anne Bonny and Jack Rackham (known throughout history as Calico Jack). All portrayed as tough, cunning and sometimes (most times for Rackham) as humerous.
The production of this show is great, with beautiful sets, great looking props and special effects that make this a believable series to get lost in. It's one of the better pirate themed mediums that I have seen, and I personally really enjoy the drama and suspense of the episodes, as well as the twists and turns of certain scenario's which leave you wanting more.
The cast deliver great performances and make you believe that they are truly men or women to be feared, and not to be double crossed. From Charles Vane's tough exterior, to Eleanor Guthrie's power over trade in Nassau, and even Captain Flint's fear inducing presence, as we watch his secrets spill out into the hands of the wrong people.
This is a show I would recommend to anyone who enjoys the theme of pirates, with some fantasy and a lot of drama, but I should warn you, that it doesn't hold back with neither the nudity or the actions performed, during the state in which someone would be naked. Whether it's the whores in the brothel, or the few short term relationships between characters.
Minor Spoilers - nothing too important.
The first example you see of this extent of mature content, as well as some of the humour of this show, is when John Silver is taken into a whore house, and is told that 'Blackbeard' wishes to see him. When he enters, he finds a woman standing there, and as John Silver points out "You are not Blackbeard" only to discover that the beard, is revealed to be between her legs.
As I said, watch at your own risk but I would recommend it to anyone interested in the theme of Pirates during the Golden Age.
This show is a great representation of the life and time of Piracy however, and I can review it from a point of view of someone who knows quite a bit about the golden age of piracy in actual historical facts. Unlike the previous pirate content I reviewed, Blackbeard, this show portrays pirates as scarred, dirty, bloody, and frightening in their own way. However, similar to the Blackbeard short series, the pirates and other characters all have near perfect teeth. It seems to be that only (in what I have seen anyways) the Pirate's of the Caribbean franchise has managed to nail the full historical accuracy of the look of a pirate from clothing, to makeup, to the teeth.
On the other hand, this does not cause much of a disturbance to the viewing of this show, because the drama is brilliant, if you can bare the somewhat slow plot lines unfold as there are many characters in this show, and each have a ship full of issues that all need resolving with very few of them actually being resolved. From love interests, to thievery, betrayal and all round general opposition between old allies and acquaintances. There is a lot of 'business' to deal with on the side of Eleanor Guthrie and her dealings with our main protagonists, among other important characters, some of which are based upon historical figures such as Captain Benjamin Hornigold, Charles Vane, Anne Bonny and Jack Rackham (known throughout history as Calico Jack). All portrayed as tough, cunning and sometimes (most times for Rackham) as humerous.
The production of this show is great, with beautiful sets, great looking props and special effects that make this a believable series to get lost in. It's one of the better pirate themed mediums that I have seen, and I personally really enjoy the drama and suspense of the episodes, as well as the twists and turns of certain scenario's which leave you wanting more.
The cast deliver great performances and make you believe that they are truly men or women to be feared, and not to be double crossed. From Charles Vane's tough exterior, to Eleanor Guthrie's power over trade in Nassau, and even Captain Flint's fear inducing presence, as we watch his secrets spill out into the hands of the wrong people.
This is a show I would recommend to anyone who enjoys the theme of pirates, with some fantasy and a lot of drama, but I should warn you, that it doesn't hold back with neither the nudity or the actions performed, during the state in which someone would be naked. Whether it's the whores in the brothel, or the few short term relationships between characters.
Minor Spoilers - nothing too important.
The first example you see of this extent of mature content, as well as some of the humour of this show, is when John Silver is taken into a whore house, and is told that 'Blackbeard' wishes to see him. When he enters, he finds a woman standing there, and as John Silver points out "You are not Blackbeard" only to discover that the beard, is revealed to be between her legs.
As I said, watch at your own risk but I would recommend it to anyone interested in the theme of Pirates during the Golden Age.

Movie Metropolis (309 KP) rated Red Sparrow (2018) in Movies
Jun 10, 2019
Never entertaining, frequently repugnant
Director Francis Lawrence and Hollywood sweetheart Jennifer Lawrence (they are no relation, I’ve checked) aren’t a new combination when it comes to film-making.
In fact, Francis Lawrence may have kick-started the world’s love affair with the young actress after he directed her in the best Hunger Games movie, Catching Fire.
They both went on to finish the saga with Mockingjay’s two instalments and the rest as they say, is box office magic.
Here though, they both take on a very different project, aimed at a very different group of movie fans. Red Sparrow is the first hard-hitting thriller of 2018. But is it any different from the plethora of films already out there in the genre?
Prima ballerina Dominika Egorova (Jennifer Lawrence) faces a bleak and uncertain future after she suffers an injury that ends her career. She soon turns to Sparrow School, a secret intelligence service that trains exceptional young people to use their minds and bodies as weapons. Egorova emerges as the most dangerous Sparrow after completing the sadistic training process. As she comes to terms with her new abilities, Dominika meets Joel Edgerton’s CIA agent Nate Nash (yes really) who tries to convince her that he is the only person she can trust.
The film starts off very promisingly as the audience are treated to a beautifully choreographed opening that follows Lawrence at the height of her dancing fame and Edgerton as he goes about an assignment. Both characters don’t intertwine at this point, and as the music builds to a crescendo we realise both their nights are about to go very wrong. It’s nicely filmed, if a little Black Swan–esque. Unfortunately, this impressive crescendo signals something else, the start of a downhill slope for Red Sparrow.
For a film marketed as a classy, adults-only thriller, Red Sparrow has very little in the way of class, despite the inclusion of Jennifer Lawrence. Her acting, as usual is sublime, minus her at times dreadful Russian accent and the rest of the cast do their best with Edgerton coming across well, but the rest of the film is just such a mess. Jeremy Irons feels incredibly miscast as a Russian General and the script by Justin Haythe is borderline incomprehensible.
The overuse of graphic violence and sex really does it no favours. There’s only so many times you can watch Lawrence be raped without wondering what the hell the film-makers thought they were doing and one (thankfully consensual) sex scene will have your eyes rolling in the back of your head: not out of pleasure, but out of absurdity.
It really begs the question: why did Lawrence pick such a bizarre choice of role in the first place?
Then there’s the action, or lack thereof. Where films like Atomic Blonde stylised the violence and the action to create a particular aesthetic, Red Sparrow just doesn’t. The limited amount of action that is presented to the audience is lazily filmed and worlds apart from director Francis Lawrence’s excellent work on the Hunger Games series.
Sure, the sets are lavish and the globetrotting that Lawrence gets to do is pleasant enough, but we’ve seen it all before and done much, much better. The production has a very staid quality that isn’t befitting of its director and its leading lady.
The final act twists that piece together everything that has come before is 30 minutes too late. At 140 minutes long, Red Sparrow is an absolute behemoth of a film but there is no reason whatsoever for it to be this long. Had it been thrilling and entertaining it could have gotten away with it – unfortunately it drags continuously from beginning to end.
Overall, Red Sparrow is a real dud that even the talents of Jennifer Lawrence can’t save. Not only is it never entertaining and frequently repugnant, it really begs the question: why did Lawrence pick such a bizarre choice of role in the first place? If it’s to escape her Katniss Everdeen persona she’s succeeded, but this could make movie studios think twice about casting her in projects in the future.
https://moviemetropolis.net/2018/03/07/red-sparrow-review-never-entertaining-frequently-repugnant/
In fact, Francis Lawrence may have kick-started the world’s love affair with the young actress after he directed her in the best Hunger Games movie, Catching Fire.
They both went on to finish the saga with Mockingjay’s two instalments and the rest as they say, is box office magic.
Here though, they both take on a very different project, aimed at a very different group of movie fans. Red Sparrow is the first hard-hitting thriller of 2018. But is it any different from the plethora of films already out there in the genre?
Prima ballerina Dominika Egorova (Jennifer Lawrence) faces a bleak and uncertain future after she suffers an injury that ends her career. She soon turns to Sparrow School, a secret intelligence service that trains exceptional young people to use their minds and bodies as weapons. Egorova emerges as the most dangerous Sparrow after completing the sadistic training process. As she comes to terms with her new abilities, Dominika meets Joel Edgerton’s CIA agent Nate Nash (yes really) who tries to convince her that he is the only person she can trust.
The film starts off very promisingly as the audience are treated to a beautifully choreographed opening that follows Lawrence at the height of her dancing fame and Edgerton as he goes about an assignment. Both characters don’t intertwine at this point, and as the music builds to a crescendo we realise both their nights are about to go very wrong. It’s nicely filmed, if a little Black Swan–esque. Unfortunately, this impressive crescendo signals something else, the start of a downhill slope for Red Sparrow.
For a film marketed as a classy, adults-only thriller, Red Sparrow has very little in the way of class, despite the inclusion of Jennifer Lawrence. Her acting, as usual is sublime, minus her at times dreadful Russian accent and the rest of the cast do their best with Edgerton coming across well, but the rest of the film is just such a mess. Jeremy Irons feels incredibly miscast as a Russian General and the script by Justin Haythe is borderline incomprehensible.
The overuse of graphic violence and sex really does it no favours. There’s only so many times you can watch Lawrence be raped without wondering what the hell the film-makers thought they were doing and one (thankfully consensual) sex scene will have your eyes rolling in the back of your head: not out of pleasure, but out of absurdity.
It really begs the question: why did Lawrence pick such a bizarre choice of role in the first place?
Then there’s the action, or lack thereof. Where films like Atomic Blonde stylised the violence and the action to create a particular aesthetic, Red Sparrow just doesn’t. The limited amount of action that is presented to the audience is lazily filmed and worlds apart from director Francis Lawrence’s excellent work on the Hunger Games series.
Sure, the sets are lavish and the globetrotting that Lawrence gets to do is pleasant enough, but we’ve seen it all before and done much, much better. The production has a very staid quality that isn’t befitting of its director and its leading lady.
The final act twists that piece together everything that has come before is 30 minutes too late. At 140 minutes long, Red Sparrow is an absolute behemoth of a film but there is no reason whatsoever for it to be this long. Had it been thrilling and entertaining it could have gotten away with it – unfortunately it drags continuously from beginning to end.
Overall, Red Sparrow is a real dud that even the talents of Jennifer Lawrence can’t save. Not only is it never entertaining and frequently repugnant, it really begs the question: why did Lawrence pick such a bizarre choice of role in the first place? If it’s to escape her Katniss Everdeen persona she’s succeeded, but this could make movie studios think twice about casting her in projects in the future.
https://moviemetropolis.net/2018/03/07/red-sparrow-review-never-entertaining-frequently-repugnant/

Bob Mann (459 KP) rated Bridget Jones's Baby (2016) in Movies
Sep 29, 2021
Come the F*** on Bridget… who’s the Daddy?
The world’s favourite lonely-hearts diarist is back. Bridget (Renée Zellweger) once again starts the film ‘all by herself’, haunted by occasional meetings with ex-flame Mark D’Arcy (Colin Firth) – now married to Camilla (Agni Scott) – and facing the natural discomfort of the early funeral of another friend who has died way too young. And at 43, Bridget’s biological clock is also ticking towards parental midnight.
Proving that enormous ditzyness and lack of talent need not be an impediment to a successful career, Bridget is now a top TV floor manager on a cable news station, anchored by friend Miranda (an excellent Sarah Solemani). In an effort to shake Bridget out of her malaise, Miranda takes her to a music festival (featuring some fun cameos!) where she has a one-night-stand with the delectable (speaking at least for all the women in my audience) Jack (Patrick Dempsey). Following another one-night-stand with D’Arcy and finding herself pregnant, a comedy of farce follows with one expectant mother and two prospective fathers competing for Bridget’s affections.
OK. So it’s not bloody Shakespeare. But it is an extremely well-crafted comedy, and as a British rom-com it significantly out-does many of the efforts of the rom-com king – Richard Curtis – in recent years. As a series its just amazing how many of the original cast have been reunited after 2004’s rather lacklustre “Bridget Jones: Edge of Reason”. Particularly effective are Bridget’s parents, played by the delectably Tory Gemma Jones and the ever-perfect Jim Broadbent. And Bridget’s trio of irreverent friends: Shazzer (Sally Phillips), Jude (Shirley Henderson) and Tom (James Callis) are all back. All are either well into parenthood or have impending parenthood, adding to the pressure on Bridget’s aching ovaries.
New to the cast, and brilliant in every scene she’s in, is the ever-radiant Emma Thompson as Bridget’s doctor. Is there any actress in the movies today that can deliver a comic line better-timed than Thompson? I doubt it. Just superb. And Thompson also co-wrote the screenplay, together with Bridget author Helen Fielding and – an unlikely contributor – Ali G collaborator Dan Mazer. All contribute to a sizzling script – not based on Fielding’s poorly received story – that zips along and makes the 123 minute run-time fly by. My one reservation would be – despite the film being set in the current day – lapses into internet memes like Hitler Cats and song crazes that are at least five years out of date. But I forgive that for the Colin Firth ‘Gangnam’ line, for me the funniest in the whole film.
Zellweger looks fantastic, pulling off the 4 year age difference from her character with ease. And isn’t it wonderful to see a middle-aged character as the centre of a rom-com for once? Hollywood would be well to remember that romance is not restricted to the 20-somethings. Certainly the packed cinema – filled with probably 90% (well oiled) women – certainly thought so, in what was a raucous and entertaining showing!
The music is superbly supported by an epic soundtrack of well-chosen tracks from Ellie Goulding, Years and Years, Jess Glynne, Lily Allen (with very funny adult content!) and classic oldies, all wrappered with nice themes by the brilliant and underrated Craig “Love Actually” Armstrong.
Sharon Maguire – the director of the original “Diary” – has delivered here a fun, absorbing and enormously entertaining piece of fluff that deserves to do well. And it has in the UK, making $11M in its opening weekend here and playing to packed showings. However – incomprehensibly – it has bombed in the US with only $8M coming in. Hopefully it might prove a bit of a sleeper hit there: come on America… we go to see all of the rubbish rom-coms you send over here, and this is way better than most of those!
This was a film I was determined to be sniffy about with my rating. But as a) I enjoyed it very much and b) a packed audience of women can’t be wrong…
Proving that enormous ditzyness and lack of talent need not be an impediment to a successful career, Bridget is now a top TV floor manager on a cable news station, anchored by friend Miranda (an excellent Sarah Solemani). In an effort to shake Bridget out of her malaise, Miranda takes her to a music festival (featuring some fun cameos!) where she has a one-night-stand with the delectable (speaking at least for all the women in my audience) Jack (Patrick Dempsey). Following another one-night-stand with D’Arcy and finding herself pregnant, a comedy of farce follows with one expectant mother and two prospective fathers competing for Bridget’s affections.
OK. So it’s not bloody Shakespeare. But it is an extremely well-crafted comedy, and as a British rom-com it significantly out-does many of the efforts of the rom-com king – Richard Curtis – in recent years. As a series its just amazing how many of the original cast have been reunited after 2004’s rather lacklustre “Bridget Jones: Edge of Reason”. Particularly effective are Bridget’s parents, played by the delectably Tory Gemma Jones and the ever-perfect Jim Broadbent. And Bridget’s trio of irreverent friends: Shazzer (Sally Phillips), Jude (Shirley Henderson) and Tom (James Callis) are all back. All are either well into parenthood or have impending parenthood, adding to the pressure on Bridget’s aching ovaries.
New to the cast, and brilliant in every scene she’s in, is the ever-radiant Emma Thompson as Bridget’s doctor. Is there any actress in the movies today that can deliver a comic line better-timed than Thompson? I doubt it. Just superb. And Thompson also co-wrote the screenplay, together with Bridget author Helen Fielding and – an unlikely contributor – Ali G collaborator Dan Mazer. All contribute to a sizzling script – not based on Fielding’s poorly received story – that zips along and makes the 123 minute run-time fly by. My one reservation would be – despite the film being set in the current day – lapses into internet memes like Hitler Cats and song crazes that are at least five years out of date. But I forgive that for the Colin Firth ‘Gangnam’ line, for me the funniest in the whole film.
Zellweger looks fantastic, pulling off the 4 year age difference from her character with ease. And isn’t it wonderful to see a middle-aged character as the centre of a rom-com for once? Hollywood would be well to remember that romance is not restricted to the 20-somethings. Certainly the packed cinema – filled with probably 90% (well oiled) women – certainly thought so, in what was a raucous and entertaining showing!
The music is superbly supported by an epic soundtrack of well-chosen tracks from Ellie Goulding, Years and Years, Jess Glynne, Lily Allen (with very funny adult content!) and classic oldies, all wrappered with nice themes by the brilliant and underrated Craig “Love Actually” Armstrong.
Sharon Maguire – the director of the original “Diary” – has delivered here a fun, absorbing and enormously entertaining piece of fluff that deserves to do well. And it has in the UK, making $11M in its opening weekend here and playing to packed showings. However – incomprehensibly – it has bombed in the US with only $8M coming in. Hopefully it might prove a bit of a sleeper hit there: come on America… we go to see all of the rubbish rom-coms you send over here, and this is way better than most of those!
This was a film I was determined to be sniffy about with my rating. But as a) I enjoyed it very much and b) a packed audience of women can’t be wrong…

Purple Phoenix Games (2266 KP) rated Soul Raiders in Tabletop Games
Jul 5, 2021
Check out that cover art! Amazing! If there is one thing that will certainly help my enjoyment of any game, it is definitely great art and components. Yes, I want the game to play well, but if it also looks great, that merely sends it soaring for me. While Soul Raiders has great art in spades, will I equally love the gameplay? Spoiler: yeah, it’s a pretty good game!
Soul Raiders is a storytelling role-playing game for up to four players. Each player takes the role of an aspiring Soul Raider tasked with saving the realms from the influence of evil. The game is played over several sessions that all affect the overarching plot of the narrative, but this preview version simply allows players to learn the game mechanics through a prologue scenario.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure which final components will be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, follow the instructions in the rulebook. There are too many to list here. Once setup, the play area may look similar to the photo below.
As there are 36 pages in the preliminary rulebook, I am unable to detail everything in this preview. However, I can give an overall gameplay feeling.
Players control pawns (standees in this version, but plastic minis in the final) that will adventure on Location tiles that spawn baddies, traps, and other elements. Each round played has no turn structure; players can take their actions however they like in any order, and sometimes players will take actions simultaneously. Once all players have taken their actions, the baddies will attack (though some attack immediately upon spawning in a Location as well).
Combat is resolved through clever chaining card play. The cards drawn to the players’ hand are multi-use and can be combined with others in hand to pull off complex combos. All players will have access to melee combat cards, movement cards, and also magic spell cards. Utilizing the cards efficiently, as well as leveraging each players’ inherent strengths, can make or break combats and skill checks throughout the game.
In addition to the myriad combats players will face, they will also be able to encounter events, special characters, and traps. Many times these will result in skill checks or other card shedding activities in order to progress the story.
Throughout the game a tracker board constantly keeps players aware of the current vitae of the party (collective health), threat level, and active events. Players will also be using personalized player boards to keep track of their deck of cards, active engaged enemies, and status tokens. Each character has special talents different from each other, and the final game will have at least four characters, whereas this version has two.
If the players can navigate the game efficiently and quickly enough to satisfy the win conditions, then victory is to be shared. However, if you, like me, are still trying to figure out how to win, the game ships with an interesting session saving ability so you can pick up where you left off with any combination of players and characters.
Components. Again, this is a preview copy of the game, and not everything is final. That said, I can see the direction this game is going, and if it results in a successful Kickstarter campaign, I foresee me praising the publisher for their excellent components. Most of the art seems complete, and the character art is so amazing. In contrast, I feel the landscape art doesn’t necessarily match the intensity and details given in the character art. It just feels out of place in an otherwise excellently-illustrated game.
The gameplay, however, felt very fresh and familiar at the same time. I have played several games where the players’ card decks offer multi-use cards in much the same fashion, and here in Soul Raiders, the cards can be played for their numeric values or their special abilities. What I like about this is the ability to use the cards in hand to pull off sweeping combos of insane damage, or to really nail the lockpicking difficulty checks. There will be times the heroes will need to be engaged in combat with four or more enemies, and having certain spells that can wipe out most of them with one card is always very satisfying.
Movement has largely been neglected in my plays of Soul Raiders, as I haven’t found a great way to make it sing as a card type. Players will need to use movement to travel from one Location card to others, but there are also mechanics in place for the heroes to flee away from battles. I have yet to feel the need to flee from battle. I also have yet to truly understand the need for a big selling point for the game – character invisibility. Yes, I can see how being invisible would be a great benefit, but I rarely had the ability cards in hand to use it properly or effectively. I am told, though, that the game will ship with both a normal character mini and a transparent mini to indicate when they are invisible. So there’s that.
All in all I really do enjoy the storytelling gameplay of Soul Raiders. I think this intro prologue scenario has piqued my interest and triggered my desire to play more in the story. I hope that some adjustments will be made to make invisibility and fleeing more important aspects of the game, but for now I am ignoring them almost systematically. That said, if you are looking for a new game with a great theme and some pretty good mechanics, I invite you to check out the Kickstarter campaign launching very soon. I think this would be a great one to have in a collection, especially as I can see it being infinitely expandable with new books of scenarios and small expansion packs with new heroes, etc.
Soul Raiders is a storytelling role-playing game for up to four players. Each player takes the role of an aspiring Soul Raider tasked with saving the realms from the influence of evil. The game is played over several sessions that all affect the overarching plot of the narrative, but this preview version simply allows players to learn the game mechanics through a prologue scenario.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure which final components will be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, follow the instructions in the rulebook. There are too many to list here. Once setup, the play area may look similar to the photo below.
As there are 36 pages in the preliminary rulebook, I am unable to detail everything in this preview. However, I can give an overall gameplay feeling.
Players control pawns (standees in this version, but plastic minis in the final) that will adventure on Location tiles that spawn baddies, traps, and other elements. Each round played has no turn structure; players can take their actions however they like in any order, and sometimes players will take actions simultaneously. Once all players have taken their actions, the baddies will attack (though some attack immediately upon spawning in a Location as well).
Combat is resolved through clever chaining card play. The cards drawn to the players’ hand are multi-use and can be combined with others in hand to pull off complex combos. All players will have access to melee combat cards, movement cards, and also magic spell cards. Utilizing the cards efficiently, as well as leveraging each players’ inherent strengths, can make or break combats and skill checks throughout the game.
In addition to the myriad combats players will face, they will also be able to encounter events, special characters, and traps. Many times these will result in skill checks or other card shedding activities in order to progress the story.
Throughout the game a tracker board constantly keeps players aware of the current vitae of the party (collective health), threat level, and active events. Players will also be using personalized player boards to keep track of their deck of cards, active engaged enemies, and status tokens. Each character has special talents different from each other, and the final game will have at least four characters, whereas this version has two.
If the players can navigate the game efficiently and quickly enough to satisfy the win conditions, then victory is to be shared. However, if you, like me, are still trying to figure out how to win, the game ships with an interesting session saving ability so you can pick up where you left off with any combination of players and characters.
Components. Again, this is a preview copy of the game, and not everything is final. That said, I can see the direction this game is going, and if it results in a successful Kickstarter campaign, I foresee me praising the publisher for their excellent components. Most of the art seems complete, and the character art is so amazing. In contrast, I feel the landscape art doesn’t necessarily match the intensity and details given in the character art. It just feels out of place in an otherwise excellently-illustrated game.
The gameplay, however, felt very fresh and familiar at the same time. I have played several games where the players’ card decks offer multi-use cards in much the same fashion, and here in Soul Raiders, the cards can be played for their numeric values or their special abilities. What I like about this is the ability to use the cards in hand to pull off sweeping combos of insane damage, or to really nail the lockpicking difficulty checks. There will be times the heroes will need to be engaged in combat with four or more enemies, and having certain spells that can wipe out most of them with one card is always very satisfying.
Movement has largely been neglected in my plays of Soul Raiders, as I haven’t found a great way to make it sing as a card type. Players will need to use movement to travel from one Location card to others, but there are also mechanics in place for the heroes to flee away from battles. I have yet to feel the need to flee from battle. I also have yet to truly understand the need for a big selling point for the game – character invisibility. Yes, I can see how being invisible would be a great benefit, but I rarely had the ability cards in hand to use it properly or effectively. I am told, though, that the game will ship with both a normal character mini and a transparent mini to indicate when they are invisible. So there’s that.
All in all I really do enjoy the storytelling gameplay of Soul Raiders. I think this intro prologue scenario has piqued my interest and triggered my desire to play more in the story. I hope that some adjustments will be made to make invisibility and fleeing more important aspects of the game, but for now I am ignoring them almost systematically. That said, if you are looking for a new game with a great theme and some pretty good mechanics, I invite you to check out the Kickstarter campaign launching very soon. I think this would be a great one to have in a collection, especially as I can see it being infinitely expandable with new books of scenarios and small expansion packs with new heroes, etc.

Kyera (8 KP) rated Daughter Of The Burning City in Books
Jan 31, 2018
There were more twists and turns in the story than the labyrinthine paths through the Gomorrah Festival. I was impressed that this was Amanda Foody's debut novel, but that does not mean it was without its faults. Overall, I felt that the Festival itself as a setting was the most intriguing part of the story.
I didn't feel that the magic system was as developed as it should have been, or perhaps it was too developed. It wasn't always clear what people could have as abilities. The added element of being able to have multiple abilities that alter how each other works or each ability manifesting itself completely differently in people made following how the magic worked very difficult. There were also rules or examples that you read that seem to contradict one another. You just had to accept that it wasn't entirely clear and anything could happen.
The setting was certainly the most intriguing part of this story. The Gomorrah Festival, also known as the City of Burning Desires, is a traveling Carnival full of thieves, strumpets, charlatans, performers and fortune tellers. The gates of the city have ever burning flames and the cloying scent of smoke, perfume, and sugar cloak the tents. Amanda Foody's writing brilliantly brings the city to life, although we sadly see very little of the actual Festival. I loved the performance elements of the Night Circus and Caraval, so I was a little disappointed that the locale didn't play a bigger role.
I never really connected with the main character, Sorrina, our thread through the entire story. She is a magic worker who can create illusions with her mind, despite having no eyes to see for herself. Since coming to the Festival, she has begun creating illusions to become her family. They perform with her and despite not being truly real, are quite beloved by Sorrina. Unfortunately, one night a member of her illusion family is killed - but how can illusions be killed?
Sorrina vows to discover who hurt her family and protect the remaining members no matter what. Soon she meets an Up-Mountainer named Luca who is definitely the best character in the book. At first, he seems like the stereotypical sassy, "bad boy" love interest, but he is actually incredibly intelligent. I really enjoyed the dimension he brought to the story and how he balanced out Sorrina's more romantic, unfocused, indecisive character.
Despite the fact that Sorrina's family are illusions, they do feel like real people. Some are more developed than others. You feel for two of her sisters, one who bears the weight of the family on her shoulders and the other who just wants to be a real person. Those two will tug at your heartstrings and make you forget that they are illusions. I didn't feel like I got to know the other family members as well and that was a shame. They were such unique creations that they deserved that connection and time.
The story was fantastical, yet I enjoyed the mystery element as you puzzled through the clues with the characters to discover who killed an illusion, and how. The plot was a little convoluted so at times my attention waned, but overall I enjoyed the book. There were some pacing issues that could have been resolved by some additional editing/culling of scenes. Sometimes when I sat down I was completely engrossed in the plot, but there were also others where I picked the book up and put it down moments later.
I felt that the story was tied up satisfactorily and it didn't leave me with too many questions, but I won't lie and say I wouldn't enjoy another book set in that world with different characters. The level of development is still impressive for a debut novel and I cannot wait to see more from Amanda Foody.
I would definitely recommend this to young adult/teen readers who enjoy fantasy novels with really intriguing worlds, but don't expect too much of the carnival element to be present in the plot.
I didn't feel that the magic system was as developed as it should have been, or perhaps it was too developed. It wasn't always clear what people could have as abilities. The added element of being able to have multiple abilities that alter how each other works or each ability manifesting itself completely differently in people made following how the magic worked very difficult. There were also rules or examples that you read that seem to contradict one another. You just had to accept that it wasn't entirely clear and anything could happen.
The setting was certainly the most intriguing part of this story. The Gomorrah Festival, also known as the City of Burning Desires, is a traveling Carnival full of thieves, strumpets, charlatans, performers and fortune tellers. The gates of the city have ever burning flames and the cloying scent of smoke, perfume, and sugar cloak the tents. Amanda Foody's writing brilliantly brings the city to life, although we sadly see very little of the actual Festival. I loved the performance elements of the Night Circus and Caraval, so I was a little disappointed that the locale didn't play a bigger role.
I never really connected with the main character, Sorrina, our thread through the entire story. She is a magic worker who can create illusions with her mind, despite having no eyes to see for herself. Since coming to the Festival, she has begun creating illusions to become her family. They perform with her and despite not being truly real, are quite beloved by Sorrina. Unfortunately, one night a member of her illusion family is killed - but how can illusions be killed?
Sorrina vows to discover who hurt her family and protect the remaining members no matter what. Soon she meets an Up-Mountainer named Luca who is definitely the best character in the book. At first, he seems like the stereotypical sassy, "bad boy" love interest, but he is actually incredibly intelligent. I really enjoyed the dimension he brought to the story and how he balanced out Sorrina's more romantic, unfocused, indecisive character.
Despite the fact that Sorrina's family are illusions, they do feel like real people. Some are more developed than others. You feel for two of her sisters, one who bears the weight of the family on her shoulders and the other who just wants to be a real person. Those two will tug at your heartstrings and make you forget that they are illusions. I didn't feel like I got to know the other family members as well and that was a shame. They were such unique creations that they deserved that connection and time.
The story was fantastical, yet I enjoyed the mystery element as you puzzled through the clues with the characters to discover who killed an illusion, and how. The plot was a little convoluted so at times my attention waned, but overall I enjoyed the book. There were some pacing issues that could have been resolved by some additional editing/culling of scenes. Sometimes when I sat down I was completely engrossed in the plot, but there were also others where I picked the book up and put it down moments later.
I felt that the story was tied up satisfactorily and it didn't leave me with too many questions, but I won't lie and say I wouldn't enjoy another book set in that world with different characters. The level of development is still impressive for a debut novel and I cannot wait to see more from Amanda Foody.
I would definitely recommend this to young adult/teen readers who enjoy fantasy novels with really intriguing worlds, but don't expect too much of the carnival element to be present in the plot.

Zuky the BookBum (15 KP) rated Dark Tales in Books
Mar 15, 2018
This is a really generous collection of short stories. There are 17 in this book in total, with the longest being only 24 pages (which feels like loads after reading 10 page stories practically all the way through)!
<b><i>The Possibility of Evil - 3 stars</i></b>
I wasn’t all that interested in this short until right at the very end. The last line was fantastically horrible.
<b><i>Louisa, Please Come Home - 3 stars</i></b>
Hm. This one was good but not great. It was sad, more than anything.
<b><i>Paranoia - 5 stars</i></b>
This story was great! It gripped me right from the start and had my heart pounding as Mr Beresford was rushing to get home and away from “light hat”. Fantastically creepy ending too.
<b><i>The Honeymoon of Mrs Smith - 2 stars</i></b>
I liked the prose and everything but I didn’t get it? Probably me just being stupid but… yeah.
<b><i>The Story We Used to Tell - 3 stars</i></b>
There was certainly an eeriness about this story but I didn’t like how it took on a sort of paranormal turn, when the rest of the stories have been based on human nature.
<b><i>The Sorcerer's Apprentice - 2 stars </i></b>
This one was just really dull in comparison to the other ones.
<b><i>Jack the Ripper - 4 stars </i></b>
I liked this one because it was creepy and kind of left you to your own imagination. I love any kind of story that focuses on the Ripper because everyone makes him their own.
<b><i>The Beautiful Stranger - 3 stars </i></b>
If you can’t already tell from my previous mini reviews, I prefer the creepy stories, and this wasn’t that, but it was still an interesting story, just not my favourite.
<b><i>All She Said Was Yes - 4 stars</i></b>
I liked this story because it was a little bit different and the ending has you going “No! No! Don’t do it!”. I like it when a book conjures up that emotion from you.
<b><i>What a Thought - 4 stars</i></b>
Hasn’t just about everyone had a murderous thoughts before? This was a good story because I could relate to some of it. (That all sounds so bad, don’t worry, I’m not planning on ever killing anyone).
<b><i>The Bus - 4 stars</i></b>
I really liked this one! It got super creepy when she arrived at the old house and I loved the twist ending!
<b><i>Family Treasures - 3 stars</i></b>
I enjoyed this one all the way up to then end. Girls are so terribly bitchy, Jackson got the atmosphere in the house perfectly right!
<b><i>A Visit - 3 stars</i></b>
I liked how the mystery built in this story but I didn’t particularly like how to story ended. I also felt that the timings were a little all over the place, which confused me at some parts.
<b><i>The Good Wife - 3 stars</i></b>
I didn’t mind this story but it was very predictable. I was hoping the end wouldn’t be what I was expecting it to be, but alas.
<b><i>The Man in the Woods - 4 stars</i></b>
This story had a bit of a fairy tale feel to it, which made it a lot more enjoyable for me.
<b><i>Home - 4 stars</i></b>
OK, so I know I said earlier in this review that I didn’t like one of the stories taking on a paranormal element, but I liked it in this one! I kind of reminded me of Beetlejuice because of the bridge lol.
<b><i>The Summer People - 4 stars</i></b>
Eep, this one was creepy! I liked the whole creepy local community vibe it had to it and how the Allison’s were no longer welcome… Very good end to this collection of shorts.
<i>Thanks to Netgalley and Penguin Books UK for giving me the opportunity to read this in exchange for an honest review.</i>
<b><i>The Possibility of Evil - 3 stars</i></b>
I wasn’t all that interested in this short until right at the very end. The last line was fantastically horrible.
<b><i>Louisa, Please Come Home - 3 stars</i></b>
Hm. This one was good but not great. It was sad, more than anything.
<b><i>Paranoia - 5 stars</i></b>
This story was great! It gripped me right from the start and had my heart pounding as Mr Beresford was rushing to get home and away from “light hat”. Fantastically creepy ending too.
<b><i>The Honeymoon of Mrs Smith - 2 stars</i></b>
I liked the prose and everything but I didn’t get it? Probably me just being stupid but… yeah.
<b><i>The Story We Used to Tell - 3 stars</i></b>
There was certainly an eeriness about this story but I didn’t like how it took on a sort of paranormal turn, when the rest of the stories have been based on human nature.
<b><i>The Sorcerer's Apprentice - 2 stars </i></b>
This one was just really dull in comparison to the other ones.
<b><i>Jack the Ripper - 4 stars </i></b>
I liked this one because it was creepy and kind of left you to your own imagination. I love any kind of story that focuses on the Ripper because everyone makes him their own.
<b><i>The Beautiful Stranger - 3 stars </i></b>
If you can’t already tell from my previous mini reviews, I prefer the creepy stories, and this wasn’t that, but it was still an interesting story, just not my favourite.
<b><i>All She Said Was Yes - 4 stars</i></b>
I liked this story because it was a little bit different and the ending has you going “No! No! Don’t do it!”. I like it when a book conjures up that emotion from you.
<b><i>What a Thought - 4 stars</i></b>
Hasn’t just about everyone had a murderous thoughts before? This was a good story because I could relate to some of it. (That all sounds so bad, don’t worry, I’m not planning on ever killing anyone).
<b><i>The Bus - 4 stars</i></b>
I really liked this one! It got super creepy when she arrived at the old house and I loved the twist ending!
<b><i>Family Treasures - 3 stars</i></b>
I enjoyed this one all the way up to then end. Girls are so terribly bitchy, Jackson got the atmosphere in the house perfectly right!
<b><i>A Visit - 3 stars</i></b>
I liked how the mystery built in this story but I didn’t particularly like how to story ended. I also felt that the timings were a little all over the place, which confused me at some parts.
<b><i>The Good Wife - 3 stars</i></b>
I didn’t mind this story but it was very predictable. I was hoping the end wouldn’t be what I was expecting it to be, but alas.
<b><i>The Man in the Woods - 4 stars</i></b>
This story had a bit of a fairy tale feel to it, which made it a lot more enjoyable for me.
<b><i>Home - 4 stars</i></b>
OK, so I know I said earlier in this review that I didn’t like one of the stories taking on a paranormal element, but I liked it in this one! I kind of reminded me of Beetlejuice because of the bridge lol.
<b><i>The Summer People - 4 stars</i></b>
Eep, this one was creepy! I liked the whole creepy local community vibe it had to it and how the Allison’s were no longer welcome… Very good end to this collection of shorts.
<i>Thanks to Netgalley and Penguin Books UK for giving me the opportunity to read this in exchange for an honest review.</i>

graveyardgremlin (7194 KP) rated The Taken (Celestial Blues, #1) in Books
Feb 15, 2019
Even though I'm not especially fond of angels, I decided to try out this new series based on my previous experiences with Vicki Pettersson's work. Sadly, after an intriguing first chapter, any enjoyment I may have expected never came knocking (guess it was too busy knockin' on heaven's door).
Meet one of the two main characters, rockabilly girl Katherine "Kit" Craig. She's an eternally optimistic and peppy reporter whose best friend and co-worker, Nicole, was just murdered while following a lead. Our other MC is a haunted Centurion angel named Griffin Shaw who ushers the newly murdered into the afterlife, otherwise known as the Everlast, while bemoaning the murders of both himself and his wife Evie back in 1960. After making a mistake concerning Nicole, he's been sent back to earth as a human with some angelic senses still intact. Kit and Grif soon meet up and begin investigating the circumstances around Nicole's death, whilst Griffin seeks out any details involving his own.
Problem Number One:
The Cardboard Characters
Character development is supposed to unfold over the course of a book, in this case it actually appeared to deteriorate as the book went on. Kit never developed into anything but one of those annoyingly chipper people you just want to hit with a sledgehammer, while Grif started promisingly enough but then stagnated. They were both very shallow characterizations, and on top of that, I never understood Kit's actions or reactions to just about anything. I never felt her sadness about her best friend's death, whom she rarely gave a passing thought, believed she was smart (by the end, I thought her a dolt), or seem in any way human with nary a rational thought in her head. About mid-way through the book, Grif tells her he's an angel after they kiss, so what does she do? Does she a) run away screaming, b) think he's a few feathers short of a goose and tell him to get hell out of her house and life, or c) have a calm Q&A session followed by giving him a whatfor that consists of "I won't kiss you again" and "you're watching me walk out that door (in her own house) because you can't handle any emotion blah, blah, blah by pretending you're an angel" and then proceed to attend a charity event wherein she acts and converses normally, like nothing happened? If you picked "c" *ding ding ding*, you're a winner! Because as we all know, any sensible guy will pull out the "I'm an angel" trick and expect a woman to believe him. *rolls eyes* Never was it ever crystal clear if Kit thought Grif was either crazy or a liar. It was all a bit hazy, but what can you expect from someone we're never allowed to know? All we discern is she dresses and lives (somewhat) rockabilly, but it's all a veneer to her hollowness inside, which led me to dub her Rockabilly Barbie.
<img src="http://i272.photobucket.com/albums/jj183/piscesrain/reviews/RockabillyBarbie.jpg">
Because that's all she is and nothing more. The only character that I found a little more well-rounded was the secondary character Bridget Moore and the two Centurions introduced close to the end. Everyone else was either forgettably two-dimensional or they were a caricature, a la Caleb Chambers and Paul Raggio.
Problem Number Two:
The Relationship(s)
I'm expected to believe in a possible relationship between Grif and Rockabilly Barbie, err I mean Kit, but there's not much there to believe in. Like the characters, it was shallow with the same descriptions reiterated over and over again. Basically it's a case of telling instead of showing. I felt no love, maybe some attraction, but that's all she wrote. Likewise I never bought that Kit and Paul could ever have gotten far enough to be married, they were just too different. Most people don't do a 180 after they get married, the seed of who Paul really was deep down inside would have already been there and if Kit was even a fraction astute, she should have caught that. All this served was to be a plot point in the book.
Problem Number Three:
The Plot(s)
The main plot involving Nicole's death and Chambers had a "been there, done that" quality to it. The plot didn't shock me or seem like anything new, I've come across the same before or at least plots that were very close, and it wasn't even told in a fresh way. So I wasn't as affected by anything in the book as I probably should have been, partially due to the indifference I felt and the fact that I figured out everything long before the author dropped, what I guess she thought, were informational bombshells.
The book had three major plotlines: Grif and Evie's deaths, Nicole's death/prostitution ring, and Grif and the Pure Anas' philosophical moments. They weren't juggled well at all. Ms. Pettersson should have picked only one and paid more attention to developing that specific plot and the characters. The scenes with Anas (or Anne) especially didn't mesh with the other stories and felt as if the author was overreaching the boundaries set up by the book. One scene in particular was extremely bizarre and pointless to the book as a whole.
Where was the noir? I've seen enough film noirs to know it ain't here.
Problem Number Four:
The Ending
What happened at the end is what I'd expect in a book that's exclusively romance and not in a mystery/urban fantasy hybrid, which made the rushed ending seem even more ridiculous and sappy. It was incredibly unbelievable to the story and didn't seem to set up the next book in any way. Also, one of the plotlines was all but left dangling with no foreshadowing or anything. Poor, poor, poor execution. Don't expound on a storyline if you're not going to finish it up or at least leave it dangling in a way that makes the reader want to come back. All that boring set-up for a completely stupid and cheesy ending. I expected rainbows and unicorns to pop out at any moment.
Overall the book felt more like a rough copy than a finished one and definitely could have used a few more goings over. Several descriptions were rushed and chaotic or simply poorly done so that I was scrambling to picture what was going on. The book is almost 400 pages and it is simply too long. With so many storylines, I'm not sure how they managed to both crawl and have very little action at the same time. I was going to give this two stars because I didn't hate the book, that would imply that it elicited any feelings what-so-ever, but the truth of the matter is that there isn't one thing I really liked about the book either. The only way I'd read a sequel to the bafflingly-named Celestial Blues series is if it featured different leads like the aforementioned Centurions, and even then I'd cautiously dip my toes into the book.
Originally reviewed: June 29
Received: Amazon Vine
Meet one of the two main characters, rockabilly girl Katherine "Kit" Craig. She's an eternally optimistic and peppy reporter whose best friend and co-worker, Nicole, was just murdered while following a lead. Our other MC is a haunted Centurion angel named Griffin Shaw who ushers the newly murdered into the afterlife, otherwise known as the Everlast, while bemoaning the murders of both himself and his wife Evie back in 1960. After making a mistake concerning Nicole, he's been sent back to earth as a human with some angelic senses still intact. Kit and Grif soon meet up and begin investigating the circumstances around Nicole's death, whilst Griffin seeks out any details involving his own.
Problem Number One:
The Cardboard Characters
Character development is supposed to unfold over the course of a book, in this case it actually appeared to deteriorate as the book went on. Kit never developed into anything but one of those annoyingly chipper people you just want to hit with a sledgehammer, while Grif started promisingly enough but then stagnated. They were both very shallow characterizations, and on top of that, I never understood Kit's actions or reactions to just about anything. I never felt her sadness about her best friend's death, whom she rarely gave a passing thought, believed she was smart (by the end, I thought her a dolt), or seem in any way human with nary a rational thought in her head. About mid-way through the book, Grif tells her he's an angel after they kiss, so what does she do? Does she a) run away screaming, b) think he's a few feathers short of a goose and tell him to get hell out of her house and life, or c) have a calm Q&A session followed by giving him a whatfor that consists of "I won't kiss you again" and "you're watching me walk out that door (in her own house) because you can't handle any emotion blah, blah, blah by pretending you're an angel" and then proceed to attend a charity event wherein she acts and converses normally, like nothing happened? If you picked "c" *ding ding ding*, you're a winner! Because as we all know, any sensible guy will pull out the "I'm an angel" trick and expect a woman to believe him. *rolls eyes* Never was it ever crystal clear if Kit thought Grif was either crazy or a liar. It was all a bit hazy, but what can you expect from someone we're never allowed to know? All we discern is she dresses and lives (somewhat) rockabilly, but it's all a veneer to her hollowness inside, which led me to dub her Rockabilly Barbie.
<img src="http://i272.photobucket.com/albums/jj183/piscesrain/reviews/RockabillyBarbie.jpg">
Because that's all she is and nothing more. The only character that I found a little more well-rounded was the secondary character Bridget Moore and the two Centurions introduced close to the end. Everyone else was either forgettably two-dimensional or they were a caricature, a la Caleb Chambers and Paul Raggio.
Problem Number Two:
The Relationship(s)
I'm expected to believe in a possible relationship between Grif and Rockabilly Barbie, err I mean Kit, but there's not much there to believe in. Like the characters, it was shallow with the same descriptions reiterated over and over again. Basically it's a case of telling instead of showing. I felt no love, maybe some attraction, but that's all she wrote. Likewise I never bought that Kit and Paul could ever have gotten far enough to be married, they were just too different. Most people don't do a 180 after they get married, the seed of who Paul really was deep down inside would have already been there and if Kit was even a fraction astute, she should have caught that. All this served was to be a plot point in the book.
Problem Number Three:
The Plot(s)
The main plot involving Nicole's death and Chambers had a "been there, done that" quality to it. The plot didn't shock me or seem like anything new, I've come across the same before or at least plots that were very close, and it wasn't even told in a fresh way. So I wasn't as affected by anything in the book as I probably should have been, partially due to the indifference I felt and the fact that I figured out everything long before the author dropped, what I guess she thought, were informational bombshells.
The book had three major plotlines: Grif and Evie's deaths, Nicole's death/prostitution ring, and Grif and the Pure Anas' philosophical moments. They weren't juggled well at all. Ms. Pettersson should have picked only one and paid more attention to developing that specific plot and the characters. The scenes with Anas (or Anne) especially didn't mesh with the other stories and felt as if the author was overreaching the boundaries set up by the book. One scene in particular was extremely bizarre and pointless to the book as a whole.
Where was the noir? I've seen enough film noirs to know it ain't here.
Problem Number Four:
The Ending
What happened at the end is what I'd expect in a book that's exclusively romance and not in a mystery/urban fantasy hybrid, which made the rushed ending seem even more ridiculous and sappy. It was incredibly unbelievable to the story and didn't seem to set up the next book in any way. Also, one of the plotlines was all but left dangling with no foreshadowing or anything. Poor, poor, poor execution. Don't expound on a storyline if you're not going to finish it up or at least leave it dangling in a way that makes the reader want to come back. All that boring set-up for a completely stupid and cheesy ending. I expected rainbows and unicorns to pop out at any moment.
Overall the book felt more like a rough copy than a finished one and definitely could have used a few more goings over. Several descriptions were rushed and chaotic or simply poorly done so that I was scrambling to picture what was going on. The book is almost 400 pages and it is simply too long. With so many storylines, I'm not sure how they managed to both crawl and have very little action at the same time. I was going to give this two stars because I didn't hate the book, that would imply that it elicited any feelings what-so-ever, but the truth of the matter is that there isn't one thing I really liked about the book either. The only way I'd read a sequel to the bafflingly-named Celestial Blues series is if it featured different leads like the aforementioned Centurions, and even then I'd cautiously dip my toes into the book.
Originally reviewed: June 29
Received: Amazon Vine