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Romeo and Juliet (1968)
Romeo and Juliet (1968)
1968 | Drama, Romance

"Romeo and Juliet is on my list because I saw it when I was at a very formative age. I think I was 14 or 15, and at that age, girls are very dramatic about romance and they’re just starting to get those feelings, and love is very painful and very important. It’s overwhelming and you have these huge crushes, and so Romeo and Juliet is all about that huge first love. And you couldn’t have found two more beautiful teenagers than Olivia Hussey and Leonard Whiting… and that was the first time I had ever seen Michael York and he was stunning — he was stunning. The costumes were gorgeous. Zeffirelli was a beautiful artist. He designed theater and opera and sets, so it was just beautiful. I think why I love Italy so much now is because of that movie, and it made me fall in love with Shakespeare. That’s one of the first times that Shakespeare became not just some dusty old English thing that you had to study in school, but it became really alive. You know what else did that really well? Kenneth Branagh’s Hamlet… So, Romeo and Juliet was my first introduction. I walked around pretending I was Olivia Hussey. I had my long dark hair parted in the middle, and we had these, like, hippie baby-doll blouses that had the empire waist, so I would wear that all the time and I’d sorta stare at myself in the mirror. Of course, there was nobody in Cleveland, OH who looked anything like Leonard Whiting, so it was all in my head."

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The Girl Upstairs [Audiobook]
The Girl Upstairs [Audiobook]
7
7.0 (1 Ratings)
Book Rating
I really enjoyed listening to this audiobook and whilst I personally wouldn't call it a psychological thriller, it's more of a mystery, it kept my attention and wanting to go back to listen to just one more chapter.

The two main characters of Emily and Suzie have quite sad stories to tell but for very different reasons. The start of the book is told from Suzie's perspective and whilst it does start a little slow and you are wondering where this is going, once Emily's perspective comes in and it begins to switch between perspectives, it starts to get interesting and intriguing. I admit that I didn't particularly warm to Suzie at first but she grew on me as the story developed and I got to know her better.

There is minimal violence, no blood or gore just a constant uneasiness and sense of menace sitting there waiting to creep up on you and whilst the reveal was a surprise, I did have a bit of an inkling so not the shock that I was expecting.

What I thought made this audiobook was the narrator; she kept my attention with her dulcet tones and whilst she used the same voice for all characters, there wasn't a second where I didn't know who was speaking.

Would I have enjoyed this book more if it was a physical one? Well after reading other reviews, it looks like possibly not so I would definitely recommend the audio version if you enjoy character-driven, mysteries told by an excellent narrator.

Thank you to HarperCollins UK Audio and NetGalley for my copy in return for an honest, unbiased and unedited copy.
  
Wolf  (2019)
Wolf (2019)
2019 | Horror
4
3.3 (3 Ratings)
Movie Rating
Contains spoilers, click to show
A group of Roman legionnaires in Britain are sent on a mission to find a group of missing messengers only to find themselves attacked by something that comes out with the full moon.
So basically it's Roman’s vs werewolves in the woods, a premise with so much potential. However it fails in oh so many ways. I feel a bit bad for this review because I did enjoy the film, admittedly I seemed to be the only one as everyone else left about half way through (ok there were only two other people there but they did leave) but as a film it was quite terrible. First off we have the legionnaires, the group have only been together for a few weeks and don't trust each other, and they consist of:
Shouting guy who has just been sent from Rome who can't seem to decide if he's channelling Nick Frost or Brian Blessed.
Not so shouting guy who is friends with shouting guy and likes to drink
Captain who doesn't seem very effective
Old guy who shouldn't be there, doesn’t get on with the captain
Tall blonde guy who is always on about his wife who about to have a baby
Germanic female scout that no one trusts
Ex slave woman who looks like she should be a witch (she’s not) who is friends with the captain
Black woman who has a brother
And two other guys I can't really remember
So, the film gets points for having a culturally mixed squad which is historically correct but they don’t act as a unit. They are always talking, even when hunting the creatures they never shut up. One of them say “We are Roman we do the hunting.” But they don't seem to know to be quite.
It does strike me that the film is trying to be (Or seem) historically accurate, there are mentions of tactical formations that can be used, everyone uses the names of an appropriate god and there is mention of what certain weapons are made of but all of this just adds to the feeling that the film has been made by a group of Roman reenactor enthusiasts.
I had a friend who said that ‘Cloverfield’ was one of the worst films ever because you never see the monster, we pointed out that you do but acknowledge that 'Cloverfield’ keeps the monster hidden to make it more mysterious and scary. Wolf does this as well, for most of the film all you see of the monsters are pink streaks that seem quite reminiscent of naked people and when you finally see the creatures they look like they could be extras in classic doctor who. The effects in general are a bit rubbish to the point of one the cast walking around with what looks like rice pudding or custard in his beard for ten minutes.
The camera work is sometimes shaky, shots of the sky blind you and there are times when it looks like the actors don't know how to hold a sword.
And the film doesn't end, there's a revelation, the survivors say they will continue the mission then the credits roll. There could be a sequel but if there is it will be because the cast want it and not on reviews (although I think I did enjoy it a bit).
  
The Dead Girls Club
The Dead Girls Club
8
9.3 (3 Ratings)
Book Rating
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The Dead Girls Club by Damien Angelica Walters left me unprepared for what I was about to read.

A perfect blend of mystery, spookiness, friendship and psychological trauma. This book will keep you away from social events until you are finished. And a few days after…

<i><b>Red Lady, Red Lady, show us your face…</b>

In 1991, Heather Cole and her friends were members of the Dead Girls Club. Obsessed with the macabre, the girls exchanged stories about serial killers and imaginary monsters, like the Red Lady, the spirit of a vengeful witch killed centuries before. Heather knew the stories were just that, until her best friend Becca began insisting the Red Lady was real – and she could prove it.

That belief got Becca killed.

It’s been nearly thirty years, but Heather has never told anyone what really happened that night–that Becca was right and the Red Lady was real. She’s done her best to put that fateful summer, Becca, and the Red Lady, behind her. Until a familiar necklace arrives in the mail, a necklace Heather hasn’t seen since the night Becca died.

The night Heather killed her.

Now, someone else knows what she did…and they’re determined to make Heather pay.</i>

From the beginning of the book, you can feel the intensity, the guilt and the mystery behind it, which was something I very much enjoy in my books. We get to see the life of Heather 30 years after the death of Becca, and we know from the very first chapter that Heather killed her.

But they were best friends. And Heather loves Becca, even now, with every atom of her body. They were those BFFs that were always together, and knew each other’s secrets. They both loved mystery and talking about serial killers. And then things somehow start to go wrong. They are slipping from the friendship slide, and they can’t do anything to stop it…

<i><b>The heart, the other half of which once hung around my neck, even after, is a cheap thing of nickel, stainless steel, or some inexpensive alloy. Originally affixed to a cardboard square and purchased by two girls who saved their allowance. Best Friends Forever. We meant it, she and I. We meant it with every bone in our bodies and every true and good thing in our souls. We didn’t know forever didn’t always last that long.</b></i>

This is one of the few stories where I rooted for a killer. I know how horrible it sounds, but I loved that perspective. The innocence behind a terrible act. The belief that what you did might have been wrong, but you still did it for the right reasons. The ultimate friendship and the boundaries.
I loved Heather, and I also loved Becca. I hated all the things that were standing between them, driving them further away from each other.

This is a book about a murder, and about a scary story becoming real. But this book is also about friendship, about psychological trauma, and about the force a person needs to get trough it. The crucial support this person requires to get through the rainy days. Heather was struggling, and there was no one beside her to help her. Everyone she knew and trusted suddenly abandoned her, and this tells a sad and realistic story about the reality people with mental health issues are facing. No one wants a damaged person in their lives, I get that. But when this person is your friend for life, when this person is your life companion, you know. You know how they were before it, and you should always be there to support them, and get them to become their healthy selves again. We all need a person in life that will push our boundaries and be there for us when we are not able to be there for ourselves.

The Dead Girls Club covers so many topics that warm and crush my heart. And I love it for it. If your book taste is similar to mine, I am sure you will love this book too, and I recommend it!

Huge thanks to Melissa and the team at Crooked Lane Books in the US, for sending me a paperback ARC copy in exchange for my honest review!

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Matthew Krueger (10051 KP) rated Doctor Sleep (2019) in Movies

Nov 11, 2019 (Updated Nov 12, 2019)  
Doctor Sleep (2019)
Doctor Sleep (2019)
2019 | Horror
39 Years Later: Redrum aka Murder
Doctor Sleep- if you dont know is the sequel to the shining. I have been waiting for this movie to come out ever since it got announced. I read the book over two years again and i loved it. I didnt even know their was a sequel to the shining until i read the book. The book is phenomenal, it is acutally my first stephen king novel that i read and finshed, so to say at less, i was hyped and very anticpated, so what did i think. I thought it was good. I liked it alot.

Ewan McGregor was a perfect cast for Danny Torrance and Rebecca Ferguson was excellent as Rose The Hat and newcomer actress Kyliegh Curran was great as Abra Stone. Mike Flanagan was amazing choice for the dirctor. I liked his other movies that he directed and also loved The Haunting of Hill House which he created and directed.

The Recreated sences from the oringal film was intresting, i liked it not to bad. The hotel looks the same, old, crooked, haunted, scary, horrorfying and terrorfying. The replacements for Dick Hallorann, young Danny, Wendy and Llyod/Jack were intresting. I really liked the actress who played Wendy. As for Dick, i liked the actor who played him. As for young Danny he was good and Llyod/Jack the actor who played him was okay/bad, he just did a impression of Jack Nichoslon and looked like a young Jack Nicolson.

This is intresting, i just found this out: Danny Lloyd, who played Danny Torrance in The Shining, makes a cameo appearance as Bradley Trevor's father. Lloyd had been retired from acting for roughly 38 years, and was direct-messaged on Twitter by Flanagan to appear in the film. Producer Trevor Macy said of Lloyd's involvement, "[Lloyd] was excited to do [the cameo]. He hadn't acted since [the original]. He's a schoolteacher, and a very successful one at that, [who] like[s] making the world better. He came back for a day, and we were thrilled to have him." When pressed as to why the filmmakers did not extend the same offer to Jack Nicholson, Macy responded, "With Jack, I knew that they approached him for Ready Player One, and that he seems to be very serious about being retired. I had known that he was supportive [of the sequel] but retired." Flanagan admitted, "I didn't know how that would really work. Even if he were to come back, if he were appearing as a different character, I thought that would set people's hair on fire. He was absolutely a presence on set, though, whether he knew it or not."

So thats intresting. I would of loved to see Jack Nichloson come out of retirement and play old Jack Torrance.

Doctor Sleep was a great/excellent sequel to the shining and what Mike Flanagan did was perfect he toke elements from Stanley Kubrick's film and made it his own. The cast is great, the story is great, the hotel is great.

If you havent seen the shining than watch it and read it. If you havent seen this movie, than go watch it and read it.
  
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Daniel Boyd (1066 KP) rated The Last of Us Part II in Video Games

Jun 30, 2020 (Updated Jul 1, 2020)  
The Last of Us Part II
The Last of Us Part II
2020 | Action/Adventure
Gameplay (2 more)
Graphics
Sound
Story (0 more)
I'm Not Mad, I'm Just Disappointed
Contains spoilers, click to show
It's been a while since I've written anything, but I couldn't let this one go by without saying anything about it.

The Last Of Us Part 2 is the biggest disappointment of 2020.

I finished the game a few days ago and have been letting it process in my mind in the hopes that it will somehow make more sense to me. So far that hasn't been the case.

Let me provide you with some context, I wanted to like this game more than anyone. The first Last Of Us is one of my favourite games of all time and because of the spectacular writing and performances in that first game, I was really excited to see what would happen to these characters. This was definitely one of my most anticipated releases in recent years and I'm genuinely in awe at how much of a let down it was, especially after the 10/10 reviews I had been reading leading up to the game's release.

Spoilers will follow from this point on as it's pretty difficult to discuss my reasoning for being let down by the game without getting in depth, so please tread carefully if you have yet to play through the game.

First off, I don't normally like to bring up my personal politics when discussing fictional media, but I do feel that it's necessary to mention that I am pro LGBTQ+ and none of my issues with this game stem from any sort of political bias that I may have.

The game opens slowly, juxtaposing the intense opening of the first game. However these slow opening few hours really allow you to drink in the breathtaking visuals and fantastic sound design. These elements really help to sell the cinematic nature of the game, along with consistently stellar performances.

Then we are shown the main conflict that will propel the story for the sequel. Joel is unceremoniosly murdered by Abby, a new character that we know nothing about at this point.

Now I don't have a problem with main characters being killed off in a story, in fact as a Tarantino fan, I relish it when it's done properly. The problem with Joel's death is the way that it was executed. First off, Joel and Tommy would never in a million years have blindly trusted this random faction that they've just bumped into enough to give them their names so quickly. They've both survived 25 years in the apocalypse and yet the writers still expect you to believe that they would be this naïve and stupid. Then, there's the fact that this is how they choose to introduce this new group that you are later expected to sympathize with and this character that they will later force you to play as for half the game. Why would anyone who is a fan of this world and these characters want to play and learn about this random ruthless killer?

Now, what you might be asking is "aren't Joel and Ellie ruthless killers at this point?" And you would be right, they are. However the point is that we were already invested in these characters before we seen them ruthlessly murdering infected and humans alike and therefore are able to put it down to them having to do what they had to in order to survive. With Abby you are introduced to her killing a beloved character from the first game for the sake of pure shock value.

The first game came out during an oversaturation period of zombie stories across media and yet because of it's stellar writing, it managed to stand out from the crowd and actually become one of the most unique games of the last generation in terms of the story it told. The story in this game feels so generic by comparison. I remember watching interviews with Neil Druckman in the lead up to the game's release where he would talk about how the main hurdle of writing this game was justifying it's existence after the first one ended so well. Really? You had seven years and another generic revenge plot was the best thing that you could come up with?

Another highlight from the first game was the fleshed out side characters that all felt deep and like they really existed in the world. Characters like Tess, Bill and Marlene all naturally fitted into the plot and felt necessary to the overall story being told. The same cannot be said for the side characters in this game. I have already mentioned how it is made impossible to sympathize with Abby and her crew after seeing what they did to Joel. There are two other new characters introduced called Yara and Lev. They are siblings, which put me in mind of Henry and Sam from the first game, but where Henry and Sam felt layered and genuine, Yara and Lev feel shallow and shoehorned in to give Abby's plotline some narrative weight.

Then there is the strange pacing of the story. I feel like I must reiterate, they introduce a character that murders the beloved protagonist from the first game and later expect you to sympathize with her. Then there is the fact that you play as Ellie for the next 8 hours or so before they present you with a shocking cliffhanger, only to then force you to play as Abby for the next 10 hours. Not only are they making you play as the character that murdered Joel and Jessie in cold blood, but every extra hour that they unsuccessfully attempt to make you feel sorry for Abby is another hour before you can get back to see how the cliffhanger, (that was introduced 10 hours ago,) is resolved. And then, they bafflingly make you fight Ellie while playing as Abby. Why would the game expect me to want to hurt this character that I care about as this brand new random stranger?

You are then eventually given control back as Ellie and the game lulls you into a false sense of thinking that you are finally done playing as Abby. Then Ellie makes the totally nonsensical decision to abandon a nice, cushty, quiet farm life that she's carved out for herself, to go after Abby yet again.

After that, you guessed it! You are forced to play as Abby yet again. Thankfully it's only briefly as we then at long last get to properly play as Ellie again. Not sure if you remember her at this point, she's the one that's in all of the trailers and posters and on the cover of the damn game?

Then we get what is probably the most anticlimactic ending in the history of gaming. Ellie lets Abby go. After Abby killed Joel and Jessie and crippled Tommy and after Ellie murdered all of Abby's friends and after Ellie abandoned her girlfriend and step-son and had her fingers bitten off, she's just like, "nah fam, I'm good."

I'm sorry, what?

You are going to break your promise to Tommy and let the person that murdered your father figure get away? Why?

If getting your revenge wasn't worth it, you should have really realized that back on the farm when you were surrounded by people you love and a chance at a family life. If you chose to leave that behind you must be committed enough to see it through, otherwise it is all for nothing. There is subverting audience expectations and then there is having your characters make nonsensical decisions and I feel like TLOU2 was full of the latter.

On a positive note, the gameplay is extremely fun and satisfying. Every blow lands with more force and every bullet seems to strike even harder than in the first game. It does get a bit repetitive after a while and the actual function of taking out a group of enemies hasn't evolved a great deal since the first game, but I still really enjoyed it. The upgrading and crafting systems have also been fleshed out. This, along with the immaculate graphical presentation, tight, fluid animations, brilliant audio and expectedly phenomenal performances make for something with so much potential, with only the writing and direction letting it down. Unfortunately, writing and directing are both pretty essential in a story driven game.

Before I summarise, I'd like to highlight that I am not against stories that explore the moral grey area and don't have clear heroes and villains. For example, Metal Gear Solid is my favourite franchise in gaming and the whole point of that series is to show that there is no black and white, but we all do things for our own reasons. A good story should be able to make you see the things from the "villain's" point of view without being like, "look see what you did to them? That is why they are the way they are! Look see, she is a good person because she plays fetch with dogs!" In TLOU2 it all just feels so forced and unnatural. A good storyteller should show a character's motivations and then show their actions and leave it up to audience to decide if it's justified, instead of strictly saying, "this character is 100% justified in the heinous act that you just seen her commit, now you must be on her side!"

I think that's all that I've got to say and I guess at the very least, this game has got people talking. You cannot accuse it of playing it safe, but there are a ton of different ways that the plot could have went that probably would have been a lot more satisfying for fans of the series like myself. 6/10
  
Wolf by Wolf (Wolf by Wolf, #1)
Wolf by Wolf (Wolf by Wolf, #1)
Ryan Graudin | 2015 | Fiction & Poetry
8
9.3 (3 Ratings)
Book Rating
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review </i>

What if the Nazis won the war? That is the setting for this captivating alternative historical novel by Ryan Graudin. In the newly named land of Germania it is 1956, more than a decade has passed since the Nazis won. The world is still not safe, especially for those who do not fit the Aryan race description. Seventeen-year-old Yael is about to set out on her first ever mission on behalf of the secret resistance group, but it will not be easy to fulfill her duty: to kill Hitler.

Yael was a Jewish prisoner in the death camps during the war. To most Nazi officials she was known as Experiment 85, and was undergoing melanin manipulation. What the doctors did not bargain on was that these experimentations would result in the ability to change physical appearance at will. Yael discovered she could change her skin tone, facial features, hair colour, height or even impersonate someone else, purely by concentrating really hard. It is this strange power that is going to help Yael on her quest to defeat Hitler.

In order to succeed, Yael needs to get as close as possible to the Fuhrer and the only way the resistance believe she will be able to do this is be impersonating Adele Wolfe, a motorbike racer, in the Axis tour: an epic long race from Berlin to Tokyo. However it is not as simple as changing skins and winning the race. Yael needs to convince the contestants that she is Adele and avoid all the dangerous tactics of the other racers so that she can get to the finish line.

<i>Wolf by Wolf</i> is an action-packed, exciting novel aimed at young adult readers interested in history and science fiction. Since it is taught in schools, most people are aware of the Holocaust and have an idea of the horrors Jews faced. But what if that did not stop at the end of the war? This is the idea explored within this novel amongst the exhilaration of the motorcycle race. No one would be completely happy under Hitler’s rule, and we can be thankful that this is only a ‘what if?’ scenario rather than our reality.

The science-fiction element was an interesting twist to the storyline. It does, however, detract from the seriousness of the Nazi rule. Without reminders of the time period, it could almost be a dystopian novel set in the future where a tyrant controls the world.

What I personally liked about <i>Wolf by Wolf</i> is that whilst the main storyline is playing out, we learn more about Yael’s life. She may have lost her true identity but there are several people who have impacted on who Yael is inside. These people are represent by five wolves tattooed onto her arm, and with the memories of each individual fresh in her mind, Yael has the courage and strength to do what she needs to do.

Although not one of the easiest topics to read about – a lot of unnecessary death – I highly recommend <i>Wolf by Wolf </i>to all young adult readers regardless of gender or reading preferences. This book covers such a wide range of genres that it is bound to cater to all tastes. If you love this book you will be pleased to know that it is the first in a series meaning that the story does not end here!
  
Ticket to Ride
Ticket to Ride
2004 | Transportation, Travel
I am one of the remaining few who reviewers who haven’t put in their two cents on Ticket to Ride. Why? Is it bad? No. Am I lazy? No. It’s really because I don’t think I have anything new to say about it that hasn’t already been said a hundred times. So this review on this game will be a little different from me. Instead of going over the rules and such (however truncated they typically are from me) I will question how well this game has aged for me.

Ticket to Ride is one of those games that has really hit it big in the mass market. You can find it all over in big box stores, in FLGS, online, secondary market, just everywhere. But why? And for this long? Ticket to Ride (TTR) came out in 2004. A mere 15 years ago. While that doesn’t really sound like a long time, in contrast to today’s game industry it is an eternity. With thousands upon thousands of games being released into the market through direct publish, Kickstarter/crowd funding, and big releases at conventions it’s hard to believe that you can still find this hanging with the exciting, fresh new games.

What I truly believe is magical about this game is its simplicity. “You have two main options: take some cards or play some cards.” When you can start a teach of a game by saying that, your players are invested right away because they know you aren’t going to bog them down with rules upon rules. “If you decide to take cards you can take these colored train cards or you can take new route ticket cards.” So now players have two choices from gaining cards. “If you decide to play cards you need to play cards of a color and number matching whichever route between two connecting cities on the map you like.” Done. The game is explained. Yeah, you can fight me about the endgame scoring stuff like longest route and whatnot, but for new gamers, you have explained this classic in three sentences. It’s so beautiful when a game allows you to teach it so quickly.

But that surely means that this is an easy game, right? With so few rules and such. Well, no. It’s not really “easy” at all. While your main rules are light, the strategy and tactics during play can cause feelings of joy and delight as well as frustration and concern as you see someone claim the route you need to connect to two cities on the map. Of course, you can’t explain that to your new players right away. You want them to experience these feelings organically and fully. It’s what makes TTR a really great game: having your well-laid plans just shot to smithereens by the guy who can’t tell the difference between the white train cars and the wild rainbow train cars.

DISCLAIMER: I play with the 1910 expansion, which is a MUST. The larger cards are way easier to play with. See photo below with comparisons from base game on bottom with the larger 1910 cards above. YMMV, but I will always play using this expansion. -T

Components. Let’s compare components to some current or newer games. The game board is laid out really well, and the artwork is sparse and not over-busy on the board. This is a HUGE plus for me. I like nothing more than for the board to offer thematic elements and feeling without pelting my eyes with too much distraction. The cards were a bad choice. Not because the art or the quality on them is bad – because that’s not what I am saying. The size of the cards was a poor choice. I did purchase the 1910 expansion and simply will not play my copy without it. I recently played TTR for GenCan’t 2019 at my FLGS with OG base cards and found myself dreaming of the 1910 cards. The score tracker discs are of industry-standard quality for scoring discs. The plastic train car pieces are still just as wonderful to handle and play with as are many other more modern components. Seriously just as good. TTR components (and really, most of the time Days of Wonder components in general) are really great.

So do I still enjoy playing it? You betcha, don’tcha know. I still love seeing the board in front of me, agonizing over the route tickets I am dealt, and trying to decide if I should go for the New York to Los Angeles, or keep it simple with multiple routes along the Mississippi River. I still love the panic that ensues when I see people hoarding train cards, just knowing that they will soon be on the attack and their train car collection will dwindle to almost endgame levels in too few rounds for me to complete my masterpiece. I guess I still really love it.

Is Ticket to Ride my favorite game? No. But I’ll tell you what. I hadn’t played it in a couple years, and after this weekend’s play, it has moved up on my list by several spaces. It still holds a special place in my heart, and also the hearts of my team. That’s why Purple Phoenix Games gives Ticket to Ride a retrospective 20 / 24. It’s still great!
  
Confessions of Doctor Dream and Other Stories by Kevin Ayers
Confessions of Doctor Dream and Other Stories by Kevin Ayers
1974 | Rock
(0 Ratings)
Album Favorite

Lady Rachel by Kevin Ayers

(0 Ratings)

Track

"I’ve always had a soft spot for those artists that came out of the sort of psych-folk scene in Canterbury in the late ‘60s, but of all those performers Kevin Ayers is probably my favourite. “‘Lady Rachel’ has a real Englishness about it, which is kind of alien and almost exotic to me, because it’s a place I don’t really know much about; I never lived there. There’s something so far removed about the way he sings and pronounces words, like he’s from some far-off land. It feels like it’s come from the world of King Arthur and Alice in Wonderland and maybe a little bit of Mary Shelley or something. It’s a little bit Victorian and again, the themes are dark - it suggests death in the water. I liked that section of the ‘60s, where the psychedelic stuff was becoming a little bit more playful and wacky. “I don’t know about you, but sometimes I get really obsessed with songs and hunt down every version I can find of it. With ‘Lady Rachel’ I always felt like no one take of the song completely captured everything that was good about it; instead, each version captures one element of what I loved about it. The one that ended up on the album, Joy of a Toy, is really full and rich and very produced, but it’s played too fast and it loses a bit of the suspense - that glittery other-worldliness that gets lost in the speed of the performance. “There’s an amazing rendition of it that he did on The John Peel Show in 1973. Again, it’s a really beautiful version but there’s just this one line where he kind of steps out of character - he says “at least not very much!” in this kind of dorky, jokey voice and it undermines the mood of the rest of the song. It’s like going to see a play, getting to a critical moment and then the lead actor turns to the audience and says, ‘Hey, everyone - I’m actually just an actor.’ I’m always going, “Oh, man! Why did you do that?” Anyway, what the fuck am I doing, chasing perfection in music"

Source
  
Shazam! (2019)
Shazam! (2019)
2019 | Action, Sci-Fi
Not as bad as I was expecting
I have to admit, when I first saw the trailer for Shazam!, I felt pretty underwhelmed. It didn’t seem like the kind of film I’d enjoy. I often get tired of cringey, over the top humour, which is basically what the trailer was packed full of. Having said all of this, I ended up being pleasantly surprised by the film after agreeing to go to a Limitless screening. I actually don’t think the trailer did it justice, if I’m perfectly honest.

The plot of Shazam! is completely bonkers, but let’s face it, what did you expect from a superhero film? Most origin stories are implausible, but that’s the beauty of the genre for me. The film follows 14-year-old Billy Batson, after he is gifted superpowers by a wizard and is able to transform into the adult ‘Shazam’ simply by shouting his name. At first, it is a little weird seeing him transform from a kid into an adult and back again, but you do get used to it. I loved the performances by Zachary Levi and Asher Angel throughout, and they did a great job of mirroring each other.

The film’s antagonist Dr. Thaddeus Sivana (Mark Strong) gets his powers from the seven deadly sins; a group of terrifying, demonic spirits who lead him down a dark path. He’s full of anger, and wants to lash out at the world and the family who berated him his entire life. As far as antagonists go, he’s fairly standard, but fun to watch. He’s nothing revolutionary, but I enjoyed watching him fight Shazam at least. When Sivana is on screen, the film does take a much darker turn, so I would add a viewer discretion for any young children out there. I was even caught out by a pretty effective jump scare at one point.

Annoyingly the pacing is a little off in the third act, and the final fight scene between Sivana and Shazam could’ve easily been trimmed down by 15 minutes or so. I found myself getting a little restless here, which was disappointing given how much fun I had with the rest of the film. Having this sluggish scene follow so many hilarious, genuinely engaging moments was a shame. Don’t let that put you off though, the rest of the film works well. The relationship between Billy and his foster brother Freddy (Jack Dylan Grazer) is hilarious, and got the most laughs from me. Even when he’s in his adult form, Billy still acts like Billy, so there’s lots of teenage boy bickering throughout as you may expect.

I was also surprised at the emotional themes that run through the film. On the surface, it’s a goofy, laugh out loud superhero film, but it also deals with difficult scenarios. As a foster child, Billy has desperately been searching for his birth mother, and Dr. Sivana has loathed his own family ever since he was a child. Both are struggling with the concept of family, and there are frequent references to this throughout. Billy’s most recent foster family are delightful to watch, and I was impressed by the child actors in the film. They’re definitely the most engaging characters, who would go out of their way to help Billy and their other foster siblings.

Shazam! is not a brilliant film, but it’s also way better than I was expecting. The tone is all over the place, some of the jokes are stupid, and it’s super goofy. But it’s a perfect film to watch for a bit of escapism, if you don’t want to think too hard about what you’re watching. I was surprised at just how much fun I had.

https://lucygoestohollywood.com/2019/03/29/not-as-bad-as-i-was-expecting-my-thoughts-on-shazam/