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Jerry Cantrell recommended Van Halen by Van Halen in Music (curated)

 
Van Halen by Van Halen
Van Halen by Van Halen
1978 | Rock
8.5 (2 Ratings)
Album Favorite

"He's a friend of mine and I'm proud to call him that. They gave us one of our first breaks, around 1990 when we were on tour with those guys for about half a year. When I discovered his music, I think they had already released a couple of records. The first one was in ‘78, and I was in Pennsylvania in ‘79 when Van Halen II came out, but I had never actually heard them, instead I’d heard friends talking about them at school. A couple of my friends had the Van Halen logo written on their folders. I was like: ""What's that?"" ""This band Van Halen man, they're fucking killers, you gotta check 'em out!"" So, my Dad let me join the Columbia records and tapes club. It was a total scam. It was like you send a penny then you could pick out, I don’t know, seven or eight records, but then you were hooked for so many records after that, for way past full price. Some of the records I picked for my penny, were Van Halen I and II. I remember, my dad was watching TV in the living room like we did most nights. We had a pretty decent stereo system. So I put the headphones on, and I put on Van Halen I for the first listen. And from the first fucking note... I remember how magical that was. Same thing as with Hendrix. That's why I cite Eddie and Hendrix, ‘cause I think those guys are like brothers, of different eras. It's completely unique. There's nobody before that guy that sounded like that guy. But there were a ton of guys that sounded like him afterwards, or were trying to emulate him. I tried my tapping technique, but I'm no good at it. That record, for a kid wanting to be a guitarist, that was like an unachievable goal, to be that fucking good and to sound that fucking bad-ass, but it made you wanna try. Years later, when we went on that tour, we became really good friends. He had his new guitar and amps that he had had made. I remember asking if I could buy one, if he could give me a little discount or something like that. He's like: ""Fuck that man, I'll just give it to you!"" and, ""Look man, I got paid. It's the lamest thing in the world: when you got nothing, nobody will give you anything, when you have everything, everybody just gives you everything for free. So let me just give you some shit."" I forgot about that, it was sometime in the middle of the tour... I got home from that tour. I was living with my manager Kelly Curtis and his wife, down in their basement. Kelly greeted me at the door, like: ""Welcome home man! How was the tour?"" “Oh that was good man!"" ""Oh that's cool man! And d'you mind getting your shit out of my garage?"" I'm like: ""What are you talking about?"" He's like:""Eddie Van Halen has put so much gear in my garage, I can't even park my car. Get that fucking shit out of there."" So it was there, two full stacks and two guitars that he had fucking sent me for free. And I still have one of them. The other was stolen by someone years ago and I never saw it again. I still mourn the loss of that. But I saw him [Van Halen] about a month ago in LA before we left. As a matter of fact, I stole his guitar tech, Craig DeFalco [laughs]!"

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    Ukulele Karaoke Ukeoke

    Ukulele Karaoke Ukeoke

    Music and Education

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    Ukulele Karaoke Ukeoke is the fastest way to learn new songs! Easy-to-play versions for 1700+ hit...

Aladdin (2019)
Aladdin (2019)
2019 | Adventure, Family, Fantasy, Musical
The Music(it's Disney) (4 more)
The Special Effects(it's Disney)
The Atmosphere
The Cast & Characters
One last bit... in the review
Trying just a little too hard in some spots(and not hard enough in some others) (0 more)
Live-Action Magic
Contains spoilers, click to show
Disney has been on a kick of redoing their animated masterpieces into live action masterpieces. It worked with Cinderella... Jungle Book was flawed, but still wild... and Beauty and the Beast was simply Beautiful. So... was this reimagining of Aladdin up to par...

You are damn right it was.

Let's get this out of the way first. Live action musicals still make me feel awkward. Granted, this is Disney... but animated musicals feel just fine. That being said, the numbers were spot on for the most part, while still being slightly altered for the cast in the present. Yes, that includes slight tweaks due to Will Smith being an actual musician(as much as I love Robin Williams, he was not). And those were made(dammit... sorry for the pun)... Fresh.

Acting on point. Because Disney. Sorry, but it's true.

Was the movie perfect? No. It does have some flaws, but nothing that hinders the movie overall. And most of them for me where solely because of the musical numbers. That being said, "Speechless"... bravo Alan Menken.

There is one part of this version that does IMPROVE over the original. The City of Agrabah. The animated version felt nothing more than a backdrop, but this City felt like it was organic. Like an ACTUAL city they were fighting for.

Other changes were proper... made it more modern. Including Jasmine motivation(instead of marrying who she wants, she is made Sultan... so she can protect and serve her people... she marries Aladdin anyway)... and Jafar's true plans(he didn't just want Agrabah, he wanted to conquer the neighboring nations, as well). Jafar in the original was DRAWN menacing... live action Jafar was devious due to his ambitions. Good job, Disney.

How about the Genie? How did Will Smith do? Well... he was great. BUT Disney did something different this time. In the original, because Robin was the star, it put extra focus on how outrageous he was. Will Smith was the billed star, but they put more focus on who the story was really about... Aladdin. Will Smith served a purpose. He might've been the bigger name, but he did NOT play the biggest part. At least, that is what I feel happened.... and it was for the better.

Was it as good as the original? No. Because there is no true comparison. If you haven't seen it... please... erase the original from your mind for a moment... go see this one... then go back and watch the original. While we KNOW the comparison... there shouldn't be one. This live-action version isn't exactly the same, and it shouldn't be. Askewed focus... different delivery... it maybe Disney's remake, but this version should be approached as if you were watching it from a different perspective......

Treat it as if it were it's own movie.

And know this... the best positive of all...

Robin would've loved it.
  
I Was Here
I Was Here
6
6.9 (7 Ratings)
Book Rating
Well, here's to my first contemporary audiobook.

Gayle Forman's latest novel didn't exactly give me the feels as much as <i>If I Stay</i> did. <i>I Was Here</i> mainly focuses on Cody, a girl who finds her best friend Meg's suicide a bit fishy and decides to look deeper into her death.

From all of the flashbacks, Cody is obviously a follower – a shadow to Meg. After Meg's death, Cody is a little lost – she's grieving, she wants to find out if Meg actually did commit suicide (or if someone coerced her into it), and all of that leads her to dig deeper into Meg's past year at college. With Cody trying to find her own footsteps after Meg's death, <i>I Was Here</i> felt like a coming of age story.

It's also a story where all of those online safety rules that I learned in elementary school are flipped upside down. I don't know if I should say Cody is just a really stupid character, or a really brave character. Perhaps both. In her digging, Cody is led to an online suicide support group that Meg frequented on, which eventually leads her to a user Meg communicated off the boards as well. In an attempt to weed out the user, Cody decides to pose as a suicidal person as well, which eventually leads her to finding out the person's address (with help) and Cody actually decides to go to that person's home.

I still don't know whether to call Cody an idiot or not. Obviously she has balls to try and find out what really caused Meg's death, and she's obviously not an idiot if she brings someone with her.

Jorjeana Marie seemed quite platonic throughout most of the narration – either for the possible effect of Cody being platonic as she finds her path, or another reason entirely. It was also difficult at times to tell if Marie was making an attempt to have a different voice for male and female characters. If the character was angry or snapping at another character, you can tell there's a bit of rage or snap if you listen closely, but when you're walking to work when there are cars driving by, it's actually hard to tell if Marie did snap.

Marie does, however, do a fantastic job in the very emotional parts of the book, especially when Cody or Ben or any of the other characters are crying. I almost believed the narrator was actually crying, or an actual kid came in and narrated a kid part. I doubt there are books that mainly consists of crying, but if there are, I'm half expecting to see Jorjeana Marie's name on the back. :p

The entire novel is really just about a girl who lived under a shadow of another girl, and when that girl died, the shadow has to try and find her own path without that person. <i>I Was Here</i> isn't exactly emotional unless you can <i>really</i> connect with the story and the main character.

<a href="https://bookwyrmingthoughts.com/audiobook-review-i-was-here-by-gayle-forman/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
I know this series has some issues that people will struggle with. The bullying is pretty bad at times and some of the stuff these kids got up to when they were 15? I cringe remembering but this is the fourth and final book of the series so something about it has kept me hooked.

Marnye is entering her final year of Burberry Prep. She wants to graduate the top of her class and head off to her dream university, Bornstead. If the five boys she's torn between follow her there then that's a bonus for her. Her mission is to bring down the remaining Bluebloods and to stop bullying at the school and the Infinity Clubs influence. Nothing is ever easy, though. I'm also not going to go into any more detail as it will totally spoil the story for you.

I'll hold my hand up and say that the two Z's - Zach and Zayd have always been my favourites but we see a softer side to all of them in this and I truly - FINALLY! - believe that the boys care for her. Even Tristan, who's cold and stiff most of the time, had a really nice scene in this with Marnye and I actually softened a lot towards him. Creed is still the "look bored while totally caring" one but he did have a few cute scenes with Maryne, too. And then finally Windsor, the Prince. I'd liked him all along but I never quite understood his fascination with Marnye when he finally arrived at the school so he was never going to be top of my list. Above is probably my preferred order of the boys, which is a little strange BUT at the end of the book there's an Author's Note where she mentions being interested in doing an older series following this group as they head off to University as there little group of six and I have to say I am interested in that!

So, yeah. The series has grown on me a lot since that first one where when I started the second book it was all about Marnye getting her revenge on the Idols for the crap they'd pulled.


My rating is only a 3.5 for this as I do feel a bit like the ending wasn't entirely finished, though Harper du Pont did get what she deserved.

This is a little messed up initially but if you like bully romances and reverse harem books then you should totally give this a go and stick it out after the slightly cringe-worthy sex scenes and evil plots.
  
Tales of Evil
Tales of Evil
2020 | Adventure, Horror, Miniatures, Murder & Mystery
It is no surprise that following the enormous success of Netflix’s “Stranger Things” that creators would begin developing ideas borrowed from the show’s setting or characters. Of course we have seen games in this “80s kids Goonie-esque adventure game” genre before, and I have to say that I love the setting. When I saw the Kickstarter campaign for Tales of Evil I was immediately drawn to it. Did my investment pay off or is this one a gnarly bust?

Tales of Evil is a cooperative, horror, storytelling, adventure game that uses a unique new “Fusion System” throughout the game. Players will be taking on personas of kids from the 1980s who belong to a club named “Pizza & Investigation.” I do not wish to reveal too much in this review, so I will be covering this as a Solo Chronicles using one character going through the introductory tutorial mission.

DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the expansions from the KS campaign, but will not be using those for this review. Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T


To setup, well, just follow the setup instructions in the rulebook. There’s too much for me to explain here. For one character playing the tutorial scenario, the game setup should look similar to what is pictured below. Maybe. The rulebook does not specifically state WHERE each item should be placed, so players will have ultimate freedom to setup items where they see fit to be most efficient for themselves.
Players in Tales of Evil will have no real “turn structure” as most games do, because all players will be adventuring together as a group. So characters will be moving as a group and never splitting the party (RPGers breathe a sigh of relief… maybe). However, as with many adventure games of this style, once players explore into new areas certain markers will placed on the board (Clue, Darkness, Mystery, Search, etc). These markers signify different actions that can be taken, or entrances to areas that are blocked or found, or something that could be traced from one area to another. The leader of the group for the time being is in possession of the Walkie-Talkie and will make all final decisions for the group after any discussion (for solo players, it is just a nice prop). Usually searching for items will result in a card draw and upon the card will be a test to pass using the stats on the player character mat to roll dice for successes. Of course, the other side of that are horrible losses as well.


Players will be traipsing through the area and reading passages from two actual books: the Story Book and the Event Book. Most of the action happens in the Story Book and it will guide players through the story and once choices are made or tests succeeded/failed, the book will instruct players what to do next and to which section to turn to further the story (a la Tales of the Arabian Nights). The game continues in this fashion until the story ends with victory or defeat.
Components. Why yes, that is a real spoon in the photo above. No, it does not come with the game. I will explain in a bit. The components in this game are great. Each character has their own mat for organization, action cards, equipment cards, and status cards that dictate the difficulty of the game and how the character degrades over time in the horror-filled mission. Some components are even glow-in-the-dark! A nice touch, but certainly unnecessary. I find everything to be wonderful quality, even the cards that are kind of polarizing on the KS comments are nice (people are complaining that they are not linen-finished, but I believe the publisher made the right call to make them matte finished if the linen obscured the look and art on them). Thumbs up for components from me.

I wanted to wait until my final thoughts to explain the whole “Fusion System” that is in play here. Tales of Evil uses the catchphrase, “You will get into the game and the game will get into you!” Now, I’m not sure exactly how this game is getting into me, but I’m certainly digging the game and this Fusion System. You see, some cards (in the tutorial, remember, so I’m not really giving much away here) will give players 60 seconds to grab a kitchen spoon for some benefit and a debilitation if they are unable to find one – hence the spoon in my photos. Another card relies on the character (and also then the player) removing their shoes. Still yet another deals with fire or people smoking in the vicinity. If there is fire nearby in real life, it affects the effects of the card drawn. It’s ingenious and I love every little bit of it! I can’t wait to see how the Fusion System will work in this game more and how it can be applied to other games in the future.

All in all I love everything about Tales of Evil. The setting is great, the Pizza & Investigation kids are awesome, and the game itself is incredibly engaging and makes you really think about the choices you make within. Perhaps the haunting feeling of doubting some choices is how the game gets into you, because I did find myself wondering what would have happened had I chosen a different course for some instances. I am very drawn to this game and I want to tackle all of the scenarios. Even solo! And another great thing about Tales of Evil is the fact that a player (or players) can join a game already in progress! So if I am exploring solo and my wife decides she wants to hop in, she just grabs a character mat, sets up the character, and dives right in with me. I LOVE games like that. So versatile.

While I should probably stop gushing at this point I just can’t. This game is so much fun and worth every penny spent on it. I implore you, if you are a fan of exploration adventure games in this vein you definitely need to snatch up a copy whenever you see one. And if you love it as much as I do let me know. We can swap adventure stories.

Oh did I mention the designer is even created a way for us normies to create our own scenarios and upload them to other Tales of Evil players? Yeah, I’m fascinated by that as well…
  
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KalJ95 (25 KP) rated Final Fantasy VII Remake in Video Games

Jun 10, 2020 (Updated Jun 10, 2020)  
Final Fantasy VII Remake
Final Fantasy VII Remake
2020 | Action/Adventure, Role-Playing
Combat Is Fluid, Weighty And Satisfying. (2 more)
The Protagonists Are Well Thought Out.
I Can't Wait For The Next Part.
Side missions Are Tedious And Boring (2 more)
The Middle Is A Slog To Go Through,
Parts Of The Story Needed Removing
A Classic Reborn.
I understand the impact FFVII has had on both video game narratives, and storytelling itself. It remains a staple mark on video games, and as such is held so highly amongst developers as the standard of how great a narrative can be, and its hard to argue. I haven't even played the original 1997 release, but I know the story beats and main moments. Its an incredible journey, with fascinating characters, rolled into moments of twists and turns. Once a remake was announced, it obviously was met with massive anticipation, and worrying doubt. Could you possibly pull off a remake of classic and make fans old and new fall in love all over again?

The answer is a yes, but only just. I played FFVIIR as a brand new player, knowing nothing of the characters or story of what happens in Midgar, and began being completely enthralled. The opening is a chapter of fast edged combat and moral dilemmas of actions taken by our heroes. Its explosive, bursting with huge set pieces and cheesy dialogue. I loved every moment, and this was only the tutorial. The implications ride high throughout the whole experience when you see the environment change around you, and questions begin to arise from NPC’s, and yourself. Is their really any good guys amongst this world of soldiers, eco-terrorists and corrupt authority figures?
From then the game takes different directions, and things become problematic, specifically once you fade from the Avalanche crew.

Although the story still remains as engaging to a certain point, the experience takes a wayward nosedive. Side missions are introduced, and while you don't have to complete them, you feel the need to once characters start asking you to. This becomes a major issue because they are all so boring and stiff. The characters you talk to are all robotic, the dialogue seems overdramatised, and the reward itself just isn't worth it. The main aspect of buying a game for me is for immersion, and consistently I was being pulled from the experience because of lacklustre moments, and this is the same for most of the game. As I said, the opening to the story is a perfect way to begin your stay in Midgar, but once you drift away from the Avalanche crew, the story becomes stale. The game feels more like a twenty five hour experience rather than thirty five, and cutting certain sections would boost the story significantly. I understand wanting to add more and retain the great moments from the original, but sometimes cutting the fat can also be a good thing.

While moments in the original game could last around one hour, FFVIIR stretches it further to gain more insight into side characters and exploration. Don’t get wrong, it works in certain areas, for example Wall Market and Sector 7 as a whole are fantastic places to spend hours in, which I did. They burst with details that provide back story to their presence only thought about by the player. The slums are cramped, lifeless in colour, and shows the class divide within Midgar’s people.

However, in these moments they are only boosted further by the best feature of the game; Combat.

The combat is sublime, crunchy and weighty, and requires excellent skill the more you progress. Each of the protagonists has unique fighting styles, and customisation with materials gives you even more edge over your opponents. Fighting your standard monsters and creatures becomes a breeze once you know their weaknesses, but Boss fights are where the real challenge happens. Boss fights are the highlight of the entire game, especially the likes of a Giant House and the Final confrontation, and encapsulate the work and progression within the characters you play as. At first, I just wanted to play as Cloud, but knowing each characters skills, then switching between them to fight, and help other members of your party, becomes a juggling act thats so damn good. Speaking of which, our Heroes. At first, I thought I was dealing with generic anime characters who all boast the same attributes, and how wrong I was. Cloud is defensive, standoffish and blunt, who's primarily in the job for the money. Cloud is suffering, from what I can gather, with amnesia, and as the game’s questions begin to reveal the answers, he sets aside the hard edged exterior he carries with him, and opens up to warm to this band of wacky eco-terrorists. Even with this just being the first part of however many they are planning to release, Cloud is so interesting to me, a nut you want to crack and see what is inside, and his past becomes the focal point of the finale. He has become one of my favourite characters in a video game.

FFVIIR is a conundrum I only further want to figure out. Its both an incredible video game, but also bogged down with clear issues, which I personally feel either didn’t need to be in the game, or could of spent more time being fleshed out. Would I recommend it? Absolutely. Its a game I feel everyone should play, for gorgeous spectacle and mesmerising vision. I can’t wait for the second part.
  
If You Find Me
If You Find Me
Emily Murdoch | 2013 | Fiction & Poetry
10
8.0 (3 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).

I read about this book from a blog, and I was intrigued. I knew this was one book I had to read. When I found out I had won a copy through a blog competition, I was thrilled! Luckily, I wasn't disappointed with If You Find Me by Emily Murdoch. I absolutely loved the plot twists!!

Carey is a fifteen year old girl who lives in the middle of the woods. Her mother is a meth addict, so she's left Carey alone to fend for herself and to take care of her 6 year old sister Janessa. When Carey and her sister are taken from all they've ever known and thrust into "normal" life, Carey doesn't know if she'll be able to cope. However, the "normal" world will make her question everything she's ever known especially when it comes to her mother.

I just want to say that the title of this book is actually mentioned in the book! Aside from that, the title does suit the book very well. Carey seems lost all throughout the book so the title fits with the theme.

I like the cover for the most part although I would've preferred to see maybe a dirty Carey instead of a normal looking teenage girl. I do enjoy the woods in the background especially since that's where Carey was raised.

As for the world building, I think it was good, but it could've been more believable. The way Carey spoke was a little too polished for what I would imagine a girl who grew up away from civilization to speak. I know that it mentions how Carey taught her and her sister to read and such from books her mother brought home, but still. I also thought Carey started speaking "normally" all too soon. Perhaps that's just me since I've never grown up away from civilization.

The pacing was great in If You find Me. It did start off a bit slow, and I was wondering if I was just in for one big disappointment. I was lucky because the pacing picked up within the next couple of chapters, and I was in for one smooth ride. I couldn't put the book down after that.

The characters were very well developed, and I found myself relating to all of them as best as my experience would let me. I loved Carey and how strong she was after how much she had endured. I thought Janessa was just the sweetest little girl. I could feel how much she loved Carey and how much Carey loved her. Delaney was written as a great mean girl. I found myself wanting to slap her so many times throughout the book!! Ryan was adorable, and I loved how he treated Carey. My favorite character though was Pixie. She was the best friend I wished I had. I absolutely loved her dress sense as well!

As for the dialogue, I loved Carey's internal monologue the most. I loved reading about what she thought and felt about everything. The way the characters interacted with each other was never awkward at all. The whole dialogue ran smoothly. I don't really remember any swearing in this book either.

The only disappointing thing I found was the ending. It left me wanting to know what ever became of Carey after the big reveal. I don't want to go into details due to spoilers, but if you read it, you'll know what I mean.

If You Find Me by Emily Murdoch is an easy and enjoyable read that will leave readers thinking about it long after they've finished reading it. It is a very thought provoking piece of literature.

I'd recommend this book to everyone aged 13+ who wants to read something stimulating!

If You Find Me by Emily Murdoch gets a 4.5 out of 5.
  
The Amazing Spider-Man
The Amazing Spider-Man
Games, Entertainment
7
7.0 (1 Ratings)
App Rating
The Amazing Spider-man, starring Andrew Garfield, came out 10 years after Maguire's ill-fated first attempt, on 3rd July 2012. Co-starring some greats, including Emma Stone, Rhys Ifans, Martin Sheen and Sally Fields. You might as well read the last summary for this one too, but add in the fact that he's out to solve his parents' mysterious death.

Peter is less nerd, more loser this time around. And generally he comes across as a bit more sad than before. But you'd expect that as we started the movie with a sad farewell. He has a bit of a "moment" with his dad's old briefcase to push that fact home a bit more.

No field trip for this Peter, instead he gatecrashes an intern enrolment to get a nosy at what might have to do with his parent's past. We learn lessons from this film too... in this one it is super easy to break into what must be highly classified labs.

Peter's transformation happens a lot quicker in this one, much to the trauma of everyone in the subway carriage with him. His little morning rampage gives me visions of Wolverine destroying the sink in X-men Origins: Wolverine... and now I come to think of it, doesn't Cyclops have a meltdown with his powers in a bathroom? What can we learn about this? Superpowers make you hate bathroom fixtures.

Did anyone else notice the guy who runs Jurassic World? Is he trying to pick up tips on how to super charge those dinosaurs? And while we're talking about mystery appearances, I'm torn about Spidey helping The Reaper rescue his son.

Honestly, my favourite line has to be... "Yeah, nobody likes your meatloaf." Sheen and Fields reacting to each other is just priceless.

Uncle Ben dying in this one is a lot more dramatic and sets Peter off on a bit of a crusade that leads to some better green screened wall walking. And some handy falling through a roof into a wrestling arena, gives him an idea for his costume, and we see a montage of him honing his skills and tech... we're a little bit past shooting some white gunk out of our wrists at this point. I like that he points out everything is spandex, yes Parker, there should be other options.

After the big costume reveal I feel like the film drags a bit. It's good, and I enjoy it, but I feel like there's a lot of film for not a lot of plot... does that make sense? Possibly not, but I know what I mean, so it's all good.

Just goes to show you how much I was paying attention in the last one. I missed Stan Lee's cameo. This one was much better, listening to music in his library while it gets destroyed in a fight behind him. Stan Lee, I love you. Genuine hearts all around.



The crane moving scene is, well, a little bit moving. One good deed deserves another, and let's fly a flag in the background for added effect.

We started sad, we end sad. I definitely prefer this film to Spider-man. It isn't without its own flaws though. While Spider-man was just over two hours, it didn't feel like that's how long you were watching for. The Amazing Spider-man felt like 2 hours 16 minutes of screen time. But the ending... she's angry at him, and then he whispers to her, and she gives that little smile, and as she dips her head he knows she's going to forgive him. And we're left with a spark of joy.