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Purple Phoenix Games (2266 KP) rated Abstract Academy in Tabletop Games
Feb 25, 2022
There’s just something about a well-thought out and appealing box cover to really get you into it, am I right? Look at that graphic. The negative space used for the A and Y in AcademY is just sublime! Wait, I recognize those names on the box. Didn’t they also design some other games I enjoy? (1 minute later after consulting BGG) IT’S THE TEAM BEHIND TRUFFLE SHUFFLE, POINT SALAD, AND DOLLARS TO DONUTS?? I love those games! Oh, this is going to be good! AND it’s from Crafty Games? Boom. Gotta be a hit, I just know it. But where is all the food?
Abstract Academy is a card laying, hand management, pattern building game for two to four players. In it, players become art school students trying to impress their teachers. The only problem is that they must share a canvas, as the costs of school allow them very few luxuries. The player who can most effectively build masterpieces and satisfy all tested requirements over three rounds will ace the class and claim victory over the other starving artists.
DISCLAIMER 1: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
DISCLAIMER 2: My current temporary housing did not want me to have great lighting for photos in this review. Please try to ignore the yellow tint; I do not enjoy over-editing game photos.
To setup, shuffle each deck type and place the decks on the table. The rulebook does not specify where, so just throw them wherever. This is a game about art, so be creative. Each player draws a hand of three Canvas cards (with the whitish back and colors on the faces). The starting Teacher’s Pet player will then reveal cards according to the round from the respective decks, per the rules and provided reference cards. Each round will reveal different sets of Assignment and Professor cards. Players also draw one Inspiration card and the game is ready to begin! Paintbrushes at the ready!
Turns could not be simpler: Play a Canvas card, and then Draw a Canvas card. Both of these actions are self-explanatory, but let me expound on this a bit. Once the first Canvas card has been played by the current Teacher’s Pet, each subsequent card must be played orthogonally adjacent to another card on the table. To define the size of the entire project’s canvas, players will be confined to a 4 x 4 grid of cards. Once a column (the cards that would lead a path to the opponent) has been completed with four cards, the rows gain special rules. Firstly, the row closest to each player becomes the “Home Row.” Players may only play cards into their own Home Row, unless the only legal place to play a card is in the opponent’s Home Row. Secondly, the Home Row and the row above it is now consider the Scoring Zone, and will dictate which cards are able to be used to satisfy Inspiration, Professor, and Assignment requirements for VP. Therefore, until the 4 x 4 grid has been solidified, players are unaware which cards may end up in their Home Rows or Scoring Zones!
Victory Points are earned by scoring the special requirements of Inspiration, Professor, and Assignment cards once the entire 4 x 4 grid of Canvas cards is complete. Oftentimes players will need to compare scores to determine which player earns the points. For example, the Moret Professor card states that five VP are earned when the player controls the “most color areas with four or more quadrants.” Each Canvas card is divided into four quadrants, and quadrants are colored with one of the primary colors. A “color area” is simply a connected network of the same color within the player’s Scoring Zone. So, to satisfy Professor Moret, the player who controls the most amount of color areas that are four quadrants or larger.
Assignment cards come in Red, Blue, and Yellow, and pertain to those colors. For example, the red “Get to the Point!” Assignment requires the “most red areas with only one quadrant.” So the assignment is asking players to dapple their canvas with unconnected red quadrants.
In stark contrast, the Inspiration card requirements resemble shapes of quadrants, as opposed to colors or numbers of quadrants. Most of the shapes on these cards are reminiscent of Tetris-style shapes, where players will score their Inspiration cards by building the correct shape of connected quadrants of the same color within their Scoring Zone.
Once these cards are all scored for the round, the Teacher’s Pet sets up for the next round per the rulebook/reference cards. The subsequent rounds will require alternate decks to reveal cards, or choice of decks. When the third and final round has been scored, the points are tallied and the victor is crowned! With a construction paper and macaroni crown, most likely. They ARE starving artists, after all.
Components. This game is a double-card-deck box with 90+ cards and a rulebook. The cards are great quality, but the true hero here is, and appropriately so, the artwork. Every card is very stylish, the Professors are all nods to real artists (well, except maybe not the promo), and it has just a really great look overall. While being played, it just has an amazing table presence. I like that a lot.
I struggled with assigning a score to this one for a few reasons. First, I like so much about this game, and I dislike a few things. I very much enjoy having so many ways to score points each round, as it keeps my mind busy with trying to put the puzzle together. The monkey wrench, though, is that when you start a round, you play cards that may not even end up in your Scoring Zone. As your hand is always three cards, it is difficult to really plan too far in advance to create a perfect Scoring Zone. Is that a bad thing? Maybe, but I think it is also quite necessary to add a little chaos to this specific game. I will explain what I mean in a bit. Perhaps a few points docked for that.
Playing Canvas cards effectively is absolutely the crux of this game, because if a pattern or shape is being built to your benefit, your opponent can easily (and definitely accidentally) ruin your best laid plans with an ill-placed card to wonkify the grid. I think that is both delicious and very very frustrating. You know what? I will decide to give a few points back for this.
The ability for the Teacher’s Pet, a title that can be passed to the other player throughout the game, to choose which two of the three Assignment decks to reveal during Round 3 just adds to the replayability factor of Abstract Academy. True, there are only five cards in each Assignments deck, and there are mathematical or statistical formulae that can calculate the exact number of possible different unique games, the ever-changing grid of cards is what makes this nearly infinitely replayable. Okay, more points earned here.
I guess I judged too harshly, and my true rating is a little lower than perhaps this little game deserves. I absolutely know that I will be playing this a whole lot more – with gamers of all ages and weight preferences. It is easy to teach, keeps the brain engaged throughout, and forces players to step back and truly appreciate that which they have equally built together. I can completely foresee my score for Abstract Academy increasing with more and more plays, so please do not regard a 4 / 6 from Purple Phoenix Games as an absolute and inflexible score.
If you are a gamer who enjoys just a little chaos added to their careful planning, light and quick card games that pack more punch than expected, and some truly awesome table presence, then you most certainly need to grab a copy of Abstract Academy. I am soon to be culling my collection and curating it to only include games I thoroughly enjoy. I have a feeling Abstract Academy is going to make the cut. It checks off so many boxes for me and how I game, and I cannot wait to introduce my kiddos to it when they can grasp the concepts.
Abstract Academy is a card laying, hand management, pattern building game for two to four players. In it, players become art school students trying to impress their teachers. The only problem is that they must share a canvas, as the costs of school allow them very few luxuries. The player who can most effectively build masterpieces and satisfy all tested requirements over three rounds will ace the class and claim victory over the other starving artists.
DISCLAIMER 1: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
DISCLAIMER 2: My current temporary housing did not want me to have great lighting for photos in this review. Please try to ignore the yellow tint; I do not enjoy over-editing game photos.
To setup, shuffle each deck type and place the decks on the table. The rulebook does not specify where, so just throw them wherever. This is a game about art, so be creative. Each player draws a hand of three Canvas cards (with the whitish back and colors on the faces). The starting Teacher’s Pet player will then reveal cards according to the round from the respective decks, per the rules and provided reference cards. Each round will reveal different sets of Assignment and Professor cards. Players also draw one Inspiration card and the game is ready to begin! Paintbrushes at the ready!
Turns could not be simpler: Play a Canvas card, and then Draw a Canvas card. Both of these actions are self-explanatory, but let me expound on this a bit. Once the first Canvas card has been played by the current Teacher’s Pet, each subsequent card must be played orthogonally adjacent to another card on the table. To define the size of the entire project’s canvas, players will be confined to a 4 x 4 grid of cards. Once a column (the cards that would lead a path to the opponent) has been completed with four cards, the rows gain special rules. Firstly, the row closest to each player becomes the “Home Row.” Players may only play cards into their own Home Row, unless the only legal place to play a card is in the opponent’s Home Row. Secondly, the Home Row and the row above it is now consider the Scoring Zone, and will dictate which cards are able to be used to satisfy Inspiration, Professor, and Assignment requirements for VP. Therefore, until the 4 x 4 grid has been solidified, players are unaware which cards may end up in their Home Rows or Scoring Zones!
Victory Points are earned by scoring the special requirements of Inspiration, Professor, and Assignment cards once the entire 4 x 4 grid of Canvas cards is complete. Oftentimes players will need to compare scores to determine which player earns the points. For example, the Moret Professor card states that five VP are earned when the player controls the “most color areas with four or more quadrants.” Each Canvas card is divided into four quadrants, and quadrants are colored with one of the primary colors. A “color area” is simply a connected network of the same color within the player’s Scoring Zone. So, to satisfy Professor Moret, the player who controls the most amount of color areas that are four quadrants or larger.
Assignment cards come in Red, Blue, and Yellow, and pertain to those colors. For example, the red “Get to the Point!” Assignment requires the “most red areas with only one quadrant.” So the assignment is asking players to dapple their canvas with unconnected red quadrants.
In stark contrast, the Inspiration card requirements resemble shapes of quadrants, as opposed to colors or numbers of quadrants. Most of the shapes on these cards are reminiscent of Tetris-style shapes, where players will score their Inspiration cards by building the correct shape of connected quadrants of the same color within their Scoring Zone.
Once these cards are all scored for the round, the Teacher’s Pet sets up for the next round per the rulebook/reference cards. The subsequent rounds will require alternate decks to reveal cards, or choice of decks. When the third and final round has been scored, the points are tallied and the victor is crowned! With a construction paper and macaroni crown, most likely. They ARE starving artists, after all.
Components. This game is a double-card-deck box with 90+ cards and a rulebook. The cards are great quality, but the true hero here is, and appropriately so, the artwork. Every card is very stylish, the Professors are all nods to real artists (well, except maybe not the promo), and it has just a really great look overall. While being played, it just has an amazing table presence. I like that a lot.
I struggled with assigning a score to this one for a few reasons. First, I like so much about this game, and I dislike a few things. I very much enjoy having so many ways to score points each round, as it keeps my mind busy with trying to put the puzzle together. The monkey wrench, though, is that when you start a round, you play cards that may not even end up in your Scoring Zone. As your hand is always three cards, it is difficult to really plan too far in advance to create a perfect Scoring Zone. Is that a bad thing? Maybe, but I think it is also quite necessary to add a little chaos to this specific game. I will explain what I mean in a bit. Perhaps a few points docked for that.
Playing Canvas cards effectively is absolutely the crux of this game, because if a pattern or shape is being built to your benefit, your opponent can easily (and definitely accidentally) ruin your best laid plans with an ill-placed card to wonkify the grid. I think that is both delicious and very very frustrating. You know what? I will decide to give a few points back for this.
The ability for the Teacher’s Pet, a title that can be passed to the other player throughout the game, to choose which two of the three Assignment decks to reveal during Round 3 just adds to the replayability factor of Abstract Academy. True, there are only five cards in each Assignments deck, and there are mathematical or statistical formulae that can calculate the exact number of possible different unique games, the ever-changing grid of cards is what makes this nearly infinitely replayable. Okay, more points earned here.
I guess I judged too harshly, and my true rating is a little lower than perhaps this little game deserves. I absolutely know that I will be playing this a whole lot more – with gamers of all ages and weight preferences. It is easy to teach, keeps the brain engaged throughout, and forces players to step back and truly appreciate that which they have equally built together. I can completely foresee my score for Abstract Academy increasing with more and more plays, so please do not regard a 4 / 6 from Purple Phoenix Games as an absolute and inflexible score.
If you are a gamer who enjoys just a little chaos added to their careful planning, light and quick card games that pack more punch than expected, and some truly awesome table presence, then you most certainly need to grab a copy of Abstract Academy. I am soon to be culling my collection and curating it to only include games I thoroughly enjoy. I have a feeling Abstract Academy is going to make the cut. It checks off so many boxes for me and how I game, and I cannot wait to introduce my kiddos to it when they can grasp the concepts.
Futuristic Fantasy
This eBook was provided by the publisher via NetGalley in exchange for an honest review
Red Queen by Victoria Aveyard is a futuristic, fantasy novel where society is divided by rich and poor; powerful and weak; elite and commoners; Silver and Red. Those with silver blood have magical abilities which make them believe they are more important than the talentless Reds who are forced to live in dilapidated towns and be sent to their deaths in wars they cannot survive.
Mare Barrow is a Red and knows that her future is doomed. Desperate to escape she confides in a stranger and lands herself a serving position in the Silver palace. Suddenly, however, her world is turned upside down after an accident reveals that, although she has red blood, she has a magical ability too. Instead of killing her as she expected, the king and queen force her to pretend she is a Silver, threatening her family if she steps out of line.
Naturally Mare hates the Silvers and involves herself with the Scarlet Guard – a terrorist group of Red rebels. However a complicated love triangle, and a shocking plot twist, puts Mare in even more danger than she bargained for.
The Cinderella-like idea of Mare coming from a poor background yet finding herself a member of the elite is nothing new. The difference here is that Mare does not want anything to do with the Silvers. She does not trust them and is angry about the way they are treating her family and her people.
Red Queen reminds me slightly of a couple of other young adult novels. It is a mishmash of The Selection by Kiera Cass (the poor become elite) and stories such as The Hunger Games (violence, rich verses poor etc.) Therefore this did not feel like a completely original piece of work. Nevertheless it was still exciting and Mare is such an admirable character.
I recommend this novel to readers of fantasy, dystopia and romance as Red Queen combines all three ideas. It is suitable for teenagers and adults alike, and do not let the word “Queen” make you believe that it is going to be overly girly. It will be interesting to see what happens in the next installment of this series – the ending suggests that there will be a lot more fighting!
Red Queen by Victoria Aveyard is a futuristic, fantasy novel where society is divided by rich and poor; powerful and weak; elite and commoners; Silver and Red. Those with silver blood have magical abilities which make them believe they are more important than the talentless Reds who are forced to live in dilapidated towns and be sent to their deaths in wars they cannot survive.
Mare Barrow is a Red and knows that her future is doomed. Desperate to escape she confides in a stranger and lands herself a serving position in the Silver palace. Suddenly, however, her world is turned upside down after an accident reveals that, although she has red blood, she has a magical ability too. Instead of killing her as she expected, the king and queen force her to pretend she is a Silver, threatening her family if she steps out of line.
Naturally Mare hates the Silvers and involves herself with the Scarlet Guard – a terrorist group of Red rebels. However a complicated love triangle, and a shocking plot twist, puts Mare in even more danger than she bargained for.
The Cinderella-like idea of Mare coming from a poor background yet finding herself a member of the elite is nothing new. The difference here is that Mare does not want anything to do with the Silvers. She does not trust them and is angry about the way they are treating her family and her people.
Red Queen reminds me slightly of a couple of other young adult novels. It is a mishmash of The Selection by Kiera Cass (the poor become elite) and stories such as The Hunger Games (violence, rich verses poor etc.) Therefore this did not feel like a completely original piece of work. Nevertheless it was still exciting and Mare is such an admirable character.
I recommend this novel to readers of fantasy, dystopia and romance as Red Queen combines all three ideas. It is suitable for teenagers and adults alike, and do not let the word “Queen” make you believe that it is going to be overly girly. It will be interesting to see what happens in the next installment of this series – the ending suggests that there will be a lot more fighting!
Whatchareadin (174 KP) rated Broken Promise in Books
May 10, 2018
Promise Falls is a small town that is slowly losing itself. The amusement park has shut down along with the newspaper. Because of this latest incident, David Harwood is forced to move back in with his parents along with his son, Ethan. Eager to find a job he helps his parents with whatever they need around the house. As he takes some food to his cousin, Marla, he makes a startling discovery. She has a baby that she insists an angel has brought to her house. When the mother of that baby is found murdered, David does all he can to protect Marla despite her sorted past.
Thank you to NetGalley and Penguin Random House for the opportunity to read and review this title. <u>Broken Promise</u> is the first in a new trilogy by Linwood Barclay. This book wasn't necessarily action packed, but it held my attention completely. By the end of the book there were 23 dead squirrels, 5 dead people, 2 unsolved murders and one strange adoption case. There is a cliffhanger at the end of the book that made me immediately go out and get the second book in the trilogy <u>Far From True</u>. Linwood Barclay is a great storyteller who keeps the reader wanting more.
This book had me asking many questions at the end and wanting to know what is going to happen next. Marla, who is David Harwood's cousin lives alone and posts reviews online for various companies. Less than a year earlier, she had lost her child and her life will never be the same. David was working for the Boston Globe, when he became a single parent, and decided to move back to Promise Falls so that his parents can help him with his son, Ethan. Detective Duckworth is celebrating his 20th year on the force, when these incidents take place. These characters along with the other residents of Promise Fall will spend the three days trying to solve the mysteries that are taking place in their small town. Will Marla be charged with murder? How did this baby really come to be in her possession? Will David be able to get to the bottom of the mystery before he becomes a part of it?
Look out for the rest of the books in the trilogy.
[bookcover:Far From True|25810392]
[bookcover:The Twenty-Three|29429982]
Thank you to NetGalley and Penguin Random House for the opportunity to read and review this title. <u>Broken Promise</u> is the first in a new trilogy by Linwood Barclay. This book wasn't necessarily action packed, but it held my attention completely. By the end of the book there were 23 dead squirrels, 5 dead people, 2 unsolved murders and one strange adoption case. There is a cliffhanger at the end of the book that made me immediately go out and get the second book in the trilogy <u>Far From True</u>. Linwood Barclay is a great storyteller who keeps the reader wanting more.
This book had me asking many questions at the end and wanting to know what is going to happen next. Marla, who is David Harwood's cousin lives alone and posts reviews online for various companies. Less than a year earlier, she had lost her child and her life will never be the same. David was working for the Boston Globe, when he became a single parent, and decided to move back to Promise Falls so that his parents can help him with his son, Ethan. Detective Duckworth is celebrating his 20th year on the force, when these incidents take place. These characters along with the other residents of Promise Fall will spend the three days trying to solve the mysteries that are taking place in their small town. Will Marla be charged with murder? How did this baby really come to be in her possession? Will David be able to get to the bottom of the mystery before he becomes a part of it?
Look out for the rest of the books in the trilogy.
[bookcover:Far From True|25810392]
[bookcover:The Twenty-Three|29429982]
Sam (74 KP) rated The Possession of Mr Cave in Books
Mar 27, 2019
The Possession of Mr Cave is the story of a father’s mental breakdown after the tragic loss of many people close to him. Terrence is mentally unwell through the whole novel and is fighting his dead son’s influence on his mind. It’s completely disturbing, surprising and scary.
I’ll start this off by saying that I know that this book wasn’t for me. As I said, the blurb didn’t sound like anything I would usually enjoy reading and I only bought the book because it was by Matt Haig. But just because the book wasn’t for me didn’t stop me from still giving it 3/5.
The Possession of Mr Cave is very Shakespearean which isn’t a surprise coming from Matt Haig, as he has written a few novels inspired by Shakespeare’s plays. This is written as if it is one of Shakespeare’s tragedies, so if you do enjoy that sort of thing, the book will be perfect. To begin with, it reminded me a lot of Romeo and Juliet because the novel begins at the end with Terrence Cave explaining that he has killed his daughter, and the novel is a letter to her, retelling exactly how the events led to her death. I did quite like this format, because it meant the suspense rose throughout the whole novel and left me guessing as to why he would kill his own daughter right up until the end.
I’m not the biggest fan of Shakespeare, which is why I feel that this was just not the book for me. Like I said, this reads exactly like a Shakespearean Tragedy, which I think in a way is also why I struggled to get into it. The language seemed clunky and drawn out in places and made it a bit hard to read, as well as Terrence’s conversations with his own mind.
It’s disturbing, and that is exactly what pulled me in. Terrence takes his protectiveness over Bryony too far to the point where I was wondering where his relationship with her was going to lead. I found it upsetting that nobody around Terrence spoke to him about how he was too protective of his daughter, and also how despite everything, nobody took the time to see if Terrence was okay.
I’ll start this off by saying that I know that this book wasn’t for me. As I said, the blurb didn’t sound like anything I would usually enjoy reading and I only bought the book because it was by Matt Haig. But just because the book wasn’t for me didn’t stop me from still giving it 3/5.
The Possession of Mr Cave is very Shakespearean which isn’t a surprise coming from Matt Haig, as he has written a few novels inspired by Shakespeare’s plays. This is written as if it is one of Shakespeare’s tragedies, so if you do enjoy that sort of thing, the book will be perfect. To begin with, it reminded me a lot of Romeo and Juliet because the novel begins at the end with Terrence Cave explaining that he has killed his daughter, and the novel is a letter to her, retelling exactly how the events led to her death. I did quite like this format, because it meant the suspense rose throughout the whole novel and left me guessing as to why he would kill his own daughter right up until the end.
I’m not the biggest fan of Shakespeare, which is why I feel that this was just not the book for me. Like I said, this reads exactly like a Shakespearean Tragedy, which I think in a way is also why I struggled to get into it. The language seemed clunky and drawn out in places and made it a bit hard to read, as well as Terrence’s conversations with his own mind.
It’s disturbing, and that is exactly what pulled me in. Terrence takes his protectiveness over Bryony too far to the point where I was wondering where his relationship with her was going to lead. I found it upsetting that nobody around Terrence spoke to him about how he was too protective of his daughter, and also how despite everything, nobody took the time to see if Terrence was okay.
Kristy H (1252 KP) rated The Guest Cottage in Books
Feb 13, 2018
Sophie leads a calm and predictable life, but not necessarily a happy and fulfilling one, especially in the love department. When her husband announces he's leaving her, she decides to rent a cottage on Nantucket for the summer, along with her kids, Jonah and Lacey. At the same time, Trevor Black, a young widower with a four-year-old son named Leo, decides to rent a cottage on Nantucket, hoping it will get Leo (and himself) away from the memories of Leo's late mother.
All is well until Sophie and Trevor arrive on the island and realize they've rented the same house. The two decide to share the large house for the summer and quickly become fast friends. But are Sophie and Trevor destined to become more than friends?
I usually enjoy the occasional book like this, where the plot is predictable, but comfortable and sort of cozy. However, I just couldn't get into this one, especially the first half or so. In fact, I almost gave up, which I rarely ever do on a book. I couldn't find myself empathizing with Sophie or her predicament - she came across as a bland character, who gave you little reason to root for her. Also, while I know these books are based a bit on absurdity and implausibility, this one seemed particularly so. The fact that Sophie and Trevor so easily melded together in the house was amazing and that Sophie's older kids played so well with his younger one. Hmm. I can't imagine going on vacation and just agreeing to share my rental with another family!
The book picked up a little over halfway through, when Sophie took more control over her life and we finally found more about her back-story. Still, the book uses Sophie's piano-playing as a sort of backdrop, but it rings hollow at times, and is a little strange. I couldn't get into it - but that may just be me. I did enjoy the second half of the book more than the first and it certainly went faster and was more what I was expecting. Sophie became a bit more engaging and likable.
Overall, though, if you're looking for a light and fluffy beach read, there are definitely better ones out there.
(Note: I received an advanced copy of this book in return for an unbiased review.)
All is well until Sophie and Trevor arrive on the island and realize they've rented the same house. The two decide to share the large house for the summer and quickly become fast friends. But are Sophie and Trevor destined to become more than friends?
I usually enjoy the occasional book like this, where the plot is predictable, but comfortable and sort of cozy. However, I just couldn't get into this one, especially the first half or so. In fact, I almost gave up, which I rarely ever do on a book. I couldn't find myself empathizing with Sophie or her predicament - she came across as a bland character, who gave you little reason to root for her. Also, while I know these books are based a bit on absurdity and implausibility, this one seemed particularly so. The fact that Sophie and Trevor so easily melded together in the house was amazing and that Sophie's older kids played so well with his younger one. Hmm. I can't imagine going on vacation and just agreeing to share my rental with another family!
The book picked up a little over halfway through, when Sophie took more control over her life and we finally found more about her back-story. Still, the book uses Sophie's piano-playing as a sort of backdrop, but it rings hollow at times, and is a little strange. I couldn't get into it - but that may just be me. I did enjoy the second half of the book more than the first and it certainly went faster and was more what I was expecting. Sophie became a bit more engaging and likable.
Overall, though, if you're looking for a light and fluffy beach read, there are definitely better ones out there.
(Note: I received an advanced copy of this book in return for an unbiased review.)
Zuky the BookBum (15 KP) rated The Witches in Books
Mar 15, 2018
Also read my review here: http://bookbum.weebly.com/book-reviews/the-witches-by-roald-dahl
<b><i>The most important thing you should know about REAL WITCHES is this. Listen very carefully. Never forget what is coming next.
REAL WITCHES dress in ordinary clothes and look very much like ordinary women. They live in ordinary houses and they work in ORDINARY JOBS.
That is why they are so hard to catch.</b></i>
Truth be told, I never read this book as a child. I got about 40 pages in and it scared the living daylights out of me. Now, as an adult, I can still understand why. I can now also truly appreciate how terrifying it is! I mean, this book contains subjects such as a car accident killing our narrator's parents, adults murdering and eating their own children, children being led away by claw handed women, maids threatening to drown pets… it’s all so horrifying!
The imagery in this book is the stuff of nightmares. Grandma really doesn't hold back on the horror and gore in her stories, they are deliciously dark and disturbing. Honestly, one of the worst parts of this book, for me, is when we first encounter a witch from the narrator's eyes - <b><i>She was looking up at me and smiling in the most peculiar way… this woman’s lips went upwards and downwards, showing all her front teeth and gums. The gums were like raw meat.</b></i> Gah, horrifying!
<i>Fun fact:</i> This book terrified (and terrifies) me so much that I'm still affected by it today (no thanks to my mum!!) Each and every night I <i>still</i> tuck my thumbs into my fists, to stop the witches coming and taking them away, like they did with Grandma’s.
While I am still scared by this book, I can also now appreciate the comedic aspects of it too. Grandma is an absolute hoot! Some of the conversations between grandson and narrator are hilarious.
Why this book is for kids I'll never know, so as a children's book, it gets 2 stars, but in general terms I think this is one of the best horror novels I've ever and will ever read so it gets a full 5 out of 5 from me!
<b><i>The most important thing you should know about REAL WITCHES is this. Listen very carefully. Never forget what is coming next.
REAL WITCHES dress in ordinary clothes and look very much like ordinary women. They live in ordinary houses and they work in ORDINARY JOBS.
That is why they are so hard to catch.</b></i>
Truth be told, I never read this book as a child. I got about 40 pages in and it scared the living daylights out of me. Now, as an adult, I can still understand why. I can now also truly appreciate how terrifying it is! I mean, this book contains subjects such as a car accident killing our narrator's parents, adults murdering and eating their own children, children being led away by claw handed women, maids threatening to drown pets… it’s all so horrifying!
The imagery in this book is the stuff of nightmares. Grandma really doesn't hold back on the horror and gore in her stories, they are deliciously dark and disturbing. Honestly, one of the worst parts of this book, for me, is when we first encounter a witch from the narrator's eyes - <b><i>She was looking up at me and smiling in the most peculiar way… this woman’s lips went upwards and downwards, showing all her front teeth and gums. The gums were like raw meat.</b></i> Gah, horrifying!
<i>Fun fact:</i> This book terrified (and terrifies) me so much that I'm still affected by it today (no thanks to my mum!!) Each and every night I <i>still</i> tuck my thumbs into my fists, to stop the witches coming and taking them away, like they did with Grandma’s.
While I am still scared by this book, I can also now appreciate the comedic aspects of it too. Grandma is an absolute hoot! Some of the conversations between grandson and narrator are hilarious.
Why this book is for kids I'll never know, so as a children's book, it gets 2 stars, but in general terms I think this is one of the best horror novels I've ever and will ever read so it gets a full 5 out of 5 from me!
Inky Books (3 KP) rated Look to the Stars in Books
Jun 21, 2018
“Look to the stars, little bird.”
It isn’t often I take quotes directly from the book, but I feel as if this one explains a lot, or it would once you read it.
I’m a sucker for secrets and books with lots of fantasy adventure travel, and this book had both. Brave, a spoiled yet adventurous girl makes the almost perfect main character for the book. Aras, an annoying yet somehow intriguing man that Brave finds in the forest, made just as much as a good main character. They have flaws just like any good character, but some of the time they seemed to forgive each other to easily. It seems like in their weird love/hate friendship almost anything can go without repercussions. Some of it just seemed a little fake and forced by the author.
While I do like these two characters, the others become confusing. Maybe it’s just my brain, but the characters, the more minor ones, started to get mushed and jumbled in my head. They lacked distinctive character traits. Luckily, much of the book doesn’t involve the confusing characters, so it didn’t last long or affect much of the plot.
The middle and end of the book kept my attention. That’s not saying that the beginning didn’t, just that it was much more interesting. When I was almost done with the book, I stopped reading it for a reason even I don’t know, and over time I felt obligated to finish it. So I decided I would at least skim the last few chapters, because the book deserved to be finished. It was silly of me really, the end was good too, I just somehow forgot why I wanted to read it in the first place.
My point is, don’t do what I did and just randomly stop reading this book six chapters from the end.
This book was good, and the ending, while surprising in a predictable sort of way, was a little anti-climatic. It felt like an ending, but the umph factor just wasn’t there.
I’m giving this book 4 stars for a great plot and main characters. The lack of a climatic ending kind of made me uninterested, I thought the book would have been better if the ending was the second to the last chapter. It left more to the imagination until the next book. Also, some of the mild characters were confusing and unreal.
It isn’t often I take quotes directly from the book, but I feel as if this one explains a lot, or it would once you read it.
I’m a sucker for secrets and books with lots of fantasy adventure travel, and this book had both. Brave, a spoiled yet adventurous girl makes the almost perfect main character for the book. Aras, an annoying yet somehow intriguing man that Brave finds in the forest, made just as much as a good main character. They have flaws just like any good character, but some of the time they seemed to forgive each other to easily. It seems like in their weird love/hate friendship almost anything can go without repercussions. Some of it just seemed a little fake and forced by the author.
While I do like these two characters, the others become confusing. Maybe it’s just my brain, but the characters, the more minor ones, started to get mushed and jumbled in my head. They lacked distinctive character traits. Luckily, much of the book doesn’t involve the confusing characters, so it didn’t last long or affect much of the plot.
The middle and end of the book kept my attention. That’s not saying that the beginning didn’t, just that it was much more interesting. When I was almost done with the book, I stopped reading it for a reason even I don’t know, and over time I felt obligated to finish it. So I decided I would at least skim the last few chapters, because the book deserved to be finished. It was silly of me really, the end was good too, I just somehow forgot why I wanted to read it in the first place.
My point is, don’t do what I did and just randomly stop reading this book six chapters from the end.
This book was good, and the ending, while surprising in a predictable sort of way, was a little anti-climatic. It felt like an ending, but the umph factor just wasn’t there.
I’m giving this book 4 stars for a great plot and main characters. The lack of a climatic ending kind of made me uninterested, I thought the book would have been better if the ending was the second to the last chapter. It left more to the imagination until the next book. Also, some of the mild characters were confusing and unreal.
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review
Red Queen</i> by Victoria Aveyard is a futuristic, fantasy novel where society is divided by rich and poor; powerful and weak; elite and commoners; Silver and Red. Those with silver blood have magical abilities which make them believe they are more important than the talentless Reds who are forced to live in dilapidated towns and be sent to their deaths in wars they cannot survive.
Mare Barrow is a Red and knows that her future is doomed. Desperate to escape she confides in a stranger and lands herself a serving position in the Silver palace. Suddenly, however, her world is turned upside down after an accident reveals that, although she has red blood, she has a magical ability too. Instead of killing her as she expected, the king and queen force her to pretend she is a Silver, threatening her family if she steps out of line.
Naturally Mare hates the Silvers and involves herself with the Scarlet Guard – a terrorist group of Red rebels. However a complicated love triangle, and a shocking plot twist, puts Mare in even more danger than she bargained for.
The <i>Cinderella</i>-like idea of Mare coming from a poor background yet finding herself a member of the elite is nothing new. The difference here is that Mare does not want anything to do with the Silvers. She does not trust them and is angry about the way they are treating her family and her people.
<i>Red Queen </i>reminds me slightly of a couple of other young adult novels. It is a mishmash of <i>The Selection </i>by Kiera Cass (the poor become elite) and stories such as <i>The Hunger Games</i> (violence, rich verses poor etc.) Therefore this did not feel like a completely original piece of work. Nevertheless it was still exciting and Mare is such an admirable character.
I recommend this novel to readers of fantasy, dystopia and romance as<i> Red Queen</i> combines all three ideas. It is suitable for teenagers and adults alike, and do not let the word “<i>Queen</i>” make you believe that it is going to be overly girly. It will be interesting to see what happens in the next installment of this series – the ending suggests that there will be a lot more fighting!
Red Queen</i> by Victoria Aveyard is a futuristic, fantasy novel where society is divided by rich and poor; powerful and weak; elite and commoners; Silver and Red. Those with silver blood have magical abilities which make them believe they are more important than the talentless Reds who are forced to live in dilapidated towns and be sent to their deaths in wars they cannot survive.
Mare Barrow is a Red and knows that her future is doomed. Desperate to escape she confides in a stranger and lands herself a serving position in the Silver palace. Suddenly, however, her world is turned upside down after an accident reveals that, although she has red blood, she has a magical ability too. Instead of killing her as she expected, the king and queen force her to pretend she is a Silver, threatening her family if she steps out of line.
Naturally Mare hates the Silvers and involves herself with the Scarlet Guard – a terrorist group of Red rebels. However a complicated love triangle, and a shocking plot twist, puts Mare in even more danger than she bargained for.
The <i>Cinderella</i>-like idea of Mare coming from a poor background yet finding herself a member of the elite is nothing new. The difference here is that Mare does not want anything to do with the Silvers. She does not trust them and is angry about the way they are treating her family and her people.
<i>Red Queen </i>reminds me slightly of a couple of other young adult novels. It is a mishmash of <i>The Selection </i>by Kiera Cass (the poor become elite) and stories such as <i>The Hunger Games</i> (violence, rich verses poor etc.) Therefore this did not feel like a completely original piece of work. Nevertheless it was still exciting and Mare is such an admirable character.
I recommend this novel to readers of fantasy, dystopia and romance as<i> Red Queen</i> combines all three ideas. It is suitable for teenagers and adults alike, and do not let the word “<i>Queen</i>” make you believe that it is going to be overly girly. It will be interesting to see what happens in the next installment of this series – the ending suggests that there will be a lot more fighting!
Hazel (1853 KP) rated Sisterland in Books
Dec 14, 2018
I enjoyed this book much more than I expected to - I had been slightly wary of reading Curtis Sittenfeld’s <i>Sisterland</i> after seeing that it has been listed as Chick Lit on <i>Goodreads</i>. It is a story about two sisters (the title sort of gives that away) – twins in fact: Violet and Daisy. Although for the majority of the novel the narrator, Daisy, is known as Kate.
The chapters alternate between past and present, which helps the reader to understand the characters and their developments whilst the main story line is being played out. I say present but you later discover that Kate is actually narrating these events a couple of years after although this was not clear and the beginning.
Vi and Kate both have ESP or “senses” meaning that they occasionally experience visions, thoughts, or feelings about certain people or events that are yet to occur. When Vi receives a message about an earthquake due to occur in their hometown, the media ends up getting involved, speculating how much truth there is behind this prediction.
As the supposed “doomsday” date approaches, Vi and Kate’s relationship has its ups and down – something which seems to have been the case throughout most of their lives. But the main question is will there be an earthquake or is it, perhaps, a metaphor for events taking place in Kate’s own home and family?
While reading I felt as though I was - I am not really sure how to word it – perhaps growing close to the narrator as she recounted her tale. Learning about Kate as a person and understand and relating to how she felt and acted. This meant, however, that I became disappointed in Kate for making a certain bad decision – or more like giving in to an impulse. I will not reveal what that is as I do not want to spoil the book for anyone who has not yet read it.
As I have already said, I did enjoy this book. Personally I would not label it as Chick Lit, although I will not deny that it is intended for women to read. It is a contemporary, fictional novel with a hint of fantasy or the paranormal about it. I would recommend it to readers who appreciate other novels of a similar genre.
The chapters alternate between past and present, which helps the reader to understand the characters and their developments whilst the main story line is being played out. I say present but you later discover that Kate is actually narrating these events a couple of years after although this was not clear and the beginning.
Vi and Kate both have ESP or “senses” meaning that they occasionally experience visions, thoughts, or feelings about certain people or events that are yet to occur. When Vi receives a message about an earthquake due to occur in their hometown, the media ends up getting involved, speculating how much truth there is behind this prediction.
As the supposed “doomsday” date approaches, Vi and Kate’s relationship has its ups and down – something which seems to have been the case throughout most of their lives. But the main question is will there be an earthquake or is it, perhaps, a metaphor for events taking place in Kate’s own home and family?
While reading I felt as though I was - I am not really sure how to word it – perhaps growing close to the narrator as she recounted her tale. Learning about Kate as a person and understand and relating to how she felt and acted. This meant, however, that I became disappointed in Kate for making a certain bad decision – or more like giving in to an impulse. I will not reveal what that is as I do not want to spoil the book for anyone who has not yet read it.
As I have already said, I did enjoy this book. Personally I would not label it as Chick Lit, although I will not deny that it is intended for women to read. It is a contemporary, fictional novel with a hint of fantasy or the paranormal about it. I would recommend it to readers who appreciate other novels of a similar genre.
Gareth von Kallenbach (980 KP) rated Due Date (2010) in Movies
Aug 8, 2019
What could possibly go wrong when you pair a stressed out father-to-be, Peter (Robert Downey Jr.), with the world’s worst road trip partner, Ethan (Zach Galifianakis), on a trip from Atlanta to Los Angeles? In a karmic way, at least these two men appear to be meant for each other.
Zach Galifianakis’s role as Ethan Tremblay is wildly funny, though he plays a role very similar to the one he played in The Hangover, with a slightly more childish demeanor. If his character in the Hangover was a 14 year old in an adult’s body, in this film he is a 7 year old boy.
Peter Highman, played by Robert Downey Jr., is obviously frustrated because he’s trying to get home to his very pregnant wife. This inevitably creates an anger that is only exacerbated by the stupidity and carelessness of Ethan. The minor truces and cease-fires they found during their trip were constantly being broken by something Ethan would do that was hilariously rude and dumb.
This film walked a fine line with both characters, with Ethan pushing the charm up to keep us from totally hating him, all the while allowing Peter be an asshole from time to time to keep us from being too sympathetic to him. In one particularly funny moment, during a side stop soon after they take off from Atlanta, we see Peter discipline a young boy in a ridiculously inappropriate way that makes us question his fitness as a father. It’s during these times that the movie really shines. The chemistry between them was good for the most part, but the inevitable reconciliation between them was rushed at the end, and while the actors more than did their jobs, the script didn’t give them very much cause to act so suddenly benevolent toward each other.
Overall, the movie was funny, but not quite funny enough. Some of the gags were fairly disgusting, and while most didn’t detract from the movie, only a few really came across as well-executed. This movie had the potential to be very funny, but with some unresolved plot holes and some long stretches where nothing much was going on, I wouldn’t really recommend this to my friends, despite the big name actors and hype.
Zach Galifianakis’s role as Ethan Tremblay is wildly funny, though he plays a role very similar to the one he played in The Hangover, with a slightly more childish demeanor. If his character in the Hangover was a 14 year old in an adult’s body, in this film he is a 7 year old boy.
Peter Highman, played by Robert Downey Jr., is obviously frustrated because he’s trying to get home to his very pregnant wife. This inevitably creates an anger that is only exacerbated by the stupidity and carelessness of Ethan. The minor truces and cease-fires they found during their trip were constantly being broken by something Ethan would do that was hilariously rude and dumb.
This film walked a fine line with both characters, with Ethan pushing the charm up to keep us from totally hating him, all the while allowing Peter be an asshole from time to time to keep us from being too sympathetic to him. In one particularly funny moment, during a side stop soon after they take off from Atlanta, we see Peter discipline a young boy in a ridiculously inappropriate way that makes us question his fitness as a father. It’s during these times that the movie really shines. The chemistry between them was good for the most part, but the inevitable reconciliation between them was rushed at the end, and while the actors more than did their jobs, the script didn’t give them very much cause to act so suddenly benevolent toward each other.
Overall, the movie was funny, but not quite funny enough. Some of the gags were fairly disgusting, and while most didn’t detract from the movie, only a few really came across as well-executed. This movie had the potential to be very funny, but with some unresolved plot holes and some long stretches where nothing much was going on, I wouldn’t really recommend this to my friends, despite the big name actors and hype.








