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Unmatched: Cobble & Fog
Unmatched: Cobble & Fog
2020 | Book, Card Game, Fantasy, Fighting, Miniatures
You know when you read a rulebook and you just know you are going to love the game? This was me whilst reading the rulebook for Unmatched: Cobble & Fog. I will go into more detail why I enjoy the game near the end of my review, but just know, I loved it from the start.

In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”


DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.

On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.

All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.

Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.

Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.


Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.

It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.

Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.

I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.

I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.
  
Forged Contracts (Tribal Spirits #3)
Forged Contracts (Tribal Spirits #3)
Katherine McIntyre | 2019 | Paranormal, Romance
10
9.0 (2 Ratings)
Book Rating
straight back up to 5 stars!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

 When Finn left, Raven's wall came down. She had been hiding behind that wall, and Finn, for years. Now that barrier is gone, Raven had to face just why she had been hiding, or rather WHO she had been hiding from. Jeremiah didn't want to be pack beta, but Sierra choose him and he would do his best. raven at his side would be a bonus, but would she be there, when she finds out his bi-polar meds are all gone? When Raven's past comes to town, they both have to face up to what they feel for each other and join together with both the Red Rock pack AND the Silver Springs pack when that past turns deadly.

This is book three is the Tribal Alliances series but all can be read as stand alones. BUT I would strongly recommend that you read at least book two, Forged Decisions, before this one. There is much in that book that has a direct impact on this one.

Raven is hiding, she doesn't want to face what she really feels about Jer. When he finds out about her past, she'll be heart broken if she lets herself fall. So she used Finn, and he used Raven too, to hide from those feelings. With Finn gone, she cannot hide anymore and just one kiss explodes the mating bond between them. Raven tries hard, so very hard to not let it develop, but neither she nor Jer can deny it any longer.

And it it GLORIOUS watching them fall! Emotional, dark and deadly, best describes this one!

Raven's past still haunts her, and when the true horror of that becomes clear, Jer goes all Alpha-protect-whats-mine. He pulls his head out his ass and accepts Raven's help to get himself back on track, cos now, not only does his pack need him, as beta, but his MATE needs him too. It takes Jer a while to see what Raven feels, putting the pieces together not quite fast enough, but he does get there in the end.

Raven manages to overcome her past in the most bloody way! The past she had been hiding, the one she didn't want anyone to know about, isn't so much of a secret from Sierra, since she is pack Alpha and Sierra makes Raven see that we all have a past. And that's where it needs to stay, in the PAST.

A previous baddie makes (mostly) good here and I wonder if he will get a book. Be nice, I think, for him to come full circle. He's not the next one, that book belongs to Lucas, of the East Coast Tribe and the Landsliders will be back, making much trouble again!

We slipped a bit from 5 for book one, to 4 stars for book two, but I had no idea why. This one, however, shoots straight back up to 5 stars! One sitting read, and it ain't a short book!

5 full and shiny stars

**same worded review will appear elsewhere**
  
    Leadership:Time Management

    Leadership:Time Management

    Productivity and Magazines & Newspapers

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Feel Me Fall
Feel Me Fall
James Morris | 2020 | Contemporary
10
10.0 (1 Ratings)
Book Rating
More reviews at https://bbookinspector.wordpress.com

Sometimes I wonder, why great books like this one don’t get published, and you hardly will find it in the book stores, and other, average books, get published and sold everywhere… It is my little mystery, to which I do not have an answer

Three boys and three girls, magically survive a plane crash. Their main goal is to survive, to survive in Amazon, where danger is behind every tree. They need to work as a team to get back to civilisation, find food, shelter and overcome the past which follows them even in a middle of a jungle. Eventually, only Emily Duran is saved, so what happened to the rest of her friends? That was the question, which kept me glued to this book.

I absolutely loved the characters of this book, they all are teenagers who went to same school and are sharing some difficult relationships. I really enjoyed the different personalities of each and every character. All characters are incredibly complex, charismatic, realistic and very interesting personas. Everyone will have a great variety to choose from as their favourite. I really couldn’t pick one as my favourite, because they all had some great qualities, which left me baffled.

The narrative of this novel is told by moving between past and present. Emily is telling the story of what happened in Amazon, and she comes back to the present, to share how all this influenced her present life and relationships. I really enjoyed how Morris manipulated readers mind in this novel. When I started believing in some course of action, author threw in a turn or twist which changed everything, and left me guessing again. This book is not long, that’s why the action and pace had to keep happening in every chapter, and I am thankful that there was no unnecessary writing.

The writing style of this book is very pleasant, it is easy to read this novel, and it is very skillfully written. It is a survival novel, and people died in this book, and to be honest, it is quite graphic, so if you are sensitive and don’t like graphic death scenes, you might want to avoid this book. The chapters of this book were pleasantly designed, dividing the chapters into smaller sub-chapters, which didn’t leave me uninterested, and kept the suspense going. I was absolutely amused and shocked by the ending of this novel and I give nothing but applause to the author for it. I think that ending was absolutely fantastic!

I could carry on praising this book, but the only thing anyone could do, is read it. It is not a typical survival novel, it has fresh approach to it, it is very nicely written, gripping, twisty and very enjoyable to read. Not to forget, it discusses some very important issues, which teenagers are facing, and how it can change in a matter of minutes. So, yes, I do strongly recommend this book and I really hope that publishers will notice this great work, and one day people will be able to buy it everywhere.

Was given this book by author for honest review.
  
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Once Upon A Wolf (Wayward Wolves #1)
Once Upon A Wolf (Wayward Wolves #1)
Rhys Ford | 2018 | LGBTQ+, Paranormal, Romance
10
9.0 (2 Ratings)
Book Rating
MAHOOSIVE sugar rush!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This book is the first in a new series by Rhys Ford. You all know I love her work, and this one is no exception! It came with a warning though, and I was curious as to how that warning would play out.

The warning?? It is "sweet, dammit!"

And it really is!

It's only short. just under 100 pages, but it packs such a sugar rush, I didn't even notice it was nearly finished, til I ran out of bloody book!

Gibson is looking after his brother, Ellis, who is stuck as his wolf. Something happened that trapped him there, we are not told what exactly, just hints are thrown, and I expect that (insert puppy dog eyes, all begging like at Ms Ford) Ellis will get his own story and all will then become clear. Ellis chases Zach, new owner of local bed and breakfast into the freezing lake, and Gibson has to save him from hypothermia. The fact the Zach pushes every single one of Gibson's buttons is not lost on Gibson, and all becomes clear as to why Ellis choose Zach later in the book.

Both Gibson and Zach have their say, and you get just enough of them both to fully engage you in their story, their here and now and their past.

It is sweet, almost sickly, but I think for these two guys, it is right their story be this way. There is very little actual physical stuff between the guys, and I was kinda expecting it to be totally clean, but it isn't, not quite. I think, maybe, even if it HAD been clean, I would still have loved it!

And love it I did! I had just finished a much longer, heavier book, and this was just what I needed at that time, hence the hang over cure tag.

So, a much needed, perfectly written, perfectly delivered, MAHOOSIVE sugar rush....

5 stars

ps, just remember, it IS sweet, dammit!

**same worded review will appear elsewehere**