Search

Search only in certain items:

The Grimm Forest
The Grimm Forest
2018 | Fantasy
I am so psyched to be reviewing another board game based on fairytale lore. The Brothers Grimm material is such an enchanting (eh? eh?) theme and games can be taken in so many wonderful directions. Though I have never actually read any of the Grimm’s Fairy Tales (I know, I know), I have seen most of the movies based on the stories. I also know that the source material happens to be way darker than what Disney puts out, so when I heard we would be receiving The Grimm Forest to review, and not having really researched it much beforehand, I had a feeling it would be darker fare. But how dark does it go? Let’s find out.

The Grimm Forest is a simultaneous action selection, set collection, take that game for four family members of the infamous Three Little Pigs. As fantasy contractors players are tasked with constructing three houses as sturdy and quickly as they can. However, these contractors will have competition for limited resources, as well as the occasional interference from scary creatures and buddies of opponents. Like the baseball movie says, “If you build it, you will win the contract to build more stuff.” Or something like that.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, place the Location boards on the table for the Fields, Forest, and Brickyard (for a three-player game, as below). The First Builder Bonus tokens are placed below the matching Locations as well as the resources that can be harvested. One of each Mega Resource (5 Straw, 4 Wood, 3 Brick) are placed on the matching Location at the beginning of each round. The Friend and Fable decks are shuffled and placed nearby, as are the House sections (Floors, Walls, Roofs – Rooves?), and the Monster minis. Each player chooses a color and collects the Player board, Pig mini, and Gather cards matching that color. The first player is given the Starting Player tome token and the game may now begin!
The Grimm Forest is played over a series of rounds with each pig having a multi-step turn. Initially, however, the pigs will be deciding from which Location they would like to harvest resources by laying the corresponding Gather card from their hand to the table face-down. Once all pigs have laid their card, the Gather cards are flipped and revealed simultaneously. If any pig had chosen to also play one Fable card it would have been revealed and possibly resolved prior to this step. Players will place their Pig mini on the Location board they chose and then harvesting of resources may begin, unless a player has a Fable card that resolves at this point in the turn. If a Pig is alone in a Location they receive all resources currently found there. If Pigs share a Location then the shared minis will share the resources equally, keeping any remaining resources on the Location for the next round. If any player used a Fable card that activates at the end of the Gather phase, it is resolved now.

After the Gather phase, the Pigs will be able to take actions. On their turn, in turn order, each Pig may choose to perform two of the following actions in any order they wish (actions may be repeated except for Friend Special Actions): Draw a Fable card, Gain 1 Resource, Build, Special Actions. Drawing a Fable card is self-explanatory and players will keep their Fable cards secret from the other players. They may choose to play one of these Fable cards during the choosing of Gather cards portion of the beginning phase of a turn. A Pig may instead wish to gain one resource of their choosing and add it to their collection. As mentioned earlier, a Pig may also use their active Friend card’s (which is earned by building a Wall section) Special Action once per turn, should they have collected one earlier.

The true hero of The Grimm Forest is the Build action as this is what propels players to victory. Pigs may Build any house type they wish, as long as that type is not currently under construction elsewhere on their board. Also note that houses must be built from the ground up so Floors must be present before Walls can be built and Walls need to be constructed in order to hold up a Roof. Pigs may build these sections of houses by discarding the appropriate number and type of resources they have gathered previously: two resources for a Floor, four resources for Walls, and six resources for a Roof. Once a Pig completes construction of the first house of a type they will grab the matching First Builder Bonus token and reap its rewards.


The game continues in this fashion until one player has built three houses of any type, or multiple players have completed their three houses by the end of the round. Those tied players then check for sturdiness to break their tie: brick houses are sturdier than wood, which are sturdier than straw. The winner is the player with the sturdiest collection of houses, and then all players are invited to share a plate of bacon in celebration of the win (not in the rules, but I added that for… flavor).
Components. This game is chocked full of killer components. I do not oftentimes compliment boxes and inserts, but when a game comes with GameTrayz already, you know that the publisher cared a ton about the game. Everything sets up and tears down so much nicer and quicker with a GameTrayz insert that I wish every game would come with them. Yeah, I know, $$$. Outside of the insert (or inside?) the other components in the game are simply stellar. Everything from the card backs resembling book covers, the incredible plastic house pieces, and amazing minis, just makes this one sing when on the table. The art is done by the incredible Mr. Cuddington, and they are quickly becoming some of my favorite board game artists.

Wait, there are monster minis? But I didn’t talk about that in my overview. Well, yes, that’s correct. These monsters come into play from certain Fable cards, and when they are played it instructs the player to introduce the appropriate monster mini on the playing area. This can be done with such dramatic flair that you truly get a sense of dread that little piggies may feel. If you have seen Stranger Things (not a sponsor) and remember the part when the Demogorgon mini hits the table, then you understand how I introduce my monster minis. These monsters wreak havoc on the players and sometimes deny them resources, and other chaos to mess with pigs.

Overall, I am so enamored with this game. It has nearly everything I love about games. It has amazing theme and art. That is always big with me. The components are super high quality, as all Druid City Games/Skybound Games usually are, and the game is so smooth once it is learned. All phases and turn components work together well, and there are plenty of choices each player makes every round. The game comes with advanced rules and components as well once all players are comfortable with the base game, and I love when games come with that added complexity and difficulty.

I have nothing bad to say about this game at all, which makes me sad, because I can usually find something to improve with every game I play. Okay wait, I just thought of one: I appreciate that the player colors include both orange and purple, but then the others are blue and green. I think the player colors could have come with some different choices as I feel blue, green, and purple are within similar color bands. Maybe pink and aqua would be better choices for my taste? I don’t know, and I am sure research was done to decide on the player colors, but like I said, I needed to find SOMETHING to complain about.

So it is certainly no surprise that I love this game and rated so highly. I doubt it will ever truly break into my Top 10, but I feel it ticks all of my boxes for a great game and a 6 from me. Purple Phoenix Games as a whole gives this one a porky 15 / 18. If you are looking for a great game that is admittedly lighter, but gives great gameplay throughout, features incredible art and components, and offers opportunities for role-play then you definitely need to grab a copy of The Grimm Forest. I will be recommending this to so many gamers in the future, and I will be pushing the floor of the age suggestion on the box once my son decides he wants to learn to read. I think I am going to go try out the Advanced rules now, and remember: don’t eat an apple that a scary person gave you at the door.
  
The Second Love of My Life
The Second Love of My Life
Victoria Walters | 2016 | Fiction & Poetry, Romance
8
8.0 (1 Ratings)
Book Rating
<i>This ARC was provided by the publisher via NetGalley in exchange for an honest review </i>

Victoria Walters’ debut novel, <i>The Second Love of My Life</i>, is a must read for fans of women’s fiction. Set in a coastal village in Cornwall, Walters explores themes of love, grief and survival in this satisfying narrative.

Rose Walker was once known in her small village for being an up-and-coming artist, however now she is branded as the woman who was widowed at twenty four. The story begins two years after the tragic event involving a car collision between her husband, Lucas, and a drunk driver. Since then Rose has wallowed in her grief and not picked up a paintbrush; therefore the upcoming village fair will be the last time she ever sells her paintings.

A stranger, Robert Green, shocks both Rose and the community by purchasing all of her remaining artwork for an extortionate amount of money. Intrigued by this mysterious man, Rose begins to creep back out of her shell, exploring feelings she has not felt for quite some time. However, just as she believes she cold fall in love again, Robert reveals he is not the man she thought he was.

In a way there are two focuses of this novel. One is Rose’s love life and the other is her artwork. The former is obvious from the title alone. “<i>The Second Love of My Life</i>” suggests that the protagonist has been in love before, and falls in love again. There was a danger of this story becoming predictable: girl is heartbroken, girl meets man, girl falls in love, something bad happens, bad thing is resolved; however the inclusion of Rose’s (former) passion for art gives the book a unique streak.

Many artists will be able to relate to (even if they have never been brokenhearted) the feeling of being unable to produce work – a mental block. <i>The Second Love of My Life</i> reveals the trials Rose goes through in order to get her life back together by forcing herself through the barriers her mind has created in order to deal with her deeper emotions. Although it was Robert that inspired Rose to begin painting again, she does this mostly by herself, showing the reader that she is a strong, capable woman who does not need a man to save her – getting the man is an added bonus.

Whether because this is a first novel, or whether it is Walters’ writing style, there are times when it is difficult to tell what is speech and what is the main character’s internal monologue. Occasionally I found myself wondering whether the lack of speech marks was an editing error or intentional.

<i>The Second Love of My Life</i> has been likened to the works of Cecelia Ahern (author of <i>P.S. I Love You</i>), which is admittedly the reason I chose to read it. Whilst Walters’ writing is not quite up there with the popular authors, there is no doubt that one-day she will be. This is an impressive debut and definitely an author to look out for.
  
The Pilgrims (Pendulum #1)
The Pilgrims (Pendulum #1)
Will Elliott | 2010 | Dystopia, Fiction & Poetry, Science Fiction/Fantasy
9
9.5 (2 Ratings)
Book Rating
The Pilgrims is the second book by Will Elliott and the first in the Pendulum trilogy.​ It follows Eric (a down on his luck journalist) and Case (an old vagrant that Eric befriends) who discover that a small door under a bridge leads to a different world.

The story follows them as they travel across this new land of Levaal and encounters various inhabitants - human and other races. There has been a war simmering between The Castle - ruled by the (not to beat about the bush) insane Vous - and a coalition of still-free cities governed by their respective mayors. Eric and Case arrive just as the war is about to become a full battle, and it's clear that this is not a coincidence.

I'm always wary of fantasy books where people cross from this world into the world of the writer's imagination, it always seems like a bit of a fanboy's wet dream and sometimes it isn't handled well and leaves a lot of holes. Elliott does adequately well in addressing these - Eric (at least) does not cross by accident, the magic that brings them to the world allows them to speak the correct language and so on. Elliott also wisely immediately plunges the antagonists into action, revealing the wonders of Levaal rather than letting them frolic on some untouched green hillside.

The other notable deviation from this being any sort of wish fulfillment fantasy is that Levaal actually isn't very.... nice. Danger, intrigue and double dealing abound. Vous could be nominally labelled as the 'bad guy' but it's clearly described that he is doing what are bad things for what he considers the right reasons. There are no 'dark lords' here and by the same token the 'good guys' really aren't particularly good.

Eric and Case are not spared from this. Neither is a paragon of virtue, Eric has some distinct character flaws, which are made very clear to him by other characters and perhaps at least some of the arc of the trilogy will be Eric becoming a 'better' person. Case has served time in prison for murder and is an alcoholic, the latter fact makes him behave erratically at best.

The inhabitants of Levaal do not deviate far from stock fantasy races, but all are unique and the world does seem to fit together and work quite well as a 'real' place, I did like the mechanism of how the magic worked and its limitations. Elliott has really put some thought into this.

The writing is hard to find fault with; the descriptive passages have real atmosphere, the dialogue is sharp and always in keeping with the characters, which in themselves are complex and nobody is represented as a cipher or standard trope. The story is engaging and moves at a terrific pace, covering a lot of ground (both metaphorically and across Levaal).

The ending is a real cliff hanger with a sting in the tail and it will be interesting to see where the story goes in the next volume, Shadow.

Highly recommended, though not for younger readers due to explicit sexual references.
  
Mars Needs Moms (2011)
Mars Needs Moms (2011)
2011 | Action, Animation, Comedy
5
6.9 (7 Ratings)
Movie Rating
Milo is your typical 9-year-old boy who doesn’t like doing chores, eating his vegetables or getting disciplined by his mother. But because his mother makes him do his chores and eat his vegetables and scolds him when he doesn’t, she’s made herself the prime target for Martians who need her great mothering skills. Apparently, Martians are “hatched” and raised by “nanny-bots” that are programmed with an Earthling mother’s caregiving and disciplinary abilities. Of course, not any Earthling mother will do. Bypassed are those who spoil their child or fail to care for their child’s safety and wellbeing. So when Milo is spied dutifully, albeit grudgingly, doing as he’s told by his mother, she becomes Mars’ candidate for abduction, because, as the movie title states, Mars needs moms.

On the night Milo’s mom is abducted, Milo (enacted by Seth Green, voiced by Seth Dusky) wakes up in time to witness her being loaded onto a spaceship and he quickly becomes a stowaway. On the red planet, he’s rescued by Gribbler, a chubby, fast-talking, tech-savvy human (voiced by Dan Fogler) who helps him devise a plan to save Milo’s mom, a recognizable Joan Cusack, in voice and, somewhat creepily, in CGI’d face. The two are up against an army of female Martians lead by The Supervisor (voiced by Mindy Sterling) a mean, old Martian. Think Frau Farbissina as a mean E.T. Luckily, Milo and Gribbler find an ally in a rebel Martian named Ki (voiced by Elisabeth Harnois). Milo has less than 6 hours to get to his mom before she’s programmed into the nanny-bots and destroyed by the process. Soon, it’s a race against time for Milo, Gribbler and Ki as they run around endless corridors, hurtle through chutes, tumble down trash mountains, splash into other-worldly caves and fall off cliffs.

Based on a children’s novel by cartoonist Berkeley Breathed, the film is produced by Robert Zemeckis and directed by Simon Wells in performance-capture 3D, a technique pioneered by Zemeckis in Polar Express and used again in A Christmas Carol. In performance-capture filming, actors are covered in sensors that capture their actions and expressions to animate their digital characters. During the end credits, a sampling of outtakes show the actors in their sensor suits physically acting out various scenes. I have to admit, the most entertaining part of the movie for me was watching Seth Green and Dan Fogler literally throw themselves into their characters.

Even with a run time of 88 minutes, kids around Milo’s age and younger may remain enthralled to the end simply from the countdown suspense. Older kids, maybe not. Yes, the high-point of the tale is Milo’s realization of how truly important his mom is to him. But even with all the running and tumbling around, the story takes a long, meandering walk to get to that point. While the technological achievements of 3D animation get more and more impressive, if the story doesn’t captivate or inspire, it’s practically a wasted effort, especially when watching in 2D would not take much away from the effects.
  
Thor: Ragnarok (2017)
Thor: Ragnarok (2017)
2017 | Action, Adventure, Fantasy
Guaranteeing a “safe passage through the anus”!
I’m neither a Marvel fan, nor (in particular) a Thor fan….. but I have to admit “Thor: Ragnarok” was brilliant from beginning to end.
Thor (Chris Hemsworth) has been travelling the universe in search of… stuff… (I neither remember nor care)… but returns to his home planet of Asgard with a dire warning of impending ‘Raganrok’: this being the ‘End of Days’ for Asgard. But he finds the court engaged in serious leisure time!
ragnarok4
“Shave and a hair cut… two stripes”

Things go from bad to worse when Hela (Cate Blanchett, “Carol“) – someone with more than a passing relationship to Thor – arrives with a mission to assume the throne. Teamed uncomfortably with half-brother Loki (Tom Hiddleston, “High Rise”), the brothers get cast millions of light years away to a planet lorded over by a ‘grand master’ (a lovely performance, that I will leave anonymous here) who pits new gladiators in an arena against his latest champion. You’ll never guess who his champion is? Well, OK (cos the trailer gives it away)… he’s big and green!
ragnarok2
The grand master’s champion. Opponents are green with envy.

The film’s script is hilarious. It generates an enormous volume of entertainment with laugh-out loud moments throughout; the unforseen involvement of other Marvel characters; some startling cameos all mixed with the usual brand of spectacular fights and action. Some of the action is surprising: a real eye-opener you might say.
ragnarok3
Tessa Thompson as the Valkyrie in full flight.

The lead cast (Hemsworth, Hiddleston, Blanchett and Ruffalo) all perform admirably and are joined by heavyweight cameos from Anthony Hopkins (“Westworld”) and Idris Elba (“Bastille Day“) reprising their roles from “Thor: The Dark World”. Particularly impressive is Tessa Thompson (“Creed“) as Thor’s Valkyrie warrior side-kick and Karl Urban (“Star Trek: Into Darkness“) as the turn-coat Asgardian Skurge.
ragnarok5
The real McCoy. Karl Urban as the Skurge of Asgard.

Directed by young New Zealander Taika Waititi (behind last year’s successful indie hit “Hunt for the Wilderpeople”) it’s a breath of fresh air for the Thor franchise, more similar to the style of “Guardians of the Galaxy” rather than the previous films in the series. Waititi also saves all the best comedy lines for himself as the ‘rock warrior’ character Korg: his New Zealand twang delivering just side-splitting dialogue.
Hela (Cate Blanchett)
Hela may be a super-villain, but she still hasn’t learned to hold a hammer by the right end.

As with most Marvel films, its a little bit flabby in places, running to 130 minutes: some of the dialogue, particularly scenes between Hemsworth and Ruffalo, feel like they needed tightening up in the editing suite. This time of course includes the scrolling of endless teams of visual effect artists in the closing titles which – naturally – 90% of the audience stay for to see if there are any “monkeys“. In fact,there are two: one fairly early on; the other right at the end. (To be honest, I thought neither of them was particularly worth waiting for).
However overall the movie is highly recommended for a fun night out at the cinema.
  
Do you like slowly wandering around the woods with no particular aim than to take in the surrounding beauty, breathe in the fresh air and be present and at one with nature? Then this book Shinrin-yoku: The Japanese Way of Forest Bathing for Health and Relaxation by Yoshifumi Miyazaki, should definitely be on your bookshelf! Honestly, if you’d asked me if there was such as thing a couple of weeks ago, I would have laughed at you and told you, you were just lazy. But it really is a thing.

Shinrin Yoku or ‘forest bathing’ was developed in Japan in the 1980s and brings together ancient ways and wisdom with cutting edge environmental health science. Believe it not, (oh, you must!) there are now forest bathing stations and walkways scattered throughout Japan, but you don’t have to all the way over there (although I would love to) to experience this simple, calming practice. No! With this book you can learn the art, strap on your walking shoes and get on out there and start your own Shinrin Yoku pathway.

Although, reading the book, it’s got a certain appeal and much more “hippyish” in China, including an itinerary of forest therapy (and tree-hugging), soba-noodle making, pottery workshops and stargazing – and that’s just day one! Can also include mediation, yoga, aromatherapy and forest concerts.

Involving all the senses, and taking all the greenery around you (and green is a very relaxing colour) you will find Shinrin Yoku benefits you in ways you didn’t know were possible. Numerous tests and studies have been made for this book. One example I’d like to share was how subjects were monitored (and properly measured) after just 15 mins walking in the morning, and 15 mins sitting and viewing the greenery in the afternoon. This short break in everyday life – reduced stress, blood pressure, pulse rate and cortisol, and increased a whole range of feelings from comfort and calmness with a decrease in anxiety.

Another great example showed the effects of just staring at a Bonsai tree for 60 seconds. Well, I tell you, I’m getting everyone I know who needs de-stressing a Bonsai tree for Christmas! It will be the best bloody present they could ask for – even if they do look at me as if I’m going mad when I ask them to just do one thing for me. Sit and stare at it for 60 seconds every day…

Now. Are there any Bonsai specialists in the UK? I want one or two.
  
Making A Murderer - Season 2
Making A Murderer - Season 2
2018 | Crime, Documentary
Compelling, insightful and artistically shot (0 more)
Still so one-sided and trying to stir up anger, not sticking to being a balanced, factual documentary (0 more)
Too long and unsatisfying
Contains spoilers, click to show
Steven Avery is back, still appealing his conviction for the murder of Theresa Hallbach, as is his nephew, Brendan Dassey.
The series was interesting, giving so much insight into the US courts and appeals system, which seems very convoluted, with so much apparent new evidence emerging on more thorough investigation and forensic analysis.
Avery's appeal case is submitted based on lots of facets - ineffectiveness of counsel, constitutional violations, new evidence etc etc. How this evidence is uncovered was really interesting and compelling. However, you have to wonder whether the submission of Avery's appeal was made too early in order to satisfy the TV series. It seemed like so much more evidence was uncovered after it was filed, which would have made the case so much stronger - fine if it goes to trial as this can all be used, but once the original appeal is submitted, that is what the judge will use to assess whether it should. Again, this facet of the appeal system seems unfair - the same judge reviews the appeal repeatedly and is bound to get fed up with hearing the same appeal over and over again. If the conviction was a result of large-scale corruption and evidence-planting, they had to nail the appeal first time, not file some of it then add bits and pieces later.
Dassey's appeal also seemed flawed, focusing so much on his coerced confession, when they should have paid more attention to how little evidence there was against him other than a dubious confession. I guess it was a case of having College lawyers who saw it more as an intellectual/theoretical exercise and were possibly a bit green for the courts in action.
All in all, the series ends with no progress for either party - Dassey's case has been all the way to the top with no joy. However, Avery's case is still in the early stages and the fight is clearly not over. This felt similar to the filing of his appeal, submitted too early just to satisfy TV scheduling.
The series, while compelling throughout, is too long for the content included and could easily have been edited down to 5 episodes or less.
I suspect another few episodes will be released next year, if some progress is made on either case.
  
White Stripes by The White Stripes
White Stripes by The White Stripes
1999 | Alternative
7.3 (3 Ratings)
Album Favorite

"I've got no idea what it's about but from what I can tell it's about a monkey that explodes things, a monkey that likes the colour red but doesn't like green apples, so he explodes the apples. I just think it's really cool. I love The White Stripes. I love Jack White. I love Meg White. I love how simple their songs are, and instinctive. It feels like they've just started playing at that moment and they're making it up as they go along, just seeing how and where it goes. Even the lyrics - the ""exploding monkey"" - it feels so random. They let the music go where it wants to go naturally, they don't get bogged down trying to glue together complicated bits of melody. Quite a lot of the process of songwriting is trying to find ways to stick bits together and it becomes mathematical in that way. Sometimes you get swamped and weighed down with two bits of music that you can't find a way of joining. And then I listen to The White Stripes and think ""Ahh! You just play them next to each other, you don't have to join them."" It's like what I said about Pixies, they make me feel like music can be anything and can be as simple and as messy as you want. And as loud as you want! I find it really freeing. A lot of songwriting is getting in the right frame of mind, so it's good to have this music that doesn't make you feel worried about what you're doing and not be overly precious about it. If one bit of music isn't working with another bit you've got, you can just throw it away and write another bit, it actually doesn't take very long and maybe it will be better. Or maybe it will be worse, but whatever! There's something magical about it. I loved the three-colour thing the White Stripes did, the little codes in the lyrics about the number three and the symbolism in the album covers. And the way they pretended to be brother and sister! Or were they? Or weren't they?! They're just so fucking cool. Out of all the bands to come out of the last twenty years I think they're one of the best. I'm also so glad they broke up. I'm so glad they stopped and that Jack White does his other stuff now. They left the things that they did and they didn't change. It was just perfect."

Source
  
Incinerate
Incinerate
R. L. Green | 2019 | Fiction & Poetry
6
6.0 (1 Ratings)
Book Rating
I enjoyed Ted’s personality quite a bit. He is questioning and careful of new people and situations until he understands what is going on. (0 more)
I was unhappy with the ending of this book. It was a cliffhanger (which I have no problem with) but it just left way too much hanging. (0 more)
Honest Review for Free Copy of Book
Motives and trust are put to question in the short book Incinerate by R. L. Green. However, it is not just the trust of others that is questioned but trust in oneself when emotions are involved.

 Ted was raised by his Uncle Will who is, unfortunately, laying in the ICU on life support. While he is not bad off, Ted is very money conscious and is fairly sure he is his Uncle’s heir but has yet to see a copy of the will. He fears that this situation is going to bring distant relatives, especially those on his dad’s side who ran off when he was a baby, out of the woodwork looking for money. He is not completely wrong. His half-sister, Tamsyn, decides to take this opportunity to connect with family. Much to Ted’s surprise and suspicion Tam shows up in a wheelchair with a traveling companion tagging along by the name of Jazz.

 Although Jazz comes off as harsh and cold towards Ted to begin with it appears this is only because she is trying to look out for Tam. After a little bit, Ted and Jazz begin to build a relationship or so Ted thinks, while Tam and Ben, Ted’s best friend seem to hit it off as well. Unfortunately, there is more to Jazz than meets the eye as Ted soon finds out. Ted and Ben make it their goal to help Tam get out of Tazz’s manipulative clutches, but it proves difficult. Ted must keep his feelings for Jazz from interfering with the plan yet keep Jazz from knowing he is aware of the truth. Jazz, however, doesn't want to give up her grip on Tam that easily and is willing to go to extreme lengths to keep ahold of her.

 I enjoyed Ted’s personality quite a bit. He is questioning and careful of new people and situations until he understands what is going on. Once he understands, Ted seems to have very little trouble deciding to take sides, even if it means he has to fight himself in the process. I was unhappy with the ending of this book. It was a cliffhanger (which I have no problem with) but it just left way too much hanging. The situation with Uncle Will is never resolved, though it's not hard to guess what happened to him, but the will in another unanswered factor. Mor importantly even though there are plans to go ahead and start the business nothing is said about how it works out. I am also extremely interested to know if Jazz ever comes back and if the accident she had was an accident. Then there is also the fact that Ted said “hey” way too much and at times when it felt wrong.

 This book deals with tough subjects best suited for adult and high school students. Subjects include rape, manipulation, sex, and death. Other than that the writing style itself is not that difficult. I would also classify this book as a drama from those that are interested. I rate this book 2 out of 4. It is a quick read for those that do not have a lot of free time. While the book itself lacks depth the characters seem to have quite a bit to them. For everything that I find fault for in this book, it is balanced with a positive aspect as well. This might not be a book that I would highly recommend, yet I would not discourage anyone from giving it a shot.

https://nightreaderreviews.blogspot.com
https://facebook.com/nightreaderreviews
https://smashbomb.com/nightreader
  
After the Dark (2014)
After the Dark (2014)
2014 | Drama, Mystery, Sci-Fi
6
7.9 (7 Ratings)
Movie Rating
Nope
Ever drank an open soda that's been sitting in the fridge too long? That's kind of like what happens to the premise of After the Dark. Due to its lack of reality (will expand on that in a moment), there are no real stakes and we all know what happens to Phillip McSween when he watches a film with no stakes. I turn green...


Despite a premise that falls flat, I can appreciate the message that the film was trying to get across. Everyone is important and has value. You can never understand that true value of a person or a thing until you give that person or a thing a try. The true value behind this message actually saved this film from getting a worse score.

I also give credit, as I did with I Declare War, for the film daring to try such an interesting premise. On paper it seems like it just might work and, perhaps with a bit more development, it could have. Or perhaps the film was just doomed from the start. One can never be sure.

I'll let you decide for yourself: On their last day of classes, a professor challenges a high school class to imagine different scenarios in which they would have to survive an apocalypse. While this is all happening inside of a classroom, the film takes us into the imaginary world of these different apocalyptic scenarios so what we're seeing is never actual reality, but the scenarios themselves. Ready to drop everything and watch yet?

With me watching 365 movies and having to randomly choose some from my list of all-time Rotten Tomato films, I expect some duds to slip through. Not only was the source material not enough to make me care, but the ending was so ridiculous that it destroyed any hopes of After the Dark being worth anyone's time. I give it a 61.