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    My Talking Tom

    My Talking Tom

    Games and Entertainment

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    Discover the #1 games app in 135 countries! Adopt your very own baby kitten and help him grow into a...

    KartMAX PRO EVO

    KartMAX PRO EVO

    Sports and Utilities

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    Nº1 jetting App for all Rotax MAX engines (EVO included). Jet, needle clip and spark plug type for...

    ToneStack

    ToneStack

    Music

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    ToneStack is the ultimate UNIVERSAL app for signal processing: with the LARGEST and BEST selection...

RD
Roald Dahl's Book of Ghost Stories
Roald Dahl | 1985
6
6.0 (1 Ratings)
Book Rating
I picked this up around Halloween time wanting some scary reads to get me in the mood. When I saw they were by Roald Dahl himself, I thought I was in for a treat. I was sadly disappointed, reading the introduction I found that this was not the case, however I continued on as I thought it would be interesting to read some different authors.

The book consisted of 14 short stories, some longer than others and some quiet spooky whilst the others were just a bit dark.

Here is a list of the stories in the book:

    W.S by L.P.Hartley
    Harry by Rosemary Timperley
    The Corner shop by Cynthia Asquith
    In the Tube by E.F.Benson
    Christmas meeting by Rosemary Timperley
    Elias and the Draug by Jonas Lie
    Playmates by A.M. Burrage
    Ringing the changes by Robert Aickman
    The Telephone by Mary Treadgold
    The Ghost of a Hand by J.Sheridan Le Fanu
    The Sweeper by A.M Burrage
    On the Brighton Road by Richard Middleton
    Afterward by Edith Warton
    The Upper Berth by Marion Crawford

The scariest one for me was the Ghost of a hand, that could be because I was reading it at 1am in the morning with everyone asleep, the sounds of the house creaking and the wind outside added to the spookiness.

My top three are The Ghost of a Hand, Harry and Ringing the Changes,however they weren't great. I felt really let down by this selection of short stories, they didn't seem to have very satisfying ends and they were somewhat predictable.

Also there is an introduction from Roald Dahl himself stating that he read over 700 short stories trying to find the best, I seriously can't believe these were the best ones he found and then he was rambling on about women being better at writing ghost stories and men being better at general fiction which I felt was irrelevant but I suppose he had a certain amount of words to fulfil.

Maybe I am being a little harsh, seeing as the book is 30 years old and the stories are even older than that.

Let me know if you have read this book, and what you thought.

Overall I gave this 3 out of 5 stars
  
    KORG iMS-20

    KORG iMS-20

    Music and Entertainment

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    iMS-20 is an analog synth studio; a complete recreation of the Korg MS-20 synth, an analog...

Cytress
Cytress
2023 | Economic, Science Fiction
You ever play a game where you feel completely overwhelmed at first, but then slowly figure everything out just to fall in love with it? I really hadn’t… until Cytress. This thing is beastly, huge, and like 4 main games crammed into one experience and one box. I really wasn’t planning on letting on to my final thoughts so quickly, but here we are.

So like I mentioned, this game is an utter beast. I mean this lovingly, but for many different purposes. First, it will take some time to fully read the rulebook and understand everything mentioned within. Secondly, it will take way more time than you think to setup for the first game. Just stick with it – I promise it is worth it. Thirdly, players who are familiar with the game have a giant advantage over those who do not, so my immediate suggestion is to make a commitment to play with the same players as often as possible.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


Typically in my reviews I like to explain the setup and paraphrase the rules to give a great idea of how the game looks and plays. This time, however, I just don’t think I can paraphrase the rules well enough to do anything justice. That said, I will provide a link to the designer explaining the game and provide photos and my final thoughts at the end as normal.

I should get back to normal format now.

Components. Just as a reminder, we were sent a preview copy of the game. That said, we were sent a box just FULL of components. There are about a billion cards of different types and sizes, translucent tracking cubes, tunnel/tube pieces, standees, boards, chits, and even DeLorean-looking ships. Everything in my box was really great quality, especially for a prototype preview copy. It is difficult to tell from the Kickstarter campaign page what the final game will look like (with final components and all), but even if it came to backers the same quality as what I was forwarded, I imagine backers would be decently satisfied.

Okay, I know I did not explain the game at all, but if you watched the video, you will understand why. Essentially, players are trying to score the most points and get their team into the floating city of Stratos. They accomplish this by building tall tubes on the main board. Influence in each subsection (or neighborhood I guess) on the main board allows players to build these tubes, and completing missions for different crime bosses allows influence over the different neighborhoods. Throughout the game players are able to leverage their resources at several locations, and even increase effectiveness of their characters through different means of leveling up. It’s a great combination of mechanics and design choices that Laura would more than likely give it a chef’s kiss.

I will always have extreme fondness for games that allow me to level up my character. Years and years of playing RPGs both digitally and tabletopally have fed my love of character development. Cytress allows me to indulge that part of my gaming preferences and really create characters that are interesting for me to play. I mean, if I am playing a character in a game, I would prefer to have some say in how they are built. Immediately Cytress scores big points from me for this factor alone.

Playing a game on different levels is also a really big enjoyment factor for me. I mean this as being able to concentrate my turns to specific but different areas of the board/game, but also that incredible 3D Stratos board creation is simply divine. I really appreciate when designers think in that third dimension and are able to create meaningful design choices to incorporate it (like in Everdell), instead of just throwing a random element for coolness factor. Playing my cards and pushing my cubes to climb ever higher is not only something I enjoy in games, but also in life… if that can be a metaphor for life.

I really could write for hours on what I love about Cytress, but I don’t want to beleaguer the point. This is a game that, if it sounds even remotely interesting to you, should be backed immediately. The campaign ends May 24 so you have some time still, but don’t wait. You certainly don’t want it to slip away. I have had such a blast with Cytress with all the play counts, and I cannot decide which I like best, so I won’t decide – it is great with all play counts! Purple Phoenix Games enthusiastically recommends Cytress to any and all lovers of games. The theme is amazing, presentation is through the roof (almost literally), and the gameplay is surprisingly interesting from a first-time designer. You can thank me for enticing you to back it when you see me at the next convention by buying me a delicious beverage. Then we can play a game of Cytress and school some randos.