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Kyera (8 KP) rated When Dimple Met Rishi in Books
Jan 31, 2018
When Dimple Met Rishi by Sandhya Menon is a contemporary book set in San Francisco. Our two main characters, Dimple and Rishi are Indian-American and this book is such a lovely addition to the more diverse YA reads that we have been getting lately. Dimple’s parents don’t understand her love of coding and desire to do that for a living. They want her to find the Ideal Indian Husband, get married and settle down. To Dimple, that sounds like the most horrifying loss of her identity and freedom, so she’s very surprised when her parents agree to let her attend a coding camp over the summer at SFSU.
Rishi is the perfect eldest son, sure of his duties and ready to fulfill his family’s wishes. He plans to attend MIT in the coming year to major in engineering and computer science. Even though he has other interests, he knows that they are not viable career options and will have to support his family in the future. His parents send him to the same coding camp so that he can meet and get to know his (possible) future wife. It is not an official arranged marriage, but their parents each have decided that they would be good together.
Unlike Rishi, Dimple does not know of her parents' plan and is entirely freaked out when a stranger comes up to her and addresses her as his future wife. Their first interaction is hilarious and sets the stage for a fantastic book to come. Although Dimple is vehemently opposed to Rishi’s attendance as she feels tricked, she knows that it would be unkind to demand that he leave. The two end up spending more time together and become friends. Their friendship was authentic and quite adorable, even though on the surface they don’t have much in common.
Celia, Dimple’s roommate and Ashish, Rishi’s brother are really nice supporting characters. Celia gets wrapped up in the idea of fitting in and we watch as she learns to be herself. She has a number of rapid changes of opinion and emotion that aren’t entirely explained. Sometimes they seem like they come out of nowhere and there isn’t enough context or backstory to support them. That feels like one aspect of the story that could be improved.
Ashish is initially portrayed as the lazy brother who does not care what his parents want for him. He is most passionate about basketball and spends his time doing things that Rishi does not always approve of. It was nice to see their brotherly bond evolve over the course of the novel. Rishi learns to support his brother and judge him less, as a result, their relationship becomes stronger. They learn more about each other and it was nice to see a positive familial relationship depicted. Even his parents are ultimately supportive as they just want their children to be happy.
I would highly recommend this book to young adult/teen readers who enjoy diverse reads, contemporary novels, character-driven plots and coming of age stories. The characters go on a lovely journey of self-discovery and have a lot of enjoyable (and funny) scenes along the way.
Rishi is the perfect eldest son, sure of his duties and ready to fulfill his family’s wishes. He plans to attend MIT in the coming year to major in engineering and computer science. Even though he has other interests, he knows that they are not viable career options and will have to support his family in the future. His parents send him to the same coding camp so that he can meet and get to know his (possible) future wife. It is not an official arranged marriage, but their parents each have decided that they would be good together.
Unlike Rishi, Dimple does not know of her parents' plan and is entirely freaked out when a stranger comes up to her and addresses her as his future wife. Their first interaction is hilarious and sets the stage for a fantastic book to come. Although Dimple is vehemently opposed to Rishi’s attendance as she feels tricked, she knows that it would be unkind to demand that he leave. The two end up spending more time together and become friends. Their friendship was authentic and quite adorable, even though on the surface they don’t have much in common.
Celia, Dimple’s roommate and Ashish, Rishi’s brother are really nice supporting characters. Celia gets wrapped up in the idea of fitting in and we watch as she learns to be herself. She has a number of rapid changes of opinion and emotion that aren’t entirely explained. Sometimes they seem like they come out of nowhere and there isn’t enough context or backstory to support them. That feels like one aspect of the story that could be improved.
Ashish is initially portrayed as the lazy brother who does not care what his parents want for him. He is most passionate about basketball and spends his time doing things that Rishi does not always approve of. It was nice to see their brotherly bond evolve over the course of the novel. Rishi learns to support his brother and judge him less, as a result, their relationship becomes stronger. They learn more about each other and it was nice to see a positive familial relationship depicted. Even his parents are ultimately supportive as they just want their children to be happy.
I would highly recommend this book to young adult/teen readers who enjoy diverse reads, contemporary novels, character-driven plots and coming of age stories. The characters go on a lovely journey of self-discovery and have a lot of enjoyable (and funny) scenes along the way.
This book drew me down the rabbit hole and never let go. I hate Marissa Meyer for making me fall in love with these characters when I know that they may not have a happy ending. No, I don't actually hate her book (I loved it) but it gives you so many feelings and yet you feel that it's not possible for it to work out. If you are familiar with Lewis Carroll's work, you know what happens in Alice in Wonderland. As this is a prequel, you expect that you know how each character turns out and wonder if it will inevitably play out the same way in Heartless. It crushes your heart to know their dreams and realize that they may not come true. My only hope going into this book was that it would have a Wicked-style secret that explains how any of them could possibly find their happily ever afters.
I have always been a huge fan of well-done fairytale re-tellings (or prequels in this case) and Heartless does not disappoint. Marissa Meyer did a wonderful job with the Lunar Chronicles and this is just as well done. We get a different look at our most beloved and hated characters, prior to their lives intersecting with Alice's. Most Wonderland retellings I've read feature Alice, so this was a nice change of pace.
Catherine is our likable if a bit spineless heroine who is set to be the future Queen of Hearts - if her mother has any say. She is joined by the Joker, Hatter, March Hare and other classic characters. Cath's dream is to open the finest bakery in Hearts, but her parents have other plans.
The Joker, Jest is my favourite character by far and he has a great arc throughout the story. He is witty, kind, magical and so much more than just the Fool. I almost wish he was the main character because his scenes were always my favourite.
The author took some liberties with the characters, but overall they just helped to make them more believable. Their personalities are developed and expanded, lending them an air of realness that doesn't always permeate Wonderland.
The Mad Tea Party scene was highly enjoyable as each guest was called upon to perform whilst jauntily adorned with a hat. My only negative is that I wish the Hatter was more likable. I understand his motivations but as classically one of my favourite characters I wish I had enjoyed his role more in this novel. I also wish that Cath could have been more pro-active, even though I understand her less than stellar backbone due to the period and her upbringing.
The world is vividly described from the fabric and accouterment laden Hatta's shop to the lavish King's castle. The author even adds a little Wonderland flair to common phrases and anecdotes. World-building is very well done and makes me long to visit Hearts.
Highly recommended to young adult/teen readers who enjoy fantasy and the fantastical, fairytale re-tellings, prequels and Marissa Meyer's wonderful writing.
I have always been a huge fan of well-done fairytale re-tellings (or prequels in this case) and Heartless does not disappoint. Marissa Meyer did a wonderful job with the Lunar Chronicles and this is just as well done. We get a different look at our most beloved and hated characters, prior to their lives intersecting with Alice's. Most Wonderland retellings I've read feature Alice, so this was a nice change of pace.
Catherine is our likable if a bit spineless heroine who is set to be the future Queen of Hearts - if her mother has any say. She is joined by the Joker, Hatter, March Hare and other classic characters. Cath's dream is to open the finest bakery in Hearts, but her parents have other plans.
The Joker, Jest is my favourite character by far and he has a great arc throughout the story. He is witty, kind, magical and so much more than just the Fool. I almost wish he was the main character because his scenes were always my favourite.
The author took some liberties with the characters, but overall they just helped to make them more believable. Their personalities are developed and expanded, lending them an air of realness that doesn't always permeate Wonderland.
The Mad Tea Party scene was highly enjoyable as each guest was called upon to perform whilst jauntily adorned with a hat. My only negative is that I wish the Hatter was more likable. I understand his motivations but as classically one of my favourite characters I wish I had enjoyed his role more in this novel. I also wish that Cath could have been more pro-active, even though I understand her less than stellar backbone due to the period and her upbringing.
The world is vividly described from the fabric and accouterment laden Hatta's shop to the lavish King's castle. The author even adds a little Wonderland flair to common phrases and anecdotes. World-building is very well done and makes me long to visit Hearts.
Highly recommended to young adult/teen readers who enjoy fantasy and the fantastical, fairytale re-tellings, prequels and Marissa Meyer's wonderful writing.
Louise (64 KP) rated Nirvana (Nirvana #1) in Books
Jul 2, 2018
I received an advanced readers copy of this book from NetGalley in exchange for an honest review.
To start off, the cover of this book is beautiful, it’s so inviting and definitely would catch my eye in store or even on-line. This book is a Young Adult dystopian novel.
Extinction is the world as never seen before. It first started when the bees disappeared, without the aid of the bees for pollination, the crops and animals started to die. With windstorms and drought, earth is a desert where no one can exist.
Hexagon is the newly reformed government that provide people with their basic needs, living in bunkers and working for pittance, apart from the rich. The rich get to live in the ‘bubble’, which is where they still have pretty much the same lifestyle. They also run what is called ‘The Farm’ which is where they are growing their own crops and have siphoned off their own water reserve for crops and the bubble. Hexagon also monitors everybody, with camera’s, surveilance and bugs set everywhere, nothing gets past them.
Nirvana is a virtual reality, where the population can pay half of their wages for 15 minutes in the holographic world, they are able to choose certain situations such as earth, the moon, space whatever they want really, however this is all monitored by Hexagon.
Kenders is a 17-year-old animal activist and also a lead singer for a band named Sixty Sextet, before extinction she was singing lyrics about liberation, however nowadays she is working in Nirvana as ‘help support’ for Hexagon. Andrew her long-term boyfriend has gone missing, it’s a journey of Kenders trying to find out what really happened and whats going on and who she can really trust.
Andrew is a holographic/virtual reality designer, with a high-profile job for Hexagon, however he’s not really happy with how things are panning out. Then all of a sudden he goes missing, assumed dead. He starts contact with Kenders through Nirvana giving her clues.
There were a few things that let this book down for me, there was not much world building, it could have been more fleshed out and could have got a real feel for the world. The characters were bland they didn’t really have any characteristics. The romance was just blah! It was an easy read and a short novel of 186 pages. There were things that were not properly explained and then parts which just had a quick explanation and then it was moving on again. It was very plot driven. There was a bit near the ending which was a bit cheesy and made me cringe a little(this might only be me though).
The ending was left on a bit of a cliffhanger, however I wasn’t really left wanting more. It was just a Meh ending. I just feel like the next book is just going to be the same all over again.
If you are a fan of dystopian, romance with a bit of a love triangle going on, this might be the book for you.
Overall I rated this book 2.5 out of 5 stars
To start off, the cover of this book is beautiful, it’s so inviting and definitely would catch my eye in store or even on-line. This book is a Young Adult dystopian novel.
Extinction is the world as never seen before. It first started when the bees disappeared, without the aid of the bees for pollination, the crops and animals started to die. With windstorms and drought, earth is a desert where no one can exist.
Hexagon is the newly reformed government that provide people with their basic needs, living in bunkers and working for pittance, apart from the rich. The rich get to live in the ‘bubble’, which is where they still have pretty much the same lifestyle. They also run what is called ‘The Farm’ which is where they are growing their own crops and have siphoned off their own water reserve for crops and the bubble. Hexagon also monitors everybody, with camera’s, surveilance and bugs set everywhere, nothing gets past them.
Nirvana is a virtual reality, where the population can pay half of their wages for 15 minutes in the holographic world, they are able to choose certain situations such as earth, the moon, space whatever they want really, however this is all monitored by Hexagon.
Kenders is a 17-year-old animal activist and also a lead singer for a band named Sixty Sextet, before extinction she was singing lyrics about liberation, however nowadays she is working in Nirvana as ‘help support’ for Hexagon. Andrew her long-term boyfriend has gone missing, it’s a journey of Kenders trying to find out what really happened and whats going on and who she can really trust.
Andrew is a holographic/virtual reality designer, with a high-profile job for Hexagon, however he’s not really happy with how things are panning out. Then all of a sudden he goes missing, assumed dead. He starts contact with Kenders through Nirvana giving her clues.
There were a few things that let this book down for me, there was not much world building, it could have been more fleshed out and could have got a real feel for the world. The characters were bland they didn’t really have any characteristics. The romance was just blah! It was an easy read and a short novel of 186 pages. There were things that were not properly explained and then parts which just had a quick explanation and then it was moving on again. It was very plot driven. There was a bit near the ending which was a bit cheesy and made me cringe a little(this might only be me though).
The ending was left on a bit of a cliffhanger, however I wasn’t really left wanting more. It was just a Meh ending. I just feel like the next book is just going to be the same all over again.
If you are a fan of dystopian, romance with a bit of a love triangle going on, this might be the book for you.
Overall I rated this book 2.5 out of 5 stars
Night Reader Reviews (683 KP) rated Micro in Books
Jan 9, 2020
The book Micro by Michael Crichton and Richard Prestom was great. I may be a little biased because Michael Crichton is one of my favorite authors but at the same time I hold his work to a specific standard that he must meet or else I'm disappointed. Like most of his work Micro touches on some topics that as a society we should be aware of. It warns us of some disasters that new technology, being worked on or possibly already created, can cause. It id also an eye opener to the dangers of that our inventions pose.
In Micro a group of young graduate students at a college or approached by the head of a company called Nanigen. The graduate students are invited out to the Nanigen lab in Hawaii to see for themselves the work being done there and to see if they want to work for the company. Out of curiosity all the approached graduate students agree to go but their trip to Hawaii becomes more than what they bargain for.
Nanigen is studying the micro world mainly looking for chemicals that micro animals are making that could be useful to humans in some way. Also like many scientific companies in the private sector Nanigen is doing top secret work for the government. Greed gets in the way for some of the scientist already working for the company and the trip becomes extremely dangerous and even deadly for the graduate students. Having to deal with micro-bots and new technology never heard of before the students must fight to survive a world very different from our own.
What I like most about the book was one of the same features that keeps me reading Michael Crichton's work. The author does his research very thoroughly. The book may be a work of science fiction but there is a bibliography in the back for the curious reader to be able to learn more about the fascinating topics brought up in the book. For being a work of fiction the animals, plants, chemicals, technology,and scientific concepts are not. What I liked least about the book was how similar to another one of his books it was and how predictable some parts felt to me. Again though, I am very familiar with Michael Crichton's work and that would probably explain why it felt so predictable. I cannot hold that against the book.
Overall I would rate this book a 4 out of 4 and would highly recommend it. It has a very strong story and is believable which is an important factor for science fiction. The target readers for this book would start around high school age if not older. I feel like high school students will get the basic concept of what book was talking about but they might be lost on some of the finer detail. It all just depends on if the book is being read for the story or if the reader is interested in science specifically microbiology and nanotechnology.
I feel like I need to note on here that Richard Preston finishing the book did not harm it in any way.
In Micro a group of young graduate students at a college or approached by the head of a company called Nanigen. The graduate students are invited out to the Nanigen lab in Hawaii to see for themselves the work being done there and to see if they want to work for the company. Out of curiosity all the approached graduate students agree to go but their trip to Hawaii becomes more than what they bargain for.
Nanigen is studying the micro world mainly looking for chemicals that micro animals are making that could be useful to humans in some way. Also like many scientific companies in the private sector Nanigen is doing top secret work for the government. Greed gets in the way for some of the scientist already working for the company and the trip becomes extremely dangerous and even deadly for the graduate students. Having to deal with micro-bots and new technology never heard of before the students must fight to survive a world very different from our own.
What I like most about the book was one of the same features that keeps me reading Michael Crichton's work. The author does his research very thoroughly. The book may be a work of science fiction but there is a bibliography in the back for the curious reader to be able to learn more about the fascinating topics brought up in the book. For being a work of fiction the animals, plants, chemicals, technology,and scientific concepts are not. What I liked least about the book was how similar to another one of his books it was and how predictable some parts felt to me. Again though, I am very familiar with Michael Crichton's work and that would probably explain why it felt so predictable. I cannot hold that against the book.
Overall I would rate this book a 4 out of 4 and would highly recommend it. It has a very strong story and is believable which is an important factor for science fiction. The target readers for this book would start around high school age if not older. I feel like high school students will get the basic concept of what book was talking about but they might be lost on some of the finer detail. It all just depends on if the book is being read for the story or if the reader is interested in science specifically microbiology and nanotechnology.
I feel like I need to note on here that Richard Preston finishing the book did not harm it in any way.
The Smurfs Movie Storybook - Children's Book
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The Thief (The Queen's Thief #1)
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Purple Phoenix Games (2266 KP) rated The Quest Kids in Tabletop Games
Mar 26, 2021
Have you heard of The Quest Kids? It’s a YouTube channel featuring six young adventurers as they use powerful “Tolk Gems” to help complete quests and protect the city of Treasure Falls. These kids are always striving for good and understanding, and are not afraid to do what is right in all scenarios. These Quest Kids are ideal role models for young children, and when I heard of board games based on the IP I knew my kids and I would love the games. Was my Faith Tolk Gem pointing me in the right direction, or has it gone dark for me? SPOILER: This game is great!
The Quest Kids is a dungeon crawler style board game for players as young as five years of age. Yes, FIVE! In it, players are acting as one of these Quest Kids, attempting to explore the cave of Tolk the Wise. The Quest Kids will find abilities to enhance their own, treasures to collect, and silly bad guys to scare away within, and the player with the most stars (VP) at the end will win the game!
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher online or from your FLGS. -T
To setup, place the large game board on the table and populate it with the green, gray, and red Dungeon Tiles according to the rules. Also prepare the card decks and place them appropriately in their spaces on the board. The Treasure Tokens are placed in the Treasure Bag. Each player will receive one Quest Kid Player Mat and matching figurine. In addition each player will receive three starting Health Cards, one Quest Card, and one appropriate starting Ability Card. The game may now begin from the entrance to the cave!
On a turn players will be able to have free movement around the board exploring tiles and resolving them in turns. Green tiles are always good for the players, Gray tiles may have some bad guys but are predominantly good, and Red tiles are littered with those silly bad guys that will need to be scared away. A player will travel to a board location and encounter a Dungeon Tile by flipping it over and collecting the resources shown or attempting to scare away the bad guys. Bad guys can be scared by discarding the printed Ability Cards on their tile. Once discarded, the player collects the tile to their Player Mat for stars at game end.
Sometimes players will encounter a bad guy they do not possess enough Ability Cards to scare away. In these scenarios the player may ask the other players for help. Nonactive players may then offer Ability Cards from their stash in order to help achieve the goal. For every Ability Card donated to the cause the donating Quest Kid will receive one Kind Kid Card. Kind Kid Cards are always great and can be resolved at ANY time during the game. Should a player encounter a bad guy they cannot scare away and other Quest Kids cannot help with Ability Cards, the active player will suffer a loss of one of their Health Cards (worth two stars).
Some tiles or Quest cards will instruct the player to draw one or more treasures from the Treasure Bag. Most treasures are good and provide stars, but some are blobs that eat stars. Each Treasure Token also has two values. The top value is for the normal amount of stars. However, the bottom value is worth more stars if the controlling player matches the Quest Kid printed on the token. Some treasure may be worth just one star unless the Quest Kid is a match, in which case it is then worth three stars, for example.
Turns continue in this fashion until all Dungeon Tiles have been resolved or a stalemate reached. At this point all players count up their stars they have collected from various sources and the player with the most stars is the winner!
Components. This is a kids’ game, can we all agree? THIS kids’ game, however, boasts some of the most interesting and wonderful components I have seen. The board is huge and depicts a magical cave. Super cool. The tiles are easy to read and understand, as with all the iconography. The Quest Kids themselves all have the same abilities (unless the expansion is added – and the review for that is coming soon), so that smaller children are not burdened with having to remember their special abilities. There are these plastic Tolk Gems that can be collected during the game and children absolutely flip for these things. And did you see those colorful and very big minis? I mean, come on! It’s a kids’ game! They LOVE minis! The game also comes with cardboard standees in case your children cannot handle the minis carefully enough.
Here is the deal. I absolutely adore these Quest Kids games. They are absolutely the perfect difficulty for young gamers who are ready to step up from the Candy Lands and Chutes & Ladders. Now, the box suggests 5+ but my 4-year-old did just fine with it, so take that with a grain of salt. Having had him already familiarize himself with The Quest Kids characters in The Quest Kids: Matching Adventure, this was an easier process getting this game to the table for us.
The game gives an exciting dungeon crawl experience for younger children, and it’s honestly something I never really knew I needed in my life until I now have it. It is so simple to teach and play and definitely encourages helping other players, if even just because you receive those Kind Kid cards in return. Anything to create that helpful player atmosphere to prepare them for heavier cooperative games is much appreciated.
Please do not misunderstand me. The Quest Kids is targeting younger players, but I do believe that any aged gamer could appreciate and have a good time with this. It certainly will not fill the void of other dungeon crawlers, but if you need a fix and would like to spend 20-45 minutes playing something to scratch that itch, then pull out your copy of The Quest Kids. It is super-light, colorful, and is a perfect stepping stone to bigger cooperative games. Purple Phoenix Games (with special guest Finley) gives this one a Kind 11/12. Please visit the publisher’s website to pick up your copy, and have a great time introducing your children (or partners, in-laws, grannies, pets, whomever) to cooperative dungeon crawls that will have you leaving the table in a much better mood than when you sat down.
The Quest Kids is a dungeon crawler style board game for players as young as five years of age. Yes, FIVE! In it, players are acting as one of these Quest Kids, attempting to explore the cave of Tolk the Wise. The Quest Kids will find abilities to enhance their own, treasures to collect, and silly bad guys to scare away within, and the player with the most stars (VP) at the end will win the game!
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher online or from your FLGS. -T
To setup, place the large game board on the table and populate it with the green, gray, and red Dungeon Tiles according to the rules. Also prepare the card decks and place them appropriately in their spaces on the board. The Treasure Tokens are placed in the Treasure Bag. Each player will receive one Quest Kid Player Mat and matching figurine. In addition each player will receive three starting Health Cards, one Quest Card, and one appropriate starting Ability Card. The game may now begin from the entrance to the cave!
On a turn players will be able to have free movement around the board exploring tiles and resolving them in turns. Green tiles are always good for the players, Gray tiles may have some bad guys but are predominantly good, and Red tiles are littered with those silly bad guys that will need to be scared away. A player will travel to a board location and encounter a Dungeon Tile by flipping it over and collecting the resources shown or attempting to scare away the bad guys. Bad guys can be scared by discarding the printed Ability Cards on their tile. Once discarded, the player collects the tile to their Player Mat for stars at game end.
Sometimes players will encounter a bad guy they do not possess enough Ability Cards to scare away. In these scenarios the player may ask the other players for help. Nonactive players may then offer Ability Cards from their stash in order to help achieve the goal. For every Ability Card donated to the cause the donating Quest Kid will receive one Kind Kid Card. Kind Kid Cards are always great and can be resolved at ANY time during the game. Should a player encounter a bad guy they cannot scare away and other Quest Kids cannot help with Ability Cards, the active player will suffer a loss of one of their Health Cards (worth two stars).
Some tiles or Quest cards will instruct the player to draw one or more treasures from the Treasure Bag. Most treasures are good and provide stars, but some are blobs that eat stars. Each Treasure Token also has two values. The top value is for the normal amount of stars. However, the bottom value is worth more stars if the controlling player matches the Quest Kid printed on the token. Some treasure may be worth just one star unless the Quest Kid is a match, in which case it is then worth three stars, for example.
Turns continue in this fashion until all Dungeon Tiles have been resolved or a stalemate reached. At this point all players count up their stars they have collected from various sources and the player with the most stars is the winner!
Components. This is a kids’ game, can we all agree? THIS kids’ game, however, boasts some of the most interesting and wonderful components I have seen. The board is huge and depicts a magical cave. Super cool. The tiles are easy to read and understand, as with all the iconography. The Quest Kids themselves all have the same abilities (unless the expansion is added – and the review for that is coming soon), so that smaller children are not burdened with having to remember their special abilities. There are these plastic Tolk Gems that can be collected during the game and children absolutely flip for these things. And did you see those colorful and very big minis? I mean, come on! It’s a kids’ game! They LOVE minis! The game also comes with cardboard standees in case your children cannot handle the minis carefully enough.
Here is the deal. I absolutely adore these Quest Kids games. They are absolutely the perfect difficulty for young gamers who are ready to step up from the Candy Lands and Chutes & Ladders. Now, the box suggests 5+ but my 4-year-old did just fine with it, so take that with a grain of salt. Having had him already familiarize himself with The Quest Kids characters in The Quest Kids: Matching Adventure, this was an easier process getting this game to the table for us.
The game gives an exciting dungeon crawl experience for younger children, and it’s honestly something I never really knew I needed in my life until I now have it. It is so simple to teach and play and definitely encourages helping other players, if even just because you receive those Kind Kid cards in return. Anything to create that helpful player atmosphere to prepare them for heavier cooperative games is much appreciated.
Please do not misunderstand me. The Quest Kids is targeting younger players, but I do believe that any aged gamer could appreciate and have a good time with this. It certainly will not fill the void of other dungeon crawlers, but if you need a fix and would like to spend 20-45 minutes playing something to scratch that itch, then pull out your copy of The Quest Kids. It is super-light, colorful, and is a perfect stepping stone to bigger cooperative games. Purple Phoenix Games (with special guest Finley) gives this one a Kind 11/12. Please visit the publisher’s website to pick up your copy, and have a great time introducing your children (or partners, in-laws, grannies, pets, whomever) to cooperative dungeon crawls that will have you leaving the table in a much better mood than when you sat down.
Hadley (567 KP) rated American Gods in Books
Jun 5, 2020
Mad Sweeney (1 more)
Gaiman's writing and descriptions
No character development (2 more)
Dehumanizes women
The ending
The gods of the old world still exist in Neil Gaiman's 2001 novel "American Gods."
A science fiction/ fantasy story set in today's America, American Gods tries to answer the question of what happens when people stop believing in the past gods, and start worshiping new ones?
Shadow is our main character, who we meet while he's attempting to get released from prison after three years of incarceration - - - afterall, he has a job, wife and life waiting for him on the outside. And even though he's built up a strong exterior while in prison, everything comes crashing down after he receives news that his wife and best friend have died in a car accident.
Cue Wednesday, an old, odd man who gives Shadow a job after his release from prison - - - with strings attached: Shadow can't ask any questions, he must protect his employer at all costs, and if people need to be hurt, he must hurt them. Although Wednesday doesn't tell him exactly what is going on, Shadow agrees to his duties and begins a road trip with the eccentric old man, meeting an array of colorful characters along the way. But soon, Shadow begins to realize that his employer may be a mythical god in disguise, yet, oddly Shadow never really questions it or anything in the entire book for that matter.
The novel takes an odd turn early on when Shadow's dead wife, Laura, comes back to life in a zombified way. While Shadow is staying in a cheap hotel room, and Wednesday sharing a room with a young hotel employee in another, Shadow sees his wife in the clothing she was buried in, but he doesn't flinch - - - he carries a very calm conversation with dead Laura, he even goes down to the lobby to buy her a pack of cigarettes, and the next morning, he still doesn't seem bothered by it when he sees her muddy footprints on the floor. Wednesday tries to convince Shadow it was a dream, but makes snarky remarks that tells Shadow that even he knows it wasn't a dream. The two simply move on on their road trip, no questions asked.
But during this road trip, Shadow's suspicions are confirmed. He gets to see not only Wednesday, but two others in their true god-form, and afterwards, Wednesday confirms that he is indeed the Norse god, Odin.
Gaiman's take on mythological gods living in today's society is interesting, but disappointing. From recognizable gods to the forgotten ones, readers with a liking to history would probably enjoy this story most.
American Gods centers on the question of what happens to gods when they are no longer worshipped, and Gaiman merely focuses on male gods, while making all female characters (gods and humans) either prostitutes and/or sexual objects which is really off-putting for me as a female reader. And Gaiman's character development in the novel for gods and humans is nowhere to be seen thus lending very little plot development that is actually believable or enjoyable. I was unable to bring myself to care about our main character, Shadow, nor the plight with his zombie wife.And speaking of Laura, the disappointing character traits makes her not just unlikable, but also an unnecessary character overall.
I just can't recommend this book: the novel is good for the first 100 pages, but you could easily skip the next 450 pages that is just filler, and not miss much of the story. Gaiman also dehumanizes women, introduces characters in a way that would make them seem an important part of the story to only drop them out of it as quickly as they came in, and the ending is just a huge disappointment. All in all, Gaiman had a great idea, but the execution he used was poorly done - - - some parts even seem like Gaiman wrote them in a completely different state of mind, contradicting story lines and character traits altogether.
I did, however, have three favorite characters that weren't utilized enough for me to rate the story higher than I have: Mad Sweeney, Ibis and Jacquel. Mad Sweeney is a giant leprechaun that can pull gold coins out of the air; Ibis and Jacquel are Anubis and Jackel from Egyptian mythology, who run a funeral home in Cairo, Illinois today.
American Gods takes place only over a few months, which is surprising with how long the novel is. But the story is a buildup with no climax. Most characters come and go before readers can even decide if they like them or not,and that paired up with severe lack of character development leaves most of the main characters pretty forgettable. With this special edition containing 1200 more words, the story is still not worth it in the end. Gaiman is still a great writer, but this is not the book to recommend to anyone who wants to begin reading his work.
A science fiction/ fantasy story set in today's America, American Gods tries to answer the question of what happens when people stop believing in the past gods, and start worshiping new ones?
Shadow is our main character, who we meet while he's attempting to get released from prison after three years of incarceration - - - afterall, he has a job, wife and life waiting for him on the outside. And even though he's built up a strong exterior while in prison, everything comes crashing down after he receives news that his wife and best friend have died in a car accident.
Cue Wednesday, an old, odd man who gives Shadow a job after his release from prison - - - with strings attached: Shadow can't ask any questions, he must protect his employer at all costs, and if people need to be hurt, he must hurt them. Although Wednesday doesn't tell him exactly what is going on, Shadow agrees to his duties and begins a road trip with the eccentric old man, meeting an array of colorful characters along the way. But soon, Shadow begins to realize that his employer may be a mythical god in disguise, yet, oddly Shadow never really questions it or anything in the entire book for that matter.
The novel takes an odd turn early on when Shadow's dead wife, Laura, comes back to life in a zombified way. While Shadow is staying in a cheap hotel room, and Wednesday sharing a room with a young hotel employee in another, Shadow sees his wife in the clothing she was buried in, but he doesn't flinch - - - he carries a very calm conversation with dead Laura, he even goes down to the lobby to buy her a pack of cigarettes, and the next morning, he still doesn't seem bothered by it when he sees her muddy footprints on the floor. Wednesday tries to convince Shadow it was a dream, but makes snarky remarks that tells Shadow that even he knows it wasn't a dream. The two simply move on on their road trip, no questions asked.
But during this road trip, Shadow's suspicions are confirmed. He gets to see not only Wednesday, but two others in their true god-form, and afterwards, Wednesday confirms that he is indeed the Norse god, Odin.
Gaiman's take on mythological gods living in today's society is interesting, but disappointing. From recognizable gods to the forgotten ones, readers with a liking to history would probably enjoy this story most.
American Gods centers on the question of what happens to gods when they are no longer worshipped, and Gaiman merely focuses on male gods, while making all female characters (gods and humans) either prostitutes and/or sexual objects which is really off-putting for me as a female reader. And Gaiman's character development in the novel for gods and humans is nowhere to be seen thus lending very little plot development that is actually believable or enjoyable. I was unable to bring myself to care about our main character, Shadow, nor the plight with his zombie wife.And speaking of Laura, the disappointing character traits makes her not just unlikable, but also an unnecessary character overall.
I just can't recommend this book: the novel is good for the first 100 pages, but you could easily skip the next 450 pages that is just filler, and not miss much of the story. Gaiman also dehumanizes women, introduces characters in a way that would make them seem an important part of the story to only drop them out of it as quickly as they came in, and the ending is just a huge disappointment. All in all, Gaiman had a great idea, but the execution he used was poorly done - - - some parts even seem like Gaiman wrote them in a completely different state of mind, contradicting story lines and character traits altogether.
I did, however, have three favorite characters that weren't utilized enough for me to rate the story higher than I have: Mad Sweeney, Ibis and Jacquel. Mad Sweeney is a giant leprechaun that can pull gold coins out of the air; Ibis and Jacquel are Anubis and Jackel from Egyptian mythology, who run a funeral home in Cairo, Illinois today.
American Gods takes place only over a few months, which is surprising with how long the novel is. But the story is a buildup with no climax. Most characters come and go before readers can even decide if they like them or not,and that paired up with severe lack of character development leaves most of the main characters pretty forgettable. With this special edition containing 1200 more words, the story is still not worth it in the end. Gaiman is still a great writer, but this is not the book to recommend to anyone who wants to begin reading his work.
Lottie disney bookworm (1056 KP) rated As Old As Time in Books
Aug 16, 2019
Review by Disney Bookworm
I’m going to come right out and say (although you will probably be able to tell if you make it to the end of this blog) that this is, so far, my favourite book in the twisted tale series. Seriously, this is the second time I have read it and I loved it just as much as the first time. I got just as engrossed in the story and I seriously think Liz Braswell and I could be best friends!
As Old As Time is the retelling of Beauty and the Beast and opens with the familiar story of the enchantress and the young, vain prince that we all know. You can probably still picture the stained-glass scene from the original 1991 movie and the dramatic ballroom scene in the 2017 remake.
Refusing to be eclipsed by these though, Braswell follows the well-known tale with: “It was a very good story. It often entertained the woman who lay in her black hole of a room, manacled to a hard, cold bed.”
Wait! What?
There, with one fell swoop, on the second page, Braswell brings an almost gothic darkness to the fairy tale. Of course, some would say it is already dark: very few people who are cursed to become a beast are particularly jolly about the situation! However, Braswell goes one step further by both revealing the story behind the enchantress and taking us on a journey to discover the ugly truth in the present.
Liz Braswell creates a kingdom where magic and non-magic people have lived together peacefully for years but where politics and a lack of cultural understanding is threatening to tear that apart as les charmantes find themselves persecuted by les naturels. (I can’t imagine where she draws her inspiration from(!))
It is in this kingdom that we meet a young dreamer called Maurice and the enchantress Rosalind, Belle’s mother (nicknamed Rose- so clever!). Maurice is very much a younger version of the character we grew up with: loveable and devoted to his inventions. Rosalind however is much more headstrong and impulsive: even changing her appearance on a whim. Her pride is fierce and we first meet her holding her own against a large man insulting ‘her kind’, calling her unnatural and a child of the devil. The bully soon learns the error of his ways when his nose is replaced by a pig’s snout but a warning runs all the way through this tale: “magic always comes back on itself”.
Maurice and Rosalind’s life is happy and settled at first but they soon start to witness the persecution of les charmantes for themselves. Thus, when the King and Queen call on Rosalind to protect them against the advancing plague, she passionately fights for her people…only to be rejected and turned away. Maurice, always the voice of reason, convinces Rosalind to at least protect the children and servants and so it comes to pass that Rosalind later visits the young prince, on the eve of his coronation, carrying with her the simple gift of a rose.
Braswell’s character development is, as always, impressive. Belle is immediately relatable as the kooky bookworm we know and love: her story running parallel to the film until we, as readers, develop a relationship with her parents. It is then that we discover there is a slight edge to Belle. Although clearly tortured by the fact her mother cursed a 10-year-old boy, Braswell’s Belle is desperate to be adventurous and heroic like the characters in her books but soon realises an adventure is not all it is cracked up to be. Like her mother, Belle can be quite impulsive: grabbing the enchanted rose before the beast can stop her and destroying any chance of breaking the spell. However, she is also quick and cunning, tricking the wardrobe into revealing the curse’s timeline. Nevertheless, the bravery of our protagonist can never be doubted and Belle embarks on one hell of a journey to discover the truth about her family and herself.
Uniquely, within As Old As Time we slowly see side-line characters weave their way into the lives and stories of our characters. Levi and Alaric, for example, are old friends of Maurice and Rosalind and are seemingly insignificant to the story at first. However, Levi is also the godfather to Belle and the village bookseller (“If you like it that much, it’s yours!” – that guy). Alaric on the other hand has a significant link to the castle and both carry clues with them that assist Belle on her quest.
Any Beauty and the Beast tale would not be complete without LeFou and Gaston – that infamous double act- but even Gaston is ever so slightly darker than his animated counterpart. Frederic: another friend from the past and, quite frankly, odd from the start also plays a pivotal role in the story but I won’t spoil the surprise for you!
As Old As Time is true to its name: weaving two stories into its plot at different points in time: the story that we all know and the story of how that came to be. It is an ominous tale with curses, murder, creepy ivy statues and a frankly terrifying tour of the lunatic asylum.
It is not all doom and gloom however; Liz Braswell takes a very tongue-in-cheek attitude towards the infamous scenes within Beauty and the Beast: invoking a dry sense of humour into the story. From a chapter named “Be Our … Oh You Know the Rest” to a direct reference to Stockholm Syndrome: Braswell makes sure that we do not expect her novel to be a copycat, heartfelt tale with a happy ending. Belle even remarks to the Beast that hoping she would fall in love with him within a month or so was wildly unrealistic.
This is very much a novel for the cynical Disney lovers amongst us and highly deserving of its title of a twisted tale!
As Old As Time is the retelling of Beauty and the Beast and opens with the familiar story of the enchantress and the young, vain prince that we all know. You can probably still picture the stained-glass scene from the original 1991 movie and the dramatic ballroom scene in the 2017 remake.
Refusing to be eclipsed by these though, Braswell follows the well-known tale with: “It was a very good story. It often entertained the woman who lay in her black hole of a room, manacled to a hard, cold bed.”
Wait! What?
There, with one fell swoop, on the second page, Braswell brings an almost gothic darkness to the fairy tale. Of course, some would say it is already dark: very few people who are cursed to become a beast are particularly jolly about the situation! However, Braswell goes one step further by both revealing the story behind the enchantress and taking us on a journey to discover the ugly truth in the present.
Liz Braswell creates a kingdom where magic and non-magic people have lived together peacefully for years but where politics and a lack of cultural understanding is threatening to tear that apart as les charmantes find themselves persecuted by les naturels. (I can’t imagine where she draws her inspiration from(!))
It is in this kingdom that we meet a young dreamer called Maurice and the enchantress Rosalind, Belle’s mother (nicknamed Rose- so clever!). Maurice is very much a younger version of the character we grew up with: loveable and devoted to his inventions. Rosalind however is much more headstrong and impulsive: even changing her appearance on a whim. Her pride is fierce and we first meet her holding her own against a large man insulting ‘her kind’, calling her unnatural and a child of the devil. The bully soon learns the error of his ways when his nose is replaced by a pig’s snout but a warning runs all the way through this tale: “magic always comes back on itself”.
Maurice and Rosalind’s life is happy and settled at first but they soon start to witness the persecution of les charmantes for themselves. Thus, when the King and Queen call on Rosalind to protect them against the advancing plague, she passionately fights for her people…only to be rejected and turned away. Maurice, always the voice of reason, convinces Rosalind to at least protect the children and servants and so it comes to pass that Rosalind later visits the young prince, on the eve of his coronation, carrying with her the simple gift of a rose.
Braswell’s character development is, as always, impressive. Belle is immediately relatable as the kooky bookworm we know and love: her story running parallel to the film until we, as readers, develop a relationship with her parents. It is then that we discover there is a slight edge to Belle. Although clearly tortured by the fact her mother cursed a 10-year-old boy, Braswell’s Belle is desperate to be adventurous and heroic like the characters in her books but soon realises an adventure is not all it is cracked up to be. Like her mother, Belle can be quite impulsive: grabbing the enchanted rose before the beast can stop her and destroying any chance of breaking the spell. However, she is also quick and cunning, tricking the wardrobe into revealing the curse’s timeline. Nevertheless, the bravery of our protagonist can never be doubted and Belle embarks on one hell of a journey to discover the truth about her family and herself.
Uniquely, within As Old As Time we slowly see side-line characters weave their way into the lives and stories of our characters. Levi and Alaric, for example, are old friends of Maurice and Rosalind and are seemingly insignificant to the story at first. However, Levi is also the godfather to Belle and the village bookseller (“If you like it that much, it’s yours!” – that guy). Alaric on the other hand has a significant link to the castle and both carry clues with them that assist Belle on her quest.
Any Beauty and the Beast tale would not be complete without LeFou and Gaston – that infamous double act- but even Gaston is ever so slightly darker than his animated counterpart. Frederic: another friend from the past and, quite frankly, odd from the start also plays a pivotal role in the story but I won’t spoil the surprise for you!
As Old As Time is true to its name: weaving two stories into its plot at different points in time: the story that we all know and the story of how that came to be. It is an ominous tale with curses, murder, creepy ivy statues and a frankly terrifying tour of the lunatic asylum.
It is not all doom and gloom however; Liz Braswell takes a very tongue-in-cheek attitude towards the infamous scenes within Beauty and the Beast: invoking a dry sense of humour into the story. From a chapter named “Be Our … Oh You Know the Rest” to a direct reference to Stockholm Syndrome: Braswell makes sure that we do not expect her novel to be a copycat, heartfelt tale with a happy ending. Belle even remarks to the Beast that hoping she would fall in love with him within a month or so was wildly unrealistic.
This is very much a novel for the cynical Disney lovers amongst us and highly deserving of its title of a twisted tale!
Kaysee Hood (83 KP) rated Fangirl in Books
Oct 3, 2017
Fangirling (2 more)
College Life
Carry On
Oh can I relate!
Rainbow Rowell’s Fangirl speaks to the hearts of the current generation of teenagers and young adults who have found love in fandoms, but cannot seem to figure it out in the real world when their heads are in the clouds full of fanfics and theories.
As we grow to become adults we must venture through events of many firsts like kissing, love, heartbreak, and more. It is how we figure out who we are and who we are meant to be even if sometimes the road is not so easy to travel; however, for Cath she was never alone to experience life with her twin sister. This was until Freshmen year of college when Wren wants to separate herself from Cath because they have done everything together always for their whole lives. Cath does not want this. She’s scared to not have Wren feet away from her. She fearful of the strangeness college will offer. She terrified she’s crazy and people will find her weird for her fanfics of Simon and Baz.
Wren does not give in. She moves in with her roommate, Coutrny, and spends her free time getting drunk at parties. She distances herself from Cath to the point they do not even speak to one another. Thus Cath finds out who she is under the layers she’s wrapped around herself since her mom left without Wren to hold her hand to keep her steady. Oh boy, does this journey give her more adventures she has ever had in the last eighteen years of life all because of Nick (writing partner), Reagan (her roommate), and most importantly Levi (the boy who is always waiting outside her dorm for Reagan). There are other important characters at play in Cath’s life. Miniature quests wrapped around the biggest one of all: Cath learning to be her own person.
Rowell’s style is very pleasing when it comes to the flow between Cath around people in real life and how Cath is when she is logged in FanFixx posting Carry On, Simon chapters. We can relate to the girl who has hidden in her room relying on Wren to give little breathes of life from the one she is not living. She is realistic and not a carbon copy twisted to fit into a new plot to gain readers. In general Rowell writes her characters exquisitely as they stand out being not only realistic versions of possibly real people we could run into on the street, but all have their own lives not pieced together solely to further the plot for Cath alone shown with each word written through their actions or when they speak. Each could stand alone as interesting additions instead of misplaced messes. Even the subplots do not feel tacked on and further the story until the final page is done where it is easy to see how each line led to the end.
By the end of it all none of it felt overdone or predictable and I personally stood behind Cath cheering for her. Anyone could read Fangirl and enjoy Cath’s voyage alone as a Freshmen in college, but I think the fangirls and fanboys might enjoy it a bit more. Pick up a copy as soon as possible to learn how Cath’s story ends.
As we grow to become adults we must venture through events of many firsts like kissing, love, heartbreak, and more. It is how we figure out who we are and who we are meant to be even if sometimes the road is not so easy to travel; however, for Cath she was never alone to experience life with her twin sister. This was until Freshmen year of college when Wren wants to separate herself from Cath because they have done everything together always for their whole lives. Cath does not want this. She’s scared to not have Wren feet away from her. She fearful of the strangeness college will offer. She terrified she’s crazy and people will find her weird for her fanfics of Simon and Baz.
Wren does not give in. She moves in with her roommate, Coutrny, and spends her free time getting drunk at parties. She distances herself from Cath to the point they do not even speak to one another. Thus Cath finds out who she is under the layers she’s wrapped around herself since her mom left without Wren to hold her hand to keep her steady. Oh boy, does this journey give her more adventures she has ever had in the last eighteen years of life all because of Nick (writing partner), Reagan (her roommate), and most importantly Levi (the boy who is always waiting outside her dorm for Reagan). There are other important characters at play in Cath’s life. Miniature quests wrapped around the biggest one of all: Cath learning to be her own person.
Rowell’s style is very pleasing when it comes to the flow between Cath around people in real life and how Cath is when she is logged in FanFixx posting Carry On, Simon chapters. We can relate to the girl who has hidden in her room relying on Wren to give little breathes of life from the one she is not living. She is realistic and not a carbon copy twisted to fit into a new plot to gain readers. In general Rowell writes her characters exquisitely as they stand out being not only realistic versions of possibly real people we could run into on the street, but all have their own lives not pieced together solely to further the plot for Cath alone shown with each word written through their actions or when they speak. Each could stand alone as interesting additions instead of misplaced messes. Even the subplots do not feel tacked on and further the story until the final page is done where it is easy to see how each line led to the end.
By the end of it all none of it felt overdone or predictable and I personally stood behind Cath cheering for her. Anyone could read Fangirl and enjoy Cath’s voyage alone as a Freshmen in college, but I think the fangirls and fanboys might enjoy it a bit more. Pick up a copy as soon as possible to learn how Cath’s story ends.