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Hotel Artemis (2018)
Hotel Artemis (2018)
2018 | Action, Crime, Sci-Fi
Los Angeles of 2028 is a riot laden area where Martial Law is the norm and brutality is a way of life. Amidst this setting, the Hotel Artemis is open for business.. The Artemis is not your typical hotel as it provides emergency medical services to members who engage in criminal activities.

The Nurse (Jodie Foster) runs the facility and with the help of her massive Orderly Everest (Dave Bautista), they ensure that only members get admitted and follow the rules as well as receive state of the art care while in the facility.

 Guests at the facility are giving names based on the suite in which they are assigned which involve geographical locales and there are a very strict set of rules they must follow such as no guns, bombs, killing other guests, and so on.

The Hotel Artemis is not a simple stitch and bandage facility as they offer advanced medical services such as Nanites, replacement organ printing, robotic A.I. medical treatment and other services which in 2018 seem like Science Fiction.

Enter Waikiki (Sterling K. Brown), who has tried to leave his criminal past behind him yet was savvy enough to keep paying his membership fees at the Artemis all the while. He and his brother have been injured in a heist and with the city under a deadly riot, they make their way to the Artemis to get treatment and hide out from the chaos outside.

Thanks to their services, the hotel is rarely empty and an Arms Dealer named Acapulco (Charlie Day), and an assassin named Nice (Sofia Boutella), are also in residence. The fact that Nice and Waikiki have a past association makes things a bit interesting as guests are always mindful of those around them even though the strict rules of membership exist to ward off any threats or danger to the guests or staff.

Complications arise when the near capacity hotel is informed that the Wolf King of L.A. (Jeff Goldblum) is en- route. The Nurse opts to follow the rules of first come first served and in doing so enrages his son (Zachary Quinto), who decided to barricade the Hotel to make sure nobody gets in before his father, who incidentally owns the facility.

As if this was not enough of a complication, a police officer from troubled past of The Nurse arrives begging for help which sets a very dangerous chain of events into motion.

The film is a very fresh and entertaining story filled with interesting characters, strong performances, and just enough action to keep the film moving along but yet keeping the focus as a character based drama.

First time Director Drew Pearce gets the most of his cast and has used his script to create a very entertaining and unique film that is well worth a watch. It is so nice to see Jodie Foster showing us once again that she is one of the most gifted actresses of our time as the two-time Oscar winner goes all in to portray a very damaged and troubled character who for what she lacks in glamour; more than makes up for with a determined strength.

I hope this film is a success as I would love to see more stories from the Hotel as I really enjoyed the film from start to finish.

http://sknr.net/2018/06/07/hotel-artemis/
  
Hitman: Agent 47 (2015)
Hitman: Agent 47 (2015)
2015 | Action
Video game movies get an incredibly bad rep these days. I think it’s because people go into them expecting them to be something there not. The expectation of these films to follow the rules of our reality, instead of the reality of the game itself, which is not always the same. I think that it is for this reason that many reviewers out there, including some that I saw the film with, will lambaste this movie in their write-ups. Now full disclosure, I may be one of the few who actually enjoyed the first Timothy Olyphant Hitman from 2007. I own the DVD. But did Hitman: Agent 47 surpass it, or will it join it down at the very bottom of everyone’s list? Read on.

 

Agent 47 begins by giving background on what the “Agent” program is: a research project to genetically enhance humans to make them the perfect weapons; however, Litvenko (Clarán Hinds), the man who unlocked the key to the genetics behind the program, morally disagreed with the direction the program was going in and went on the run with his young daughter. Fast forward to present day where we find Katia (Hannah Ware) search for Litvenko, but she doesn’t know that he is her father. She just know that she needs to find him. The problem is that Syndicate International, the corporation trying to restart the agent program, is searching for her believing that she knows where her father is. They send an agent of their own, John Smith (Zachary Quinto), to find her and protect her, though he is not exactly what he seems to be. Enter Agent 47 (Rupert Friend) who reveals the nefarious plans of Syndicate International, and begins to unlock the secrets to Katia’s past, and her own enhanced abilities.

 

Now remember, this is based on a very popular video game franchise. The rules of reality that we know do not necessarily apply. You already need to take into account the fact that “Agents” exist where they have been genetically altered to not feel fear, love, sadness… anything really. Genetically altered humans to be faster, smarter, instinctual, and emotionless. But people tend to forget this when we start to see what Syndicate International has done in their own attempts to create an agent. I do not want to give much away on that, as some of it plays big to the plot, but just keep an open mind.

 

So was it good? I believe so. I am a big fan of the highly successful game franchise. Even though I liked the 2007 film, it did bother me that it didn’t feel like the game I had come to love and play over and over. Agent 47 hits that feel right on the nose. The mission he is sent on is fraught with scenarios that would be right in the game, and the story line is similar enough to some of the plots we have seen, that the movie was really enjoyable. The action sequences were great, the story was decent, and Friend managed to portray the stoic agent well enough that I almost thought I was watching the game for a short time.

 

All in all, this is a good film if you are a fan of the game franchise. Also, if you can go into it with an open mind about some of the ideals and plotlines involved in the movie, you will love it. Some do not know this, but the late Paul Walker was originally set to star in the role as Agent 47. Knowing this going into the film, I could pinpoint certain lines of dialogue that may have been written with him in mind, and it made me wonder if the film would have been better, or worse, received than its current form. Sadly, we will never know.

 

If you want some good, if not over the top, action sequences, along with an interesting take on the Hitman universe, definitely check out this film. This is one that is going into my collection upon home release.
  
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Gareth von Kallenbach (965 KP) rated the PlayStation 3 version of Star Trek in Video Games

Jun 19, 2019  
Star Trek
Star Trek
Action/Adventure
Director JJ Abrams him breathes life into a stagnating Star Trek franchise with his daring reimagining of the franchise as currently gearing up to release the much anticipated “Star Trek: Into Darkness”, later this summer. With franchise awareness and popularity at a level not seen in over a decade, Digital Extremes has released Star Trek: The Video Game to the delight of Trek fans everywhere. Not only is the game the first one said JJ Abrams universe, but it is also the first game to allow players to play as either Kirk or Spock in both solo or co-op play. The game features Chris Pine and Zachary Quinto as Kirk and Spock and also features other voices from the film. During our preview for the game at the 2012 E3 convention in Los Angeles, it was revealed to me that the filmmakers were consulted during the development of the game as it was designed to be a bridge between the first and the second of the JJ Abrams films.

Answering a distress signal, the Enterprise crew finds himself set the center of a crisis with galactic repercussions. An evil reptilian race known as the Gorn have stolen the device of immense power and also have unleashed attacks on a Federation station as well as the new Vulcan colony. Not only is the attacking race deadly but they also are employing a technology that allows them to infect and control Federation citizens and officers which doubles the threat posed to the Federation. When the Gorn escape with an extremely powerful device and Vulcan scientists in tow, Kirk and Spock are tasked with saving the day.

The gameplay is similar to that of the Mass Effect series in that it is done from a third person perspective. Players have the ability to use a Tricorder to scan enemies and objects, pathways, and electronic devices such as doors and security systems which often have to be hacked or manipulated to allow gameplay to progress. Players are allowed to primary weapons into grenade types and have to recharge at various centers throughout the game or swap a spent weapon for weapons they find laying about. This is at a nice new wrinkle to the game is not only are Federation and Gorn weapons available players, but having things ranging from sniper rifles to arc guns makes a nice mix from the standard Phaser weapons. There are also various grenades it can be used by the players.

One of the more frustrating aspects of a game for me for the numerous puzzle sequences where systems had to be hacked or otherwise manipulated. While some could be done by ordering Spock or Kirk depending on which player you were controlling to handle it themselves, some had to be done in conjunction with another player. While this was a nice touch to the game, during the final parts they were too frequent and for me undercut the drama and the urgency of the story.

There were also numerous jumping puzzles where players had to hang from ledges and you carefully timed jumps from one obstacle to another. This became frustrating on the PC version as the control system often was very temperamental and allowed access only at certain points of the map. During one co-op session, both live-action players were unable to complete a puzzle, and it required one of us dropping out of the game so that they could rejoin once the remaining player completed the obstacle course.

I appreciate the deviation from standard run and gun and how the developers were attempting to incorporate a true sense of co-op play by requiring the other player to be little more than backup firepower. However, it does get a bit frustrating when somebody is unable to complete a jump and you are forced to repeat a segment over and over until it is done correctly thanks to the games checkpoint save system.

I really enjoyed the detail levels of the game especially being able to explore the Enterprise and other environments in great detail. One segment required us to use limited range portable transporters to tag and transport one another to various spots on a damage space station. This this was lots of fun and in my opinion really captured the essence of Star Trek as did the brash and bold gameplay style of Kirk compared to the methodical and efficient gameplay style of Spock.

While there were some frustrating moments the game was very enjoyable and with over 10 hours of gameplay did offer a very rewarding experience for Star Trek fans. I do think that gamers who are more casual fans of the series may not be as forgiving with some of the issues I noted in the game but as franchise games go this was a very enjoyable effort.

Graphically the facial animation and lip-synch of the characters was a bit off and dated but elements of the ship and locales were extremely detailed and very enjoyable to look at and interact with. There are some fantastic lines in the game especially some of the clips by Scotty and Dr. McCoy which really showed the effort the game designers talk to capture the essence of the game and its characters and to do their best to put players inside a true Star Trek adventure.

While it is not a perfect game and does have some flaws from the technical and gameplay side of things, it is one of the better Star Trek games ever released and does offer a very enjoyable experience for Star Trek fans as long as they are willing to temper their expectations going in.

http://sknr.net/2013/04/29/star-trek-the-video-game/
  
Star Trek (2009)
Star Trek (2009)
2009 | Action, Drama, Sci-Fi
With declining attendance at conventions and a dwindling audience for recent films and the last Star Trek series, Enterprise, Paramount was desperate to find a way to breathe new life into their franchise. So they pinned their hopes on director J.J. Abrams. Even with a string of hit movies and television series under his belt, some believed that Abrams was facing an uphill battle in trying to resuscitate Star Trek, with its legions of rabid fans obsessively protective of the series’ 40-plus years of established history.

While many fans were thrilled with the choice of Abrams, some of the casting choices of its beloved characters were met with doubt and skepticism. Thankfully, the man behind such motion picture hits as “Cloverfield”, “Mission Impossible 3”, and television series LOST, Alias and Fringe, was more than up to the task and has crafted a visually spectacular action film that combines the best of Trek with groundbreaking effects and creative vitality.

Using a script by Robert Orci and Alex Kurtzman, the new film focuses on the early days of the crew, and how young James. T. Kirk (Chris Pine) went from being a joy-riding, bar-fighting hothead into captain of the Enterprise. Kirk is challenged by Captain Christopher Pike (Bruce Greenwood) to live up to the legacy of his father and make something of his life in Starfleet. Despite his cocky attitude, the young man is able to thrive at the academy despite his arrogant behavior and his womanizing ways.

At the same time, a threat has arisen in the form of a Romulan named Nero (Eric Bana), who seeks to cause massive death and destruction in his quest for vengeance. With danger looming, Kirk and his fellow classmates are pressed into action, and thanks to some skillful work from his friend Leonard Mc Coy (Karl Urban), Kirk finds himself onboard the new Federation flagship Enterprise.

En route to their destination, Kirk realizes they are heading into a trap and warns Captain Pike of his concerns. Naturally this does not sit well with some of the seasoned officers, especially Spock (Zachary Quinto), who sees the emotional Kirk as an unwanted reminder of his human half, which he tries to hide at all costs.

Eventually the Enterprise is confronted by Nero and in an impressive sequence of events Kirk and Sulu (John Cho), lead an orbital skydive mission to thwart Nero’s plot. Spock finds himself commanding the ship and he and Kirk, two polar opposites, disagree over a course of action. Citing insurbordination and dereliction, Spock expels Kirk from the ship onto a frigid and dangerous planet. What follows is an amazing and thrilling adventure that culminates in an impressive finale, that proves that Trek has got plenty of life left in it.

While I loved the film, I found that I had to detach myself from my love of classic Trek to fully enjoy it. The film covers changes in established cannon by setting events in an alternate timeline. Despite the different eras of the previous series and films, there was always a certain continuity to the ships, planets, and characters that always seemed to fit, which I found myself missing in this new incarnation.

In Abram’s version, the Enterprise engine room is awash in catwalks, pipes, and valves that seemed out of place on a ship set in the 23rd century. I also found myself asking why such strategically valuable planets such as Earth and Vulcan would not have massive defense fleets in orbit, and would task only a handful of ships for their defense. There was a suggestion, that the ships of the fleet were amassed elsewhere on another matter of importance, but that does not explain what would leave the planets relatively unguarded. Defense codes aside, I found it hard to believe that automated defenses would be all that was left behind, and that reinforcements were not available.

I also had an issue with what Nero was supposedly doing for 25 years and how he kept such a low profile while he plotted his revenge. The final issue I had was with product placement as I found it hard to believe that Nokia and its familiar ringtone and Budweiser would be around as Trek lore is based on the planet narrowly surviving a nuclear war in the past that nearly destroyed everything. While this may seem like minor criticism, from the perspective of a long time Star Trek fan, it contradicts much of what had been established.

Thankfully, Abrams and crew take the series in a new direction without totally losing sight of where it came from. There are many nods to the series and Abrams clearly respects the original material enough to let fans know that their beloved Trek is still there in the original timeline, with its history intact. By cleverly establishing a different timeline, Abrams has creative freedom to go in any direction he desires.

The cast is strong, with Chris Pine’s Kirk as cocky and entertaining as his predecessor. I loved Anton Yelchin as Chekov and his struggles with the English language, Simon Pegg’s quick quips as Scotty, and the sassy attitude Zoe Saldana’s injects into her Uhura. The amazing visuals and designs of the film are breathtaking and it was clear that the Industrial Light & Magic (ILM) crew pushed themselves to bring everything they had to the film. In the end, Star Trek is a remarkable film that, despite some issues, has a solid new lease on life. Abrams boldly, and triumphantly, goes where fans, old and new, will gladly follow.