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No Good Reason
No Good Reason
Cari Hunter | 2015 | Crime, LGBTQ+, Thriller
10
10.0 (1 Ratings)
Book Rating
Cari Hunter is most definitely as top notch a writer as you are going to find in crime/thriller writing.
Cari Hunter’s Dark Peak crime series, starting with No Good Reason, was recommended to me by a Lesfic author. I reckon you have to be pretty good for your peers to claim you are ‘top notch’ and after reading four of her books in quick succession I can guarantee that Cari is most definitely as top notch a writer as you are going to find in crime/thriller writing.

Let me admit to you that I generally find crime novels too much hard work to follow. I like my books to be romances, and the sexier the better. I’m surprised as all get out to find I love Cari’s thrilling ride through these Police stroke Hospital novels. Especially as there is almost no juicy sex to lubricate the grit. The infrequency of sex scenes is because the main characters, Sanne and Meg, aren’t officially a couple. Or maybe they are. It’s entirely possible everyone knows they are, except themselves.

The story isn't necessarily about their sexual tension, but it was always in the back of my mind that they would see sense in the end and I patiently waited them out.

I have found in the last few years that there are many padded-out books on the market by well-respected authors, where you can skip through whole pages at a time without losing any real sense of the plot. Not so with No Good Reason which kept me riveted through each paragraph and exquisite word right from the tense prologue.

Cari definitely makes every single word count and I felt engaged in the story and with her main characters within the first few pages.

I’d already read Snowbound, which was a fantastic debut novel, but the characters in No Good Reason are one smidge more sophisticatedly written.

Sanne and Meg go back a very long time, from before their first kiss at the age of twelve, and they know each other better than they know themselves. They have generated a world around them where they are each others’ support and comfort. They are BFFs, they are Friends With Benefits, but somehow Cari has written them as even more than these things. They are each others’ absolute other halves.

These two girls have aches and bruises, and tears and emotions, and genuine exhaustion from their ridiculously long work hours.

They do things like accidentally drop perishable shopping on the floor, but eat it anyway; burn their tea; and turn the shower off when the toilet flushes for fear of being scalded.

I love details like these. I love that they can have a discussion about putting the bins out and HobNobs can fall in their tea the same as they do for you and me, without making the whole book boring and mundane. It simply endears the characters to me all the more.

They made me smile a lot. Meg prefers ham and quaver butties, for goodness sake, what’s not to love?

It doesn’t take long for Cari to completely draw you into their world in Northern England, around the Manchester area, and mainly in the Peak District which is where Cari lives and I feel like I have travelled the hills and crunched the snow and tramped through the same streets as she has now.

This area has its own accent, Northern English, and it is noticeable that she uses phrases and words particular to there. I can’t remember which words I picked up on first, probably some dialogue, but you quickly become used to the fact this is not written by an American. It’s refreshing to have only regional UK main characters: no Londoners; no Americans.

Don’t let the idea of a local accent and local characters put you off, there is nothing in the book you wouldn’t understand, it is still all ‘plain English’ and if you come across a word you can’t decipher I will more than happily translate for you!

Other than the almost-a-romance-but-so-much-more between the two girls there is also this whole other kidnapping / crime malarkey going on. Sanne is a little too personally involved in the case right from the beginning, being caught up in the initial rescue of the victim. She and her police partner, the sensitive, caring, supportive, gorgeously written Nelson, are embroiled in working the case together. Needless to say they spend a lot of time visiting Meg in her role as A&E Doctor in the local hospital for one reason or another. Nelson is a beautiful soul and just the kind of partner Sanne needs, but that writers seldom allow their straight characters to be, especially in Police fiction.

The kidnapping plot is fast paced and exciting. The characters on both sides of the investigation were all believable and there was an audible ‘Huh!’ out of me with the final twist at the end. I really didn’t see that coming. Such a simple way to pull the whole plot together. Chilling!

Cari has a remarkable flair for descriptive writing and she pays particular attention to details like sounds and how things feel against skin. You are left in no doubt every time a character is sore, almost feeling the pain and peeling off the scabs with them.

Sometimes you have to reread a passage to understand the gist of what an author means, or furrow your brow over a combination of words because they just don’t make sense or even belong together, but with Cari Hunter the only thing I can point out to her is ‘Try feeding goldfinches niger seeds instead of nuts.’ That’s it. No other tweaking or corrections required. Nothing. Cari Hunter writes sheer perfection.

My favourite line in the book is the first one I stopped at, blinked appreciatively and re-read.

“Sanne ran her fingertips across the gritstone, letting it wear away her skin like an over-keen emery board.”

From that point on I knew I was going to love not only the book, but also Cari’s style and I wasn’t disappointed with further chapters.

I have a simple test for new authors, to find out how much I like them. The test is ‘how sick has this author made me?’ By that I mean - how long did they keep me awake reading when I ought to have been asleep for work the next day. If I am awake too long it makes me sick for several days after - it shouldn’t be something I am proud of but
  
AL
Ada: Legend of a Healer
8
8.0 (1 Ratings)
Book Rating
Ada has the unique ability of being able to heal anything she touches. Having lived in the foster care system her whole life, she finally gets the opportunity to live with her aunt, Jessie, who is also a healer, and explains her special ability. But Ada and Jessie have different viewpoints on a healer's responsibility, and Ada decides she's had enough. She takes off on her own heading to Paris with only an address and a photograph to attempt to find her mother, who she discovers isn't dead.

There's just one problem: There's a man who wants to find her and use her as his personal fountain of youth.

Reviewing self-published books is a tricky business. There's a wide range of them: the really crappy ones that make the editor inside me want to cry, the mediocre ones that are just missing a story, and then the occasional gem that I'm so glad I managed to get my hands on. I've had one or two other gems: Ada makes the list, and is pretty high up on it.

I loved Ada's story. I read it almost completely in one sitting. I liked Ada, and admired her will power and strength. We didn't see eye to eye on everything, and I thought she was immature and disrespectful at times, but I could still relate to her well enough that I couldn't hate her for it. About halfway through the book, some characters were introduced that I didn't expect to stay in the story, simply because of the way they were brought in. But isn't that the way our lives work? We meet someone and aren't sure if we'll ever really see them again, but they end up as our friends, and sometimes it's someone really special? That was Ada and Daniel. Daniel is going to have to be added to my list of literary crushes. Not only is he good looking, he's a "bad boy" and a sweetheart at the same time. And he's got a delicious smile. And he does Parkour. And he's French.

The writing was clear and descriptive and easy to understand. It wasn't perfect and there were a few irritating sections with poor grammar, but it didn't distract from the overall piece enough to bring down the star rating.

One of the things I really liked was the pacing. Sometimes a book has an interesting plot, but it takes way too long for things to actually happen that you fall asleep, or have to read an entire series just to get the same amount of plot you're looking for in a single novel (coughtwilightcough). The pacing was really fast in Ada, almost to the point where I wished it was just a little slower so I could really concentrate on what Ada was thinking and feeling.

There was one very tiny part that I didn't like. At one point, Ada tries to practice healing herself, so she takes a pair of scissors to her arm. I thought this was completely inappropriate and very risky, because through Ada's interior monologue, it almost seemed to show self-cutting in a good light. Yes she was practicing healing herself and learning to ignore pain, and trying to figure out her power, and Ada thought it through well enough that the reader would understand why she was doing it, but it just seemed bold and risky. Because of that, I wouldn't want young young adults to read it—I feel like it would make them uncomfortable. I also can't help but wonder what kind of influence that will have on young readers.

Scattered through the book were some truly beautiful illustrations. I found myself flipping through them and just staring at them. They have a pen-and-ink with watercolor sort of feel to them: very lose and impressionistic, almost dreamlike, but with wild pen and scratches thrown through to add definition. Here are two of my favorites (very poor quality photos, though, so I apologize ahead of time).

All in all, I was very pleased and excited about Ada: Legend of a Healer, and I can't wait for the next book in the series.

Content/Recommendation: Some swearing, small reference to self-abuse. Ages 16+
  
Bellum Magica
Bellum Magica
2021 | Adventure, Fantasy, Fighting, Medieval
One of the many recent trends in board games has been that of playing as the villains in the game’s lore. One of the bigger games that I remember employing this little shift is Legendary: Marvel Villains, and another that I truly enjoy is Disney Villainous. There is just something about playing as the bad guys in a game that is designed for the bad guys to finally win. Enter Bellum Magica, a game that I didn’t even realize existed until it arrived on my door step from Blue Orange Games. I wonder, will this one find its way into my collection permanently?

Bellum Magica is a medieval fantasy engine building game for two to five players. In it, players are evil lords waging war on a local village and each other in an attempt to becoming the richest lord of all. The winner is the player who earns the most VP from treasure chests looted during the game.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, each player chooses a castle board and is randomly dealt two goblin cards to be added to the castle. These goblin cards have icons on the left and the right of the main character art, and will slide beneath the main castle board on either side to activate their icons for the duration. Next, the human kingdom (that will inevitably be attacked by players) is setup per number of players and placed on the table. The two different creature decks are shuffled and two cards from each pile are revealed. The other tokens are placed in the insert “token reserves” and are available to all. The first player takes the die and is known as the Captain. The game is now setup and ready to begin!
Each turn consists of six phases and, luckily, the game comes with a couple player aids to remind players of the order. First, the Captain rolls the die to Choose an active horde. Whichever result is rolled will then activate the corresponding line on the castle board, with all icons activating during the turn. If a player is unsatisfied with the rolled result, they may discard a barrel token in order to buy a round of drinks for the Captain, forcing them to re-roll the die. The Captain may also discard a Confusion Spell token in order to re-roll the die as well. These items are earned later in the game from different actions. Next, all players Gather resources (collect items) shown on the line that is activated on their castle board and any cards that have been added to alter these items (see photo below). Players will compare treasure map icons shown on the active line, and Call back their scouts who have gone in search of treasure chests. The player with the most icons will collect a metal chest, and if players are tied for the most, they each instead collect a wooden chest.

Once all items have been collected, players may enact the Attack action in turn order. Depending on the number and types of sword icons showing on the right side of players’ castle boards, they may choose to attack one of the face-up kingdom cards in the offer OR may choose to instead attack another player. In order to attack, the player will need to possess at least as many normal swords and/or magic swords as are showing on the kingdom card or on an opponent’s castle board. By successfully attacking, the player will collect spoils shown on the kingdom card, or may steal a treasure from an opponent, provided the attacker also possesses a thief icon on the active line.

When attacks are all resolved, players may next Recruit creatures from the setup creature decks by paying the recruitment costs (in food and glyph tokens). Players then decide under which side of their castle board they will slide the newly-acquired creature to aid in their efforts on future turns. These creatures can provide more resources or more attacking icons, depending on the side added.


After all these phases have been completed, the End of the Turn phase aptly finishes the turn. Cards are replenished and the new Captain is passed the die. Play continues in this fashion until one player has ten treasure chests at the end of an Attack phase. The player with the most VP from collected treasure chests is the winner!
Components. This game boasts some excellent artwork and some of the cutest little tokens I’ve seen. Firstly, the art is simply amazing. I love the looks of it, and the game is beautiful on the table once setup and playing. There are three types of wooden tokens that just make me smile while playing with them: little chicken legs, beer barrels, and cool little purple glyphs. I honestly wish they were bigger, but I understand cost of manufacturing places limitations when trying to keep products within a certain price point. All said, though, the components are great with this one!

I have one super tiny rule shrug: the addition of the Confuse Spell token and its rules. Now, I think I understand WHY it exists – these can be used every turn a player is Captain. So, it acts like a beer barrel, but is useful on future turns when you are Captain. If players are good at the game, and if you play with the full complement of players, you may not have many turns as Captain before someone wins, so I guess I don’t fully agree with the necessity of the Confusion Spells… except to further instill the fantasy theme.

That said, I still really enjoy Bellum Magica as a gateway-level engine builder. The more cards you add to your castle board, the better opportunities you give yourself to gain more and more resources throughout each turn. I have found that getting yourself a magic sword icon or more as soon as possible helps setup bigger turns and can be the difference between victory and embarrassment. As the kingdom cards start running out, their difficulty level increases, so having those extra magic swords come in handy big time. Also, investing in thief icons to be able to control other players’ treasure chest hoards may be invaluable. There are many ways to craft each turn to maximize effectiveness, and that helps keep Bellum Magica relevant and exciting to play.

It is probably no surprise by now, but I do enjoy playing Bellum Magica. When I first tried reading the rules I was a bit confused and wasn’t quite sure what the point was, but as I started playing more and more, the rules are really just pared down, almost like an outline or first draft. If you can stick with it and get it to the table, I believe you will find a very capable gateway engine building game with an accessible theme and great art and components. Purple Phoenix Games gives this one metal treasure chested 4 / 6. I do believe I will continue to love it more and more as I play it more and more. If you align with my board game tastes, this is an easy one to recommend. If you and I normally align somewhat, then I might suggest playing someone else’s copy before grabbing one of your own right away. I am more into gateway-weighted games than most reviewers, I’m sure, so this might be a bit lighter than your normal fare. In any case, I think this one needs to be played. A lot. If you ever see me out and about, or at a convention, let me know that you want to play this with me and I will not turn down the opportunity.
  
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    Is-it Love ? Ryan - Otome

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Annie's Recipe
Annie's Recipe
Lisa Jones Baker | 2017 | Fiction & Poetry
8
8.0 (2 Ratings)
Book Rating
<p style="text-align: center;"><span style="color: #993300;"><em><strong>Excerpt
</strong></em></span><span style="color: #993300;">The small brown freckle under Annie’s right eye that he’d teased her about as a kid had developed into something of a beauty mark. It belonged there. To Levi’s dismay, his pulse picked up speed. He wanted more time with her. She was of Rumspringa age, so she could do non-Amish things. But that would only be for a couple of years, not forever.</span>

<div style="text-align: center;"><span style="color: #993300;">Behind them, Aunt Abigail followed in a separate buggy with Aidan and Elijah. As Levi glanced back at Jake, the kid responded with a big grin. To Levi’s surprise, an unexpected appreciation for the ambience in the buggy, often referred to as the fiberglass box, welled in his chest. He sat back as the horses stepped it up.
</span></div>
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<p style="text-align: center;"><span style="color: #993300;">Automatically, Levi looked down. There wasn’t a trace of dirt on the beautiful navy velvet cushion that softened the hard bench. He remembered when his mother had used a lint brush to clean their buggy. On the sides were two small viewing windows and one in the back. A blue homemade quilt was rolled up and slightly draped over the backseat. He’d forgotten what it was like being in a means of transportation with no seat belts or radio. Levi missed the music. He was used to driving his dad’s truck and had traversed country roads long before he’d gotten his license a few years before.
</span>

<div style="text-align: center;"></div>
<p style="text-align: center;"> <span style="color: #993300;">As they traveled, Levi glanced back to smile at little Jake. The response was a large toothless grin and eyes wide with excitement. Levi knew the child was dying to spend time with him. Levi had nearly decided not to come today. Even though there had been no mention of the shunning, everyone knew it had happened. He had never discussed it with anyone. He and Annie had shared everything when they were young. And despite their unbreakable bond, she was still Amish.
</span>

<div style="text-align: center;"></div>
<p style="text-align: center;"> <span style="color: #993300;">I’ve got to stop thinking about her.</span>
<p style="text-align: center;"><span style="color: #008080;"><strong>My Thoughts
I love a good Amish novel, and this is one that I thoroughly enjoyed. Ms. Baker is a supremely talented author who brings the perfect amount of humor, faith, and romance to a book that is filled with hope, forgiveness and understanding. Each page turn was something new, and kept me reading long into the night.</strong></span>
<p style="text-align: center;"><strong><span style="color: #008080;">Annie and Levi's characters were absolutely perfect for the story! I loved Annie's strong will and wit and I loved Levi's charming character. He really stole my heart from the start. After all they've both been through,I loved their interactions! Watching them together was so refreshing, especially after they have been a part for so long. </span>
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<p style="text-align: center;"><strong><span style="color: #008080;">This story of forgiveness, understanding, and faith is one that I highly recommend with 4 stars. Ms. Baker makes her stories pop and come to life before the reader. Not only does she do that, she adds recipes to the story making the reader hungry by the end. If you love Amish novels and books with characters who steal your heart forever, look no further! Grab you a copy of this talented lady's book. </span>
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<p style="text-align: center;"><span style="color: #ff0000;"><em><strong><span style="color: #000000;">Giveaway</span>
</strong></em><strong>Lisa will be awarding a $50 Amazon or B/N GC to a randomly drawn winner via</strong></span>
<span style="color: #ff0000;"><strong>rafflecopter during the tour.</strong></span>
<a id="rcwidget_57weeeuj" class="rcptr" href="http://www.rafflecopter.com/rafl/display/28e4345f2227/"; rel="nofollow" data-raflid="28e4345f2227" data-theme="classic" data-template="">a Rafflecopter giveaway</a>
<p style="text-align: center;"><script src="https://widget-prime.rafflecopter.com/launch.js"></script><a href="http://cafinatedreads.com/goddess-fish-promotions-blog-tour-review-annies-recipe-by-lisa-jones-baker/"; target="_blank">This review was originally posted on Cafinated Reads</a>
  
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    •BeautyCam helps you look your best, even in photos taken on mobile phones. •BeautyCam is a fun...

    Facetune for iPad

    Facetune for iPad

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