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Doomsday (2008)
Doomsday (2008)
2008 | Action, Drama, Horror
7
7.6 (10 Ratings)
Movie Rating
The Reaper Virus has made its way across Great Britain. The uninfected are evacuated while a wall is built in an effort to quarantine the virus and it’s worked up until now. 30 years later, the virus has broken out again. Survivors are discovered on the other side of the wall, which brings hope for a cure. A team of special forces including Eden Sinclair (Rhona Mitra) are sent to the other side of the wall to try to find this cure. The survivors aren’t like normal people though as they’ve become cannibalistic savages and will kill or eat anyone who stands in their way. Even if a cure is found, it’s unlikely Sinclair and her team will be able to make it back in one piece.

Doomsday is probably not the best movie. It has a 6.0/10 on IMDb based off of 66,848 user ratings and a 51 on both Metacritic and Rotten Tomatoes. It’s a jumbled mess of a film, but it’s one where the first time viewing a decade ago triggered some sort of happiness in the cynical brain and barely beating heart attached to the decrepit fingers that type these halfhearted reviews (writing is more important than asthmatic breathing, so just pretend you understood the sarcasm here). There’s still a fondness for Doomsday despite its reputation and a soft spot for Neil Marshall who will hopefully blow us away with his Hellboy film in 2019. So sit back, relax, and enjoy a positive review for what is likely a nonsensical excuse of a film that is fairly enjoyable anyway.

It’s odd that the massive amount of inconsistencies in Dance of the Dead made the film practically unbearable and yet that’s half the charm of Doomsday. Written and directed by Neil Marshall (The Descent, Dog Soldiers), Doomsday is a sci-fi film that has heavy elements of films you likely already love. Judging by the screenshots alone, the film already has a Mad Max and even a Beyond Thunderdome aspect to its post-apocalyptic setting. Doomsday also seems to borrow elements from films such as Aliens, Gladiator, 28 Days Later, and The Warriors.

Sol, played by Craig Conway who was also the main crawler in The Descent, is an extremely violent and hardcore character. Sol is always seething with anger and with that kind of passion and energy he tends to steal nearly every scene he’s in. He pales in comparison to Rhona Mitra’s Sinclair character though. She doesn’t seem to care about anything and always manages to find a way to get out of whatever situation she finds herself in. Back in 2008, Sinclair came off as one of the fiercest and most dominant female on-screen characters that a 24-year-old rookie film critic had ever come across.

Watching the way the savages live and what they do to survive is disgustingly mesmerizing. Malcolm McDowell puts in a convincing performance as Kane. You hear him more than you see him over the course of the film, but his words are felt rather than just heard. Bob Hoskins is rather tame as Sinclair’s boss Bill Nelson. Neil Marhsall had the intention of having Hoskins mimic his bulldog role from The Long Good Friday, but he mostly sits on the sidelines while Sinclair does all of the dirty work.

Doomsday has an impressive amount of gore and the scenes where all hell breaks loose are the most fun. Witnessing the battle sequences, the deaths, and especially the car chase at the end makes Doomsday a worthwhile experience. One could make the argument that Doomsday is a chaotic mess that can’t pick a genre and stick with it for longer than a few minutes at a time, but it’s also difficult to take that to heart when a film is this much fun. It may have an A.D.D. method of filmmaking, but at least you’re never bored and the film manages to hold your interest and entertain you from beginning to end.

Doomsday won’t be for everyone, but it’s a wild, bloody ride at its core and it’s incredibly easy to enjoy the film as a one hour and 45 minute thrill ride in the vein of Mad Max: Fury Road. Horror, science fiction, and action collide along with a massive amalgamation of outbreak, post-apocalyptic, and medieval storylines in the utterly blood-soaked pandemonium known as Neill Marshall’s Doomsday.

Doomsday is currently available to stream on Amazon Prime, YouTube, Vudu, and Google Play for $2.99 and iTunes for $3.99. It’s also currently free on Amazon Prime with Starz and Prime Video Channels. The Multi-Format Blu-ray is $9.81 on Amazon while a two-disc Blu-ray packaged with Arnold Schwarzenegger’s End of Days will set you back $34.98. The DVD is available in brand new condition with free shipping for $6.02 on eBay while a pre-owned Blu-ray is $4.99 with free shipping.
  
The Hitchhiker's Guide to the Galaxy (2005)
The Hitchhiker's Guide to the Galaxy (2005)
2005 | Comedy, Sci-Fi
Making films from books has always been a tricky proposition. For every film adaptation that hits it big such as Jaws, Lord of the Rings and The Silence of the Lambs, there are several that fail to work or are downright disasters such as The Bonfire of the Vanities.

In the film The Hitchhiker’s Guide to the Galaxy, the late Douglas Adams first book in his classic series has finally arrived on the big screen after many delays getting started and a successful version on PBS.

The film stars Martin Freeman as Arthur Dent, a simple, easy going fellow whose entire goal in life is to stop the demolition of his beloved home from those who want to put a new highway in its current location.

As Arthur attempts to block the demolition, his good friend Ford Prefect (Mos Def), arrives and stalls the demolition with free beer for the work crew. Thinking he has been saved, Arthur is puzzled when Ford takes him to a local pub and buys rounds for the entire pub, saying the world is ending in a few minutes.

Ford in reality is an alien visiting the Earth and learns that the Earth is about to be destroyed to make way for a new galactic expressway. Before he knows what has happened, Arthur is whisked away seconds before the destruction of the Earth by Ford as they end up on a ship of the demolition fleet.

After a series of bizarre events and a narrow escape, Ford and Arthur end up on a passing ship that has been stolen by galactic president Zaphod Beeblebrox (Sam Rockwell), and Trillian (Zooey Deschanel), who just happens to be the lady of Arthur’s dreams and who is also unaware that the Earth has been destroyed in the short amount of time since she left Earth to explore with Zaphod.

As if this was not enough, the ship also has a depressed android named Marvin (Warwick Davis and voiced by Allan Rickman).

It is at this point that the film goes horribly wrong as the amusing and interesting setup quickly goes nowhere. While the crew is sent on a series of quests, each becomes less interesting than the one before it, and the very bland production values of the film are exposed. The sets are very basic and look as if they were borrowed from many of the budget driven British Sci-Fi that frequents PBS. Somehow the idea of an alien room being nothing but a rusty wall and a slapped up sign just does not cut it for me. At times I thought I was watching a home video production done by fans or another late night B movie rather than a major studio summer release.

As bad as the sets were what is even more amazing was the at times laughable attempts at visual effects where it was obvious that the actors were standing in front of screens as the matting lines were visible.

I tried to put a lot of this off to the idea that the film was trying to be quirky in keeping with the book, but quirky is not an excuse for underwhelming effects, basic sets, and lousy costuming and make up effects as I half expected to see zippers on the costumes of many aliens that looked like they were cobbled from parts at a hardware store.

So now that I have covered my issues with the look of the film, let’s look at the story itself. In a word: boring. I could not believe how dull and lazy the film became, and how the staff seemed to be going through the motions. The cast has zero chemistry and Rockwell is so frantic that his character is annoying to watch. After five minutes of his rock star in the spotlight style shtick, I wanted to strangle the character or at least get him on some serious medication.

Director Garth Jennings also has many scenes that simply go nowhere or drag on only to cut at odd times resulting in a complete and utter lack of pacing.

I am a big fan of the book series and I had very high hopes for this film. Sadly the disaster that resulted may very well have Douglas Adams spinning in his grave as his classic work was destroyed. I have to wonder how much of his original draft for the script that was used as the basis for the film survived.

While extreme die hard fans may enjoy the film, even they are likely to be disappointed and I can only hope that if they try to make the next book in the series, “The Restaurant at the End of the Universe”, they do a much better job then this effort, as this is one awful film adaptation.
  
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Jordan Binkerd (567 KP) rated Mercy Kill (X-Wing #10) in Books

Aug 15, 2019 (Updated Aug 20, 2019)  
Mercy Kill (X-Wing #10)
Mercy Kill (X-Wing #10)
Aaron Allston | 2012 | Fiction & Poetry, Humor & Comedy, Science Fiction/Fantasy
10
10.0 (1 Ratings)
Book Rating
Note: this review is transposted from my personal review blog, and so was originally written several years ago. I figured if I reposted it here, someone might actually read it….

NOTE: This novel is no longer canon following Disney’s acquisition of Star Wars. That’s not to say it isn’t good, just that it belongs to the old Canon - I prefer to think of it as an alternate universe.

Do you remember fondly the Star Wars novels of the 90s? Are you into Star Wars but a newcomer to the Expanded Universe? Do you enjoy your Star Wars with an undertone of comedy, so long as a certain floppy-eared terror is nowhere in sight? If so, X-WING: MERCY KILL may be a good book for you to check out.

Unlike most of the books being released set in the “modern” era of the Star Wars universe (44 ABY–i.e., 44 Years post-Episode IV), MERCY KILL lets you jump right in, more or less without knowing the situation to that point. A lot of the others you could read cold, but they wouldn’t make much sense. MERCY KILL, however, has little to do with the ongoing plot of the Expanded Universe. It’s rooted in recent events, but the setup is very simple and easily grasped. It would pay to know the characters from the X-Wing novels of the 90s, but even that is not really necessary. You could check out three or four articles on Wookiepedia and be fine–I did, just to refresh my memory.

So….here’s what you need to know. In the 90s, they published a series of comics and then novels based around Rogue Squadron, led by Wedge Antilles and a number of the X-Wing pilots from the films along with some new faces. These comics and the first four novels were written by Michael Stackpole, but after the fourth he dropped out for a while citing other commitments he had to work on. So they hired in Aaron Allston to continue the series. Allston decided to let the Rogues go off on their own adventures while he created a new team for his novels–Wraith Squadron, a team of X-Wing pilots who would work equally well as a ground-based commando team. The result was a cross between The A-Team and The Dirty Dozen, with some aerial action thrown in. For the purposes of this new novel, notable characters included Garik “Face” Loran, a child star turned soldier and the eventual commander of the Wraiths; and Voort “Piggy” SaBinring, a genetically-modified Gamorrean. There are a few other returning faces, but these were the better developed and you can probably get by just knowing them.

The Star Wars publishing event of the early 2000s was the New Jedi Order series, in which a race of extra-galactic aliens called the Yuuzhan Vong invaded the Galaxy Far, Far Away and sought to subjugate its people. They almost did it, and they changed the way Star Wars novels worked in the process. Characters–MAIN CHARACTERS–died. Chewbacca, Han and Leia’s youngest son Anakin Solo, and countless others fell to the military might of the invaders. There have been other upheavals since, most notably a second Galactic Civil War when Han and Leia’s oldest son Jacen Solo fell to the Dark Side. In the aftermath of that war, a conspiracy was formed to take over both the Galactic Alliance and the Empire and merge them together once again, recapturing the glory of the height of the Old Empire. This conspiracy failed, but it may not have been completely rooted out…..

In this book, Garik Loran is called out of retirement by the head of the Alliance military. He wants Loran to quietly look into rumors that an up-and-coming officer may have been connected to the Lecerson Conspiracy. Wraith Squadron is back in business! The resulting adventure is a fun trip, dealing both in nostalgia for those of us who read the adventures of the original Wraiths long ago and in action that newer fans can get into, all the while serving up Allston’s signature undertone of humor mixed with heart. I heartily recommend it. The one caveat I will mention for fans of the original books is that there is comparatively little aerial combat in this book. The plot doesn’t call for it, and I certainly didn’t really miss it too much, but some may be disappointed by that.

If you want more reading suggestions, the X-Wing: Rogue Squadron comics and X-Wing novels are quite good. If you wanted to enhance your experience with this book, I would have you read at least the novels, but you may not have the patience for all nine of the previous books. If not, I won’t hold it against you.

Content-wise, they keep the Star Wars novels pretty PG. Mild language, mild violence, mild innuendos…..nothing to worry about.

Original post: https://jordanbinkerd.wordpress.com/2013/03/12/review-star-wars-x-wing-mercy-kill-by-aaron-allston/
  
Cartooner: The Fast & Furious Game of Drawing Comics
Cartooner: The Fast & Furious Game of Drawing Comics
2018 | Comic Book / Strip, Real-time
Ok, I need to admit to you all that I am an artist. I am a musician (as we all at Purple Phoenix Games are). Unfortunately, I am nowhere near what anyone would call a competent visual artist (see play pic below for evidence of that). So when I received Cartooner from Japanime Games (thank you!) I was a bit intimidated. I was never good at Pictionary and I thought I was gonna be doomed whilst playing this. If you are like me, please keep reading because I actually did really well with this one.

A typical game of Cartooner will last four rounds and each round will be the same length – five, six, or seven minutes each. During these rounds players will create comics using increasing numbers of panels each round. So Round 1 will be a 2-panel comic, Round 2 will have 4 panels, Round 3 will have 6 panels, and the final round will contain 8 panels to fill with glorious comic gold. This is the basic game flow. Where the actual “game” part comes in is through the use of the two decks of cards.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

Three “Theme” cards are dealt at the beginning of the game to each player, which describe the player’s obsessions. Players score points at the end of each round for including their Themes in the comic. This may sound somewhat easy, but the game comes with about 28,000 Theme cards and the combinations can be pretty wonky. For example, for my first game I was dealt Fear of Growing Old, Infidelity, and Desire to Be Famous. My 10-year old niece was dealt Aliens, Flowers, and Animals. I mean, come on! AND her dad is an art teacher (who also played with us and totally killed the art). So I thought I was beaten before we even began. The three Theme cards kept everyone pretty busy in Round 1, but it was about to get harder.

Round 2 introduces a new element to the game that refreshes every round: “Trend” cards. Whomever scored lowest in the previous round will draw Trend cards (the number of which is determined by which round you are currently playing) and choose cards to enact for the upcoming round. Trends are basically bonus cards that you can attempt to incorporate into your comic for the round to score fabulous amounts of points. These are optional, of course, but really can boost those scores for the round, so are not to be ignored.

At the end of each round players will present and read their comics to the group to be scored. Points are awarded for including your Themes, completing objectives from the Trend cards, and also for filling in every panel on your page – which I thought would be a breeze, but apparently eight panels is way too hard for me because I neglected to draw something in the final two panels. Tally up your points from all the rounds and determine the greatest comic artist at the table (it was me)!

Components. This game is a large pad of paper, 28,000 cards, and cardboard VP tokens. You must supply your own writing utensil. As you can see below, I like to live on the edge and used ballpoint pen for my artwork. The tokens are fine and the cards are of good quality. What I really want to highlight is the pad of paper that is provided. Every game each player will need four sheets of paper from the pad, one for each round. These pages are wonderfully organized and include the game rules at the bottom of each page to remind you of what will score points. This helps you to prioritize your panels to include the most VP-worthy elements and to (hopefully) tell a good story as well.

All in all this is a frantic comic drawing game that will have you pulling out your hair trying to compose a somewhat cohesive short visual story including elements that may not, and probably WILL not, fit into that narrative. It is relatively quick, as long as the presentations and arbitrations are held in check for time. We do not have many drawing games in our collections, and I am overjoyed that we now have an enjoyable representative of the genre. Purple Phoenix Games eagerly awards this one a 10/12. Go check it out and test your own illustration skills.
  
John Carter (2012)
John Carter (2012)
2012 | Action, Family, Horror
7
7.1 (23 Ratings)
Movie Rating
Edgar Rice Burroughs is famous for literary creations that have inspired countless generations and given birth to numerous film and television projects. You would be hard-pressed to find anybody not familiar with Tarzan, one of Burrough’s great series. John Carter of Mars is another one, and at long last has finally made it to the big screen.

The film is based on the first book of eleven, a series that began in 1911 and ran through 1964 when the last book was published posthumously. John Carter stars Tylor Kitsch as the title character, a bitter Civil War veteran who, despite an accomplished service record, no longer wants anything to do with the military. Instead he is fixated upon finding a cave of gold.

Despite the fact that he served for the Confederacy, John Carter draws the attention of the U.S. Cavalry whose leader is anxious to recruit an officer of Carter’s skills and experience to aid them in their skirmishes with the Apache tribes. No longer willing to fight or get involved, Carter declines the offer but soon finds himself caught in the middle of an unplanned battle between both sides. As he attempts to find shelter for himself and a wounded officer, Carter accidentally stumbles upon the cave of gold he was seeking.

Carter’s surprise soon turns to shock when he’s attacked by a mysterious individual who presses a glowing amulet in his hand and utters a phrase that transports John Carter instantly to the planet Mars. Of course, Carter at first has no idea where he is but soon realizes that he has incredible leaping abilities due to the lower gravity of the planet.
Shortly after his arrival he gains the attention of Tars Tarkas (Willem Dafoe), the chief of a race of tall, skinny, four armed alien warriors. At first intrigued by Carter, Tarkas and his people become divided over what to do with the new arrival. This becomes further complicated when airships arrive and begin a massive gunbattle. Carter immediately leaps into action with his newfound ability which quickly gains the attention of Dejah Thoris (Lynn Collins), princess of the city of Helium.

It is learned that Princess Dejah is being forced to marry an evil warlord who possesses an awesome destructive ability and is using it to subjugate all those he encounters. Desperate to save their city, the princess is offered up to appease the warlord. Naturally this does not sit well with the free-spirited and feisty princess and before long she and John Carter find themselves united in their quest to save Helium. Despite his reluctance to get involved and fight, Carter realizes the princess may be his only way to get home.

A stranger in a strange land, with danger all around him, John Carter takes his audience on an epic adventure. Despite having little star power, the movie works exceptionally well with amazing special effects. The CGI used to create the various alien characters infuses them with personality and vitality rarely seen in artificially created characters. The film is visually spectacular from the legions of aliens locked in combat, to the stark splendor of the planet and its inhabitants.

Even though the film was presented in converted 3-D which, as many of you will know has long been a very touchy subject with me, the final product was actually better than most conversions. While it was nowhere near the quality of films shot in 3-D, it nonetheless offered an immersive quality to epic battle scenes and did not rely on the gimmicky trick of trying to make things pop out of the screen in order to sell the film.

Kitsch does a great job handling the action of the film and manages to interact with his CGI costars in a believable enough manner to establish as much chemistry with them as he did with the flesh and blood Collins. Although some moments of the film drag, it does have enough action to sustain the nearly two-hour runtime with a touch of humor and romance thrown in for good measure.

I first became aware of the film a year ago at the D23 Expo when Disney showed a few clips and had Kitsch, Collins and Dafoeon hand to promote the pending release. While intriguing, I did not see anything that really made the film stand out as a must-see. I am very happy to say that upon seeing the completed film, the scenes that were shown to us not only had even greater effects in the finished product but were also much more entertaining and dynamic once shown within the full context of the story line.

Director Andrew Stanton, who has made a name for himself with his animated films at Pixar, skillfully blends live-action and CGI to create a very energetic and enjoyable action-adventure film that was a very pleasant surprise.
While the acting, character development, and plot are nothing spectacular in and of themselves, they combined well and set the stage effectively for what should be a series of John Carter films in the future.
  
Transformers: Dark of the Moon (2011)
Transformers: Dark of the Moon (2011)
2011 | Action, Sci-Fi
7
6.5 (26 Ratings)
Movie Rating
Delivering a much-needed shot of adrenaline to the summer movie season, “Transformers: Dark of the Moon”, arrives awash in stunning visuals and cutting-edge 3-D.

The movie picks up a few years after the events of the last film, as Sam (Shia LaBeouff), is struggling to adjust to his post college life. Despite the fact that he has been honored by the president for his heroic actions in the two previous films, Sam finds himself like many graduates, unable to find a job in today’s economy.

Sam bemoans the fact that he wants to do its work that matters again to his new girlfriend Carly (Rose Huntington-Whiteley), and is become increasingly frustrated with not being able to contribute to their finances. The fact that Carly works for suave and rich boss named Dylan, (Patrick Dempsey), only heightens Sam’s insecurity.

Meanwhile Sam’s Autobot friends are working closely with the government to root out any threats to national security as well as staying on alert for Decepticon attacks.

It is learned that an object great importance is on the moon in a crashed ship, and that the United States and Russia created their space race during the Cold War in an effort to obtain the secrets of the crash.

When alerted to the existence of the crash site, the Autobots investigate and discover their long-lost leader Sentinel Prime (Leonard Nimoy) is still alive and guarding precious cargo.

Despite meeting interference from a politician overseeing the top-secret program (Francis McDormand), Sam discovers a shocking secret with the help of Simmons (John Turturro), which soon has the entire planet caught in a battle between the two alien forces.

As loyalty, love, and friendships are put to the test, Sam and the Autobots must once again face their mortal enemies to save all life on earth.

The film is much darker than the previous films in the series as watching cities and civilian’s cut down during various enemy attacks may be hard for some fans of the series to watch.

That being said, the film is a visual masterpiece as the wizards at Industrial Light and Magic have crafted an amazing experience that at times is hard to believe are comprised of digital imagery rather than actual creatures.

Director Michael Bay who made a name for himself with summer action films that are big on explosions while short on plot has created arguably the best film of the series and perhaps of his career.

While the film runs at two hours and 40 minutes and does at times lag, Bay keeps things moving along at a steady clip and injects a little bit of humor into the film in between the chaos and mayhem.

While the acting and plot are not going to win any awards, they are better than usual for a summer action film.

It was reported that Paramount pressured Bay into filming in 3-D by threatening post convert the film if he had filmed in 2D. Bay responded with lavish 3-D effects that show off the true beauty and potential of the new 3-D technology and drastically underscores why Hollywood needs to stop doing the vastly inferior post conversion 3-D which has been done to the majority of 3D films that are being released. While it does not have the immersive quality of “Avatar”, the film nonetheless provides quality visual experience without resorting to the in-your-face gimmicks which are so common with 3-D films.

There are several fine supporting performances in the film including John Malkovich, Alan Tudyk, and John Tuturro who lift up the scenes they are in. Rose Huntington-Whiteley taking over for Megan Fox provides a fresh new romantic interest for Sam even though she’s given little more to do than play the damsel in distress for large parts the film. When she is given the chance, she throws herself deep into the action with a gusto worthy of any of her cast mates.

The film does have more than a few plot holes and without giving away any spoilers, suffice it to say that I had to question the events the last two films after seeing this one.

When a long-term objective is revealed, I had to ask why the events of the previous films took place now rather than in the past when certain parties had all of the required information available to them for decades.

It certainly would’ve been just as easy for characters to have initiated the actions of this film in an earlier film or timeline and would have wasted less resources.

That being said, when you’re dealing with shape changing aliens, one does have to allow a good degree of leeway in the storytelling process.

While it may not be the end to the series, certain cast members (Shia LaBeouff), have indicated that this is their last performance in the series. If that is the case, the film goes out on a strong note is arguably the best film in the series and a highly enjoyable summer movie experience.
  
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Kirk Bage (1775 KP) rated Moonlighting in TV

Aug 6, 2020  
Moonlighting
Moonlighting
1985 | Comedy, Drama, Mystery, Romance, Classics
7
8.0 (27 Ratings)
TV Show Rating
Contains spoilers, click to show
Another dip into the retro TV archive as part of that odd period in lockdown when all I could do for my watching fix was find old shows with full episodes on You Tube. My favourite show when I was a teenager happened to be one of those, with most of seasons 1 and 5 out there, and a small selection from the middle years.

If you were to make a time capsule to show aliens what the mid to late 80s looked like, look no further than this madcap rom-com drama that ran for 66 episodes between 1985 and 1989. The shoulder pads, the hairdos, the slip on shoes, the large chunks of cheesiness, it’s all there. Some of the coloured silks Maddie Hayes (Cybill Shepherd) wears have to be seen to be believed.

It was the first show to get free reign creatively from a network, with ABC trusting Glenn Gordon Carol, fresh from success with Remington Steele, to create something cool and hip. At the peak of its success it was costing $1.6m per episode, with Bruce Willis’ pay check becoming a big chunk of that, as his ego inflated and his star rose.

They auditioned close to 600 actors for the role of glib, fast talking sleuth David Addison, before taking a risk on an out of work nobody the producers had heard singing karaoke in an LA bar. The phenomenal buzz around Bruce Willis in 1985 is hard to imagine now, but he was literally the biggest star on TV, and once Die Hard came along in 1988, he gave the movie star thing a good go too.

Famous for its post-modern take on episode content, with overlapping dialogue, direct address to camera, in jokes and endless references to current events and the show itself, it was a knowingly self-conscious misfit. Nothing had ever been like this. Nothing, even close. It was funny, cool, had mass appeal and could seemingly do no wrong, breaking ratings records all over the place.

But all was not paradise on set. Shepherd and Willis were never pals, and at the worst actively despised one another, often refusing to film scenes if they thought the other one was too much the focus – which in Shepherd’s case was often a weird anachronistic soft focus, that attempted to make her look like a vintage movie star. They argued, fell out, made up and threw tantrums just like the characters they played. And scripts for the unusual hour long format were often so late, they filmed filler scenes whilst they were being finished on set!

This allowed for an unparalleled voice in American TV land. They got away with some very terse comments and innuendo bordering on smut, that slipped under the network radar, simply because the show was being edited minutes before it was shown. By season four it was really falling apart, as episodes got more surreal and used the breaking of the fourth wall more often, in a desperate attempt just to keep going.

Ostensibly, it was a detective show. But it was never about the cases. The sleuthing was only a background to the will they won’t they romance of Maddie and David, facilitated by the ever present Allyce Beasley as Agnes DiPesto, the rhyming receptionist, that was the only other cast member to appear in all 66 shows apart from the two stars. Early on the mystery plots and crimes to be solved were taken semi seriously; with a peak in season three where it actually approached proper drama. But by the end it was all about Willis goofing around, at the expense of any recognisable story.

Let’s face it, looking back on it now it has aged a whole bunch in a lot of bad ways. You aren’t really going to indulge in it for anything other than nostalgia reasons. But I was a huge, huge fan, and so for me it was a real trip to see it again. I never missed it as a kid, and would sulk if anything threatened to stop me watching it as it aired. I had every episode taped on VHS and could quote entire episodes, I had watched them so much.

It all ended too soon for me, but not soon enough for them. Shepherd got pregnant, Willis took the break to go and make some mid budget action film, and the rest is history. To this day, footage of them reminiscing about it is a fascinating but awkward watch, as they clearing still can’t agree on anything and thinly veil their contempt for each other. Willis’ ego does not come out of it well, but David Addison will always remain the one character that formed my personality via TV in those days, for better or worse.
  
Call of Duty: Ghosts - Invasion
Call of Duty: Ghosts - Invasion
Shooter
Just in time for the 4th of July, Activision has released the Invasion DLC for Call of Duty: Ghosts so PC and Playstation users can get in on the action. The content as per the usual formula releases first on Xbox systems and then makes it way to the other platforms where it can be purchased on its own or as part of a season pass which offers 4 DLC releases.

The new release offers four new maps and the latest chapter of Extinction which will provide plenty of variety to keep fans going until the final DLC set is released which sets the stage for Call of Duty: Advanced Warfare in the fall.

Mixing old and new the new maps have much to offer at first glance and look to take the online experience of the game to the next level.

Pharaoh

Is set amongst Egyptian runes and there are dark temples and rubble strewn courtyards for players to navigate. Sadly it also makes for an ideal place for campers to setup in the shadow and this is one of the biggest frustrations as spawn camping happened to me often.

When I could get out to explore the richly detailed maps were great fun and I enjoyed the traps such as the collapsible pillar, the secret room, and the flesh eating scarabs as well as other treats the developers provided. I just wish gameplay issues did not mar the joy as much as they did.

Departed

Is set in a small Mexican Town during the Day of the Dead festival as if you had any doubt, the hearse and lively décor in the town’s fountain would be a giveaway. There is a church, retail shops, courtyards, and vehicles to contend with, however once again, camping rules the day as players often hide in the shadows or above picking players off when they spawn and making progress around the map tricky.

The Death Mariachi can be obtained via Field Orders and having a spectral ally with dual .44 Magnums can be a huge help along the way to victory for those lucky enough to obtain it.

Mutiny

This is perhaps the most creative of the new content as players battle in and around pirate ships and must contend with some speed and stealth requirements and two great Field Orders. There is the cannon barrage from the nearby sailing ship and the Ghostly Crew who are more than happy to help send enemies down the briny depths each chance they get.

I found a shotgun or an AK 47 worked best here as the close quarters make ideal conditions for a shotgun but on deck and the pier the rapid fire functions of the AK really helped out.

Favela

This is an update of the popular map from Modern Warfare II set in the Rio slums. Players have to run and gun across varied terrain to battle the enemy which is no easy task as snipers and campers love this map so expect to be frustrated if you have not played it before. Every window is a possible hiding place so this is not ideal for run and gun players.

Awakening

This is the third chapter in the Extinction storyline where players team up to battle an alien threat. This time they take the fight and the drill to the Alien’s backyard. As before players earn money by dispatching aliens which can be used for better weapons and power ups.

You need to work with one another as death will happen and you will need your team to revive you as once all four players are down, the game is over, and you will have to start the campaign over.

Calling in some sentry guns and artillery strikes help with the never ending waves as this is the best of the DLC by far.

 As much as I wanted to love this collection, sadly I ran into several issues with this collection which has marred my enjoyment of it. Issues with camping, lag, and rampant hacking have been so bad that I have struggled at times to find games on the PC version and when I have, gameplay at times has been almost unplayable.

Skill is one thing but when you unload half a clip in a target and they stand there taking it or kill you dead with one shot all the while being hit, you know you have a hack, lag, or gameplay issues. This happened time and time again, day in and day out.

Many players had told me in game how unhappy they have been with this collection as the maps encourage camping which leads to a lot of frustration.

Some users have complained that the matchmaking system is combing players regardless of their geography which is resulting in latency issues. I cannot tell you how many times a game has slowed to a crawl or stopped or how gunfire appeared to have no affect due to lag which on a 20 MBS line should not happen.

I did not see issues as bad as this with the previous two DLCs, the first one actually helped change my thoughts on the multiplay of Ghost which for me has been the least enjoyable of the series. That being said, it sadly is a return to form this time around and I am hoping that we have a better finale in store.

http://sknr.net/2014/07/14/call-of-duty-ghosts-invasion-dlc/
  
Pandorum (2009)
Pandorum (2009)
2009 | Action, Horror, Sci-Fi
Feels like the offspring of Event Horizon and The Descent. (0 more)
The story is crazy convoluted. (0 more)
A man wakes up in a sleeping chamber of some kind aboard a ship trudging its way through outer space. He has no recollection of who he is, what his mission is, or how long he's been on this vessel. After being awake for an hour, his memory begins to come back to him. He knows his name is Bower and he has a wife who may be on the ship somewhere. That's about the time the power surges begin and Lieutenant Payton wakes up. After realizing that they can't do much without having full power, Bower ventures off on his own to see if he can figure out what's causing these power surges and if anymore of the crew is awake. Bower doesn't get too far before he figures out two things: the first being that he only has about forty five minutes until the reactor goes into emergency shut down unless he can reach it in time from the other side of the ship. The second is that there's something else on board and whatever it is isn't human.

I had wanted to see this film ever since it first hit theaters since it had been a few years since the last sci-fi horror film I really enjoyed and I was really craving one. I missed it during its initial run though since it didn't perform so well at the box office (only a little over $10 million to date) and the response from moviegoers seemed a bit mixed (7.2 on IMDb, 27% fresh on Rotten Tomatoes). I had my doubts about the film since I knew Paul W.S. Anderson was involved and I've been rather disappointed with the majority of his films. Even though he was only a producer this time around, I knew his influence would still be on the project and it certainly was. So how did Pandorum stack up against the rest of Anderson's filmography? Probably about the same, but I enjoyed it overall.

The film starts off with an interesting premise, but the storyline seems to get more and more tangled up in itself as its twists and turns unravel. The viewer is left slightly disoriented by the time it's all said and done. There's at least two twists in there and several complicated conversations explaining what's actually going on. The other big problem for me was the fight scenes. Even though Christian Alvart is in the director's chair this time around, it seems as though some of Anderson's filming techniques left an impression on him as I remember having the same problem during the Resident Evil films (mainly Apocalypse). It's just hard to make out what's going on at times. You know someone has been stabbed or punched or kicked, but the camera zipping around so much sometimes makes it hard to see who is doing what.

The main reason to watch Pandorum is Ben Foster. He's just more and more impressive as an actor with every film he gets under his belt. I grew up watching him as Tucker James on Flash Forward and basically never forgot about him. After appearing in The Punisher, Hostage, and X-Men: The Last Stand, his most impressive role was in 3:10 To Yuma where he almost managed to steal the show from Russel Crowe and Christian Bale. It just seems like the more screen time Foster gets, the more time he has to portray how talented he really is. There are hints of Anderson's work on other films in Pandorum and although I'm not a big fan of his work, it was subtle and enjoyable overall. Event Horizon is the most obvious one, but there was a scene in the film where Bower and a few other people are trying to get to the reactor and they travel through a room that resembled the room in the first Resident Evil film with the lasers that wind up chopping most of them into bits. It was kind of interesting since Anderson's impression was definitely left on the film, but it felt like there was still enough material there for Christian Alvart to do his own thing as director. Speaking of Alvart, I was pleased that his two leads from his film Antibodies (André Hennicke and Wotan Wilke Möhring) had cameos in the film. Even Norman Reedus, who had a small role in Antibodies, managed to have a scene in Pandorum.

While Pandorum's storyline does seem to have about three turns too many and it's a bit difficult to make out what's going on when the action gets intense, it still managed to meet my expectations and be exactly what I was looking for with this type of film. Ben Foster definitely steals the show (Dennis Quaid is pretty good, as well) and the creatures in the film look similar to the ones from The Descent, which makes me think of this film as the offspring of Event Horizon and The Descent. If you're a fan of Event Horizon, Resident Evil, Aliens, or Sunshine, then this may be worth checking out. Considering its reputation, however, it'll probably have to be filed with the rest of my guilty pleasures.
  
Alien: Covenant (2017)
Alien: Covenant (2017)
2017 | Horror, Sci-Fi
Horrific Beasts and How to Avoid Them.
I seem to be in a bit of a minority in quite liking Ridley Scott’s last Alien outing – 2012’s “Prometheus”: a heady, if at times ponderous, theory to the origins of man. The first hour of that film is really good. But for me, what made the original 1979 film so enthralling was the life cycle of the ‘traditional’ Xenomorph aliens through egg to evil hatchling to vicious killing machine. This somewhat got lost with “Prometheus” with a range of alien-like-things ranging from wiggly black goo to something more familiar… and frankly I was confused. Some – repeat, some – of the explanation for that diversity of forms in “Prometheus” is made clearer in the sequel “Alien: Covenant”.

“Covenant” (named again after the spaceship at its heart) is a follow-on sequel to “Prometheus”, so it is worth re-watching it if you can before a cinema trip. At the end of that film we saw Elizabeth Shaw (Noomi Rapace, “The Girl with the Dragon Tattoo”) and a reconstructed android David (Michael Fassbender, “Steve Jobs“) flying off in an alien craft still loaded with its cargo of nasty alien black goo. Shaw had a mission to seek out The Engineer’s home world – named “Paradise” – to find out why after creating man they were intent on going back to finish them off with a WMD. A neat prologue has been released which documents this… here:


We pick up the action 10 years later in a totally improbable 2104. (Give us a break writing team! [Story by Jack Paglen and Michael Green; screenplay by John Logan and Dante Harper]. We know they won’t have got through planning permission on the third Heathrow runway by then, let alone invented interplanetary travel…! 2504, maybe!)
Daniels (Katherine Waterston, “Fantastic Beasts And Where To Find Them“) has just suffered a sudden bereavement (an uncredited James Franco – – blink and you’ll miss him). She has also been rudely awakened from hypersleep due to a sudden system mishap: no, not to find Chris Pratt there like “Passengers“, but by the ship’s android Walter (also Michael Fassbender) who’s also revived the rest of the crew. While effecting repairs they receive a garbled John Denver track mysteriously beamed to them from an earth-like planet not too far away. As this might be a suitable homestead, and as spending weeks more in hypersleep is unattractive, Captain Oram (Billy Crudup, “Spotlight“) votes to check it out, against Daniels’ strong objections. Needless to say, this proves to be a BIG MISTAKE as the new film neatly links hands with the first film.

Kick-ass… Katherine Waterston being careful not to slip in the shower.

There’s a limit to what more I can say about the film without delivering spoilers (so I have added a few more comments in the spoiler section BELOW the trailer). It’s a far more action-oriented film than “Prometheus” and has enough jump scares and gore to please most Alien fans. (In fact, it’s a surprise to me that it got a UK “15” certificate rather than an “18”: how much more violence do you need to show in the film?) A shower scene towards the end of the film is particularly effective and will likely put an end to relaxing shower sex for many people for good!
It also looks visually stunning (cinematography is by Dariusz Wolski (“The Martian“, “Pirates of the Caribbean”) with location shooting in Milford Sound in New Zealand. The special effects are also a cut-above the normal CGI with a devastated Pompeii-like city, a picture of blacks and greys, being particularly effective.

In the acting stakes it is really all down to Waterston and Fassbinder. I wasn’t a great fan of Waterston in “Fantastic Beasts” – a bit insipid I thought – but here she adopts Ripley’s kick-ass mantle with ease but blends it beautifully with doe-eyed vulnerability. Some of her scenes reminded me strongly of Demi Moore in “Ghost”. Fassbinder is fascinating to watch with his dual roles of Walter and David, both slightly different versions of the same being. And the special effects around the Fassbinder-on-Fassbinder action, tending somewhat towards the homoerotic in places, are well done.

Unfortunately the rest of the crew get little in the way of background development, which limits the impact of the inevitable demises. They are also about as clinically stupid as the spaceship crew in “Life” in some of their actions; I guess you could put some of this down to the effects of panic, but in other cases you might see it as a simple cleansing of the gene pool in Darwinian fashion.
Also making uncredited guest appearances are Guy Pearce as Weyland (in a flashback scene) and Noomi Rapace.

Music is “by” Jed Kurzel, but to be honest he does little than wrap around re-versions of the original Jerry Goldsmith classics: not that this is a bad thing, since those themes are iconic and a joy to hear again on the big screen.
My expectations for this movie were sky-high, as it was hinted as a return to form for the franchise. And in many ways it was, with a “man, Gods and androids” theme adding depth to the traditional anatomical-bursting gore. But to be honest, some of the storytelling was highly predictable, and I left slightly disappointed with the overall effort. If my expectations were an 11/10, my reality was more like a 7/10. It’s still a good film, and I look forward to watching it again. But perhaps this is a franchise that has really run its course now for Mr Scott and he should look to his next “Martian”-type movie for a more novel foundation to build his next movie “log cabin on the lake” on.