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What feels like a gimmick or stunt casting (what if the Kelvin timeline encountered Q far earlier than they should) becomes a well put together adventure, anchored by the start in the Prime Universe. Q initially approaches Captain Picard, (now Ambassador) to console him over the death of Spock. He drops the bombshell that Spock didn't die, but set the alternate time line events in motion. Q of course, can't help but meddle, and challenges Kevlin Kirk to solve a true no win scenario by flinging the Enterprise and crew far into the future, where the events of the Dominion War ended far differently (and catastrophically) for the Federation.

This "post-apocalyptic" style story works incredibly well, and the cameos by established characters from down the line are met with great amounts of fun and just the right bit of timing. My one complaint is Kirk, who seems reactionary throughout the tale, and never manages to proactively become the hero (in fact, it is Spock and Q who solve the problem). But small potatoes, as they say. This was actually the first arc that convinced me to give IDWs Trek comics a chance, and while I disagree with their story telling choices on most of the run, the stories themselves are still entertainingly told. This one is no exception.