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Call of Duty: Infinite Warfare - Sabotage
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Call of Duty: Infinite Warfare has released their first of four planned DLC Packs; Sabotage for the Xbox One and PC systems after being previously released for the PS4 platform.

Like previous DLC packs in the series; the set contains four new maps and a new Zombie/Alien gameplay mode.

The first map is Noir: which is a futuristic Brooklyn setting teaming with open streets and an open courtyard which makes for some really close quarters combat. The map is great for those who like a run and gun approach but there are plenty of windows and areas for snipers and surprise attacks.

 

The next map is Renaissance which is a beautiful recreation of a pastoral Venetian setting. Players will battle in courtyards, a church, and along canals which create many choke points for enemy forces to mount attacks.

The third map is Neon which is a Tron like map set in a computer simulation. Players and vehicles as well as parts of the map de-rez when destroyed. The map has long lines and balconies which make for great points for snipers and those looking to mount and ambush, but I really liked mounting counter attacks in the night club which allows players a way to cover large parts of the map without having to travel the dangerous streets.

The final map is Dominion which is a futuristic remake of the classic Modern Warfare 2 map Afghan. Players will battle in a map with a downed vehicle at the center. The map has plenty of ridges, observation areas, and halls to allow players to battle one another in multiple game styles.

For me the highlight of the pack is the second installment of the Zombie mode called Rave in the Redwoods. The game continues the story of the four actors pulled into horror movies to battle legions of undead. The previous map was set in an 80s theme park and this time out we get a 90s themed camping horror film as the setting. Players get to use weapons such as a golf club, a spiked baseball bat, a machete, and other melee weapons before they pick up some heavier firepower to go with their grenades. Like in previous versions, players will have to buy access to various areas, new weapons, ammunition and such. There are also puzzles to solve to unlock new and special weapons and traps as well as to make the game progress to a conclusion point. Should players not solve the needed puzzles, then they will face wave after wave of enemies. Writer/Director Kevin Smith is on hand and can be a playable character and those looking for a change of pace can bring on a neon lightshow at various points. For fun players can also battle Bigfoot, a psycho killer, and other threats but trust me, there is plenty of challenge to go around. The Afterlife arcade returns so players who die are given a chance to play various games to make their way back into the game. With four player co-op, you will want to take advantage of the Zip Lines to get around.

While the new maps are fun, they really do not offer anything radically different but do extend the life of the game. For me, the Zombie mode is what makes this a must own as it continues to be the best overall Zombie experience in any of the COD games.

http://sknr.net/2017/03/15/call-duty-infinite-warfare-sabotage-dlc/
  
Rampage (2018)
Rampage (2018)
2018 | Action, Adventure, Sci-Fi
I have long written about the troubled history of bringing video game movies to the screen. For every success such as “Resident Evil” there are failures such as “Super Mario Bros”, “Wing Commander”, “DOOM”, and countless others. In recent years studios have taken more control of films based on their titles and we have seen some better success at least from a financial point. I was on set and very briefly in “Postal” and “Far Cry” and between scenes it was explained to me that with many video game films, you can use names and a basic premise from the game, but visuals, scenarios and such are usually forbidden as they cannot follow past stories or impede on any possible new projects. What is left is usually something with the name of the game and a very loose association.

“Tomb Raider” and “Assassin’s Creed” recently had a solid box office and while “Warcraft” fizzled domestically it did well overseas but not enough to trigger a sequel but showed an upward trend of star power and bigger budgets for game related films.

All of which brings us to “Rampage”; which is based on a classic arcade game which spawned version on multiple gaming platforms and sequels over the years.

The movie stars Dwayne Johnson as Davis Okoye; a former military operative who joined an anti-poaching task force and now resides in San Diego caring for Primates. His associates note that he has a better relationship with the animals in his care than he does the people around him and Davis is more than fine with this.

His favorite animal is an Albino Gorilla named George and Davis has even managed to teach him and other members of the group to speak to him via sign language.

All seems well until debris from a satellite crashes into George’s enclosure one night as well as various locales around the country.

George begins to grow at an alarming rate and shows increased aggression which is troubling to Davis and draws the attention of a genetics company who are involved in a rogue genetics experiment and a disgraced scientist named Dr. Kate Caldwell (Naomie Harris) who strive to help George and get control of the situation. Naturally the people behind the experiment are not going to let this happen and involve Government Agent Russell (Jeffrey Dean Morgan), to transport them all to a secure locale.

Naturally things do not go as planned and with multiple creatures now on the loose and heading to Chicago, and the military powerless to stop the carnage, it is up to Davis to save George and save the day.

The film uses some lavish visuals to depict the creatures and the action scenes are very entertaining. For a game with a very basic premise, it was nice to see the attempt made to flesh out the backstory and characters and not make the film just an extended FX reel.

There are some scenes and lines that would not be appropriate for younger viewers as a couple at our screener seemed to have some issues with the intensity at times. That being said, “Rampage” delivers an over the top, campy, and fully entertaining mix of video games and classic monster movies. The strong cast and great effects make for an enjoyable action film as long as you accept things with a wink and a smile. I hope this is a success as I would love to see a future film in the series and Johnson, Morgan, and Harris were a very winning combination.

http://sknr.net/2018/04/11/rampage/
  
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