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Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
2018 | Adventure, Animation, Comedy
This is an entertaining film. I definitely came out of it with a smile on my face. At the same time though, as an adult, it surprisingly gave me several pauses for thought. It's about change and friendship, jealousy and insecurity... things as a grown-up that you perhaps push to the back of your mind so that you can carry on. I was in danger of thinking a bit too deep at one point, but luckily something funny happened to distract me (much like real life).

But enough of that deep sigh moment.

Ralph is still the bumbling bad guy and inadvertently causes the mayhem that sets off the main storyline in the film. That coupled with the new whiffy... wifey...? in the arcade means that they get to meet a whole new world on the internet.

It's a fun way to think about going online, everyone milling around like it's a shopping centre. And I'm sure that we've all been in Ralph's position too, shopping on the internet and forgotten to be prepared with our credit card to checkout. Of course I don't think we've ever thought to do what he does to fix the problem.

Vanellope makes a few new friends in the form of Shank and her crew from GTA style game, Slaughter Race. Just like the first movie all the different styles went well together. But my favourite bit about their first outing in Slaughter Race were the player avatars. Those slightly stunted turns and limb movements were perfect and took me back to my days of game play. I've also got to give the shark an honourable mention, his next staring role should be "The Meg: The Musical".

I can't do a review for this and not mention the Princesses. I'm not sure they're as good as I'd hoped they'd be. Pocahontas gets the biggest praise for her constantly fluttering hair but they were all just kind of... there, and there wasn't much else. They do at least teach V that she can channel her inner Princess by staring into some water, but gazing at her reflection doesn't quite have the desired effect.

When the story goes back to Ralph it's a little sad to see that he can't let it go and see how Vanellope has found a new home. They do at least give him some redemption and he realises that she's a girl worth fighting for and goes about fixing all of the drama that he's caused.

As well as the fun there's some truths about the internet in there too. First rule of the internet, don't read the comments, and the troll at the Q&A. Good luck explaining those things to your kids... "When people grow up, some of them become dickhead and upset other people because they have nothing better to do with their spare time."

Watching this I did at least find an answer to the age old question of why I occasionally lose my internet connection! Watching all those poor unfortunate souls losing theirs... well it'll probably make me less stressed to imagine that happening when the whiffy box says no next time.

Honestly, this waffle will end soon...

Ralph Breaks The Internet is like the kids version of Ready Player One. I spent so much of the movie looking around for all the little hidden tidbits. What websites can you spot? Which characters? Dial-up Express amused me, and it's certainly one for the adults to laugh at. I also took a pause at Stan Lee, I nearly had my own Princess moment in a puddle of tears.

Lastly we obviously have to mention the credit scenes. Two of them. I got super annoyed when the credits started to roll, as you may well do, but scene one really turned that around. You have to stay right until the end for the second one, it will reeeeeally annoy you, so enjoy that!

What you should do

You should watch it. The kids will love it because of all the characters and daft antics, and you'll love it because of those two things and all the hidden references.

Movie thing you wish you could take home

So many choices. I wouldn't mind having my own amusement arcade... oooooooh or Princess hair... ooooooooooh or animals that sew clothes... ooooooooh or... I could be here a while, why don't you click on a pop up ad and go heart some videos instead of waiting around.

[I'd like to apologise for more waffle than usual, but when I accidentally put one Disney song title in a sentence I couldn't pass up the chance to try for more!]
  
Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
2018 | Adventure, Animation, Comedy
Stan Lee cameo (1 more)
Marvel / Disney Princess moments
Dragged (1 more)
Clumsy Product Placement
None of the charm of the original
I loved Wreck It Ralph, two misfits finding and helping each other to overcome their issues and find themselves. Full of charm, flawed but pure of heart characters looking out for each other, nice little video game references and clever world building.
Here so much of that is lost. There is far too much effort on trying to shoe-horn internet references in for comedy effect, which doesn't work. When Ralph and Venellope arrive in the internet we are treated to a full three minutes of staring at website logos. While this has an overall feel of Inside Out, with a make-believe world being put over something we can't really understand, at the time it was quite nauseating.
I enjoyed the moments interacting with the Marvel and Star Wars worlds (most notably when Vanellope bumps in to the avatar of certain old, moustachioed gentleman known for making cameos) and the Disney Princess moments were enjoyable.
Ralph and Vanellope are looking to buy a replacement part for Sugar Rush to avoid it being unplugged forever, and end up needing to raise a lot of money to buy it on eBay. The issue I have with this, is it gives kids the idea they can make a lot of money online in a short amount of time (either gaming or buy uploading videos in the hope of going viral), therefore why bother learning anything or going to school/work?! In this day and age where every child thinks "YouTuber" is a valid career to aspire to, I found this unnecessarily poor form from Disney.
The film eventually finds its feet and through Ralph and Vanellope's strained friendship it finds a plot with a bit more peril than simply needing some money.
The world of the arcade was completely left behind as soon as we entered the internet, I would have liked to see more of Fix-it Felix and Calhoun's time with the brats from Sugar Rush, if only as brief respite from website logos.
All in all I was massively disappointed in the film and feel a lot of the charm was case aside at the expense of advertising revenue.
  
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Charlie Cobra Reviews (1840 KP) rated the PlayStation 4 version of Mortal Kombat 11 in Video Games

Jul 7, 2020  
Mortal Kombat 11
Mortal Kombat 11
2019 | Action, Fighting
Killing the Kompetition
Mortal Kombat 11 is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It's a sequel to Mortal Kombat X and is the eleventh game in the franchise. The game is directed by Ed Boon and produced by Graeme Bayless and written by Dominic Cianciolo and Shawn Kittelsen. Designed by John Edwards and programmed by Gavin Freyberg with art by Steve Beran and music composed by Wilbert Roget.

Raiden, now corrupted, plans to destroy all of Earthrealm's enemies to ensure it's protection. A team lead by Sonya Blade, Cassie Cage and Jacqui Briggs assaults Netherrealm, with Raiden providing a diversion. The team is successful and Kronika forms an alliance with Liu Kang and Kitana. However Kronika is forced to rewrite history and stop Raiden, causing temporal anomolies.

This game is super badass. The combat and gameplay are as fluid as ever. The graphics and the look are outstanding. I loved playing the story mode, it felt like being in a Mortal Kombat movie. The tutorial modes it has is full of different ways to help you really get to know the moves of the characters of your choice. The tower modes remind me of the classic arcade structure that you would play back when these games took quarters and is awesome to see the different endings for each character. I really didn't enjoy the Krypt mode, I thought it would be more interesting kind of like an adventure mode or more RPGs like but basically you're just opening loot boxes or chests. And the customization mode is cool but I hear you have to grind for a really long time or spend some major bucks to get what you want. And I'm not doing that, lol. The online play is where it's at but man it's competitive, I'm just an average gamer a d took me about an hour before I got my first win. That being said though, it's really fun and pretty addicting. I really like how the fatalities are pretty easy and learning moves for characters aren't too hard either. Not a lot to complain about with this game. I give it a 8/10. Below is a link to a video I put on YouTube to show gameplay.
  
CO
Call of Duty: Infinite Warfare - Absolultion
Shooter
The third of a planned four content packs for Call of Duty: Infinite Warfare has arrived with Absolution. The collection was first available for the Playstation 4 system and was released for the Xbox One and PC platforms about five weeks later and contains the usual offerings of four new maps and a new chapter for the Zombie mode of the game.

The maps are as follows…

Ember

This is a remake of the classic map “Resistance” From the castle lined landscape to the close-quarters fighting in rooms like gallows or a torture area this is a great map for those looking to run and gun.

Bermuda

This is a fun map based on a Shanty Town fishing village. There are locales ranging from a Fish Market to a Lighthouse and the mix of colors and action make this one really enjoyable.

Permafrost

This is a frozen landscape set in the ruins of a city. The map has several open areas where players can attack from above thanks to holes in the roof and streets. The debris strewn map offers plenty of cover but also numerous places for enemies to attack from all angles.

Fore

This is a large map that is so much fun to play. Set in a mini-golf course, players can run into the arcade, putting areas, and props to attack the enemy. There is plenty of cover and also terrain that is uneven giving a new and diverse set of challenges to players.

 

While the new maps are lots of fun, the main draw of the collection was the latest chapter in the Zombie mode where four aspiring actors are drawn into actual horror films by a demented Director.

The previous chapters have given us an 80s theme park, a 90s Summer Camp, and a 70s Disco Infused Martial Arts setting. This time out, Attack of the Radioactive things lets players play with and interact with Elvira in a 1950s Atomic Monster setting. The mode starts in Black and White before moving to color and even allows for a red tint Chroma mode.

Of course waves of Zombies and other terrors await and players must run and fight to survive.

This has been another winning collection for Infinite Warfare. While it does not offer anything radically new or different, it does offer plenty of fun and will increase your enjoyment of the game.

I am looking forward to seeing the final pack, around October ahead of the new Call of Duty: World War 2.

http://sknr.net/2017/08/13/call-duty-infinite-warfare-absolution-dlc/
  
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Matthew Krueger (10051 KP) rated MediEvil in Video Games

Oct 29, 2019 (Updated Oct 29, 2019)  
MediEvil
MediEvil
Action/Adventure
Classic
I remember playing this game, on the ps1. It was on a demo disk that had a collection of games and this was one of them. I just remember it being so cool and intresting. I havent played it since childhood, i want to play it again. So lets talk about it..

The game is set in the medieval Kingdom of Gallowmere and centres around the charlatan protagonist, Sir Daniel Fortesque, as he makes an attempt to stop antagonist Zarok's invasion of the kingdom whilst simultaneously redeeming himself.

Development began in 1995 at Millenium Interactive in Cambridge under the working title of Dead Man Dan. The visuals are heavily influenced by Tim Burton's The Nightmare Before Christmas. Originally conceived as an arcade-style shooter for platforms such as Windows and the Sega Saturn, Sony's purchase of SCE Cambridge Studio evolved the game into a PlayStation title.

The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. When not possessing any items, Dan is able to rip his arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons for defence, but shields have a limited amount of strength and are therefore best used sparingly. Throughout the game, Dan can visit gargoyle heads of two varieties: green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds.

Lets talk about the plot: In the year 1286, an evil sorcerer named Zarok plotted to take over the kingdom of Gallowmere with his undead army. It is told in legend that the champion, Sir Daniel Fortesque, led the King of Gallowmere's army to victory and managed to kill Zarok before he succumbed to his mortal wounds. In reality, however, Dan was struck down by the first arrow fired in the battle, with the king choosing to cover it up and declare Dan the "Hero of Gallowmere.

It is a classic ps1 underrated game, that people should play, if you havent. Their have recently released it on the ps4. And on that remake you can play the original 1998 game can be unlocked in the remake by completing special objectives. Which is cool.

Lastly shout of to @Kevin Phillipson for getting the hints/clues for this review right.

A must play game.
  
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Kevin Phillipson (9955 KP) Oct 29, 2019

Thanks for the shout out

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Matthew Krueger (10051 KP) Oct 29, 2019

No problem

In the Aeroplane Over the Sea by Neutral Milk Hotel
In the Aeroplane Over the Sea by Neutral Milk Hotel
1998 | Folk, Indie, Rock
9.0 (6 Ratings)
Album Favorite

"I got into Neutral Milk Hotel by accident. Richard Reed Parry from Arcade Fire mentioned this song on an interview, and I explored it and found the Aeroplane record. It was like discovering a secret. There are very few records that I’ve had that relationship with - you hear it and you don’t want to share it with anyone. “The story of the record is so unique and a bonus as to why I love it. Jeff Mangum hadn’t been taught about the Holocaust in school, so when he discovered Anne Frank’s journal in his mid-20s', he picked up this book and was like ‘What’s this?’ ""We take it for granted that we know Anne Frank’s story from a young age, but imagine if you stumbled across that book without the context? It would be incredible, and so it had this profound impact on him, to the point where he kind of invented a relationship in his subconscious mind with her, whereby they were old friends. It became like a soulmate relationship where he got to know her through his dreams. “He practiced lucid dreaming in the making of the record by waking up and putting himself back on the edge of sleep. He managed to have these lucid dreams that he could control; where he could walk through passages in his imagination and he got to know Anne Frank through that space. ""All the songs were written in this otherworldly space, and that’s why it’s quite a surreal record lyrically. I visited Anne Frank’s house listening to In the Aeroplane over the Sea and it created an even stronger bond between me and the record. “Also, around 2013, Mangum announced some really intimate shows. It was about thirteen years since he’d toured the record, and I believe he’s got bipolar and is very reclusive. I somehow managed to get tickets to his Union Chapel gig, and for the author of a cult record like that it’s a very small venue. We just sat there and wept, it was like a funeral. There was this incredible sound when he was performing, and I looked around me and realised that the sound was the whole audience singing the lyrics under their breath. “No one wanted to disturb his performance by singing but everyone in the room had this profound connection to the songs. He came back on for three encores and when he finally left the stage the security couldn’t get people to leave. They were refusing to leave the pews, stomping, in fits of tears. It was like a divine presence had just left the building. “This song has been my medicine at different times in life, curing me from different struggles like mental health or loss. Its music that has never failed to move me."

Source
  
Taped - Single by Naaz
Taped - Single by Naaz
7
7.0 (1 Ratings)
Album Rating
Naaz is a 21-year old Kurdish singer-songwriter based in The Netherlands. Not too long ago, she released a lovely music video for her “Taped” single.

“Sometimes, people will hear your pain but not actually listen. It’s like their ears are taped to whatever they don’t want to hear. I told my friend about my never-ending nightmares that sometimes can feel so real that they’ve been altering the way I see the world. His reply was that he wouldn’t want to have my mind. So I wrote a song about it.” – Naaz

‘Taped’ tells an interesting tale of a young woman who tends to overshare what she thinks to people close to her.

But she feels awkward the moment she stops talking, not understanding why she thinks the way she thinks. Therefore, she shuts her thoughts up and feels less human whenever someone doesn’t appreciate her mind.
What she really wants is for people to relate to what she has to say, and for them to not feel alienated by her thoughts.

‘Taped’ contains a relatable storyline, ear-welcoming vocals, and groovy instrumentation created by Naaz & Soulsearchin’.

“When I was 15-years-old, I had taught myself to stop speaking as it often brought me in trouble. I’ve always had such strong opinions that it ended up in me being bullied for years. Once I turned 18, I had to start socializing again as I was putting out music. I felt like my mind, ears, and mouth were TAPED shut for years. Therefore, I became an extremely open person just to make up for all the years before where I mistreated myself with my mindset. I realized my way of thinking was not too realistic, not everyone will leave me when I cry because everybody cries. I hope this song inspires you to be open and dare to scream out your feelings. Seriously, it will change everything. Allow yourself to be inspired by the struggle. Don’t let yourself be TAPED.” – Naaz

Naaz feels that honesty online could be the therapy that we all need, along with helping a few others along the way. Therefore, she practices what she preaches.

“This is the artwork. You see 3 generations of Naaz. This portrays the evolution of me, my music, and my life. A new era. Old and young Naaz is taping their eyes shut to what they don’t want to see. But I decide to confront myself and open up. I will no longer be TAPED.” – Naaz

Making music to Naaz is like having conversations with herself and others. She unfolds this in every song she’s ever written and communicated with her fanbase.

Not too long ago, her career skyrocketed shortly after releasing her debut EP, entitled, “Bits of Naaz”.

Since then, the bubbly pop star has won two Dutch Grammies (Edisons) and was nominated for Best Act at MTV’s EMAs. Also, she supported Arcade Fire, Jessie J, and Hayley Kiyoko.

Naaz will play across Europe towards the end of the year before ending in Amsterdam.
  
You Died, But a Necromancer Revived You
You Died, But a Necromancer Revived You
2019 | Action
Fast Paced Action (5 more)
Ever changing maps
Traps that make you think
Great art design
Great level design
Simple gameplay
So Frustrating!!!!! (0 more)
Let Me Die!
You Died but a Necromancer Revived You......but you'll wish you had just stayed dead as you face the same levels over and over and over again. Speed and Accuracy are mandatory.

This game is so simple with no other controls to worry about other than your movement using the analog stick, or the D-Pads. The skill to get through the levels however becomes increasingly more difficult, and rapidly more frustrating as you will die.....over and over and over again, only to either respawn at the first level, or if you play on easy mode, you just have to play that same floor again where you just died, but don't bother memorising the traps placements, cos this game doesn't let you off the hook that easily....the maps change even when your playing the same floor you just died on.

Part of you might think at first, I'll wait for the trap to go before I move, but oh no, once again speed and accuracy are key here, you have to time your runs right, get through the traps, try not to get shot, stabbed, squashed, or even more so....try not to run off the edge into a floor full of spikes....it's not as easy to avoid as you might think, one small step in the wrong direction of those floors and you're gone.

This game is addictive, but so utterly frustrating and I had a good laugh on my own the first 100 times I died but I can imagine that with 3 other players on the board in 4-Player Co-Op mode, it will leave you in stitches (hopefully not literally....leave that to your character to injure themselves).

Difficulty levels I have seen this far are simply Easy, or Normal. I don't know if a hard difficulty unlocks after complete the game, because honestly at the minute....I can't complete it. The levels where you face the Necromancer himself are super frustrating and very difficult to do without messing up again and again. However, don't thin easy level makes the traps etc any easier....all it does is simply keep you on the floor you died (unless its a boss battle). The difficulty level of the traps does not change and in Normal mode, if you die, you go right back to the beginning of the level, but luckily there are checkpoints along the way so you don't start from square one again.

Oh and did I mention that as time goes on, the floor eventually starts blowing up behind you, making you rush through to the end.

There are a variety of awesome 8-bit characters to choose from, which gives this whole game a great nostalgic vibe of playing retro games, but with so much added in that it stills feels modern and definitely a game you'll keep going back to. Especially for a game night with friends.

I highly recommend this game for anyone who's a fan of action packed arcade games with a retro feel.

Just try not to throw the remote.
  
CO
Call of Duty: Infinite Warfare - Sabotage
Shooter
Call of Duty: Infinite Warfare has released their first of four planned DLC Packs; Sabotage for the Xbox One and PC systems after being previously released for the PS4 platform.

Like previous DLC packs in the series; the set contains four new maps and a new Zombie/Alien gameplay mode.

The first map is Noir: which is a futuristic Brooklyn setting teaming with open streets and an open courtyard which makes for some really close quarters combat. The map is great for those who like a run and gun approach but there are plenty of windows and areas for snipers and surprise attacks.

 

The next map is Renaissance which is a beautiful recreation of a pastoral Venetian setting. Players will battle in courtyards, a church, and along canals which create many choke points for enemy forces to mount attacks.

The third map is Neon which is a Tron like map set in a computer simulation. Players and vehicles as well as parts of the map de-rez when destroyed. The map has long lines and balconies which make for great points for snipers and those looking to mount and ambush, but I really liked mounting counter attacks in the night club which allows players a way to cover large parts of the map without having to travel the dangerous streets.

The final map is Dominion which is a futuristic remake of the classic Modern Warfare 2 map Afghan. Players will battle in a map with a downed vehicle at the center. The map has plenty of ridges, observation areas, and halls to allow players to battle one another in multiple game styles.

For me the highlight of the pack is the second installment of the Zombie mode called Rave in the Redwoods. The game continues the story of the four actors pulled into horror movies to battle legions of undead. The previous map was set in an 80s theme park and this time out we get a 90s themed camping horror film as the setting. Players get to use weapons such as a golf club, a spiked baseball bat, a machete, and other melee weapons before they pick up some heavier firepower to go with their grenades. Like in previous versions, players will have to buy access to various areas, new weapons, ammunition and such. There are also puzzles to solve to unlock new and special weapons and traps as well as to make the game progress to a conclusion point. Should players not solve the needed puzzles, then they will face wave after wave of enemies. Writer/Director Kevin Smith is on hand and can be a playable character and those looking for a change of pace can bring on a neon lightshow at various points. For fun players can also battle Bigfoot, a psycho killer, and other threats but trust me, there is plenty of challenge to go around. The Afterlife arcade returns so players who die are given a chance to play various games to make their way back into the game. With four player co-op, you will want to take advantage of the Zip Lines to get around.

While the new maps are fun, they really do not offer anything radically different but do extend the life of the game. For me, the Zombie mode is what makes this a must own as it continues to be the best overall Zombie experience in any of the COD games.

http://sknr.net/2017/03/15/call-duty-infinite-warfare-sabotage-dlc/
  
Rampage (2018)
Rampage (2018)
2018 | Action, Adventure, Sci-Fi
I have long written about the troubled history of bringing video game movies to the screen. For every success such as “Resident Evil” there are failures such as “Super Mario Bros”, “Wing Commander”, “DOOM”, and countless others. In recent years studios have taken more control of films based on their titles and we have seen some better success at least from a financial point. I was on set and very briefly in “Postal” and “Far Cry” and between scenes it was explained to me that with many video game films, you can use names and a basic premise from the game, but visuals, scenarios and such are usually forbidden as they cannot follow past stories or impede on any possible new projects. What is left is usually something with the name of the game and a very loose association.

“Tomb Raider” and “Assassin’s Creed” recently had a solid box office and while “Warcraft” fizzled domestically it did well overseas but not enough to trigger a sequel but showed an upward trend of star power and bigger budgets for game related films.

All of which brings us to “Rampage”; which is based on a classic arcade game which spawned version on multiple gaming platforms and sequels over the years.

The movie stars Dwayne Johnson as Davis Okoye; a former military operative who joined an anti-poaching task force and now resides in San Diego caring for Primates. His associates note that he has a better relationship with the animals in his care than he does the people around him and Davis is more than fine with this.

His favorite animal is an Albino Gorilla named George and Davis has even managed to teach him and other members of the group to speak to him via sign language.

All seems well until debris from a satellite crashes into George’s enclosure one night as well as various locales around the country.

George begins to grow at an alarming rate and shows increased aggression which is troubling to Davis and draws the attention of a genetics company who are involved in a rogue genetics experiment and a disgraced scientist named Dr. Kate Caldwell (Naomie Harris) who strive to help George and get control of the situation. Naturally the people behind the experiment are not going to let this happen and involve Government Agent Russell (Jeffrey Dean Morgan), to transport them all to a secure locale.

Naturally things do not go as planned and with multiple creatures now on the loose and heading to Chicago, and the military powerless to stop the carnage, it is up to Davis to save George and save the day.

The film uses some lavish visuals to depict the creatures and the action scenes are very entertaining. For a game with a very basic premise, it was nice to see the attempt made to flesh out the backstory and characters and not make the film just an extended FX reel.

There are some scenes and lines that would not be appropriate for younger viewers as a couple at our screener seemed to have some issues with the intensity at times. That being said, “Rampage” delivers an over the top, campy, and fully entertaining mix of video games and classic monster movies. The strong cast and great effects make for an enjoyable action film as long as you accept things with a wink and a smile. I hope this is a success as I would love to see a future film in the series and Johnson, Morgan, and Harris were a very winning combination.

http://sknr.net/2018/04/11/rampage/