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Luke (12 KP) rated Bloodborne in Video Games
Oct 2, 2017
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
Movie Metropolis (309 KP) rated A Little Chaos (2015) in Movies
Jun 11, 2019
Kate Winslet takes on the role of Sabine De Barra, a visionary landscape gardener who is tasked with creating the stunning piece of architecture in Versailles for King Louis XIV, portrayed by a typically on-point Rickman.
8379_poster_iphoneThe plot is stretched out into a film that lasts a little over two hours and despite some breath-taking scenery and excellent performances, A Little Chaos couldn’t be further removed from its title – in fact it’s all a little flat and Saturday night TV drama-esque.
A promising supporting cast that includes Stanley Tucci as Louis XIV’s gay brother and Matthias Schoenaerts, a former Cesar award-winner, as the king’s principal gardener, is wasted as the film spends much of its running time trying to tie together numerous loose ends, from a tragedy plot to a new-found romance.
Rickman’s direction is admirable and he certainly knows how to get the best out of his landscapes, but like the many shrubs in A Little Chaos, it all needed pruning back slightly more with at least 20 minutes of exposition being completely unnecessary.
Moreover, for a film that has its secondary focus on horticulture, there is very little in the way of gardening, and I for one was hoping for more beautiful shots of the stunning grounds rather than rain-soaked Winslet and admittedly impressive hair pieces.
Nevertheless, both Winslet and Rickman are superb in their roles and it’s nice to see the latter take on something a little less sinister after his well-received performances in the Harry Potter franchise and of course his brilliant turn in Die Hard.
The former is, alongside Meryl Streep and Julianne Moore, one of the most reliable actresses in cinema. Her performance here is excellent and through her tragic past, we see more to the character of Sabine the further we get into the picture.
It’s just a shame that none of it registers. After a disappointingly slow first half, things only moderately gain pace as the film
reaches its poorly CGI finished conclusion. Winslet’s character is given more depth than she needs and the audience faces the difficult task of dealing with numerous bits of information that don’t really come together.
Overall, Alan Rickman’s latest effort in the director’s chair lacks the magic and sparkle that he brings to his acting and despite mesmerising performances from Kate Winslet and Rickman himself, A Little Chaos is more at home on the small screen, rather than the big.
After all, if an overly camp Stanley Tucci fails to generate interest, there’s something seriously amiss.
https://moviemetropolis.net/2015/04/19/better-suited-to-tv-a-little-chaos-review/

