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Once Upon a Time in Hollywood (2019)
Once Upon a Time in Hollywood (2019)
2019 | Crime, Drama, Thriller
I didn't think my face could smile for 2 hours and 41 minutes straight!
Guess what? I ventured out on my day off and went to the theatre for the first time in 2019! (I'm such a loser!)

There are so many QT fans out there and probably just as many who think his films are trashy and pointless. As a true film fan, I can't not love not only his unique approach to film-making, but also his appreciation for the art of film and the constant homages he pays to film of year's past.

The first thing to talk about is the film's perfect tone and look of 1969. The costumes, hairstyles and music of the period was right on, but even more than that was the art direction and cinematography. Almost every scene has a vintage movie poster, retro theatre marquee or period television pram playing in the background. This helps you immerse yourself in this cinematic landscape almost immediately.

Can I also say the movie had opening credits! (Bring them back please !?!)

Basically, a Hollywood television/B movie actor and his personal stuntman navigate their Hollywood lifestyles in 1969 amidst the Playboy Mansion and the Charles Manson cult. The roller coaster goes from movie sets to retro Hollywood and everywhere in between. We also meet Sharon Tate. She loves her world of budding stardom and basks in the opportunity to be famous.

QT takes his usual liberties with historical facts, but can't say too much more than that here. If you are used to this in his other films like Inglorious Basterds, it won't bother you here either. He always seems to manage to make every actor look great and brings the best out of them and this film is no exception. Even actors with smaller roles like Al Pacino, Dakota Fanning and Luke Perry shine in their limited screen time.

As usual, his score was playing constantly throughout the film and complemented the situations remarkably well. I am sure I will be downloading some of them for myself later on.

QT has talked about retiring which would be a shame. I have pretty much loved everything he has ever done so losing a truly one of a kind cinematic voice such as his at such a young age would be truly heartbreaking.

  
Show all 8 comments.
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The Marinated Meeple (1853 KP) Jan 9, 2020

I really wish I liked it as much as you do!

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Ryan Olson (1 KP) Jun 25, 2020

One of my favorite movies of 2019. It gets even better on repeated viewings

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Inferno (2016)
Inferno (2016)
2016 | Action, Adventure, Crime
5
6.3 (40 Ratings)
Movie Rating
Inferno is the latest thriller based on the novels of Dan Brown that follow the fictional character of Robert Langdon who is a world renowned symbologist (study of symbols). Like The DaVinci Code and Angels & Demons before them, Inferno follows mostly the same story arch and structure.

Tom Hanks has reprised his role as Robert Langdon (this time with an appropriate haircut) and once again he travels around to beautiful locations of European art and architecture with a young woman by his side, trying to solve a series of clues in order to stop a billionaire madman who believes humanity is a parasite and his plague inferno is the cure. If this sounds like a film you have seen before, it is because you have. In the other two movies that have come before it

Once again, audiences will enjoy being whisked around to see beautiful cities, art, and architecture to solve historical literary clues as the film plays out like a late middle ages travel lesson. These are all good things.

The bad is that during the first half of the film, Robert Langdon has amnesia due to a blow to the head. He cannot remember much which of what he was doing, which makes him a less compelling character. Throughout the series of films, Langdon has used his “dizzying intellect” to solve clues the brightest minds could not solve. In Inferno, that “super power” is taken away and we are left with an average, middle aged man, who is somehow able to solve impossible puzzles and clues while being chased by seedy underground characters and the world health organization. Who for the purposes of this film, seem to have become the FBI/CIA in one. This setup does not work and makes for a boring first half of the film Eventually Langdon regains his memory and the film picks up a bit from there, but for some it might be too late.

As far as the performances go, Tom Hanks delivers a watchable, likable performance, much to his credit considering that the character of Robert Langdon is a relatively boring protagonist. Meanwhile Ben Foster plays the somewhat forgettable billionaire madman (Bertrand Zobrist) in a somewhat forgettable way. It is a shame because perhaps if we had a chance to understand the nuance of his character, like I assume can be done in the books, he would have felt like a more compelling character and caused us to think if he was to be on the right side of history. Unfortunately, any nuance from the book does not translate well to the film adaptation. But not all is lost. For me, the bright spot of the film was Felicity Jones who plays the gifted doctor Sienna Brooks. Brooks, who in helping Langdon with his injury, gets swept up into game for the fate of the world. In her performance, Felicity Jones shows a transition of her emotional resonance throughout the film as her character develops and we get to understand her more, for better or worse. I am excited to see Jones continue to grow in her career and look forward to seeing her this holiday’s Star Wars Story: Rouge One. She has the ability to carry a film, let’s hope she is given the opportunity to do so.

 

In the end, Inferno is not a terrible film, but it is not very memorable either. Unlike the two films before it, Robert Langdon is handcuffed by an injury that doesn’t allow him to use his intellect that made him compelling before Couple that with what seems like an inspector gadget plot, where the bad guy leave a series of clues to foil his own master plan, and you end up with a “Meh” film.
  
Fantastiqa
Fantastiqa
2012 | Adventure, Fantasy
Ahh yes, Fantastiqa. Another to add to the list of, “I once owned, then I got rid of it, then missed it so much I had to reacquire it.” My wife loves when I do that… In any case, Fantastiqa gives players a very strange slant on deck building adventure games. Some would say the theme and its implementation will make or break it for players. Upon which side of the line do we fall?


Fantastiqa is a fantasy rock-paper-scissors style deck building adventure game. Now each of those mechanics individually can make for a wonderful children’s game. Looking upon the art in Fantastiqa will also nudge players towards that of a children’s game. Alas, Fantastiqa is not a children’s game and players will be scratching their heads for multiple reasons whilst playing it.
To setup, follow the instructions of the rulebook. There are just too many to list and explain here. Once setup, the game should look something like the photo above. Each player will have their draw decks identical to those of their opponents, and the play area is essentially a map of six locations with a statue at each location and decks of cards from which players will be drawing on their turns.

A typical turn will allow players to complete one of three different actions: Go Adventuring (where players will be using cards from their decks to subdue and recruit creatures between locations), Visit a Statue (where players can draw cards from the different decks for Beast, Artifact, and Quest cards to add to their discard piles, or pay gems to exile cards from their hands out of the game, or even pay gems to teleport to the matching statue on the other side of the board), or Complete a Quest (by discarding their appropriate cards that fulfill the quest requirements).


Turns can be very quick, or long and drawn out as players carefully choose which tactics to apply to the board on the table, while weighing the need for more powerful cards in their decks, and keeping up with the Joneses as they compete for VP on Quest cards. This is a deck builder, after all, so improving one’s deck is always the first consideration, but should a player oust those dang tea-drinking lazy dragon cards, or attempt to commit cards to a quest? The choices are quite numerous as play continues, and players realize that, again, this is no child’s game. Play continues in this fashion of players taking turns completing actions and quests until one player gains enough VP through completed quests to win the game.
Components. Every component in Fantastiqa is Fantastiq! I feel like the entire game is linen-finished, save for the little plastic gems and large statueeples. This game feels quite deluxe, and that will always be a big stamp of approval from me. One thing that can jar some players is the choice of art used between the player placards, card art, token art, and other components. They certainly don’t match at all, but I believe this tracks with the quirky nature of the theme and game overall, so I quite enjoy it. I can indeed understand why some would be opposed, but that is not how I feel at all.

I kinda bled into my final thoughts there, but I do love Fantastiqa. The theme is super weird: players answer a Help Wanted ad and long story short they meet a crazy old man who gives them a rucksack full of ordinary items: toothbrush, helmet, bat, and a dog. The dog runs away across the street and players find themselves in another world where these ordinary items are now transformed into magic wands, rams (the animals), clubs, and a dog, among other items. Players I have played with cannot accept that a spatula is a sword in the game and that just breaks immersion for them. I quite like it and the game’s wacky theme.

But the gameplay itself is also quite engaging. Traveling all over this new world subduing (and subsequently recruiting to your cause) Knights with spatulae and Giant Spiders with cat’s teeth is interesting and a fresh way to incorporate a theme into a deck builder as opposed to simply generating purchasing power and buying the cards that are wanted. The statue interactions are great ways to build up your deck as well, and keeping an eye on what quests others are gunning for as well as their personal hidden quests adds a bit of race-game feeling that some other deck builders lack. I can’t say enough great things about Fantastiqa, but completely understand how the theme may break the game for others’ enjoyment. That said, Purple Phoenix Games give this one a well-traveled 10 / 12. It’s weird, I’ll give you that, but it’s a good kind of weird. Check it out.