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Demon Seed: A novel of terror to horrify you this Halloween
Dean Koontz | 1973 | Fiction & Poetry, Horror
6
6.3 (7 Ratings)
Book Rating
One of the things I’ve noticed when I’m running around between thrift stores is an abundance of Dean Koontz novels. That said, I’ve definitely been stockpiling them up, and the first one I read out of my Koontz pile is Demon Seed. Demon Seed is told from a rather peculiar perspective: that of a computer with artificial intelligence. Before I delve deeper into my thoughts on Demon Seed, I would like to note that this is a copy of the 1997 release, and not the original novel published in 1973. There are differences in the two books, however because I have not happened to lay hands upon the original version, I am unable to compare or contrast their contents. As such, my review is based solely upon the second version of the book, which is told solely from the perspective of Proteus, the artificial intelligence program that is all too frighteningly real.
 
The idea of a computer striking fear into someone’s heart is a bit of an oddball, but with the idea of artificial intelligence an all too possible reality, fear over what could happen should the AI take control of itself and evolve is real. In Demon Seed that science is taken too far when Proteus takes control of his own programming and not only stalks the recently divorced Susan Harris, but holds her captive within her own home. With a plan for the ideal race of humans on its mind, Proteus sets forth on a horrifying adventure to create for himself the perfect body, and poor Susan is a key player in his endeavor.
 
As a premise, especially for something originally written in the early 70’s, the idea behind Demon Seed is intriguing. I find Proteus to be a very disturbing character, and the way in which Koontz pens Proteus gives me chills. I remember once, a long time ago, having a similar feeling while reading a novel by P. T. Deutermann, in which the occasional chapter was in the killer’s perspective. I don’t remember the name of the book, only the fact that I was left nerve-wracked. Koontz’s Proteus is not too far off from that mark and the mere fact that Koontz is able to capture that essence of a true sociopath with an inanimate object (if I can really call Proteus that) probably factors into my opinion on the book the most. The other characters, and to some degree Susan as well, strike me as a bit one-dimensional. They have a single, solitary purpose and while they possess wildly different backgrounds, the way in which the story progresses does not leave room for the development of feelings toward the characters.
 
Demon Seed is an extremely quick read, and if you’ve got the time to sit for a few hours and thumb through its pages, I’d definitely recommend it. While it isn’t among my favorite books, and only receives a passing “meh” score from me, it was enjoyable. The linear plot line, told from a single, solitary perspective, makes it an easy read as well. There is also a movie adaptation of the novel, but it is not presently on my to-watch list.
  
Spider-Man: Into the Spider-Verse (2018)
Spider-Man: Into the Spider-Verse (2018)
2018 | Action, Animation, Sci-Fi
The first "true" comic book movie
The animated feature, SPIDERMAN: INTO THE SPIDER-VERSE, is the first, true "comic-book" film I have ever seen.

"But wait", you say, "How about the Marvel films? Or the DC Universe films? Or the X-Men or DeadPool? Aren't they Comic-Book films?".

I would have to answer - "no". At least not in the same way. All of those properties are films that are BASED on comic-books. Spider-verse, brilliantly, is a comic-book brought to life. It includes scenes that look like pages of a comic book (or graphic novel). It uses thought bubbles,sound effect words and abstract images. The characters are distorted and when other versions of the Spider-Verse are scene (not a spoiler: it's in the title), they are designed in a different graphic style.

Credit for this unique vision/type of film must start with the writers, Phil Lord (The Lego Movie) and Rodney Rothman (22 Jump Street) as well as Directors Bob Persischetti (in his Directing debut) and Rothman (again). These 3 brought to the screen a dazzling visual storytelling vision that is engrossing and interesting and (I am sure) will become richer and richer the more that this film is viewed.

This vision must have been apparent from the "get-go" as these 3 were able to load some top-notch voice talent into this film - Mahershala Ali, Hailee Steinfeld, Jake Johnson, Lily Tomlin(!), Zoe Kravitz, John Mulaney, Kathryn Hahn, Liev Schrieber, Chris Pine and good ol' Nicholas Cage all bring their "A" game to the voices, presenting (instantly) interesting, distinct characters to this interesting, distinct world.

The action of this film moves at a fast-pace, but not so fast that you get lost and the emotions of the film are strong, so the "slow" scenes are just as well paced and don't seem too slow.

I see alot of films, and it is rare when I am struck with how "unusual" a film is. And this one IS unusual - in a very good way. I was thoroughly entertained throughout and I cannot wait to see this film again to catch some of the things I missed the first time through and have a deeper and richer experience for knowing what is to come.

Letter Grade: A

9 (out of 10) stars (yes, it's that good!) and you can take this to the Bank(ofMarquis)
  
Ready Player One
Ready Player One
Ernest Cline | 2011 | Fiction & Poetry
8
8.9 (161 Ratings)
Book Rating
Easy to read (0 more)
Moments of deus ex machina (0 more)
As a set of 80s references it was great, as a story in its own right it was OK
I am disappointed with myself for not reading this sooner. Not because it was a life-changing read, but because I now look to be jumping on the bandwagon with the film coming out. I had planned to read this about 3 years ago, before I knew there was a film but never quite got round to it.
The book tells the story of an online world people enter to escape the disaster the real world has become, and shows them spending money they don't have on things they don't need (outfits for their avatar etc), but sadly doesn't take this too far (see Black Mirror for more of a doom-laden version of this world) and tracks the progress of the world's egg-hunters ("gunters") looking to solve epic puzzles and hope to win the ownership of this online world after its creator dies and bequeaths it to the victor.
There are a slew of 80s references in the early pages, and these are mostly enjoyable (unless like me you hate things like the breakfast club and haven't seen many of the films referenced) but thereafter the references are almost solely coin-op video games based, with occasional nods to movies and music. For me, you can get more enjoyable 80s references from one of those talking heads shows ("here, do you remember rubix cubes, what were they all about?!").
The solving of the puzzles (a fairly large part of the story) seemed a little clumsy to me, as if all of a sudden people would make a connection several years after working at it and then just bash on and solve it. This was none more present than in the very final puzzle, there was no logic as to why the solution was what it was. I kind of felt like Cline was desperate for the toilet when he was writing it, twitching on the edge of his seat and just quickly finished it off before he soiled himself.
There were a few twists and turns in the book, and they were mostly enjoyable though I felt there were a few missed tricks (the identity of "Aech" for example - I would put money on Cline planning this to be some Artificial Intelligence reincarnation of Halliday, the world's creator but he wussed out if it).
All in all, I enjoyed reading this, the prose flows quite nicely and easily, and the journey is enjoyable enough. I just felt there could have been more effort on the story and less on squeezing 80s references in ad nauseam.