A loosely based modern retelling of the beloved 1939 classic book by Florence and Richard Atwater, Mr. Popper Penguin’s tells the story of Tom Popper (Jim Carrey) a successful New York real estate developer, who is focused on becoming a partner in his company.
One day Tom finds out his father has passed away and left him a gift. To his surprise he inherits six penguins (Captain, Loudy, Bitey, Stinky, Lovey and Nimrod) from his father. With a serious case of resentment towards his father’s absent role in his life and the hindrance it puts on his lifestyle and work.
Mr. Popper tries every avenue he possibly can to get rid of the penguins. Once the flock is introduced to his children, he realizes he has no choice but to keep them. As the movie progresses on, we see Mr. Popper bonding with the penguins, teaching them how dance, going to the potty and also learning from them how to be a better person. He realizes that there are more important things in life than work, money and power. He begins spending more time with his children and tries to rekindle his relationship with his ex wife, Amanda (Carla Gugino) and less time focused on work.
I tend to see a common thread in some of Jim Carrey’s characters; he plays a guy who neglects the people he loves because of his work, for example, Liar Liar and Bruce Almighty. In this movie, Carrey is back with his usual physical slapstick comedy, however Mr. Popper’s Penguins is definitely a toned down version of Carrey’s ever so hilarious Ace Ventura: Pet Detective role. You can’t help but laugh at the shenanigans and charm of these amazing penguins as well as Jim Carrey’s ability to find the humor in the most uncomfortable situations. If you can get past Mr. Popper’s assistant Pippi (Ophelia Lovibond) and her positively unpleasant practice of perpetually trying to use words that start with the letter P, there are some great laugh out loud moments the whole family will love.
The Tiger Warrior follows archaeologist and adventurer Jack Howard as he follows a tantalising clue that perhaps some escaped Roman legionaries had found themselves pitched against the bodyguard of the First Emperor of Chinaand one had taken refuge in the jungles of India.
This might sound far-fetched but Gibbins knows his archaeology and comes up with a plausible (if tenuous) story to make this work. The story is then taken up at the end of the 19th century in India when Howard's great great grandfather is part of the British Royal Engineers Corps trying to push roads - and hence British rule - into the jungle. He stumbles across an old temple that contains a secret.
The story roves around the the world showing us some incredible - but real - historic sites across Asia. Genuine books and records are quoted to back up the (modern day) Howard's quest to find out what happened - to both the Romans and his antecedant. Everything has very solid historical underpinnings with the more fantastic elements of the story cleverly weaved between them.
I did enjoy the book but it wasn't an unqualified success. There isn't really much menace, threat or drama in what happens to Jack Howard and his associates as they follow the past (told in a series of flashback chapters), uncovering clues one step at a time. Yes there are 'bad guys' but they seem quite ineffectual and the 'big boss' is in fact never seen at all but only mentioned in passing towards the end of the book. Judging by the notes from the author this is a very personal book - the character and story of Jack's ancestor in India is very much basedon his own forebear - and this limits the scope for making the pieces fit into a pleasing whole.
That isn't to say I didn't enjoy reading it - as a subtle way of introducing surprising archaeological facts it works well (I didn't know that Ancient Rome traded with India but apparently so) and some of the set pieces are gripping to read. I will certainly be finding another Jack Howard book to read, but I suspect this was too personal a project for my first taste, which is s shame.
I really enjoyed this satirical story of love and marriage in the setting of an app startup. It’s abook of two halves, really: a love story, and how you set an app is set up and start a business.
Computer scientist Asha, meets up with her high school crush, Cyrus, they fall in love and get married. Along with Cyrus’ friend Jules, Asha develops an app basedon Cyrus’ beliefs. And the app really takes off - which is where the second part of the book kicks in.
Cyrus goes from reluctant participant in the venture, to being a guru who enthrals thousands of subscribers each day with his motivational webcasts. He IS the face of WAI, and Asha’s role is almost forgotten. Even when it becomes something of a phenomenon, Asha’s development and programming expertise is pushed aside to make way for her clearly more charismatic husband. The problem is, and this is what really started to put me off his character, Cyrus buys into his own charisma. He thinks he and the app are capable of doing far more than they realistically can do, and disaster awaits. If only they’d listened to Asha.
Asha is the loyal wife, but faced with being constantly undermined at work, and not being supported by Cyrus, things are bound to come to a head. And they certainly do! Everything that can go wrong, does!
I really liked the way that the author looked at how social mediaand apps should have a responsibility towards their users. People get carried away online, thinking that anything is possible, and social media can reinforce this.
I also think that the way that Asha was pushed out and her role trivialised was representative of many women in the workplace. In particular, the way that their investor ignored Asha in meetings, directing technical questions (her job) to the male partners.
Parts of this book really made me laugh, other parts showed the online world as trivial and shallow. It portrayed the dangers of trusting a programme with no human perception of situations. It’s a great book which not only entertained me, but really got me thinking.
A Discovery of Witches is basedon the first book of the 'All Souls Trilogy', by Deborah Harkness. We're in a world where witches, vampires and demons all live among us, carrying out normal human jobs and duties. Obviously these creatures are all aware of each other, and it becomes clear that there is a long, complex and very tense history between them all. While us humans remain blissfully unaware.
The show begins in Oxford, England with Diana Bishop (Teresa Palmer), a witch working as a historian. While carrying out research in the local library she discovers abook which had long been considered missing, and mysteriously only shows itself to Diana. It's return triggers a lot of interest within the supernatural community and she finds herself attracting a lot of unwanted attention, beginning with Matthew Clairmont (Matthew Goode), a local geneticist and vampire. They eventually forge a romantic relationship and begin working together to try and solve the mysteries within the book.
My wife absolutely loves this show and looking at some of the reviews for it on IMDB I know I'm in the minority here, but I mostly found A Discovery Of Witches to be a bit dull. The whole thing is very stylishly done, highlighting Oxford as the beautiful city it is, and we also spend a lot of time in Venice, and various other exotic international locations. But it's the slow burn and the characters themselves that didn't really do it for me. The vampires are mostly moody, throwing their weight around and showing off their lightning speed and reactions along with their heightened senses. The witches are generally wise and supposedly more powerful, but rarely exhibit any more power than setting something on fire, rattling something, or making it a bit windy to the point where people get knocked off their feet. And the demons... well, the demons don't really seem to do anything at all, acting and appearing just like normal humans throughout the entire show. There's a lot of dodgy acting, and as much as I've loved Teresa Palmer in other roles prior to this, I don't really feel she's well suited here. It's all just slow burn and forbidden love. Twilight, but with grown-ups and less special effects.
It's just been granted another two seasons, so I'm definitely in the minority with my opinions. To be fair though, there have been some enjoyable moments, and I'm certainly interested in the direction the show appeared to be heading in. The finale cliffhanger definitely opened up some fun and interesting potential for next season too.
I really enjoyed Kathi Appelt's writing style in her children's picture book Max Attacks, so when the chance to read and review her Young Adult novel Angel Thieves presented itself, I decided to give it a read. I'm really glad I did because I fell head over heels in love with this book!
I very much enjoyed the plot of Angel Thieves and found myself immersed in the story from the very first page. It is told from different perspectives including humans, an ocelot, and a bayou which definitely made this book even more interesting! The narrative is told from 1845 through to present time. It all takes place in Houston, Texas. Every perspective is interwoven with each other. We learn about a teenage crush, a father and son duo who steal marble angel statues to make a living, an ocelot who was poached from her home and caught in a hurricane where she's left starving and unable to escape from her cage, a former slave who is trying to help her young daughters escape from being slaves themselves, a bayou who has seen it all, and some other points of view from others throughout Angel Thieves. I was constantly memorized by each chapter, and I was on pins and needles wondering what would happen next. It also helps that the author, Kathi Appelt, is such a fabulous writer who makes all her words come to life with her extraordinary talent! There weren't any major plot twists, but this isn't abook that needs to rely on plot twists to keep it interesting. The writing itself is strong enough to hold its own. There are no cliff hangers, but I would have liked to know a little more about Achsah and her children. There is some mention of them at the end, but I was heavily invested in Achsah's story where I really wanted to know more. However, this doesn't take away from the appeal of the book by no means. Because the prose is so beautifully written, the pacing flows very well. The chapters are mostly all short as well, so it's easy to read this book in one sitting. The world building was done fantastically, and it was obvious that Kathi Appelt had done her research when it came to the plot of her story. In fact, I even learned something when it came to Texas history! I'm also grateful that Kathi Appelt included an author's note at the end of Angel Thieves. It's definitely worth reading even if you don't normally read author's notes. This will give you more of an insight about the real life history that her book is based upon.
I felt like the characters in Angel Thieves were well written and fleshed out perfectly. Kathi Appelt even made a bayou feel like a real person which goes to show how much of a talented writer she really is! I felt Soleil's frustrations with trying to get Cade's attentionand her hurt when it came to losing someone close to her. I felt her joy when she was happy. Cade was a great character too. I loved his relationship with his dad. It was obvious how close the two were. It was interesting to see Cade's conflicting emotions when it came to stealing marble angels. One one hand, he wanted to make his dad happy, but he also knew that what they were doing wasn't right. I enjoyed reading about how he dealt with his feelings about that. Zorra, I absolutely loved. My heart went out to this lovely little ocelot who was helpless and taken from everything she'd ever known. I was always hoping she'd be rescued when her next chapter was up. Out of all the characters, my favorite to read about was Achsah. As a mother, I could relate to wanting to keep her children safe no matter what. As a former slave, she had her freedom when her master died, but her daughters were to become slaves to her master's friend. Achsah couldn't and wouldn't let this happen, so she risked everything to keep her girls safe. I felt like Achsah had the most interesting story to tell. I was constantly wishing good things for Achsah and her two little girls. Unfortunately, Achsah's story is based in truth on what happened with a lot of slaves during that horrible period in American history.
Trigger warnings for Angel Thieves include slavery, minor profanity, stealing, a mention of child rape (although not graphic), and some violence (nothing too graphic).
All in all, Angel Thieves is highly interesting read that is also partly educational. It definitely taught me things about Texas that I didn't even know, and I grew up in Texas! Angel Thieves also has such strong characters, and Kathi Appelt's love for this story is apparent on each page. I would definitely recommend Angel Thieves by Kathi Appelt to those aged 14 and older who love getting lost in a good book. This is one book that's very easy to get lost in! An easy 5 out of 5 stars for Angel Thieves!
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(A special thank you to Kathi Appelt for providing me with a hardback of Angel Thieves in exchange for an honest and unbiased review.)
At the time I am writing this preview, the world is in the midst of a pandemic. That being said, the need for social distancing and quarantining has really affected the board gaming world. Without being able to have normal game nights, gamers must be creative in figuring out how to continue to play together, while still maintaining safe and healthy distances from one another. And one game that offers a solution is You’re Pulling My Leg!
Disclaimer: We were provided a copy of this book for the purposes of this preview. The pictures below show the final production copy you can expect to receive when ordering this game. Check out the publisher’s website to get your hands on this unique party game! -L
You’re Pulling My Leg! is a party game of bluffing and storytelling in which players are trying to be the first to earn 21 points. The rules are simple, the gameplay is straightforward, and it can even be played remotely!
To setup the game, every player needs a coin and a way to keep track of their score (paper/pencil, notes ona phone, etc.). Every player begins the game with 7 points. To start the game, choose a player to be the first Storyteller. The Storyteller selects a card from the book, reads the three questions on their chosen card, and chooses 1 to answer. The Storyteller then flips their coin – if HEADS, the answer must be a true story, but if TAILS, the answer must be false and untrue in essence. Only the Storyteller knows the result of the coin flip. The Storyteller proceeds to answer the question, telling a story dictated by their coin flip result.
After the Storyteller has told their response to the chosen question, the remaining players will vote (with points) on whether they believe the story was true or false. Players can vote with up to 3 points, and votes are revealed simultaneously. If you believe the story is TRUE, you vote with 1, 2, or 3 fingers pointing UP, and if you believe the story is FALSE, you vote with 1, 2, or 3 fingers pointing DOWN. After everyone has voted, the Storyteller reveals whether the story was true or false, and points are added/deducted accordingly. If a player voted correctly, they add the number of points with which they voted to their score. If they voted incorrectly, subtract the voted points from their score. The Storyteller can earn 1 point for each other player they have fooled, up to a maximum of 3 points per story. After tallying points, choose a new Storyteller and begin again – each player should have a chance to be the Storyteller once before repeating Storytellers. Play continues in this fashion until one player has scored 21 points, and is declared the winner!
At this point in my life, the thing I love about You’re Pulling My Leg! the most is that it can be played remotely. Everybody does not need to have an individual copy of the book to play via video chat or conference call. As long as one person has the book, your group can play! Instead of having each player read their own cards then, the owner of the book reads the cards aloud and the Storyteller chooses their question that way. The only supplies needed, apart from 1 copy of the book, are a coin and a way to track your score. Easy as pie. Another aspect of this game that I really enjoy is that it is pretty light-hearted in nature. Yes, there is an element of deceptionand bluffing, but it is all done in a light and quirky way. I especially enjoy this because I am a notoriously bad liar, and most bluffing games stress me out. But the ability to choose my question, and then weave a (hopefully) convincing story for my opponents takes some of that pressure off and allows me to really be creative and have fun.
That being said, one tricky thing about this game is that when coming up with a false story, if must be false in essence. You cannot tell a mostly true story with a few trivial details changed. People who have trouble with storytelling or improv-type scenarios might have some difficulty in coming up with an appropriate story for the different questions. Just something to be aware of – you have to be able to come up with a story on the fly, with no hints or help whatsoever. Another tricky, yet usually fun, aspect of this game is that some cards have a Wild feature which can immediately affect someone’s score. For example, one Wild feature might say “Player with the longest hair gains 3 points.” That goes into effect immediately once the card is selected, and can put a fun twist and some good-natured take-that into this storytelling game. The process of voting with points adds an element of strategy as well. How confident are you that someone’s story is TRUE? Are you willing to bet 3 points on it? It’s a balance of risk and reward, and that adds excitement to the game table.
Let me touch on components for a minute. This game is abook, where each page contains 3 cards. You can start at card #1 or select a random page and pick a card there, but there are 225 cards from which to choose! On every other page there is also a blank page titled “Game Highlights,” and this space is for you to write down any particularly hilarious or creative responses someone may have come up with in response to a card. It’s not a game requirement, but just an element of fun for future reminiscence. The quality of the book is pretty good, and I know it is sturdy enough to withstand lots of travel and play.
So all-in-all, I think that You’re Pulling My Leg is a great and light little game to get your creative juices flowing. If you need an ice-breaker for a game night, this would definitely be a great one to get to know your gaming comrades. Is it a game I will pull out at every game night? No. But it is a fun and light-hearted game that I can see myself pulling out with different gaming groups on several occasions. Whether a family reunion, office party, or friend Zoom call, this game is one that will entertain all involved. If you’re looking for something unique, fun, and relatively simple overall, give You’re Pulling My Leg! a shot. It might just open the door to storytelling based games for you!