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Foundations of Financial Risk: An Overview of Financial Risk and Risk-Based Financial Regulation
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Gain a deeper understanding of the issues surrounding financial risk and regulation Foundations of...

Hazel (1853 KP) rated The Snow Child in Books
Dec 14, 2018
Set in Alaska during the 1920s this is the story of a couple, Jack and Mabel, who, aside from a stillbirth, have not had any children despite their desperate longing. Now that they are both approaching fifty years of age they know that they will never be able to have a son or daughter of their own. One winter, during the first snowfall, the two of them on an uncharacteristic, spur of the moment impulse build a snowman next to their cabin. Rather than building a large snowman they make a smaller one in the shape of a girl, decorating her with scarves and mittens – they have made a snow girl.
Eowyn Ivey has based her novel on a Russian fairy tale, <i>Snegurochka</i>, which in English translates to <i>The Snow Maiden</i>. It was Arthur Ransome’s retelling, <i>Little Daughter of the Snow</i>, which inspired Ivey, but the general storyline is essentially the same, although some versions have alternative endings. For those who are familiar with <i>Snegurochka</i> and its variants will know that it does not end happily therefore it seems inevitable that <i>The Snow Child</i> will head in the same direction. However which ending will it most resemble?
Throughout the novel it is impossible to be absolutely sure that the little girl who turns up outside the cabin the day after the snowman has been built (and destroyed) is in fact the snow girl magically transformed into flesh and bone; or whether it is a lost child and the circumstance are purely coincidental. There is a third option: Jack and Mabel could be imagining things through their desperate longing, but this is easy to rule out.
The snow is understandably a key theme throughout the story. At the beginning the anticipated Alaskan winter is imagined as a “cold on the valley like a coming death”. Not only will it be unbearably freezing, Jack and Mabel will struggle to make do with their limited amount of food and supplies. After the arrival of the child the winter becomes a happy occasion. Jack and Mabel’s relationship improves and they become less isolated after befriending some neighbours. The only heartbreak is when the girl, Faina, disappears in the spring; but as she comes back as soon as it snows, winter becomes something to look forward to. Another snowy link in the story is Faina’s name, which she claims means “the colour on snow when the sun turns” in Russian. This also makes the idea of her truly being the snow girl more convincing.
The novel does predictably have an unhappy ending but the epilogue makes up for this by revealing the contentment of the remaining characters a few years into the future.
As already mentioned, <i>The Snow Child</i> was not a very gripping read, but it was a beautiful tale in the way that fairy tales, even those with unhappy endings, often can be.

Purple Phoenix Games (2266 KP) rated Trogdor!!: The Board Game in Tabletop Games
Aug 8, 2019
Trogdor!! The Board Game, which I’m just gonna start calling Trogdor!!, is a cooperative area burninating puzzle adventure game for only the coolest of the cool. The twist on this game, if you are unfamiliar with Trogdor or Homsar, is that the players are all essentially cultists who assist Trogdor to burninate the countryside, all the cottages, and chomp the peasants or send them to the Void.
DISCLAIMER: Though this was Kickstarted, I did not splurge on the deluxe version, so I have the meepled version and it does just fine. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup the game (and I found this part tedious) lay out the countryside tiles according to one of the suggested layouts in the back of the rule book or simply wherever you want in a 5×5 grid. This is your game board now. Also place out the thatched-roof cottages, peasants, knights, and archers. Trogdor starts the game in the middle tile, prepped for his burnination run. Each player also receives a Keeper of Trogdor persona card that provides special abilities, an item card that can be used during play, and an action card that determines how many action points a player may use as well as possibly special abilities to use for the turn. Troghammer starts the game on the Trog-meter, ready to come onto the board to wreak hammery havoc on our hero.
A turn consists of two phases. The first phase has the current player drawing an action card which intimates the number of action points (AP) the player can use for actions: Move Trogdor one space orthogonally, Chomp a peasant to increase health, Burninate a tile/cottage/peasant, Burrow into a tunnel and pop out the other side, or Hide in the mountains. Movement is easy: move Trogdor one space per AP you’d like to spend. Chomping requires Trogdor to be on the same tile as a peasant, but then you can chow down on them to increase our deity’s health bar. Burninating also requires Trogdor to be on the same tile as the tile/cottage/peasant you want to burninate. The Lake tile has special burninating rules, as do thatched-roof cottages. I will also allow you to learn about burninating peasants on your own, as it is pretty amazing. Burrowing requires Trogdor to be on a tunnel tile and spend an AP to teleport to the other tunnel (a la Small World). Trogdor may also simply Hide on a mountain tile to be protected from the attackers that act during the next phase. If players to not like either the action card they were dealt or the card they drew, they may simply discard a card to take their turn with 5 AP and no special abilities.
The next phase is where the board elements do their thang. The active player will draw and play a movement card. From instructions on this card the board may spawn more peasants, will move the peasants, will move the knights and also archers. Peasants do not fight Trogdor, but they can possibly repair burninated tiles. Knights WILL hurt Trogdor whenever they pass through or end their turn on the same tile as Trogdor. Knights will also automatically repair any burninated thatched-roof cottages they pass through. Troghammer is a special knight who only comes into play once Trogdor is hurt the first time. Archers will attack an entire column or row depending on which direction they were traveling when they ended their movement. If Trogdor still has peasants on the Trog-meter (representing health), then the next player takes their turn. If Trogdor has no more health and he is hit again, he enters a fiery RAGE! I will let you discover what happens during this event also.
The players win when all the tiles, cottages, and peasants have been burninated or eliminated from the board. They lose when Trogdor is defeated and they have not completed their victory conditions.
Components. It’s always so hard to really know exactly what you will be receiving when you Kickstart a game. Especially from a company not known for board games, and which has never produced a board game. So, I was anticipating something entirely different as I was opening my box. This is what I received: excellent tiles with UV spot on each side (super fancy!). I usually don’t care about UV spot anywhere on my game, but that seems to be en vogue now, so I’ll just try to enjoy it when I can. The other cardboard bits are great too. The cards are of great quality, but I went ahead and sleeved the action and movement cards since I knew they would be handled quite a bit. The Trogeeples (jeez) all are of great quality, and I really appreciate the additional Trogdor meeples included. I had a big chuckle about that. The artwork is comical (like in a comic) and I also appreciated all the Strong Bad enhancements as well. The only negative I have about the components of the game is the ridiculous thin box of air that was included as a buffer near the insert. I threw it out, put my sleeved action and movement cards in a plastic deck box in its place and now I’m much happier.
Overall, I had such a blast playing this game. Is it mostly due to nostalgia and reverie? Perhaps. But, Bryan was playing this with us and he didn’t know anything about Trogdor or Homestar Runner. He also really enjoyed the game, so I think the level of familiarity doesn’t matter. Obviously I did not explain EVERY rule to the game, but hopefully by my quick description my readers get a good idea of how the game plays. I can honestly say that I love love love this game and will treasure it always. If/when I see this at my FLGS I may just buy up all the copies to give as gifts. It’s really good. That’s why Purple Phoenix Games give this one an MSG’d 15 / 18. Oh, and you’re welcome for my holding back of all the quotes I COULD HAVE put in this review. I could have really earned my nerd card renewal.

Discrete Data Analysis with R: Visualization and Modeling Techniques for Categorical and Count Data
Michael Friendly and David Meyer
Book
An Applied Treatment of Modern Graphical Methods for Analyzing Categorical Data Discrete Data...

Gareth von Kallenbach (980 KP) rated Dreamgirls (2006) in Movies
Aug 14, 2019
In the film Dreamgirls, Director/Screenwriter Bill Condon brings the book and musical of the same name to the big screen with style and energy, and tells an inspired and entertaining story.
Though the names have been changed, it does not take much effort to discover that many parts in the film are indeed based upon actual people, and situations, which only ads to the story and characters, as though seeing a work of fiction, there is some factual basis to what is being shown.
Beyonce’ Knowles stars as Deena Jones, who is the lead singer in a female trio who hope to get noticed at a local talent show. While the group fails to win, they do attract the attention of Curtis Taylor Jr. (Jaime Foxx), a local manager who runs a car dealership during the day.
Curtis takes the girls under his management and soon begins a relationship with Effie, (Jennifer Hudson), as the band begins to get notice. Curtis uses bribes to get the girls played on white radio stations and soon has a hit on his hands and forms his own record label in order for his talent.
While on tour with R&B legend James Thunder Early (Eddie Murphy), the decision is made to make Deena sing lead over Effie which leads to tensions in the band despite their growing success.
What follows is a tale full of love, loss, success, failure, redemption, and laughs as the dynamic tale of the girls and their career is told over the passage of several years.
While much has been made of the singing of Beyonce’ and Jennifer Hudson, Eddie Murphy was clearly the star of the film as he brought a dynamic energy to the film whenever he was on screen. Murphy amazingly blended comedy and music as he performed his own material as well as generated sympathy as the troubled singer, who is trying to hold onto fleeting fame amongst changing times and gives and Oscar worthy performance.
The songs of the film are very well done, though at times, some of them dragged on to long for my taste, and at times hampered the narrative portion of the film.
That being said, Dreamgirls is one of the best musical to hit the screen and if for no reason other than Murphy’s performance is must see film.