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Strife: Legacy of the Eternals
Strife: Legacy of the Eternals
2014 | Card Game, Fantasy
I cannot tell you how hard it is to organize a game night with the full group. And I probably don’t have to – I’m sure you understand the struggle too. So for those times when only 2 of us are available, it’s always nice to have 2-player only games to play. But sometimes deciding on a game can cause a bit of strife…

War rages across the land as the Eternals (immortal beings) fight each other for dominance over the realm. Calling forth their chosen Champions, battle after battle is fought until one Eternal emerges victorious. Will your Champions aid you on your quest for supremacy, or will you be forced to cede to another Eternal in the end? Choose your Champions wisely, and may your legacy and power reign supreme!

Strife: Legacy of the Eternals is a competitive two-player game of perfect information – each player has an identical hand of 10 cards from which to play. At its core, Strife is like War – players simultaneously reveal their chosen card and the highest number wins that battle. Players earn Victory Points for battles won. But there’s a twist. Each card has a unique ability (Battle Ability) that, when played, can influence the total power of either your or your opponent’s card for the given turn. And that’s not all – each card also has a secondary ability (Legacy Ability) that can be used the turn after it was initially played to also influence the total power for that next turn. Strategy is key! How can you play your cards in a way that both the initial and secondary powers can benefit you? One power is immediate and one is delayed by a turn, so think carefully about how to best combo your cards/powers! Don’t forget, as a game of perfect information you also know exactly what your opponent is working with too! Use your deduction skills to determine which card they might play and figure out how to use your remaining cards to undermine their total power. The game is played over the course of 3 rounds, and the player with the most Victory Points at the end is the winner!

For a game that seems so simple, Strife actually has a steep learning curve. Every card in your hand has a unique Battle Ability AND Legacy Ability that you have to learn to successfully play. You can’t just pick this game up and play if you don’t know the powers and understand how they work. It might be a little easier to learn if there was a player reference guide for all of the powers so you could just look in one place, but there isn’t one. So I’m left flipping through all of my cards trying to find a power that I thought I saw that could maybe combo with a power on a different card. The rule sheet suggests using ONLY Legacy Abilities your first game to get a feel for the flow, which I appreciate. But when you finally add in the Battle Abilities, you have to be paying attention to 2 different powers on 2 different cards each turn and it can be confusing if you don’t fully know all of those powers.

That being said, I think this game would be great if it used ONLY a Battle Ability or ONLY a Legacy Ability. Having both just feels like too much to me. Until you understand all of the abilities, it’s hard to decide on a strategy since you don’t really know how certain powers will work with each other across different cards. I have played this game multiple times, but since I don’t play 2-player only games often, I haven’t had the opportunity to totally learn all of the powers. And if you play with someone that has never played Strife before, it feels a little unfair if YOU know the abilities and how they work while your opponent is totally in the dark. It would be a much easier game to grasp if there was only 1 power on 1 card to consider for each turn.

I got Strife from Travis when he was doing a small purge of his collection, and I can see why he was getting rid of it. It’s a part of my collection, but I can’t guarantee how long it’ll stay there. In theory, it’s a cool game. But in actual execution, it’s just a little too complicated for what I feel it should be. Give Strife a try if you want, but I don’t really think you’re missing much if you don’t. That’s why Purple Phoenix Games gives Strife a 4/12.

https://purplephoenixgames.wordpress.com/2019/03/20/strife-legacy-of-the-eternals-review/
  
City of Ashes (The Mortal Instruments, #2)
City of Ashes (The Mortal Instruments, #2)
Cassandra Clare | 2008 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
10
8.4 (37 Ratings)
Book Rating
In the second installment of the Mortal Instruments series Clare weaves a tale of love and betrayal and I loved every second of it! This book picks up where the first left off...Clary's mother is still in a coma in a NY hospital. Clary is desperate to get her back, but she has been plunged headfirst into the world of Shadowhunters. Luke is still trying to protect her & Jace is still smolderingly sexy.
Valentine is still lurking in every shadow that surrounds Jace & Clary. He is slowly working his way into their lives. The climax of the book is a HUGE battle on Valentine's ship in the East River which pits some of the Clave against Valentine's demon army. Of course the consequences of the battle impact all involved, none as much as Simon, Clary, & Jace...a love triangle that may just outmatch that between Edward, Bella, & Jacob.
I have to say the ending leaves you hanging in such a way that if you don't already have Book 3 on your shelf, you will feel the compelling urge to go hunt it down & devour it before you even leave the bookstore. Fortunately for me, it is on my shelf & is calling my name!
  
This book is got me hooked as soon as I started reading the Preface. This book is great for though that love the Civil War. I got this book and started reading before the other two in this series. This book is Fiction somewhat. There is some true folks from our true american History that is in this book along with some fiction folks.

This book is backed on the start of the Civil War. It starts out with Abraham Lincoln traveling to the White House. Then it goes into the Battle of Bull Run. There is some really interesting things and our history in this book. I do not want to spoil the book by giving any thing away. If you have not read this book I strongly read it. My mom is quite interested in reading the book and she barely picks up the same books as I do. If you want to read about the Civil War then I suggest that you read this book called "Beloved Enemy".

You read about the Lincons In Aungration and the Battle of Bull Run Creek and who start the Civil war.You learn about Confederate Spies and what happens to them. This is something I would recommend to everyone to read.
  
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Hereward (Hereward, #1)
4
4.0 (1 Ratings)
Book Rating
Obviously the first in a planned series of novels on Hereward 'the Wake' (in this context, 'the Wake' means wary or watchful), who was a real Saxon who lead the resistance against the Norman invaders of England in William the Conquerors time.

While largely forgotten by history, many of Herewards exploits have later been subsumed into the many legends of Robin Hood - it is easy to see the parallels between the two characters and, as such, I thought that this could prove to be an interesting read.

Unfortunately, for me, much of the novel fell flat - I was never really drawn into it all that much; never really connected with any of the main characters. Starting in 1062, the novels takes place over a span of years (up to, and slightly beyond) The Battle of Hastings in 1066 with that battle (and Stamford bridge beforehand) largely glossed over - maybe only a chapter or two devoted to the both of them. Indeed, it was only in the last 70 pages or so - with the beginnings of the English resistance - that I began to be more drawn into the novel, by which stage it was too late.

While I may read the sequels, I'm not going to be looking for them.