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Medical Crime Mystery Thriller
Gareth von Kallenbach (980 KP) rated Iron Man 3 (2013) in Movies
Jun 19, 2019
Stark throws himself into his work and endlessly creates new Iron Man suits as well as system upgrades which currently have him at the Mark 42 version which is a huge jump from the Mark VII he was last seen in which was itself a prototype.
When a terrorist named The Mandarin (Sir Ben Kingsley), has unleashed a series of bizarre bombings on the world and has opening challenged the President (William Sadler), Stark is caught up in his own fears, most notably protecting his beloved Pepper (Gwyneth Paltrow).
When his friend Happy (John Farveau) is caught in an explosion, Stark openly challenges the Mandarin which results in a devastating helicopter upon Stark and Potts. With the world thinking he has died, Stark sets out to stop the Mandarin at all costs and find a way to battle his inner demons and fears to save the ones he loves and do what he knows is right.
The movie is big on laughs and character as we see a more well-rounded Stark this time out. He is haunted by demons of his past yet committed to improving himself and doing what is right. The film takes a bit of time to get up to speed, but thanks to Downey’s performance you maintain your interest as you are always waiting for what he will do next as he is in total command of the character and never lets the quirks or humor of his situation overshadow his humanity or undermine his performance.
I would have liked to have seen Downey is his armor more kicking butt and taking names, but thankfully the finale is very enjoyable. The converted 3D in the film is very good as although I am not a fan of 3D conversions this was the best I have seen to date as ash, snow, and debris did seem to float into the audience the way it does in films that are shot properly in the new 3D technology.
The supporting cast for the film is very strong especially Kingsley and Guy Pearce and I enjoyed the effort that Writer/Director Shane Black put into allowing the characters time to grow. I was a bit disappointed that Don Cheadle was not given a lot to do in his role especially when playing Iron Patriot/War Machine. The battle at the end of “Iron Man 2” where he and Iron Man took on legions of bad guys had me hoping for more this time out.
That being said, this is a very enjoyable summer movie that shows the franchise is not slowing down or taking the easy road out. There has been discussion that Downey Jr. may step away after the next Avengers film but hopefully that is not to be the case as I could not imagine another actor capturing the role as perfectly as he has.
Following a bonus post credits scene, we are told in the best James Bond style that Tony Stark will return, and you can bet legions of fans will be waiting.
http://sknr.net/2013/05/03/iron-man-3/
Gareth von Kallenbach (980 KP) rated Scott Pilgrim vs. the World (2010) in Movies
Aug 8, 2019
Things change for Scott when he meets a girl named Ramona (Mary Elizabeth Winstead), at a party. Ramona shows no interest in Scott but he’s inexplicably drawn to her and eventually gets the roller blading delivery girl to go out with him, despite the strong protests of his sister Stacey (Anna Kendrick), and his drummer/ex-girlfriend Kim (Allison Pine). The upswing Scott’s life takes at meeting the girl of his dreams and his band’s shot at a recording deal is tempered by the complications of choosing between Knives, who is becoming more clingy, and Ramona, who brings with her a lot of angry baggage.
This baggage actually comes in the form of seven evil exes whom Scott must battle and defeat if he wishes to continue dating her. Scott accepts the challenge and finds himself in a life and death battle with some true psychos, all of whom have strange powers and appear out of nowhere to pummel Scott. I will not spoil the surprises but suffice it to say that the exes are played by some great names, and each one brings plenty of humor to go with the action.
Action and music blend well with comedy and romance and the video game-inspired fight sequences complete with numerous inside jokes for gamers are truly a delight. The frantic sequences mix music, and over the top action with cartoonish gags and humor in a winning formula. Seeing Scott take flying leaps across a room to battle for Ramona and rebounding from one pummeling after another is great fun. Scott give as good as he gets, learning at times that brains will win out over brawn.
The film has a frantic pacing that Director Edgar Wright never lets get out of control. Like his great work in Shaun of the Dead, Wright keeps the characters and their relationships at the center of the film, making them not only relatable but easy to root for despite the bizarre scenario the characters find themselves in.
The film is based on a graphic novel by Bryan Lee O’Malley and delivers a fun adventure that should delight fans of the novel as well as video gamers everywhere. The film knows who its audience is and plays the zany plot with a wink and smile and does not get caught up with intricate plotlines and overly complex characters. Instead the movie keeps the attention on the action and the great cast of characters. Cera does his best work yet in the title role and Culkin nearly steals every scene he is in as does Wong. Jason Schwartzman shines as the uber villain Gideon and rounds out the effective cast in this pleasant surprise of the summer.
Connor Sheffield (293 KP) rated the Nintendo Switch version of PuPaiPo Space Deluxe in Video Games
Jan 21, 2020
From developers BolHut, who also made the challenging yet entertaining game 'You Died But A Necromancer Revived You', have brought their adorable sprites to Nintendo Switch once again with their remastered deluxe edition of their very first game PuPaiPo Space.
You have a choice of characters to play as such as a rocket man, a pink octopus, a wooden character and a star man (not their official names), and with the choice to gather your friends and all play at once, you can enjoy a challenging battle to find the legendary space pizza. So gather your friends for a fun head to head co-op and see who can get the highest score and reach the pizza first, or play solo and take every slice for yourself!
The bosses of this game are challenging and fun to battle, as each loss is a learning curve in order for the player to learn each bosses move set, so that the next time you face them you can beat them with ease. Each sprite whether it's a common NPC, a boss, or the player themselves, has it's own unique personality that makes each design stand out from one another on screen, meaning you shouldn't get lost whilst flying around the armada of bullets and rockets fired.
The backgrounds for each stage give every level it's own personality as well, as each one comes with it's own types of enemies from fish in the deep water levels, to the fiery asteroids and bombs of the space levels. This keeps the game play interesting as there isn't much you can do with a shoot and dodge game, so each stage has to feel fresh and BolHut have managed to do just that with their retro art style and unique designs.
Among the battlefield, you'll also come across a variety of cool little power-ups that will aid you in your quest for the space pizza, from bigger bullets, to faster bullets, to a simple shield that helps add a little extra life to your character as you do your best to dodge the incoming dangers.
Overall the game is a fun and fast paced experience that you can either jump into to kill some time, or set up for a group of friends and challenge one another to see who can reach the pizza. It looks amazing on the switch and the sprites are adorable and unique to BolHut's style. I hope this company continues to bring more games out onto the Nintendo Switch because their designs and game play are always challenging and unique, which allows them to stand out among the ever growing library of indie games on the market.
PuPaiPo Space Deluxe is available on PC and will be available on Nintendo Switch on Thursday 23rd January 2020, but is available to pre-order now at a discounted price. However, talking of price, the release price of this game is £3.99 and any game that's this fun for under £5 is worth every penny, so go get this game, select which character you like best, give them a name that's better than any of the names I've given them in this review and find that delicious space pizza!
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Gareth von Kallenbach (980 KP) rated the PC version of Call of Duty: Infinite Warfare in Video Games
Jun 19, 2019
it comes a bold new direction for the series that mixes the familiar with
the new.
Infinite Warfare is set in the future but unlike the recent Advanced
Warfare, this is a future where space travel has become the norm and the
people of Earth find themselves in an ongoing battle with a Mars based
faction who have amassed a very large and powerful fleet of warships.
Players take on the role of Lt. Reyes who finds himself forced into
command when a surprise attack devastates much of the Earths forces and
at the mercy of the ruthless leader of the opposing forces (Kit
Harrington).
Like with last years Black Ops 3 players have a staging area and the
ability to select their weapon configurations for each mission. There is
also a Captains room where players can view newsreels and other items
should they want to take a break from the combat and explore.
Players can also select which missions to take based on the recommended
story missions or they can select side missions. In my first run through I
stuck mainly to suggested missions and was amazed at how fast I got to the
final battle, so those looking to prolong their solo campaign will want to
select some of the additional missions.
Mission play is what you would expect from Call of Duty with missions
mixing stealth and waves of enemies for players to mow down. This time out
several missions involve space combat as players will take on fighters and
enemy ships in their fighter plane which also allows for some interesting
missions where players will leave their ship to battle in Zero-G before
resuming the attack on foot.
Players also will have access to energy and ballistic weapons and can pick
up weapons and ammunition along the way.
Using futuristic grenades that cause gravity to disrupt as well as spider
like seekers is a nice touch as is the protective shield players can
deploy when the action becomes heated.
Multiplayer has always been the strong point of the series and Infinite
Warfare is no exception to this trend. There are fewer modes than in the
past, but the customization and rankings that players expect are still in
place. There are also the popular kill streak rewards that can turn the
tide of any battle.
Although some may not like the inclusion of jump packs in multiplayer, it
did not harm Advanced Warfare and the levels where fallen players float
away in Zero-G were also a very nice touch. I did briefly think I was
playing DOOM with some of the maps set on a planet exterior at first, but
soon found myself caught up in the action. Like with Black Ops 3, a
special weapon is on a timer and allows players to deploy a wide angle
machine gun called a Claw which mows down enemies with ease.
The maps like the solo portion of the game are highly detailed and
stunning to behold and the composition for the game has some very
compelling music. I played the game on an NVIDIA 960 then moved to a
NVIDIA 1060 Founders Edition card and found that the game looked and ran
amazingly well even on the highest settings.
The real treat of the game for me was the Zombie mode set at Spaceland, an
80s themed amusement park. The mode had plenty of 80s nostalgia as well as
an 80s soundtrack of hits from the era as well as a campy tone that
invoked the best of 80s horror films.
The detail level was so good that you can even take a ride on an
attraction, use some rides as weapons, and use tickets you gain to gain
power ups. For me it was simply the best initial Zombie offering of any
Call of Duty game ever.
In the end, Infinite Warfare offers one of the best campaigns in recent
years and blends old and new to create a Call of Duty experience that is
fresh yet familiar. Fans of the series should not be put off by the space
setting and should give the game a try as it is a very enjoyable and
winning combination that is as fun to play as it is great to look at.
http://sknr.net/2016/11/08/call-duty-infinite-warfare/
Lee (2222 KP) rated Alita: Battle Angel (2019) in Movies
Feb 8, 2019 (Updated Feb 8, 2019)
It’s 2563, and we’re in Iron City. Dr Dyson Ido (Christoph Waltz) is scavenging among a huge scrapyard, looking for cyborg spare parts that he can make use of, while fresh metal and rubbish rains down from Zalem – a man-made, floating city sitting in the sky above Iron City. 300 years ago there were many of these floating cities but following a brutal war all of them except for Zalem perished. During that time though, the elevator leading up to Zalem was destroyed, and these days only the ‘pure’ inhabitants of Zalem are permitted there. Nobody from Earth is allowed to visit and if anyone comes down from Zalem, they’re not allowed back. It’s to try and avoid any contamination from entering Zalem. If you’ve seen the Matt Damon movie Elysium… well, then it’s a bit like that really.
Among the usual items, such as robotic hands and eyeballs, Dr Ido discovers Alita, or rather the core of Alita – lying lifeless and broken, with only a battered hairless head and upper torso remaining. He takes her back to his laboratory/home, where he works as a cybernetics expert, repairing and upgrading the inhabitants of Iron City who are either cyborgs or humans with cyborg body parts. Along with his assisting nurse, and using a robotic body that had been previously built for his now deceased daughter (this gets briefly explained later), they rebuild her, giving her the name Alita (also his daughters name). Alita awakens later in a nice comfortable bed, in what was presumably Dr Ido’s daughters room. She has no memory of her previous existence and sets about experiencing all the sights, sensations and tastes that human life and Iron City has to offer, exploring and striking up a friendship with local boy Hugo and his group of friends. But, as the name of the movie implies, this cyborg was built for battle, and it’s not long before Alita begins to remember who exactly she used to be and just how good at kicking ass she is.
A quick word about the visuals, as they are by far the best thing about this movie. Iron City, despite clearly being a futuristic world, is certainly not dark or bleak looking in the way we’re used to with similar movies of this genre. Many of the early scenes take place during daylight hours and the city is a vibrant, bright, bustling home to thousand of humans and cyborgs. We get to go beyond the limits of Iron City – the city walls, out to the badlands beyond, and as you’d expect from Cameron a lot of thought and detail has gone into mapping out and building this world. The cyborgs and the other robots we meet are all pretty standard for a movie of this kind, but it’s Alita that is the most impressive. Much of this is down to the incredible CGI involved in making her look as realistic as she does, but a lot of what makes her so enjoyable and believable is down to Rosa Salazar, whose motion captured performance helps bring her to life. The visuals are obviously at their most impressive during the battle scenes involving Alita – where so many movies with heavy CGI battles end up as just a messy whirlpool of characters and action, that’s certainly not the case here. Slick, inventive and exhilarating choreography allowing you to actually track and follow every single character and action in crisp detail. It’s refreshing and impressive, even more so when watched in 3D and particularly so during the fast paced Motorball scenes featured towards the end of the movie.
Outside of the visuals though, other characters and plot lines don’t seem to stick so well, which is disappointing considering the rich source material available to the film makers. Alita: Battle Angel suffers from inconsistent pacing, dialogue that is clunky and exposition-heavy and there are many times when the accompanying soundtrack just felt distracting to me, out of place with whatever is currently happening. Christoph Waltz, Mahershala Ali and Jennifer Connolly all seem overqualified and underutilised, and the romance between Alita and Hugo is unnecessary, and at times annoying. It feels like it’s trying to cram too much story into its two hour run time, resulting in plot holes and frustrations later on. And there is even a cliffhanger ending – frustrating in that it feels as though we haven’t even properly concluded this part of the story and we’re now being left to wait should a sequel ever be given the go ahead.
I found much to enjoy with Alita: Battle Angel, and would gladly go see a sequel or two, should they get made. It’s enjoyable at times, and dazzling to look at, but overall it did leave me feeling a little bit frustrated and disappointed.




