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Jesters_folly (230 KP) rated Mandy (2018) in Movies
Sep 25, 2019
Contains spoilers, click to show
Red Miller (Nicholas Cage) is sent on a rampaging quest for vengeance when an evil cult abducts and kill his partner, Mandy Bloom.
The story is simple, Mandy and Red live alone in a forest. By chance Mandy is spotted by a cult leader who decided that he wants her to join him. Things don’t go to plan and Mandy ends up dead and Red starts on a quest for revenge. Simple and familiar, it’s not an uncommon plot, however Mandy is part film, part drug filled dream with snippets of animation thrown in, overlaid with a psychedelic, prog rock soundtrack. It has drugs, cults, demonic, slipknot esc bikers, (male) nudity, chainsaws and crossbows, religious parables and Jesus parallels. There is a metaphorical decent to hell and there is Nicholas Cage. All this is shot with constantly changing, coloured filters and distorted voices.
You can probably tell that Mandy isn’t for everyone, at times the film feels like an Italian horror, something like Suspiria or Deep Red and other time it seems like someone has brought a 70’s or 80’s rock/metal album cover to life. Throw in some animation that would be at home in ‘Heavy Metal’ Magazine, turn the crazy dial up to 11 and let Nicolas Cage (slowly) off the sanity leash and you have Mandy.
There are plot point that are not explained, for example Red suddenly has a friend who has a cross bow stored away for him and Red suddenly has a forge and knows how to use it. Is Mandy some kind of witch and, of course, is Red dead at the end.
I would say that there are some crazy scenes but the whole film is crazy but it does lead to some great scene’s like a chainsaw duel.
As I said, Mandy isn’t for everyone, it has a simple plot that has been turned in to a surreal nightmare so if you don’t like weird don’t watch this.
Mandy is also slow to get started as it builds up the atmosphere. I think that, if the film kept the atmosphere it starts with it could have been a similar tone to something like Midsommar however by the halfway point it has past that and, by the end the film just takes a head dive down the rabbit hole (almost literally).
Given all that I found it hard to rate, it has the feel of a 70’s horror and an 80’s grindhouse, some of the filters make it hard to understand some of the lines and the colour filters were disturbing and distracting although most of this was on purpose but over all I did enjoy it.
The story is simple, Mandy and Red live alone in a forest. By chance Mandy is spotted by a cult leader who decided that he wants her to join him. Things don’t go to plan and Mandy ends up dead and Red starts on a quest for revenge. Simple and familiar, it’s not an uncommon plot, however Mandy is part film, part drug filled dream with snippets of animation thrown in, overlaid with a psychedelic, prog rock soundtrack. It has drugs, cults, demonic, slipknot esc bikers, (male) nudity, chainsaws and crossbows, religious parables and Jesus parallels. There is a metaphorical decent to hell and there is Nicholas Cage. All this is shot with constantly changing, coloured filters and distorted voices.
You can probably tell that Mandy isn’t for everyone, at times the film feels like an Italian horror, something like Suspiria or Deep Red and other time it seems like someone has brought a 70’s or 80’s rock/metal album cover to life. Throw in some animation that would be at home in ‘Heavy Metal’ Magazine, turn the crazy dial up to 11 and let Nicolas Cage (slowly) off the sanity leash and you have Mandy.
There are plot point that are not explained, for example Red suddenly has a friend who has a cross bow stored away for him and Red suddenly has a forge and knows how to use it. Is Mandy some kind of witch and, of course, is Red dead at the end.
I would say that there are some crazy scenes but the whole film is crazy but it does lead to some great scene’s like a chainsaw duel.
As I said, Mandy isn’t for everyone, it has a simple plot that has been turned in to a surreal nightmare so if you don’t like weird don’t watch this.
Mandy is also slow to get started as it builds up the atmosphere. I think that, if the film kept the atmosphere it starts with it could have been a similar tone to something like Midsommar however by the halfway point it has past that and, by the end the film just takes a head dive down the rabbit hole (almost literally).
Given all that I found it hard to rate, it has the feel of a 70’s horror and an 80’s grindhouse, some of the filters make it hard to understand some of the lines and the colour filters were disturbing and distracting although most of this was on purpose but over all I did enjoy it.
Illeana Douglas recommended Easy Rider (1969) in Movies (curated)
Corey Richard Bennett (10 KP) rated Days Gone in Video Games
Jul 18, 2019
A story that captivates from beginning to end (2 more)
Characters worth getting invested in
Addicting Gameplay
Contains spoilers, click to show
Days Gone is a story of Deacon St. John as he deals with a world tortured by a zombie horde known as Freakers. The story happens a few years after the outbreak and after seemingly losing his wife after sending her off on a rescue helicopter. Deacon travels around beautiful Oregon with his best friend Boozer on their trusty bikes. Throughout the game Deacon will intertwine his story with 4 other survivor camps, as he helps them survive the zombie stricken world.
Deacon fights not only the hordes and hordes of undead, but crazy cultist who worship the Freakers, other bikers, and just plain others trying to survive in his quest to save his friend and then to find out the truth of what happened to his wife after letting her go.
The scenery is captivating of the many places you will explore, scour, and loot. From the mountains to the forests to the snowy peaks, to a massive island fortress, you will never stop scanning the horizon as you drive the roads on your motorcycle. I would often crash into a tree or drive off the road, as I was too busy looking through the scenery or just captivated by the beauty of it all.
The one part I hate the most, is not anything that's wrong with the game, but more just my fear of the zombie menace. One big part of the game is destroying "Hordes" or simply big ass groups of these zombies, that move like a pack, and can kill you in an instant. Many parts of the story include you need to clear out a Horde, and the biggest one in the whole game known as the Sawmill Horde still gives me nightmares.
But the taker of the cake for me is the captivating story between Deacon and his search for the truth of what happened to his wife Sarah. If you haven't finished the game, go do that and then come back.
So the story is Deacon can't truly come to terms with the death of Sarah, as he would often visit the site of the helicopter supposedly carrying Sarah crashed. Deacon would eventually happen upon the scientist who allowed her onto the helicopter, which gives hope that she is still alive. After chasing lead after lead, and leaving his buddy Boozer behind, Deacon makes a treacherous journey through a snow-covered mountain top, which he can't return from, to chase the last hope of seeing his wife once more. And the moment that made me unable to put the controller down for a few hours, Deacon joins a militia after noticing the mongrel ring he placed on Sarah's finger before placing on the helicopter, on another man's finger. After initiation, he is lead around the camp until he is introduced to the local scientist who turns out to be the long lost Sarah.
This moment alone made this game a 10 alone. It made me feel as though I had reunited two people who were separated by the chaos of this new world. But the bliss doesn't last all too long as, Deacon must keep his relationship a secret, so they both don't get hurt or caught. But after a long mission together, the two are stranded in a snowstorm in a cold shack, which reignites the flame of their past. After being exposed by a rat name Skizzo, Deacon is exiled and sent for execution, but due to the friends he had made on way, he is saved. Deacon with all those he had helped, storm the island and overthrow the psychotic General and finally saves Sarah for good. And as the credits roll, Deacon and Sarah ride into the sunset, to a life reunited.
Now this game has its detractions and a few bugs, but as a whole, this is probably one of the most underrated games that have been released recently. One crucial part of the game was ruined in playthrough as somehow the audio of a long cutscene was desynched so it just made it hard to focus and enjoy the scene. The only other thing that I can complain about was that there is still much of the side missions to attend to when you connect with Sarah again, but I threw it all out the door after that point as I wanted to get to the story between the two, and everything else didn't really matter to me, and if I was forced to detract from her, I got annoyed and rushed through. But besides that, this game is a must play.
Deacon fights not only the hordes and hordes of undead, but crazy cultist who worship the Freakers, other bikers, and just plain others trying to survive in his quest to save his friend and then to find out the truth of what happened to his wife after letting her go.
The scenery is captivating of the many places you will explore, scour, and loot. From the mountains to the forests to the snowy peaks, to a massive island fortress, you will never stop scanning the horizon as you drive the roads on your motorcycle. I would often crash into a tree or drive off the road, as I was too busy looking through the scenery or just captivated by the beauty of it all.
The one part I hate the most, is not anything that's wrong with the game, but more just my fear of the zombie menace. One big part of the game is destroying "Hordes" or simply big ass groups of these zombies, that move like a pack, and can kill you in an instant. Many parts of the story include you need to clear out a Horde, and the biggest one in the whole game known as the Sawmill Horde still gives me nightmares.
But the taker of the cake for me is the captivating story between Deacon and his search for the truth of what happened to his wife Sarah. If you haven't finished the game, go do that and then come back.
So the story is Deacon can't truly come to terms with the death of Sarah, as he would often visit the site of the helicopter supposedly carrying Sarah crashed. Deacon would eventually happen upon the scientist who allowed her onto the helicopter, which gives hope that she is still alive. After chasing lead after lead, and leaving his buddy Boozer behind, Deacon makes a treacherous journey through a snow-covered mountain top, which he can't return from, to chase the last hope of seeing his wife once more. And the moment that made me unable to put the controller down for a few hours, Deacon joins a militia after noticing the mongrel ring he placed on Sarah's finger before placing on the helicopter, on another man's finger. After initiation, he is lead around the camp until he is introduced to the local scientist who turns out to be the long lost Sarah.
This moment alone made this game a 10 alone. It made me feel as though I had reunited two people who were separated by the chaos of this new world. But the bliss doesn't last all too long as, Deacon must keep his relationship a secret, so they both don't get hurt or caught. But after a long mission together, the two are stranded in a snowstorm in a cold shack, which reignites the flame of their past. After being exposed by a rat name Skizzo, Deacon is exiled and sent for execution, but due to the friends he had made on way, he is saved. Deacon with all those he had helped, storm the island and overthrow the psychotic General and finally saves Sarah for good. And as the credits roll, Deacon and Sarah ride into the sunset, to a life reunited.
Now this game has its detractions and a few bugs, but as a whole, this is probably one of the most underrated games that have been released recently. One crucial part of the game was ruined in playthrough as somehow the audio of a long cutscene was desynched so it just made it hard to focus and enjoy the scene. The only other thing that I can complain about was that there is still much of the side missions to attend to when you connect with Sarah again, but I threw it all out the door after that point as I wanted to get to the story between the two, and everything else didn't really matter to me, and if I was forced to detract from her, I got annoyed and rushed through. But besides that, this game is a must play.