
Kristy H (1252 KP) rated What You Wish For in Books
Aug 6, 2020
Maybe it's because I'm the child of educators, but I just kept shaking my head at the idea of a principal who could come in and unilaterally make decisions without any resistance. It made it impossible for me to focus on the rest of the story. Apparently Duncan is hired by the school founders' son-in-law--essentially a school board of one. What private school has one person on their board? What sort of private school has parents who just quietly allow someone to paint the halls gray and put bars on the windows??! None of this made any sense to me. All the resistance came down to the teachers?? I've seen parents riot over far less.
I couldn't handle it--could you tell? I also couldn't handle Sam for most of the book. I just get frustrated with Center's heroines. Sam was so whiny about nearly everything. She was more than happy to judge everyone else, yet completely resistant to owning her own life, making any changes, and opening up. Ugh. I wanted to shake her sometimes.
The book was very slow to start. Much rehashing of Sam's own problems, Duncan's arrival and the fact that--can you believe it--he is different than he was before. Hey, did you know Duncan used to be cool and funny, but now he's not?! I didn't! Oh wait, let me tell you again 15 times. Also, let's go into the fact that Sam has some issues and can never ever love again. Did I mention ever?
Also, later, without giving too much away, we completely gloss over how serious PTSD is and whitewash over the severity of things like depression, because focusing on happy things will just take away those issues completely, right? Also most plot points are telegraphed a mile away.
Sigh, I'm probably being too harsh here. The book gets a bit better as things go on. And there's a really cute kid whom I enjoyed. But still. Repetitive, predictable, and not the best at presenting mental health issues. 2.5 stars, rounding to 3 here.

ISS Vanguard
Tabletop Game
ISS Vanguard is a 1-4 player co-operative, campaign Board Game. It will bring players right into...

City of the Big Shoulders
Tabletop Game
After the great Chicago Fire of 1871, the brave men and women of Chicago sought to rebuild their...

Arydia: The Paths We Dare Tread
Tabletop Game
A Green Legacy Game, Arydia is an open world, campaign based, cooperative fantasy role playing board...

MONOPOLY Game
Games and Entertainment
App
Read on for important info below! **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes...

Kolumbus Billett
Travel and Utilities
App
Once you have downloaded the app, you register a user by submitting your mobile phone number. Under...

El Grande
Tabletop Game
In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power...
BoardGames

Bus
Tabletop Game
Prior to Essen 1999, a group of students created Splotter Spellen to sell some of their own game...
BoardGames PickUp& DeliverGames

Sam (228 KP) rated Avatar (2009) in Movies
Mar 3, 2019

Lindsay (1760 KP) rated Aoléon The Martian Girl (Part 3) in Books
Apr 9, 2019
They start there adventure when they are spying on Luminon. Can they warn her father about Galact saboteur can do any damage. What happens next is just the beginning for their adventure and it live treating. They seem to find something in the moon above Mars. Gilbert leans to sky-board. There more trouble ahead. They seem to have been found or they were being tracked.
They get back to Aoleon home and find it ransacked by who know who. They find Uri who had hidden from them. These people who were there took her mother and father. She tell her sister to stay with her Grandma. Pax shows up and tell him that Aoleon an Gilbert will need to escape while they can and need to go somewhere where they can get the help. Will they escape? You will need to read to find out.