Andy Meakin (5 KP) rated Jumanji: Welcome to the Jungle (2017) in Movies
Jul 11, 2018
Do you find yourself agreeing with any of that little rant? If you do, then I have a few things to say. First, accept that for thousands of years similar tales have been retold to new generations to keep the spirit of a story alive. Second, why not actually wait to see what the new film has to offer before casting judgement as Jumanji: Welcome to the Jungle actually serves well as a sequel to the first film, whilst doing something new with the idea.
Starting in the mid-90s, and the board game is unearthed on a beach. Given to a teenage kid by his father, the kid isn’t impressed as ‘nobody plays board games these days’, and he gets back to playing on his console. Overnight, reacting to the changes in gaming culture the box works some magic, and the next day the game has morphed to a video game format, to entice a new generation. Jump forward to present day and a group of unlikely teenagers are cast together in detention when they happen upon the abandoned game console. Taking a break from their junk-room sorting, they fire up the game and find themselves pulled into the game -world, each taking on the avatar of the character template they chose on load up. Presented with a quest in true video-game fashion, they set off to find a way to escape, whilst learning something about themselves in the process.
By transitioning to a video-game setting, the story allows for a great deal of fun to be had poking at the contrivances and conventions of the format, especially for games of the era in which the game was inspired. The characters all have strengths and weaknesses, the spawning of lives by dropping from the sky is so reminiscent of many a side-scrolling platform shooter of yesteryear. Even the behaviour of the NPC – I mean support cast – is perfectly drawn upon the mannerisms that game characters act, being there to spout random exposition to move you on your quest. As for the quests – yep, they are pointlessly complicated, filled with traps and red herrings.
But such pokes at video game culture would be wasted if the casting was wrong, but in the four main stars they have cast the perfect personae for each archetype. The heroic, strong and smouldering hero, who is being played by a soft heated geek – The Rock of course. You want a ‘Lara Croft’ style action heroine, albeit played by a socially awkward teen girl – enter Karen Gillan. Weak sidekick who is only there to carry equipment, but being played by a high school jock who thinks he can do anything – Kevin Hart is your man. Round that off with a studious professor type, being played by a female – that kind of comic role works well for Jack Black. Each of the stars cast has a lot of fun playing with there archetypes, and the film does them all justice to allow them to each have their moments to shine. Gillan, in particular, does a great job at looking entirely awkward yet confident at the same time, and her nerdy seduction scene showcases a comic timing ability equal to her action talents showcased in the GotG films.
The action is thrilling, the humour well placed, and the direction solid enough to bring this video game movie to life. In fact, this is one of the best video game movies to date, even though it isn’t even adapted from a real video game. A few nods to the original Jumanji are present, but without awkwardly placed. The end result is a fun family adventure with some great action set pieces and a wry humour, much like the original was. Don’t let nostalgia for the original put you off exploring the world of Jumanji once more.
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Erika (17789 KP) rated Star Wars: Episode IX - The Rise of Skywalker (2019) in Movies
Dec 22, 2019
I debated on whether to write a spoiler filled review, or a non-spoiler review. I decided upon a non-spoiler review.
The first half of the film did have a ton of planet-hopping and moved very quickly. I think it was this way to sort of show the main trio working together. You know, since TLJ did nothing to develop their relationships to one another.
It was a mistake to keep Carrie Fisher in the film. The scenes with her felt forced and fake. She did serve some sort of purpose, but I feel like it would have made more sense had she been dead.
Finally, what we'd all been waiting for happened, Rey's family was finally revealed. It was a little anti-climactic, and predictable. The entire film was fairly predictable, but was that a bad thing? In my book, no, I like being right about my theories. I liked the ending, and thought that certain characters endings made sense.
I didn't think the cameos were all that much fan service, they could have thrown in a lot more... Like, who was piloting the Ghost (see Star Wars Rebels)? Was it Hera or Jaden Syndulla? I loved, loved everyone they included in the very specific group cameo.
Overall, it was a satisfactory ending. I'm going to have to read more about the Knights of Ren when the collected volume comes out.
I saw articles b-tching about the additional force powers and force-sensitive people, this hasn't been a secret. Force-sensitive beings: Chirrut Îmwe (Rogue One), Finn (suggested in TFA and TROS trailers), Maz Katana, Bendu (Rebels). Beings with additional force powers: The Child from the Mandalorian (healing and suggested telekinesis), Ezra Bridger from Rebels (speaks and has strong connections to animals), and Karr from the Force Collector (sees the past from touching artefacts). I'm now ready to see more of the Star Wars universe, without the Skywalker family being the focus. Knights of the Old Republic plz.



