Fred (860 KP) rated Close Encounters of the Third Kind (1977) in Movies
Jan 22, 2019
Anyway, let's talk about the movie. From the beginning scene with the planes in the desert, you know you're in for something special. At the time I saw the movie, I was big into UFOs. I knew all the stories, all the alien types, all the photos. I even knew who Dr. Allen Hynek, who ran Project Blue Book, was & recognized him at the end of the film, where he makes a cameo. My dad, who was not into sci-fi & didn't believe in the supernatural, told me many times that this was one of his favorite films because "It could happen".
And that's part of the movie's appeal. It could happen. But it's Spielberg's direction of the actors that makes it seem even more real. The way Roy's family acts when all together is all too real & much like real people would act. Everyone in the film is great. If I had only one complaint about the movie, it would be that Roy's wife leaves him too quickly. It's almost like she doesn't even like him & is so quick to give up on him. In any case, she is played very well by Teri Garr. We meet a lot of strange people on the way too, who also have seen these UFOs, like the whistling guy, who saw Bigfoot once too. And he's believable. Again, it all seems like it could happen.
Then there are the special effects. Done by ILM, who had no peers at the time. The UFOs look like they're there & the Mothership at the end still drops my jaw. Throw in John Williams memorable score & you got movie magic. Whenever I think of this film, I get in the mood to watch it right away. And I usually do. I probably have seen this movie over 50 times & will watch it again & again. Close Encounters is Spielberg's best & my third favorite of all time
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Brumpolarbears (22 KP) rated The Hobbit in Tabletop Games
Jun 18, 2019
Gathering four of my best companions to join me on the adventure, we settled down for an evening of troll slaying and dragon fighting.
Based on the J.R.R Tolkien book as opposed to the film releases, The Hobbit is a game for 2-5 players which utilises a scorecard system rather than individual player pieces. The aim of the game, kill Smaug and find the treasure – simple enough surely?
When opening the box we were pleasantly surprised by the level of detail of the board as well as some rather beautifully illustrated dwarf cards. A lot of work had gone into these which is why we were a bit surprised by the Bilbo and Smaug figures which were plastic and painted red
Having laid out all of the pieces we then tackled the game instructions, which actually took as long as Bilbo’s journey to the Lonely Mountain. Having passed the instructions around we decided to just play the game and when we came to a segment we weren’t sure about, we would refer back. Despite the initial hiatus, The Hobbit is a rather enjoyable game, however not for unseasoned gamers.
The game is split into four adventures. Players must level up their initiative, cunning, and strength in order to battle goblins, fight wolves and escape elves before confronting Smaug himself. On the way, players will also collect gems which is ultimately the aim of the game as the player with the most is declared the winner at the end.
Each adventure comes with a series of adventure cards which break down into Gifts, Abilities and Travelcards. Gift cards present players with attribute benefits; Abilities assist players with battles; and Travelcards move Bilbo along his adventure. When encountering a battle, players must roll five dice in order to match certain conditions before moving on. Should the conditions not be met, players must draw a Dragon card, which incurs penalties and may result in Smaug moving across the board. Should Smaug reach Laketown, the game is over and the player with the most gems is declared the winner.
Having played the game with four other players we did actually have fun once we got into it and overcame the rather confusing rules. My best advice would be to have someone read the instructions before you and your friends sit down together as it can eat into the evening.
Kirk Bage (1775 KP) rated Coco (2017) in Movies
Mar 3, 2020 (Updated Mar 3, 2020)
Also, for every good one there are several really lame ones, designed to get families into cinemas and take their money without much concession to a good script. It only takes the bad experience of a couple of those to put you off the genre as an adult. It can be hard to remember that some are made only with 6 year olds in mind. Frozen, for example. They have their place, and the phenomenon of which ones kids are drawn to is a different study altogether. For the purposes of my list, I am looking for the ones that can entertain young and older audiences at the same time. And, to date, no one has done that better than Pixar.
The benchmark, for me, remains Monsters Inc, The Incredibles and the Toy Story series. The latter especially, have a great knack of pleasing all generations. The key is always the writing. Animation styles and techniques can impress the eye, but it is always the theme, the relationships and the words that make an animated film enduring. Music also plays a big part; as does the level of humour. Both incredibly intangible arts that you can’t just buy.
I watched Coco on a Sunday morning – the perfect time to watch an animated film, by law! Chances are you will be a little hungover (I was) and susceptible to the inevitable sentimentality you are about to experience. The first thing that struck me was the colours! Embracing a Latin American cultural canvas, I don’t think I have ever seen such a vivid rainbow attacking my senses. From the naked flames of the candles, to the warm tones of the sunlight and the almost neon glow on display around the dead and the world of the afterlife, it was a visual treat I can honestly say I have never experienced before.
Oh, yes, Coco is about dying, if you didn’t know! And to say more about the genius of their approach to it, would be classed as a spoiler! The action takes place on Diá de Muertos (the day of the dead), when family members can revisit their loved ones, as long as they have been remembered. Our hero, young Miguel, loves music. But his family have banned him from listening to, or playing, it because of the shame surrounding a long dead ancestor. The magic of the day leads him to the underworld of the dead, to find out the truth and save the day.
Of course, once there, he meets all sorts of strange characters, and is lead on a fateful journey with lots of unexpected twists. Again, we won’t go into who, or why for the sake of spoilers. Suffice to say, the ideas, emotion and sense of righteousness flow, stirred up in the mix of constant moments of humour, some that land, some that don’t quite, at a pace fitting, and demanded, by young audiences. The ultimate aim being to reveal the truth behind the family story and to allow the dead to be remembered for their real worth.
On the negatives first: it is all pitched at quite a young audience, in the same way one of Pixar’s less successful films, Cars, is. Which means a lot of the humour lacks the sophistication needed to make it a classic. Also, for a film about the love and joy of music, the songs are only OK, and not especially memorable, although the Oscar winning main theme “Remember Me” serves its purpose very well in the climax. There are also one or two dips in the pacing of scenes that break the spell; surely the cornerstone rule of animated films: don’t drop the ball! Something both Wall-E and Up do at points, spoiling the overall impression of something so glorious in their best moments.
The power of Grandmas
To be more positive, we have to acknowledge the very, very high bar that Pixar set themselves. From an animation point of view, if this film had been released in 2001, we’d be in raptures about it! It is beautiful to look at! And the attention to detail is extraordinary, allowing for many re-watches, just to see the things they have put in there to largely amuse themselves. As a vision of an idea brought to life it is a consummate success! It is, essentially, so likeable. And at its heart, once again, right on the money.
It isn’t called Miguel. It isn’t called The Day of the Dead. It is called Coco. And by the end, you realise why that is important. Death is sad. Dementia is also an awful, awful thing. The strength of Coco is taking these difficult subjects and shining a meaningful light on them, that not only comments intelligently on them, but breaks the heart with the truth of it all. It takes a while to get there with this one, but the pay-off is sublime, yet again! Remember me, a simple sentiment that goes a long, long way!
As a side note, there is a controversial, but massively effective medical technique being utilised in the real world, with alzheimers sufferers, that uses music to trigger memory. It’s application and results are astonishing, for their ability to bring people “back to life”. Which, naturally, moved me immensely. To think the best moment of Coco isn’t just wish fulfilment in a sentimental world, but a real thing that can be done!
Sentimentality aside, Coco is a good film, in every sense of the word. As a parent, I would revel in the opportunity to show this to a child, for the positive conversations it might invoke. The aspects of cinema magic needed to make it an experience worth having are all there. To fault it is only to be unnecessarily picky. Better to go on the journey and enjoy it for what it is. Which, increasingly, is my mantra for watching anything. Who would not hope that someone chooses to celebrate life, with the thought “Remember Me”?
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Sensitivemuse (246 KP) rated The Ritual in Books
Nov 17, 2017
Yeah that’s basically what you get throughout the book. It could be similar horror elements like Blair Witch Project, only you do find out what it is towards the latter part of the story. (And it’s still pretty creepy to figure out and picture).
I really do enjoy the horror aspects in this book and the feelings it invokes. You can really feel the desperation, frustration, and anguish felt within the characters. Tempers flare and understandably fights happen from within the group. You feel Luke’s anger and his highs and lows as you follow him throughout this horror journey.
There’s not many twists or blindside moments in this book it’s pretty much standard that you would see in horror books but the setting is very well done. A remote forest in Scandinavia while there’s something big and bad out there provides great atmosphere for the dark and scary.
It does drag out through the last third of the novel where you just have to feel for Luke and you wonder how much the human spirit can take. The ending really should have ended about 50 pages ago and there is repetition through the novel that some may find a trial to go through when reading. It’s manageable most of the time but I was close to losing my interest towards the end of the novel but powered through. It was still an enjoyable read, and recommended for those that want a good solid horror.
I’ll be reading more of his books for sure. I enjoyed the thrill and can only imagine what his other books will be like.
Kristy H (1252 KP) rated Into the Night in Books
Mar 6, 2019
"I was high-functioning but deeply broken and eventually something had to give. When the opportunity to transfer to Melbourne arose, I needed to take it. Living in Smithson was slowly killing me."
This novel picks up a few years after the first Gemma book. Gemma has been haunted by the Rosalind Rose case featured in Bailey's superb first novel, The Dark Lake, as well as her affair with her former partner, Felix. We find her lost and floundering. This serves a dual-purpose for us, the reader. We get to read a novel with a complicated, realistic character in Gemma. She's true to herself. On the other hand, she's not always the easiest to like or even empathize with. This is a woman who has left her child behind, after all. I have to congratulate Bailey on having Gemma not make the easy/safe choices in life, or the ones you typically see in detective novels. Not only do we get a strong yet vulnerable female character, we get one who is flawed, real, and struggling to find her way in the world. I certainly didn't always agree with her choices, but I do enjoy reading about them.
Even better, Gemma features in an excellent complicated and captivating mystery, with several cases that keep you guessing. The prominent one is the Sterling Wade case. Bailey brings in various Hollywood elements, and there are a lot of characters to suspect and pieces to put together. I quite liked not knowing who had killed Sterling. Even the detectives were flummoxed at times: how refreshing. Throughout all her cases, Gemma is working out where she fits in her new department and how she relates to her new partner, Fleet. There's a lot going on, but Bailey handles it all quite deftly. The excellent writing I enjoyed so much in her first novel is on display again here; you'll be impressed at the way she can pull together her story and bring out her characters.
"'Or maybe this case is just fucking with my mind,' I say, 'and making me think that Agatha Christie plots are coming to life.'"
Overall, I found this book intriguing and refreshing. Gemma is a complicated and complex character who is matched by the intricate cases she attempts to solve. Those who enjoy a character-driven mystery will be drawn to Gemma's prickly exterior, while those who simply enjoy a hard-to-solve case will find plenty to like here as well. Sarah Bailey is certainly a go-to author for me.
I received a copy of this book from the publisher and Netgalley in return for an unbiased review (thank you!).
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Andy K (10823 KP) Jan 22, 2019