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Marvel's Spider-Man
Marvel's Spider-Man
2018 | Action/Adventure
All Round Performances Are Fantastic. (4 more)
Combat Is Arkham-esque.
New York Sandbox Is The Definition Of Fun.
Story Feels Fresh And Thrilling.
The Webswinging.
Frame Rate Issues. (1 more)
Few Missed Opportunities With The Story.
The Best Superhero Game Ever?
When I was nine years old, I fell thirty feet out of a tree on a British summers day. Coincidently, because of damp moss on a branch. I spent seven days in a hospital, recovering from a punctured lung, caused by impact on my ribs. In that week, I spent most of my time playing Spider-Man 2, a tie in with the Sam Raimi film, on a hospital owned PlayStation 2. Why am I telling you this story? Well, I spent quite a substantial amount of time playing that game, and it slowly made me realise the mechanics and skill that go into making a video game. Spider-Man wouldn't just shoot his web up in the sky and start swinging, like the Spider-Man game previous. Spider-Man would have to attach his webs to buildings he flew by, and this blew my mind and kept me occupied for hours and hours. For me, it encapsulated a feeling of being so immersed within a medium, you forget everything around you, and in my case it just so happened to be bed ridden in a hospital with a punctured lung. Spider-Man games have come and gone since that 2004 classic, but none have ever been as fun to play.

Marvel’s Spider-Man is the best Spider-Man game ever made, and an even bolder statement, it just might be the best superhero game ever made. Insomniac have crafted an original experience, whilst keeping the spirit and tone of Spidey the same of that from the comics. You can tell right from the opening cinematic, Insomniac have done their research extensively, from the witty dialogue of Peter Parker’s banter, to the wise cracks he makes as his alter ego when punching the pulp out of thugs and villains. The fundamental idea of what this game strives to be is fun, and this is the very definition.

The story is follows Peter, as he juggles the responsibility of being a superhero, with the very normal aspects of everyday life, like holding down an apartment, or retaining a relationship with his Aunt May and Mary Jane Watson. While this remains the core of the narrative, villainy is taking shape in the background, as multiple antagonists are preparing to take down the web-slinger, once and for all. Included in the story comes a variety of side missions, activities to complete, collectables to find, and costumes to unlock. The sheer amount of things to do in this game is unbelievable. The costumes alone ranks up to thirty eight (with DLC included), all in ridiculously beautiful detail. I specifically remember a moment when the rising sun over the Big Apple shone over the windows of a skyscraper, bouncing onto the red of Spider-Man’s suit. I was in awe. In fact, I was in awe over the entire map of New York City, which feels alive, even a character within itself. The major monuments all bring such authenticity to the overall feel of a city you can fully explore. Its a massive playground for Spider-Man, and I never felt the need to fast travel at all.

The characters make the story worth playing multiple times. Certain characters can’t be mentioned due to spoiling aspects of the narrative, but stand-out performances happen time and time again. This also brings a dynamic between characters that shines over the entire experience. Peter and MJ are partners, yet their relationship seems distanced from past troubles. We never find out specifically, but the seeds are planted from dialogue that we can only guess from an audiences’ perspective. It brings so much back story to the characters, making them seem so fleshed out and real. No Uncle Ben death scenes either, so that is a plus in my book.

The combat, at first, felt all to familiar with Rocksteady’s Arkham Series, which isn't a problem, but instead I wanted something a little new to engage with. Then a collection of gadgets are introduced, and this mixes everything up. Everything feels so fluid and silky smooth, from webbing thugs against a wall, or sending out a spiderdrone to fire rounds of electric bullets to incapacitate an opponent. Again, this never feels stale, even when I had collected every collectable and finished all activities, I spent hours just waiting for police calls so I could attend crimes an battle enemies. This is perhaps where Insomniac need to be commended most. Games are all too disposable at times, once its done you're done with it, but Marvel’s Spider-Man is so damn fun, even when everything is done. You feel the need to explore, the need to finish the side missions and activities, because every aspect is so well produced.

I do however have minor issues to mention. I did experience tiny pauses in gameplay whilst the city loaded more buildings, I don't know if this was down to playing on a standard PS4 rather than a Pro. The story does sometimes cut a few beats short in areas, and the DLC feels like it could of been included within the game, which ultimately feels like it was, and was decided to be DLC for an extra cost. But, these are little gripes for an overall fantastic package. I can’t wait to see what happens next.
  
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James P. Sumner (65 KP) created a post

Aug 22, 2019  
So everyone's talking about Spiderman. As a huge Marvel geek, I am obviously disappointed there's a chance all the work the MCU has put in could be undone to an extent now that Sony has ended its deal with Disney. The chatter online centres around how awful Disney, Marvel and Sony are because they only care about money and not the fans...

The thing is, those companies didn't get where they're at today by not thinking about money and making smart business decisions. It's a vicious circle. On the one hand, yes, it's the fans that make them the money by consuming the product, but those companies need to money to make that product. I know Disney isn't exactly short of a few quid, but I can kind of see their point here.

When Marvel/Disney first acquired the rights to Spiderman, they were desperate. They didn't actually fully acquire them, they basically rented them in an extortionate deal that saw Sony keep 95% of the profits. Fast-forward a few years and Spiderman: Far From Home grosses $1.1B worldwide. From Sony's point of view, it became their biggest movie ever. For Disney, it was their fourth billion-dollar movie of the year. Knowing they have an excellent product, the Disney/Marvel Finance department said, "Hey, 5% of a billion is WAY less than, say, 50% of a billion. Seeing as we do everything, we should totally ask for more money, right?"

A fair point. However, Sony's Finance Department saw the proposal and were all like, "Hey, did you know, if we give 50% of a billion away, we're left with WAY less than if we only give 5% of a billion away?" This was backed up by Sony's top execs saying, "We still own Spiderman. We're Kings of the world now because we had one huge hit that someone else gave us. They need us more than we need them now. Tell Disney they get the same 5% or they get nothing."

I understand Sony not wanting a 50/50 split when it's their IP, but they need to understand they only made the money they did because Marvel but its name on it. I also think Disney could've negotiated a little. Maybe 75/25, for the sake of not ruining a multi-billion-dollar franchise they've spent 11 years building?

As things stand, the next Spiderman film will be made by Sony and will not be a part of the MCU, although talks between the two companies are apparently ongoing. For me, this is easily remedied by one of three options:

1. Sony stops being greedy and making childish excuses, Disney stops being unrealistic, and they negotiate like grown-ups.
2. Disney pays whatever Sony wants to obtain the full rights to the Spiderman franchise - pretty sure it'll be worth it.
3. Disney just buys Sony to spite them. Because they can. Probably.

People who say these companies don't care about the fans are thinking with their comic book hearts and I get that. But this is all a business at the end of the day. Sony are acting like stubborn bullies here. Disney need to be the bigger person. Whatever amount they have to part with will still be made back twice over, because it's Marvel. What's right for business is also right for the fans - put the MCU franchise first.
     
As Old As Time
As Old As Time
Liz Braswell | 2016 | Mystery
9
8.7 (7 Ratings)
Book Rating
Review by Disney Bookworm
I’m going to come right out and say (although you will probably be able to tell if you make it to the end of this blog) that this is, so far, my favourite book in the twisted tale series. Seriously, this is the second time I have read it and I loved it just as much as the first time. I got just as engrossed in the story and I seriously think Liz Braswell and I could be best friends!

As Old As Time is the retelling of Beauty and the Beast and opens with the familiar story of the enchantress and the young, vain prince that we all know. You can probably still picture the stained-glass scene from the original 1991 movie and the dramatic ballroom scene in the 2017 remake.
Refusing to be eclipsed by these though, Braswell follows the well-known tale with: “It was a very good story. It often entertained the woman who lay in her black hole of a room, manacled to a hard, cold bed.”
Wait! What?
There, with one fell swoop, on the second page, Braswell brings an almost gothic darkness to the fairy tale. Of course, some would say it is already dark: very few people who are cursed to become a beast are particularly jolly about the situation! However, Braswell goes one step further by both revealing the story behind the enchantress and taking us on a journey to discover the ugly truth in the present.

Liz Braswell creates a kingdom where magic and non-magic people have lived together peacefully for years but where politics and a lack of cultural understanding is threatening to tear that apart as les charmantes find themselves persecuted by les naturels. (I can’t imagine where she draws her inspiration from(!))
It is in this kingdom that we meet a young dreamer called Maurice and the enchantress Rosalind, Belle’s mother (nicknamed Rose- so clever!). Maurice is very much a younger version of the character we grew up with: loveable and devoted to his inventions. Rosalind however is much more headstrong and impulsive: even changing her appearance on a whim. Her pride is fierce and we first meet her holding her own against a large man insulting ‘her kind’, calling her unnatural and a child of the devil. The bully soon learns the error of his ways when his nose is replaced by a pig’s snout but a warning runs all the way through this tale: “magic always comes back on itself”.
Maurice and Rosalind’s life is happy and settled at first but they soon start to witness the persecution of les charmantes for themselves. Thus, when the King and Queen call on Rosalind to protect them against the advancing plague, she passionately fights for her people…only to be rejected and turned away. Maurice, always the voice of reason, convinces Rosalind to at least protect the children and servants and so it comes to pass that Rosalind later visits the young prince, on the eve of his coronation, carrying with her the simple gift of a rose.

Braswell’s character development is, as always, impressive. Belle is immediately relatable as the kooky bookworm we know and love: her story running parallel to the film until we, as readers, develop a relationship with her parents. It is then that we discover there is a slight edge to Belle. Although clearly tortured by the fact her mother cursed a 10-year-old boy, Braswell’s Belle is desperate to be adventurous and heroic like the characters in her books but soon realises an adventure is not all it is cracked up to be. Like her mother, Belle can be quite impulsive: grabbing the enchanted rose before the beast can stop her and destroying any chance of breaking the spell. However, she is also quick and cunning, tricking the wardrobe into revealing the curse’s timeline. Nevertheless, the bravery of our protagonist can never be doubted and Belle embarks on one hell of a journey to discover the truth about her family and herself.
Uniquely, within As Old As Time we slowly see side-line characters weave their way into the lives and stories of our characters. Levi and Alaric, for example, are old friends of Maurice and Rosalind and are seemingly insignificant to the story at first. However, Levi is also the godfather to Belle and the village bookseller (“If you like it that much, it’s yours!” – that guy). Alaric on the other hand has a significant link to the castle and both carry clues with them that assist Belle on her quest.
Any Beauty and the Beast tale would not be complete without LeFou and Gaston – that infamous double act- but even Gaston is ever so slightly darker than his animated counterpart. Frederic: another friend from the past and, quite frankly, odd from the start also plays a pivotal role in the story but I won’t spoil the surprise for you!



As Old As Time is true to its name: weaving two stories into its plot at different points in time: the story that we all know and the story of how that came to be. It is an ominous tale with curses, murder, creepy ivy statues and a frankly terrifying tour of the lunatic asylum.
It is not all doom and gloom however; Liz Braswell takes a very tongue-in-cheek attitude towards the infamous scenes within Beauty and the Beast: invoking a dry sense of humour into the story. From a chapter named “Be Our … Oh You Know the Rest” to a direct reference to Stockholm Syndrome: Braswell makes sure that we do not expect her novel to be a copycat, heartfelt tale with a happy ending. Belle even remarks to the Beast that hoping she would fall in love with him within a month or so was wildly unrealistic.
This is very much a novel for the cynical Disney lovers amongst us and highly deserving of its title of a twisted tale!
  
The Long Earth
The Long Earth
Terry Pratchett, Stephen Baxter | 2013 | Fiction & Poetry
9
7.7 (7 Ratings)
Book Rating
Note: this review is transposted from my personal review blog, and so was originally written several years ago. I figured if I reposted it here, someone might actually read it….

I’m a huge fan of Terry Pratchett’s work, in case you hadn’t noticed. I’m slowly working my way through his Discworld novels and Good Omens: The Nice and Accurate Predictions of Agnes Nutter, Witch, cowritten with Neil Gaiman, is among my favorite books of all time.* So when I discovered The Long Earth at my local library, I was ecstatic. I’d heard good things about Stephen Baxter, but never actually read any of his material. What I found was one of the best novels I have read in a very long time.


The premise here is that there are infinite worlds parallel to ours, spread out across the vast “contingency tree” of possible Earths, and in all of the Long Earth only one iteration has developed Human life–ours. Throughout our history there have always been a few with the natural ability to “step” between worlds at will, and still others who did so unintentionally and disappeared forever, but the world at large was unaware of this phenomenon until a reclusive scientist posted the blueprint for a “stepper” device on the internet and promptly disappeared from his apartment. Suddenly, the whole of the Long Earth is opened up to humanity. Suddenly, there is no shortage of land or resources. Economies are hard hit, jobs are lost, and once again humanity’s pioneer spirit is stirred to go out into the frontier and try to make their way….

Joshua Valiente is a so-called “natural stepper,” but he is probably unique among humanity. In the stress of childbirth, his mother stepped out of her world and into a parallel forest before slipping back without him. She managed to get back and recover him pretty quickly, but nevertheless young Joshua spent the first ten minutes or so of his life completely alone in his universe. As a result, he is uniquely attuned to the Long Earth. He can step between worlds without nausea, and is keenly sensitive to the number of people around, growing intensely uncomfortable the more crowded things get. Now, fifteen years after the world learned of the Long Earth, he spends most of his time exploring where no man has gone before. Lobsang, on the other hand, is a keenly intelligent AI, who may or may not be the latest reincarnation of a Tibetan motorcycle repairman. In collaboration with the shadowy Black Corporation, Lobsang has conceived a plan to test just how far the Long Earth goes. And he wants Joshua to go with him….the resulting journey is as much an exploration of what may have been as it is a geographical one, with most worlds mirroring our own, but a few display the effects of a cosmic “toss of a coin” going the other way–for example, there’s one where the Earth was completely destroyed by an asteroid strike sometime in the distant past.

Put quite plainly, this was the best thing I’ve read in a very long time. Very original, and to my (admittedly limited) understanding very faithful to the relevant science without losing quality of narrative or character. Pratchett’s humor and sardonic narrative voice shines through quite often in the interpersonal or introspective moments as well as those detailing more plot driven points–those scenes that would, in a film, become some form of montage showing that time is passing and this is what’s happening in the meantime. As I mentioned, I’ve never read Baxter before, so it’s harder to pick out his voice from their collaboration.

Infodumping has become something of a cardinal sin in the science fiction world, but sometimes you just have to throw some information at the reader so that he doesn’t get lost. I felt that The Long Earth handled that very well. We get our first glimpse at the long earth in montage mode, a series of vignettes that don’t make sense on their own, people popping in and out of worlds without understanding themselves what is going on. This is followed by the main story, twenty years after the discovery of the Long Earth, in which the bare bones are presented via a TV interview a character is half-watching while he waits. These bare bones of the conceptual basis of the book are then fleshed out in more detail as Joshua and Lobsang and introduced and get to know each other, discussing the various theories regarding the Long Earth at length in an effort to better understand it themselves. This is interspersed with flashbacks, sometimes Joshua recalling his experiences, sometimes Lobsang telling stories of other people based on his research into early encounters with the Long Earth. In this way Pratchett and Baxter manage to convey how humanity as a whole is dealing, not just Joshua and Lobsang. If I have one complaint with this it is not always clear why or how we are being told this–you don’t discover until the end of the chapter that Lobsang is telling this to Joshua instead of the authors just throwing in a tangential bit with no direct connection. And it is all connected–every revelation, every character you visit and then abandon early in the book will come back and have significance later on.

This is perhaps not the easiest read–you do have to engage it to understand it properly–but neither is it an incomprehensible enigma. As long as you pay attention you should be fine.


CONTENT: Some R-rated language, but not nearly what you could find elsewhere. Some violence, some grisly aftermath of violence. Sexual references, but nothing explicit.

*I’m frankly a little surprised I don’t have a review of that one up here, I must have reread it last just before I started doing this. I’ll have to fix that in the near future….


Original post: https://jordanbinkerd.wordpress.com/2013/09/18/review-the-long-earth-by-terry-pratchett-stephen-baxter/
  
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Daniel Boyd (1066 KP) rated Joker (2019) in Movies

Oct 8, 2019 (Updated Oct 8, 2019)  
Joker (2019)
Joker (2019)
2019 | Crime, Drama
Hmm...
A couple of years ago Joaquin Phoenix starred in a movie called You Were Never Really Here. It was directed by Lynne Ramsay and from the trailers looked like it could be something pretty great. Unfortunately when I saw the movie, I felt that it was nothing more than a poor man's Taxi Driver, with the same regurgitated ideas and not much more to say.

Then I saw 2019's Joker.

Let's forget about the incredibly engaging performances and solid technical filmmaking elements in this movie for a minute. And let's forget all of the baggage and background lore that comes with the huge pop culture characters of the Joker, the Wayne family and Gotham City.

Instead, ask yourself this; if this you removed all of the DC elements from this movie, for example Gotham is just NYC, Thomas Wayne is just a rich powerful man running for office and Arthur Fleck is just a random loner with a screw loose, would this movie be remarkable in any way?

Like, overall I enjoyed this movie, but I enjoyed it because it was a version of my favourite fictional character that I hadn't seen before, but it wasn't a story that I haven't seen before outside of a Joker story. I liked the movie because it reminded me HEAVILY of Taxi Driver, which is one of my favourite movies of all time, but I still prefer Taxi Driver.

I can't give the movie a bad review because it was clearly well made by a bunch of very talented people and I did enjoy my time with it, but after reading the intensely positive reviews this thing got at the film festivals I was looking for something more than a story I have seen before done better decades ago.

At the same time though, I am definitely going to need a second viewing. I have hardly stopped thinking and talking about the movie since I seen it and it has led to me writing my first review on this website in 5 months, so there is something to be said about that element of it.

My rating may change after a second viewing, but for now this is an enjoyable retread of a story we have seen before told several times over. Just because you throw a popular comic book character's name over the top of it, is that enough to make it more worthwhile than all of the other Taxi Driver homages we have gotten over the years?
  
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Lee (2222 KP) Oct 9, 2019

I haven't stopped thinking about this since I saw it either, and I love it when a movie does that to me

The Draughtsman's Contract (1982)
The Draughtsman's Contract (1982)
1982 | Comedy, Drama
7
7.0 (1 Ratings)
Movie Rating
Quite often more interesting in theory than practice, the films of Peter Greenaway can be inaccessible, oppressive and pretentious in the worst way. He himself would say his work is half film, half art, without apologising for it, and why should he? Looking at his CV, I can say there have been some I have enjoyed, or at least marvelled at: The Cook, The Thief, His Wife and Her Lover being the obvious one. Drowning by Numbers being another – ambitious and ingenious constructions that are startlingly effective if in the mood for such conceits. Whereas things like Prospero’s Books and The Pillow Book cross the line of pomposity and pretentiousness just too far. So it was with trepidation I approached this one, expecting that the wigs and costumes would far outshine the content of the story. I was quite wrong.

The Draughtsman’s Contract is still difficult to engage with, especially on first viewing, as the plot is dense and often hidden within the trivialities, as it unfolds, however, it becomes an ingenious murder mystery with all the clues hidden in plain sight under the artifice of surface detail. The things that are happening are not the story, the story is underneath, much as the real humanity of these people is hidden under ostentatious wigs and skirts. Familiar British actors of the time such as Anthony Higgins, Janet Suzman and Hugh Fraser serve Greenaway as consummate storytellers in a borderline theatre style throughout. It shouldn’t work or be half as compelling as it is, but there is magic at work here of some kind. Unique and marvelous if not always easy. But that is Greenaway!