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Purple Phoenix Games (2266 KP) rated Mephisto: The Card Game in Tabletop Games
Jun 18, 2019 (Updated Jun 21, 2019)
DISCLAIMER: I am not intending to cover every rule in the rulebook (well, rule cards), but to give you an idea of how the game plays. -T
Mephisto is a card drafting, hand management game (with a dash of take-that) played using a grid of cards to be affected and manipulated… LIKE YOUR SOUL!! Setup is easy for a multiplayer game. Deal a hand of cards to each player, setup the main 3 x 3 grid of cards in the middle of the table with the draw deck in the center, and two corners (making a diagonal line) having random placeholder cards face-down to be unavailable for play. The reasoning is simple: where you sit at the table determines in which lane, like in bowling, you can play your cards to (if you have ever played the Adventure Time Card Wars game you will instantly be familiar) and you only have access to two cards in each lane.
You will be using your hand of cards to gain favor from Mephistopheles, to fight and kill monsters to reap their souls, to gain cards from the grid, and to activate items or spell cards for their abilities. Many cards can combo together, and several cards are multipurpose/multi-use cards that can decay every time you use them, so you must take care not to allow your powerful weapons to lose all durability before you can maximize their effectiveness. The first player to amass a total of 12 souls will gain the ultimate wish from Mephistopheles: infinite power!
Components: This game consists of a deck of cards, which are of great quality. I believe this was an earlier-than-originally-expected Kickstarter fulfillment due to switching manufacturers to an American-based company, so we Americans were able to enjoy the game sooner as a result. In any case, the cards are great. What I love about the components is the art. The art on the cards are really really cool. I love the art style employed here, and the explosive neon color scheme used. What I really wished had happened was that the colors would be alluded to on the box cover as well. Honestly, if I had never heard of this game and saw the dark dark colors and occultish logo on the box I probably would have passed it up as “not for me.” But, playing the game is much more enjoyable with a fresh and vibrant set of cards.
I made a comparison to Adventure Time Card Wars in referencing how the lanes worked in play. And honestly, the game kinda feels like ATCW with a different skin. There is some take-that, some moving cards into different lanes, and affecting different cards in the grid. Now, I am an Adventure Time fan, but I just could not get into that game. Mephisto feels familiar in that… lane… but I must like the theme more, because I would rather play Mephisto over ATCW. If you haven’t played a game using lanes like this and don’t mind a darker theme I say give it a shot. It’s small (deck of playing cards size), portable, inexpensive, and a pretty good game. Purple Phoenix Games, with guest Tony, give this one a darkened 15 / 24.
Emma @ The Movies (1786 KP) rated Clue (1985) in Movies
Sep 25, 2019
FUN FACT - CASTING: Jonathan Lynn said that Carrie Fisher was originally cast as Miss Scarlet but went into rehab four days before filming began, so Warren was given the role instead.
Generally all round the cast is great and they all bring something memorable to their characters.
FUN FACT - COLOURS: The character's colourful monikers match with the colour of their playing pieces in the board game and their cars in the movie.
I'm not going to lie, the fact that they didn't wear their colours has always bothered me. Evidently they're all wearing the "opposite" of their colours... I'm not sure I care for that idea if I'm honest.
I can't put my finger on what I love so much about Clue. It's just so easy to watch. From the moment Wadsworth gives that dog a withering look to the triumphant ending it's just brilliant to watch. I can't think of a moment that I dislike, and trying to pick a favourite moment? Forget it. I'd just have to present you with the entire movie with ending C.
FUN FACT - ENDINGS: While there are three endings to the film that you can see on the blu-ray/DVD, there was actually a fourth one filmed where Wadsworth revealed that he had actually poisoned everyone earlier in the evening. It's still in the novelisation but was never shown.
There are so many laughs throughout and while I've seen it so often that I don't laugh out loud as much it still brings a smile to my face. I enjoy the slightly madcap interactions and the overly dramatic reactions.
Tim Curry really is amazing, I think basically all of us would agree with that. (Well apart from one person I found online who has evidently never liked anything he's been in.) This movie could be used as his emotional resume. I don't think there are any he missed!
FUN FACT - CASTING: Lynn was set to cast Leonard Rossiter (Rigsby from Rising Damp) as Wadsworth but he sadly passed away before production started. His second choice was Rowan Atkinson but the studio were worried he was too much of an unknown in the states at the time.
While I can definitely see Rossiter in his role I really can't imagine him having the same impact on screen. Curry's flamboyancy definitely lifted the film to pole position among comedies.
Watching Clue of course makes me want to watch Murder By Death which has a very similar feel, although not quite so manic towards the end.
"It's my defense mechanism!" - Miss Scarlet
Isn't it though!?
What you should do
I know older films aren't for everyone but Clue is amazingly fun and I feel like everyone need to see it, and if you don't love it... just tell me that you did in a text message so I can't tell you're lying to me.
Note: I brought a special edition of Clue from HMV. It was a blu-ray copy in a retro VHS type box. It also came with a small poster, a collectors card, a sticker and a DVD copy. It's fun and it's different, but ultimately that version really isn't worth the money. I would just get the cheapest thing that you can. The quality difference of the blu-ray isn't worth it and the VHS box gimmick is nice in theory but disappointing in reality.
Movie thing you wish you could take home
Secret passageways in a house? Erm, yes please!
Purple Phoenix Games (2266 KP) rated Morels in Tabletop Games
Jul 12, 2019
Imagine yourself hiking in the forest with your loved one or a friend, or straight up mushroom hunting like Josh enjoys. You come across many species of fungus, and that makes you super hungry. Well, why not collect those mushrooms and cook them into a delightful little snack for you and your traveling partner? This is the premise of the game Morels.
DISCLAIMER – The focus of this review is for vanilla base game Morels. Should we add in the “Foray” expansion in the future we will add that information here, or add a link to the expansion material review. -T
I do not intend to paraphrase the entire rulebook here, but will hit on some of important factors so my readers can get a sense of how the game plays. A row of cards will be splayed out in the middle of the table to create the walking path you will traverse. On your turn you may collect one of the cards closest to the draw deck, play a card from your hand, exchange like mushroom cards for walking sticks, cook like mushrooms (adding any butter or cider you may have), or collect all the cards from the decay pile. Only cards that you cook will score at the end of the game, so be mindful to collect enough frying pans and bonus cards to improve your scores. WATCH OUT for the Destroying Angels that temporarily poison you and need to work their way through your camp. If you can make it through the forest with the highest quality snacks being cooked you win!
Components. This game consists of a giant pile of cards that barely fit back in the box when sleeved, and some cardboard chips. Honestly, I have had my copy of the game sleeved for so long I do not remember the quality of the cards, but I am sure they are great. The cardboard chips are fine. I got rid of my insert from my box so that I can use my sleeves and arrange it the way I want – actually, I am thinking of crafting my own foamcore insert for this game too. The art is good. It straddles the line between realistic and quasi-cartoony but I like it all the same. Iconography is clear and the night-time cards are especially fun to inspect.
The game play is simple card drafting, set collection, and hand management, but it’s a light game to be enjoyed by two players with minimal direct interaction. I do love the weight of the game. It is light, but you also have to think and make some very difficult decisions. Do you grab the decay that has two Morels and a Destroying Angel? It could definitely be worth it if you can stomach having that Angel in your camp. Should you bolster up on frying pans or maybe you should sell those other shrooms for walking sticks so you can choose better cards from the path. It’s really a great game that I am very happy to still have in my collection. With that said, Purple Phoenix Games (with an assist from my wife, Kristin), give this one a relaxing, but not really delicious to me yet, rating of 13 / 18.
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Purple Phoenix Games (2266 KP) rated Barnyard Roundup in Tabletop Games
Apr 12, 2021
Barnyard Roundup is a silly game of bluffing and hand management set on a farm. In it players are farmhands trying to help Farmer Brown sell the most animals at market. They do this by bluffing their hands in trade deals with other farmhands, thus making no friends in the process. The player with the most points at the end of the game, when all cards from the draw deck have been drawn, will be the winner!
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup place the five Animal Bonus cards in a line with the Set Bonus cards nearby. Shuffle the large deck of animal cards and deal out cards according to the rulebook per the number of players in the game. The Burglar and Excuse Me tokens are sorted and dealt out with the remainders face-down near the other cards. Remove eight cards from the draw deck and decide who will be the start player. The game may now begin!
Barnyard Roundup turns are quite simple: take two or three actions and end the turn. The first action is mandatory and it is Passing Cards to another player. Choose anywhere from one to six cards, place them face-down on the table in front of the player with whom to be traded, and announce the number and type of cards to be traded. For example, a player may say, “This is four chickens.” The targeted player now must decide whether that group actually IS a group of four chickens or if they believe the trader (not traitor) is bluffing. If so the targeted player may say, “That is NOT four chickens.” Once the agree/disagree statement has been made the cards are flipped over to see which player will be adding the cards to their pens. If the targeted player guessed correctly then they will received all the animal cards that were passed to them. That is, unless the cards were actually CROWS. Crows are worth -5 VP at the end of the game (see the photo below) and will be taken into the pen of the defeated player in the trade. In addition to crows (bad) the game includes Copy Cats (good) which can be wild cards to be placed with other animals and they copy the animal in their group. When the trade is resolved the active player may choose to perform the next step, but it is not mandatory.
Players must note that any time a player gains crows that would extend their collection of crows to any multiple of 3 that player must then draw another Action Token (Burglar, Excuse Me, Scarecrow) from the supply. If a Scarecrow is drawn it is immediately revealed and three crows are discarded from that player’s collection. The Excuse Me token may be used during a trade, but before cards are revealed, by a player not involved in the trade. When they announce, “Excuse Me,” they immediately take the place of the targeted player and will decide whether the trade is correct as announced or is a bluff.
Should they wish, the active player may now Play a Burglar Token from their collection in order to target another player and ask for all of their animals of a specific type – “I wish to procure all of your cows” That player must then immediately hand over all their cows, or else may tell the active player to Go Fish. Okay, that last part isn’t in the rules, but I started doing it and it stuck for me.
The third and final step of a turn is simply to Draw Cards and End Your Turn. Draw cards back up to the hand limit of 5 or 6 and end the turn. Play then passes to the next player.
Play continues in this fashion until the last card has been drawn. The game ends immediately and players tally their points per the rulebook to arrive at an ultimate winner!
Components. This game is a bunch of cards and some tokens in a double-wide+ tuckbox. I love the art, and that makes sense as it is illustrated by Lina Cossette, half of Mr. Cuddington. If you don’t know about Mr. Cuddington, please check out their website. The cards are good quality, as are the tokens. But that box. Now, it LOOKS great, and is a fine size. But a tuckbox? I would have preferred a lidded box, or even one of those with the magnetic fold-out lids. But it’s a tuckbox and the opening flap dented upon its first opening. Oy. I could give a chef’s kiss to everything else though.
Now, there’s a reason why I rated this game a 4 and my wife a 6: she beats me every single time we play and I just cannot find the strategy to take her down. Am I just horrible at bluffing games? Does she just dominate me at ALL games? I’m not sure, but this one certainly highlights the fact that she’s just better than me. I can still hear her haunting and taunting me with, “OH MY GOSH I LOVE THIS GAME! I’M SOOOOO GOOD AT IT!” Meanwhile I am sitting pretty with a whole flock of crows laughing at me like I am the Scarecrow from Wizard of Oz. Perhaps I am truly brainless as well.
That said, the game is enjoyable. I do like to play bluffing games, but I’m the poor soul who would rather play straight than do ANY sort of bluffing at all. Except when I have lulled my prey into trusting my every declaration. Then pull out the big guns and laugh my way to the bank. Well, I tried that several times and no dice. But I do enjoy playing, and I do keep coming back for more torture. And if that isn’t a sign of a good game, then what is?
All in all the game is quick, light on rules, and features wonderful art style. This is the game I will probably use to introduce my children (or new gamers) to bluffing games as the theme is easily digestible and when you get stuck with the negative points you don’t feel super bad about it. It is easy to pronounce that Purple Phoenix Games gives this one a squawkin’-good 10 / 12. If you are looking for a light introductory game to teach bluffing or to hit that sweet-spot, then I recommend you check out Barnyard Roundup from Druid City Games. I ain’t a-bluffin’ ya.