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Purple Phoenix Games (2266 KP) rated Party Bandimals in Tabletop Games
Oct 8, 2019
Party Bandimals is a card game where players are band managers looking to fill out their respective musical groups that feature anthropomorphic animals playing musical instruments. Each turn players are trying to boost their own bands with wicked rad band members while simultaneously subbing in the uncool members to their opponents’ bands.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. As this is a preview copy of the game, I do not know if the final rules or components will be similar or different to what we were provided. -T
A game of Party Bandimals takes place over a series of rounds. The first player to amass a band whose total strength equals or exceeds 11 (net). Each animal card has a number printed in the upper left hand corner indicating its strength, be it positive or negative. Positive numbered cards are played to your band tableau and negative cards to an opponent’s band – thus lowering their total strength score.
To setup shuffle the cards and deal three to each player. Any player that has received any cards with the “Play when drawn” icon must discard those and draw up to three. You are now ready to play.
On your turn you draw up to four cards and then play a card from your hand. Any card drawn with the “Play when drawn” icon (see “Bob” above) will be played immediately. Otherwise, you may choose any card in your hand to be played. These could be band members or other events. Some cards are designed to be played as reaction cards to other opponents’ plays and can be played out of turn. That’s it! The rules and game play are very light, and games are very quick.
Components: This is a card game. Mine came in a tin, though I do not know if that is the plan for when the game goes retail or as result of a successful Kickstarter campaign. The cards are good quality, and the art on them is very cool. The names are sometimes hilarious and the art reflects that as well. Each character has a personality, and some are even inspired by the designer’s friends and family. I didn’t see any trumpet playing Travis cards, so maybe that’s in the works…
So here are my thoughts on Party Bandimals. It’s a really quick game with some interesting decisions and LOTS of take that. I mean, you’re trying to put a band together of the sickest entertainers out there, but so are your opponents. You are pawning off the bad musicians on your friends opponents and keeping all the good musicians. It really works well when you want a super quick filler with a great theme, fun art (I mean, look at lil Elanor up there on that harmonica solo), and grudges to be formed. If your group likes take that games, or at least don’t get all bent out of shape, then you should check out Party Bandimals. It’s quick, fun, and has a great theme. What more do you want, people???

Purple Phoenix Games (2266 KP) rated Sushi Go! in Tabletop Games
Aug 4, 2020
You and your friends enter the local sushi restaurant, ready for a relaxed meal. As the dishes pass by, you begin to realize that your friends are all vying for the same tasty selections that you are! You must be quick to snatch them up before they do, and end up with the yummiest sushi combination in the restaurant!
DISCLAIMER: There are expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Sushi Go! is a game of card drafting, hand management, and set collection in which you are trying to collect combinations of different sushi dishes for the most points at the end of 3 rounds. Each round is played as follows: look at your hand of cards, select one to keep, pass the remaining cards to your neighbor, repeat process until all cards have been claimed. Points are added at the end of the round, cards are collected and shuffled, and then the next round begins. Simple, right? Mechanically, yes. But strategically, no! You’ve got to make decisions with each hand to decide which types of sushi you want to focus on in a given round. Keep an eye on your opponents selections as well, because you miiiiight just be able to keep them from getting a complete set and scoring tons of points!
I can’t remember if I’ve said this in any of my previous reviews, but I LOVE games of card drafting and set collection. They are MY JAM. So I love Sushi Go! The gameplay is similar to 7 Wonders (maybe that’s why Bryan rated it the lowest in the group…), and it requires way more strategy than you might think. Throughout the rounds, you know what cards your opponents have kept, so you can actually see what points they have the potential to earn. That might influence which card you choose to keep – even if it scores you no points, it could hinder your opponent from scoring those points as well! You’re not only trying to collect complete sets of certain cards, you’re trying to make sure your opponents aren’t monopolizing high-scoring cards.
Another thing I love about Sushi Go! is that it is a fast game. It can be pretty strategic, but the game plays so fast that it doesn’t feel too heavy. I usually play it as a short filler between some bigger games. The neat thing is that it still keeps my mind moving and keeps me engaged throughout the game – it doesn’t just feel like a throwaway game between meatier games.
The game itself consists of a hefty deck of cards, housed in a cute tin. The card quality is good, and they feel sturdy in hand. The artwork is perhaps one of the best parts of Sushi Go! The cards are bright and colorful, and the adorable faces on every piece of food are delightful to look at. Dare I even say, cute enough to eat?
I think that Sushi Go! is a great game to use to introduce new gamers to the hobby. It’s simple to learn, fast to play, strategic enough to be engaging, and not complicated enough to be daunting to new players. I might not always think to play Sushi Go!, but if someone suggests it, I will never say no! Purple Phoenix Games gives it a tasty 19 / 24.

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Purple Phoenix Games (2266 KP) rated The Princess Bride: Storming The Castle in Tabletop Games
Jun 12, 2019
So this game, at its heart, is a racing game. You will be racing your pawn toward Humperdinck’s castle in the middle of the table, and you need to traverse several Path cards depicting different areas in the Princess Bride universe. Each of these Path cards will dictate whether you will need specific equipment/items to gain access, or if they are free of that requirement. If you start your turn at the gates of the castle, or have an item allowing you entry sooner, you win!
Ok, the bad. The components are just not great. The box is flimsy and boring. The insert is laughable. The cards are acceptable quality – don’t expect any better quality than normal playing cards picked up at the dollar store. The art on the cards is also very boring and the ink used on the cards seems to be flaking a bit after just a few plays. Screen grabs on cards are fine to me, but the choices made on some of these cards are very questionable. The pawns are poorly designed and they fall over all the time, which is unfortunate when you have to play on a smaller table.
The good now. Owning a Princess Bride game that I can pull out and actually play and have a decent time is a positive for me. There are other games with this same IP that are… not at all fun. This one actually has some gameplay to it that you can enjoy for a while, and even crave future plays. Yes, it feels a bit like Munchkin in that you are trying to achieve the winning goal and your opponents are trying their hardest to delay you. However, it differs due to the fact that the pile-on is slow and you have to basically forfeit your turn to debilitate your opponent. Is that strategy worth it? I’m not so sure…
Does it make you feel like you are in the story? Not really. Do you shudder when the RUSes and Shrieking Eels come into play? Nah, but they are so formidable in the story! Is the GAME worth it though? Yeah, it is. If you are a fan of the book or movie, this is the best Princess Bride game out there. Will another game come out and knock it off the top spot? I hope so. But for now, I am happy with my copy of the game. Perhaps I will look into blinging it out a bit to make it more epic. That said, Purple Phoenix Games gives this one a swashbuckling 7 / 12.
https://purplephoenixgames.wordpress.com/2019/01/21/the-princess-bride-storming-the-castle-review/

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