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Fold-it
Fold-it
2016 | Action, Puzzle, Real-time
When it comes to cooking, I am definitely no master chef. Up until recently, ‘cooking’ for me consisted of merely putting frozen food into the oven…. Don’t judge! I am taking strides to expand my culinary skills though, so slowly but surely I’ll become a (hopefully) decent chef. That being said, when I saw a cute little food game called Fold-It, I figured that I should at least be able to handle these game recipes. Does it hit the spot, or does it get the chop?

Fold-It is a real-time dexterity puzzle game in which players are trying to fold their Recipe Cloth to match the current Order Card. Setup is simple – give each player a Recipe Cloth and 3 Star Tokens. Choose whether you want to play with the Basic or Advanced Order Cards (or a mix of both types) and shuffle the deck. Place a number of Fold-It tokens in the middle of the table to equal one fewer token than number of players. The game is now ready to begin!


Played over a series of rounds, players will be racing to complete the current Order Card the fastest. How? By folding their Recipe Cloth! Each Recipe Cloth is printed with a 4×4 grid of different dishes. The Order Cards each show a combination of 1-4 dishes. When an Order Card is revealed, all players will then try to fold and arrange their Recipe Cloth so that only the dishes from the Order Card are displayed. You can fold your cloth horizontally or vertically along the columns, and the cloth is double-sided to help accomplish your goal as well. Once you have folded your Recipe Cloth so that the dishes match the Order Card, grab one of the Fold-It tokens from the center of the table. When all the Fold-It tokens have been claimed, check each completed Recipe Cloth to verify that it is correct. If your Recipe Cloth matches, then you are in the clear! But if you made a mistake and had grabbed a Fold-It token, lose one of your Star tokens. *womp womp* The remaining player who was not able to grab a Fold-It token in the round discards one of their 3 Star tokens as well. The round is now over, and a new round begins by revealing the next Order Card. Play continues in this fashion until only one player remains with Star tokens. That player is declared the winner!
I have to admit that Fold-It surprised me, in a good way. I picked it up from a “Buy, Sell, Trade” Facebook group and really wasn’t expecting much from the gameplay. But when I actually got it to the table, I had a blast with it! The theme is cute, the gameplay is quirky, and it’s actually trickier than it looks. Some of the orders require you to fold the cloth in unique ways, and it can kind of be a brain burner. Add in the real-time racing element, and you’ve got an exciting game on your hands. Is it the most amazing and strategic game that I’ve ever played? No. But it’s pretty engaging for a light and fast filler game.


The components are pretty straight-forward. Cardboard tokens, nice sturdy cards, and actual cloth for the Recipe Cloth. The artwork is colorful and cute, and the tokens and cards will withstand many plays. I do especially like the Recipe Cloths too. The fact that they are actual cloth means that you won’t be worried about creasing issues from constant folding and unfolding between rounds and games. The cloths are double-sided as well to give you a boost for strategy as well. I will point out that all cloths are printed the exact same way, so it’s not like a Bingo board that varies between players. Everyone has the same tools with which to work each round, and everyone is on an even playing field that way. Nice components overall, in my opinion!
All in all, am I happy with my Fold-It purchase? Yes. It’s a quirky little filler game that is engaging and entertaining for all players. Yeah, there’s a player elimination element, but the game overall is so fast that the eliminated player(s) won’t be sitting around for long. Who knew that folding a piece of cloth could get your heart racing so fast? Fold-It is definitely a game that I’ll pull out when I need something quick and simple, or with which I can introduce people to the hobby. I guess if you play it too much, it would get kind of stale, but I don’t see that happening for me. Purple Phoenix Games gives this one a tasty 4 / 6.
  
Coconuts
Coconuts
2013 | Action, Kids Game
I usually like to create some fanciful intro to my reviews to get you in the setting of the game and in the mood to be entertained and educated about the game in question. I have failed this time.

You’re a monkey trying to throw coconuts into cups.

This is not a very theme-heavy role-playing game where you need to get into the heads of the characters and base your actions on what they would do. Instead, you are grabbing a monkey shooter action figure, placing a rubber Milk Dud (not a sponsor) in its hands and making the figure fling said forbidden delicious treat into yellow and red plastic cups. Should you make a basket into a yellow cup, you take that cup and place it in front of you in a vertical bowling pin assembly. Make a red cup shot and you not only get the cup to add to your collection, but you take another turn. The first player to amass six cups in front of them is the winner!

This sounds so stupid. Why am I reviewing this?? This is a kid’s “game.” You are right. This is incredibly childish. But it’s also INCREDIBLY fun. Have you read our review of Happy Salmon? This fills a similar role in that you break this bad boy out when you need a mental break between heavier games, or when you want the children to be involved in your game night. There is no real thinking involved. Player interaction? Sure. Some. Whether you choose to shoot your coconuts into the middle area of unclaimed cups, or into your opponents’ collections and take their hard-earned cups is up to you (I approve and encourage this cutthroat behavior).

Let’s go back to the children playing this with you thought. The box says ages 6+. I wholeheartedly disagree, but it may just be my situation. I have played this with my 2-year-old son and he had an absolute blast just flinging the coconuts everywhere while we adults were trying to play the game correctly. But the final score doesn’t matter. In a game like this I rarely care about winning or losing. My kid “wins” every time. It’s just plain fun to fling coconuts. I also rarely play with the included disadvantage cards to screw with my opponents because honestly, it’s hard enough to get those things in the cups.

Yes, he also shot one into my water cup so I let him score it on his mat. It’s only fair…
Components. I have good news and bad news. Good news: the monkeys, coconuts, and cups are of amazing quality. Amazing, I say! Bad news: the cards and the player mats. They are just of entry level acceptable quality. But like I said, I really don’t care much about using the cards, and the player mats are really just there to create a solid surface to put your score cups on anyway. So I’m ultimately good with that.

Now, I Kickstarted this game (as well as the Coconuts Duo project that was made for 2 player games or as a 6 player expansion for Coconuts). I got all the fancy pink and green coconuts too. They officially add nothing mechanically to the game (but you can home-brew house rules for them), but they are easier to find on the floor when you inevitably fling too far. That is, if you can find them before your dogs decide that you have given them little brown treats…

There is really not much else to say about this game except that it is super fun, takes literally 10 seconds to explain, and kids can play with you as well. We love it, and so our rating reflects that. Purple Phoenix Games gives this little game a Whopper (see what I did there?) of 18 / 24.

https://purplephoenixgames.wordpress.com/2019/05/07/coconuts-review/
  
Onitama
Onitama
2014 | Abstract Strategy, Ancient
Who knew that a game, whose loose translation in English is “Ogre Ball” or “Demon Spirit, ” could pack such a 2-player punch, have a checkersesque simplicity, but also the depth in strategy that can be found only in its inspired creation. PPG encourages you to try, what we find to be anyway, the most inspiring Chess spin-off since Chess itself. If you are like us, you are super busy with everyday life and just can’t seem to find the chance to learn how to play the age old classic quintessential board game. Well, get your pawns ready because Onitama will suck you in, and 3 games later, you’ll still have another half hour free to play!

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

While at first glance, Onitama seems to be another little guy trying its darndest to bring down the classic giant. However, this is where the genius of this game really kicks in. It doesn’t try to take down the giant, but yet streamlines it in a way you would never expect. Onitama brilliantly finds a way to keep the grandeur and thick strategy you would expect from Chess, but eliminates the amount of time needed to craft your next move. Okay, so how is this possible you ask!? Well, in Onitama, you are provided 2 cards on each turn that include a set of possible paths that ANY pawn on the board can take. Seems limiting at first right? That’s the beauty. It’s not. You will be planning your moves quite quickly as the card you just used will trade hands around the table once played. So while a certain card may be your absolute best move in that moment, it may also be the key to your opponent winning the game if you pass it to them. Enter strategic bliss! While you don’t have to remember which way the Knight moves again, you do need to think on your feet potentially 2-3 turns ahead so that you don’t play into your opponent’s plans to victory!

A few other glowing graces this board game includes is its low price point, high quality cards, components (playmat included!), and visually beautiful artwork inside and out. While not imperative to the gameplay of Onitama, you will love the clever naming of the potential move cards. The shape of the move on the card plays a certain role in its naming. E.X. a longer squiggle type move on a card might have the name of “Snake.” Or, a card with the name “Dragon” let’s you leap across the board numerous spaces at a time as if in flight to exert your winged dominance.

We here at Purple Phoenix Games really love Onitama; it’s one of our highest rated 2-player board games! While it can act as a quick filler game between other heavier board games, it can also be played numerous times one after another without the loss of fun or strategic opportunities. I personally cannot think of a time I have ever sat down and played Onitama just once. This game keeps you coming back for more. We hope you will consider picking up a copy soon! As I write this, there are already a few expansions out there or in the works. Check back soon for some exciting updates to this already great board game! Purple Phoenix Games gives this one a calculated 19 / 24.

https://purplephoenixgames.wordpress.com/2019/04/12/onitama-review/
  
Jaipur
Jaipur
2009 | Animals, Card Game
Finding a time when the entire group can get together to game can be rare – there always seems to be at least one person who cannot come. But fear not! Low attendance at any given game night does not automatically make it a dud! There are many excellent games for only two players, and that brings us to Jaipur!

Congratulations! You have become one of the most powerful traders in the Indian city of Jaipur – nobody can strike a deal quite like you! Only the best merchant will have the privilege of trading directly with the Maharajah (the city leader), and that is definitely you! Or at least, it was until a new competitor showed up and started swiping your customers… Will you give up your position willingly? Of course not! Through cunning strategy, you can prove that you are still the best trader the city has to offer – so let the competition begin!

In Jaipur, you and your opponent take turns buying, trading, and selling goods and camels for money. Out-sell your opponent in two out of three rounds to become the greatest tradesperson! Collect sets of the same goods to maximize your earnings, and use your camels wisely in trades as you try to anticipate the market trends. On your turn, you can take one of four actions: 1. Take a single good from the market, 2. Take all of the camels from the market, 3. Exchange goods/camels from your hand for multiple goods in the market, or 4. Sell goods. What will your strategy be? Monopolize the market in a specific good, or dabble in all goods? Try to anticipate your opponent’s strategy and throw a wrench in their plans, or mind your own business? No matter what you choose, strategy is the key to success in Jaipur, so make it count!

Jaipur is probably my favorite two-player game to date. The rules are simple enough, the mechanics (card drafting and set collection) are straight-forward, and it requires enough strategy to make it a fun challenge! Since it is a specifically two-player game, everything you do directly impacts your opponent. On your turn, not only are you trying to think of the best move for you to make, but you must also be thinking of what your opponent is trying to accomplish. If a couple of rounds pass and I see my opponent picking up silver goods, I can probably guess they’re hoping to make bank by selling a complete set. So do I pick up the next silver I see on my turn? Or do I cash in the set of diamonds that I’ve been secretly picking up each round? My strategy is constantly changing based on what cards appear in the market at any given time, and that is what elevates this technically simple game for me!

The only grievance for me with Jaipur has to do with the market distribution. The market cards are re-shuffled at the end of each round, and sometimes the shuffling is not balanced. I have lost many rounds because I am forced to take low-scoring goods or camels from a saturated market, only to reveal high-scoring goods for my opponent to take on their turn. Ultimately, that is not an issue with the game, but an issue with my poor card-shuffling ability. If anything, I try to see it as a strategic challenge – how can I best use these lowly goods to balance out the better cards my opponent has picked up? Nothing is a given in this game, and the market can completely change in a single turn!

If you want a quick but engaging game, look no further than Jaipur. It’s a solid two-player game that deserves more love! Purple Phoenix Games gives it a 16 / 18 (Bryan hasn’t played it yet).

https://purplephoenixgames.wordpress.com/2018/12/28/jaipur-review/
  
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