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Akward (448 KP) rated Terraforming Mars in Tabletop Games

May 24, 2018 (Updated May 27, 2018)  
Terraforming Mars
Terraforming Mars
2016 | Business / Industrial, Economic, Environmental, Science Fiction, Territory Building
Theme (1 more)
Mechanics
The Hottest Game of The Year
Terraforming Mars is one of the most refined games that our group has ever played. One of the problems that plagues so many games is that once you find a winning strategy, you basically just play that strategy until you get bored of the game and movie on. In Terraforming Mars, there are a significant number of strategies that can win the game. We have had people win by focusing on playing the board, building up actions, focusing on production, or focusing on money. There does not appear to be one central strategy that trumps the others. A lot of people will complain about the randomness of the cards that you receive, but this helps guide you in to a strategy that you may not otherwise play.

There are enough mechanics to keep the game interesting. But all of the mechanics are simple enough that explaining the game to new people is not challenging. You would also expect a game of this type to take a long time to play, but once everyone is familiar with the rules, games can be as short as an hour.

I will agree with other reviewers that the default mats to manage resources do not do a good job, and aftermarket solutions make life easier (although not required). The expansions are also nice, after you've played a few games. Hallas & Elysium adds two additional boards that change the game slightly, and also provide different awards that keep you on your toes. Venus Next adds a few additional mechanics, and also introduces the World Government rule, making games faster.

Other people have mentioned that they do not like the artwork, and that they have had issues with the resource cubes wearing out. I don't really have a problem with either one of those things, but I may just be lucky. My cubes still look great after 50+ games.

There is a reason that Terraforming Mars has exploded in the last year. I would highly recommend everyone try it. Even my wife, who isn't traditionally a fan of more complicated games, likes it.
  
Quantum
Quantum
2013 | Dice Game, Fighting, Science Fiction, Space
Fun (6 more)
Replayable
Innovative
Easy to learn
Strategic
Deep
Visually Appealing
Out Of Print (1 more)
A little too strategic for older folks
Space Battle-Yahtzee
We rented Quantum from our local card shop, and ended up playing it every day. Its out of print, so it was a stroke of astounding luck that the shop was willing to sell it to us.

Quantum plays somewhat like risk, where you advance units to positions to capture objectives. The catch is that your units are dice- higher numbers can move further, but lower numbers are better in combat, and each has a special ability.

The game revolves around placing "Quantum Cubes", which your units build on planets. Each planet has a number and an amount of slots for quantum cubes to be placed, and to build a cube your units (which are literally dice) must add up the the number on the planet they are on.

Building quantum cubes allows you to select an "advancement card", which contain either permanent upgrades to your turns and abilities, or one-time powerful bonuses. All advancement cards feel meaningful and powerful, and which ones you select determine a lot of how your game will play out. You can "build" for combat, research, mobility, and even some weird other things like being able to change one of your dice once per turn either up one number or down one (and thus changing its abilities).

The game board is configurable tiles, so the "map" can be different each time, and support a faster or slower game, or more or less players (the game only comes with pieces for 4 players, but if you had the dice it wouldn't be hard to play extra with improvised pieces).

The game pacing is really well done; if all players know what they're doing, the race to place the final cube can be intense and exciting, as each player will end up with different strengths as they implement unique strategies to win.

We love quantum and have had a blast every time we've played it- we're expecting it to become a family favorite and for our copy to end up very well loved.
  
Dawn of the Zeds (Third edition)
Dawn of the Zeds (Third edition)
2016 | Action, Horror, Zombie / Survivalist
Staged rules to ease you in slowly (1 more)
Strong solo game plus team and 1 Vs many rules
Rules can be tricky to follow if you're not used to wargaming rules (0 more)
The Ultimate Zombie Tower Defense
I've been wanting DotZ for some time so jumped on the reprint and expansions when they hit Kickstarter last year.

As a solo player, having a town defense game designed as a solo game first was a big draw for me and the game certainly doesn't disappoint.

After hearing so much about it and the complexity, I was surprised to find it a lot smaller than I expected - the board is smaller than most modern board games and there aren't anywhere near as many chits and cards as other wargames. The game will play easily on a coffee table.

The first thing you see are the 5 rule books, but these are handily split into a "Start Here" basic game book which lets you quickly jump in and play a basic game, just your heroes fending off the Zeds from reaching the town, the advanced rules which lead you through the next level of difficulty, adding in extra rules, the set-up guide with all the instructions for each difficulty level plus epilogues to see how well you did. Next there is the Farmingdale Dossier - a reference book with all the various hero and zombie special skills and finally, the complete rules A-Z with rules for all difficulty levels and game modes.

The levels are all colour coded so it is easy to sort and set up the desired difficulty level and the rules are similarly split up and each rule numbered so you can quickly find what you need.

Gameplay is tight and atmospheric, you really feel like you are holding back the zombie hoardes. Careful planning and strategy is vital as actions are limited (and you never actually know how many actions you will get from turn to turn making you make some hard choices as to what is best to do each turn.

Overall a very satisfying game that will keep me busy for a long time and the ability to add more advanced rules when I feel comfortable is great.
  
40x40

The Marinated Meeple (1853 KP) May 22, 2019

keep theboard game reviews coming, I got kudos to give....

The Blessing by Wanda E. Brunstetter is the second book in the series The Amish cooking class. In the first book Heidi and Lyle open their home up at the Troyer Amish Farm for cooking classes that Heidi teaches. In this second book Heidi teaches were second cooking class. I read the Brunstetter's first book in The Amish cooking class series and this book did not disappoint.

Just like the first book, Heidi's students in The Blessing are facing a variety of needs. Aa young teenage who is struggling with life after her mother, an alcoholic, abandon her family. A mailman who wants to learn to cook. A wife who's husband is a policeman and gives her this gift to learn to cook. A caterer who wants to learn new recipes for her business and a hunter who wants to learn to cook for his buddies. The story bring in some of the characters from the first book in the series, which is an added bonus to see how the first set of doing are doing.

Heidi seems to be a compassionate and thoughtful young woman, with a good sense of humor who genuinely loves sharing her love of cooking and of God with her students. It is heartwarming to see how Heidi is able to reach her students hearts when they are suffering, particularly teenage Nicole, who is struggling with forgiving her mother for leaving the family.

At the classes Heidi teaches her student to cook good Amish food and always sends them home with a Bible verse on the back of the recipe card. The story shows how each person needs something in there lives and Heidi is able to help them.

The story has feelings of hope, love, friendship, forgiveness and trust in God. Heidi shares a scripture with each of her recipe cards. This touching story left me wanting for more. I hope there will be more additions to her Cooking Class series. The stories are uplifting and enjoyable to read.

I received an ARC from Shiloh Run Press via NetGalley in exchange for an honest review.
  
Samantha is looking forward to her wedding day, the day all her dreams will come true. The morning of dawns with a missing groom and a Dear Jane letter explaining how the groom fell in love……with the best man. Samantha decides to go on her honeymoon to the mountains of Colorado by herself to get away and regroup. A hike in the woods one day to clear her head, quickly turns into a nightmare.

Weston hasn’t yet come to terms with the loss of his wife 4 years ago. He was a horrible husband and father, fueled by the need for making more money and growing his family business into something bigger and bigger. He realized too late just how much he was giving up each and every day. After his loss, he moved with his son to the mountains of Colorado. Cheryl had always talked about moving there to just get away and back to their family roots. He felt as if he owed that too her for the very least. One day while exercising his horses in a rainstorm he comes across and unconscious woman in the woods. He brings her home and they nurse her back to health.

Samantha wakes up in a house in the woods after getting lost in the woods. A man, his son and housekeeper wait on her hand and foot and she is starting to feel a little more normal. They invite her to spend the night and she happily accepts hoping to come out on the other side of this nightmare.

Weston and Samantha find themselves interested in each other but not really knowing where the other one stands. Weston knows she was just left on her wedding day and she sees he is still wearing his wedding ring. Can they have and honest talk with one another and lay all their cards on the table?

I enjoyed this novel, as I have from the other novels I’ve read by the author. There are some parts I felt are a little lacking of content but words to just have words to count. Aside from that the story moves well and the flow is satisfying, 4 stars.
  
Kings or Pawns (Steps of Power #1)
Kings or Pawns (Steps of Power #1)
J.J. Sherwood | 2016 | Science Fiction/Fantasy, Thriller
10
10.0 (1 Ratings)
Book Rating
This book contains the usual staple fantasy races: elves, humans, dwarves, centaurs. There are epic battles and bold heroes, princesses in peril and magic. There is even a map at the front.

But that is where any similarity between this book and most other epic fantasy novels ends. Sherwood tells the tale of an elven country that has become corrupt with a ruling council who make decisions for reasons of profit, driving the rightful kings away and installing a puppet regime. Meanwhile the country is facing a war led by a brilliant defector.

When his father, the king, dies young Prince Hairem is determined to stand up to the council and stop the rot. But the council has ruled for hundreds of years, how can he possibly change things? Meanwhile Jikun, the general of the army must obey the council's wishes, even if the orders will only lead to destruction.

Sherwood starts with a few scenes and set pieces and gradually introduces the key players; Jikun is bold and brilliant but has a lot of inner demons which threaten to destroy him. Hairem is idealistic but naive.

The machinations of the council are real House of Cards type stuff, every way that Hairem tries to exert his authority blunted and diverted by the wily council members, who simultaneously try to make out they are on his side. As a political thriller this works amazingly well despite being set in a fantasy world; the descriptions and characters are perfectly pitched. It seems that pretty much everybody has dark secrets which everybody else is either trying to discover or use to their advantage.

There are scenes of action too, with Jikun and the army and also Sellemar mounting a daring raid into enemy territory plus duels and assasination attempts. This book really does have everything packed into it and the ending is both shocking and perfectly balanced to allow for further books in the series while satisfyingly closing a number of plot threads.

I was expecting a fairly standard fantasy book when I started this; what I got was an absolute gem that just begged to be read. A total masterpiece.
  
Escape From L.A. (1996)
Escape From L.A. (1996)
1996 | Action, Adventure, Sci-Fi
2
6.6 (25 Ratings)
Movie Rating
John Carpenter’s offering into the world of sequels couldn’t have been worse. Kurt Russell said he had a desire to play Snake Plissken once again and to be honest I wished he hadn’t bothered.

I had a hard enough time to muster the energy to watch this, and even more to award it a one star rating. I have made my way through bad films over the years but this one really takes the title. After Carpenter’s engrossing and dark Escape from New York hit screens in 1981 a sequel was always going to be on the cards, but maybe they waited too long for it.

The plot is similar to the first, Plissken is yet again asked to save the day despite being injected with a virus that will kill him in within nine hours, although giving him ample time to save the day. This time he has to enter L.A. now separated from America after an earthquake and where the worst of the worst are sent, there he must retrieve a black box containing controls to a super weapon.

I had a hard enough time to muster the energy to watch this, and even more to award it a one star rating

What really wound me up about this film were the most shoddy special effects ever! When you take into consideration that this came out at a similar time to the very excellent Independence Day whose CGI effects were second to none for the time, there was no comparison.

You have to wonder what Carpenter’s budget of $50,000,0000 went towards, Plissken’s underwater entry into L.A. is hilarious and is even worth the watch just for that alone.

The addition of a few more well known characters do manage to brighten the proceedings, such as Steve Buscemi as Map to the Stars Eddie and Bruce Campbell as Surgeon General of Beverly Hills, but they do very little to save this from being a complete disaster.

Russell allegedly wrote the ending to this, and to be honest it shows. If you were a fan of the first then I would leave this one well alone!