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Ross (3284 KP) rated Reign of Madness in Books
Nov 30, 2018 (Updated Nov 30, 2018)
Good but needlessly long and slow
Following on from Free the Darkness, which ended somewhat abruptly ("we're going on an adventure, the end"), Reign of Madness sees Rezkin "Marty Stu" travelling to the King's Tournament with a group of fellow travellers. As before, his motives are somewhat hidden or confused but largely he is looking for answers to what his purpose was and why he had to kill all of his boyhood mentors.
In almost every chapter, something happens that makes it abundantly clear that Rezkin is of royal descent, and yet nobody picks up on the massive clanging hints that abound. Even right to the last page, his companions remain so stupid as to miss the obvious that it gets annoying. This might be Kade suggesting something of human nature / not wanting to accept the facts, but it comes across more that he hasn't hidden the clues as well as he thinks he has and only plain exposition could possibly lay them bare.
Part of this I think stems from the omniscient narrator again, the reader gets far too much information on everyone's thoughts and events so it is hard to put yourself in one character's position and their behaviours just seem so much more flawed than they would if we had only single person snapshot PoVs.
And Rezkin's character seems to be inconsistent - one minute he is meant to be a master of disguise and can insert himself into any situation, the next he doesn't understand any emotions; one chapter he nearly attacks a woman for approaching him quickly, the next he allows a grown man to hit him in anger as they grieve their recent bereavement.
As with book 1, the story is good, the action sequences well written and the underlying long-term plot is strong. However, some of the writing of it is clumsy (chapters of nothing but expository dialogue), the characters one-dimensional (especially the female characters) and a lot of the world (especially the magic such as it is) seems to be made up on the spot. And the whole thing just takes so long to get through. I think if you are dedicated and determined to plough through 20% plus a day this will be fine, if you pick it up now and then and get through less than 10% you will find yourself grinding to a halt through the first half of this book, where nothing happens except a donkey being healed and A LOT of dialogue about not a lot (which essentially just replaces things that should really have been explained in book 1).
I will carry on with the series but these long rambling tomes are stretching my tolerance (and the value for money from my Kindle Unlimited trial!).
In almost every chapter, something happens that makes it abundantly clear that Rezkin is of royal descent, and yet nobody picks up on the massive clanging hints that abound. Even right to the last page, his companions remain so stupid as to miss the obvious that it gets annoying. This might be Kade suggesting something of human nature / not wanting to accept the facts, but it comes across more that he hasn't hidden the clues as well as he thinks he has and only plain exposition could possibly lay them bare.
Part of this I think stems from the omniscient narrator again, the reader gets far too much information on everyone's thoughts and events so it is hard to put yourself in one character's position and their behaviours just seem so much more flawed than they would if we had only single person snapshot PoVs.
And Rezkin's character seems to be inconsistent - one minute he is meant to be a master of disguise and can insert himself into any situation, the next he doesn't understand any emotions; one chapter he nearly attacks a woman for approaching him quickly, the next he allows a grown man to hit him in anger as they grieve their recent bereavement.
As with book 1, the story is good, the action sequences well written and the underlying long-term plot is strong. However, some of the writing of it is clumsy (chapters of nothing but expository dialogue), the characters one-dimensional (especially the female characters) and a lot of the world (especially the magic such as it is) seems to be made up on the spot. And the whole thing just takes so long to get through. I think if you are dedicated and determined to plough through 20% plus a day this will be fine, if you pick it up now and then and get through less than 10% you will find yourself grinding to a halt through the first half of this book, where nothing happens except a donkey being healed and A LOT of dialogue about not a lot (which essentially just replaces things that should really have been explained in book 1).
I will carry on with the series but these long rambling tomes are stretching my tolerance (and the value for money from my Kindle Unlimited trial!).

What am I Still Doing Here?: My Life as Me
Book
'Unremittingly glorious. I and the world demand more and we shall thump our tin mugs on the table...

Hazel (2934 KP) rated Child Behind The Wall in Books
Sep 19, 2020
Hard-hitting and gripping
Never having read anything by this author before let alone any of the others in this series, I took a punt based on the blurb and I certainly wasn't disappointed and I was absolutely hooked from page 1.
On his website, Mr Parker describes "My style of writing is hard-hitting, fast-paced, violent and carry moral messages that you might have to dig a bit deeper for. I try not to use more words than is necessary although more than a few of them are of the swearing variety. Hey! People swear. And they swear a ******* lot in my world. I will unashamedly tackle issues where some writers fear to tread." I would say this is a pretty accurate reflection - this book is not for the feint-hearted; it contains bad language and graphic scenes which leave nothing to the imagination so be warned!
This is a fast-paced, action packed read from the first to the last page with twists and turns and shocks along the way. The characters are an interesting and eclectic bunch with the 2 main protagonists of Paterson and Clocks being, what I would describe, an acquired taste - Mr Parker advises that they are based loosely on characters he has known throughout his 20 year career in the Police ... all I can say is that if I knew Clocks in particular, I would have probably disliked him intensely on first impression however, I can see a very loyal friend who would do anything for you plus there is definitely a troubled softie in there. Having said that, I still found him annoying!
The main plot is hard-hitting and totally gripping - there is some humour interspersed throughout which did provide some much needed lighter moments. The sub-plots are intriguing and an interesting insight into the politics within the various echelons within the Police; these, I assume, are linked to previous cases covered in earlier books in the series. Like I said, I haven't read any of the others but didn't find this too confusing but I do think I was missing the backstory somewhat which probably impacted on my overall enjoyment of the story as a whole but this is my fault rather than the fault of the author.
This is a no-holds-barred, gritty thriller that I would recommend to any who enjoy the harsher stories dealing with horrific crimes but, as I have said, it does contain gruesome details of crimes against children so if this isn't your preference, then I wouldn't go there but you will be missing out on a really excellent book.
Many thanks go to Joffe Books via NetGalley for my copy in return for an honest, unbiased and unedited review.
On his website, Mr Parker describes "My style of writing is hard-hitting, fast-paced, violent and carry moral messages that you might have to dig a bit deeper for. I try not to use more words than is necessary although more than a few of them are of the swearing variety. Hey! People swear. And they swear a ******* lot in my world. I will unashamedly tackle issues where some writers fear to tread." I would say this is a pretty accurate reflection - this book is not for the feint-hearted; it contains bad language and graphic scenes which leave nothing to the imagination so be warned!
This is a fast-paced, action packed read from the first to the last page with twists and turns and shocks along the way. The characters are an interesting and eclectic bunch with the 2 main protagonists of Paterson and Clocks being, what I would describe, an acquired taste - Mr Parker advises that they are based loosely on characters he has known throughout his 20 year career in the Police ... all I can say is that if I knew Clocks in particular, I would have probably disliked him intensely on first impression however, I can see a very loyal friend who would do anything for you plus there is definitely a troubled softie in there. Having said that, I still found him annoying!
The main plot is hard-hitting and totally gripping - there is some humour interspersed throughout which did provide some much needed lighter moments. The sub-plots are intriguing and an interesting insight into the politics within the various echelons within the Police; these, I assume, are linked to previous cases covered in earlier books in the series. Like I said, I haven't read any of the others but didn't find this too confusing but I do think I was missing the backstory somewhat which probably impacted on my overall enjoyment of the story as a whole but this is my fault rather than the fault of the author.
This is a no-holds-barred, gritty thriller that I would recommend to any who enjoy the harsher stories dealing with horrific crimes but, as I have said, it does contain gruesome details of crimes against children so if this isn't your preference, then I wouldn't go there but you will be missing out on a really excellent book.
Many thanks go to Joffe Books via NetGalley for my copy in return for an honest, unbiased and unedited review.

Gareth von Kallenbach (980 KP) rated the PC version of Tom Clancy's Rainbow Six: Extraction in Video Games
Jan 26, 2022
The latest game in the immensely popular Rainbow Six series has arrived with Rainbow Six: Extraction.
The series features intense squad-based action as players form teams to infiltrate, extract, eliminate, and survive various missions.
Using stealth, tech, weapons, and patience; players have to find the best way to enter a location, avoid or eliminate enemies, and complete objectives while working as a cohesive unit.
This time around the enemy is a parasitic alien race and players must form three-person squads or venture through the locales solo or with a single partner.
Players will select an operative; each with a primary and secondary weapon and two tactical devices such as grenades, mines, revive shots, armor, and drones. As time goes on and players level up; new technology can be researched and used as having the right loadout is essential. Players will also have unique skilsl ranging from gun emplacements, medical, cloaking, and more which can be used in a limited situation and must be replenished as the missions unfolds.
Missions are set in three zones such as New York, San Francisco, Alaska, and more become available as players reach a certain level and naturally they become progressively harder and more intense.
Each zone has random missions and when players select a locale, difficulty level, and their operative; they will encounter missions ranging from elimination, extraction, scanning, and targeting specific strategic locales.
The enemy is very cunning and ruthless and can cloak, shape-shift, and explode amongst their myriad of hostile actions, and players must attack, evade, and work with one another to complete the missions and survive. At the end of a level; players can opt to enter an airlock and move to the next segment or return to an exfiltration zone to end the mission.
This is where the real tactics of the game come into play as health is limited as can be ammunition so players who encounter a difficult mission where they sustain damage or lose a player have to make a hard choice. Players do not die in the game as they are enveloped with a stasis foam should they sustain enough damage.
As such the remaining team must decide to carry the downed player to an Extraction Pod or leave them behind so they can carry on or they can flee to safety. This is not always an easy decision as seeing your team decimated and barely making it to safety with only a small amount of health makes even the most determined player think twice about venturing back in.
Should a player be lost; their experience is deducted from the player and will remain deducted until the character is rescued on a future mission. Seeing your roster of skilled Operatives reduced to a couple of unproven newbies is very humbling and thankfully the maps are very detailed and engaging as players will get very used to playing in the locales frequently before new areas are made available to them.
The action of the game is intense as players can use stealth or run and gun depending on the mission and the variety of enemies and missions is good.
I do wish the Quick Play would allow players to select the skill level they would like to play in and that there was a server list to select from; that being said; at $39.99 and available on Game Pass; Rainbow Six Extraction is a great deal as the cross-play enabled game ensures plenty of players to venture into danger with but like the best games of the series; having the right group of players is essential as I have lost many players due to wild cards not following mission objectives.
Intense, engaging, and deeply entertaining; Rainbow Six Extraction delivers even if it does differ from what fans have come to expect.
4 stars out of 5
The series features intense squad-based action as players form teams to infiltrate, extract, eliminate, and survive various missions.
Using stealth, tech, weapons, and patience; players have to find the best way to enter a location, avoid or eliminate enemies, and complete objectives while working as a cohesive unit.
This time around the enemy is a parasitic alien race and players must form three-person squads or venture through the locales solo or with a single partner.
Players will select an operative; each with a primary and secondary weapon and two tactical devices such as grenades, mines, revive shots, armor, and drones. As time goes on and players level up; new technology can be researched and used as having the right loadout is essential. Players will also have unique skilsl ranging from gun emplacements, medical, cloaking, and more which can be used in a limited situation and must be replenished as the missions unfolds.
Missions are set in three zones such as New York, San Francisco, Alaska, and more become available as players reach a certain level and naturally they become progressively harder and more intense.
Each zone has random missions and when players select a locale, difficulty level, and their operative; they will encounter missions ranging from elimination, extraction, scanning, and targeting specific strategic locales.
The enemy is very cunning and ruthless and can cloak, shape-shift, and explode amongst their myriad of hostile actions, and players must attack, evade, and work with one another to complete the missions and survive. At the end of a level; players can opt to enter an airlock and move to the next segment or return to an exfiltration zone to end the mission.
This is where the real tactics of the game come into play as health is limited as can be ammunition so players who encounter a difficult mission where they sustain damage or lose a player have to make a hard choice. Players do not die in the game as they are enveloped with a stasis foam should they sustain enough damage.
As such the remaining team must decide to carry the downed player to an Extraction Pod or leave them behind so they can carry on or they can flee to safety. This is not always an easy decision as seeing your team decimated and barely making it to safety with only a small amount of health makes even the most determined player think twice about venturing back in.
Should a player be lost; their experience is deducted from the player and will remain deducted until the character is rescued on a future mission. Seeing your roster of skilled Operatives reduced to a couple of unproven newbies is very humbling and thankfully the maps are very detailed and engaging as players will get very used to playing in the locales frequently before new areas are made available to them.
The action of the game is intense as players can use stealth or run and gun depending on the mission and the variety of enemies and missions is good.
I do wish the Quick Play would allow players to select the skill level they would like to play in and that there was a server list to select from; that being said; at $39.99 and available on Game Pass; Rainbow Six Extraction is a great deal as the cross-play enabled game ensures plenty of players to venture into danger with but like the best games of the series; having the right group of players is essential as I have lost many players due to wild cards not following mission objectives.
Intense, engaging, and deeply entertaining; Rainbow Six Extraction delivers even if it does differ from what fans have come to expect.
4 stars out of 5

Whatchareadin (174 KP) rated Private #1 Suspect (Private, #2) in Books
May 10, 2018
Private really has their work cut out for them this time. Two major cases that have very strong implications to the community. First, there are four dead and burned bodies that have been found on the beach. They carry a sign that says 'No Prisoners'. Days later there are more dead bodies, another sign, and promises that this is not the end. Then they have the case of the Harlows. A Hollywood couple who make great movies and do amazing philanthropy work all over the world. When they go missing without a trace, it's up to Private to find out why they were taken and where they could be.
Another interesting book by James Patterson. This is the third book for the Los Angeles Private offices series and the sixth book for the entire Private series. I think next I'm going to read Private Games that has to deal with the Olympics in London since the Olympics are going on right now.
For the first few chapters of this book, I wasn't sure what was going to happen or if I was going to continue to read the book. But after a while, the action got going and my attention was held. Let's start with the first case of dead bodies showing up on the beach. There is a group out there who is looking to get revenge, but for what? And who are these people. They want the city of Los Angeles to pay them big money or they will continue to kill people. One more person per day than the day before. How are they going to be stopped if they can't be found. When one of Private's own investigators gets seriously injured on the job, Jack, the head of Private is even more determined to find out who these people are.
For the Harlow's, on the surface they seem like your typical Hollywood couple, but they have some skeletons in their closet. Skeletons their closest team members do not want to let the whole world know about. So, when they ask that Private not involve the police or the FBI in this case, this make the situation even more difficult. When the skeletons come to the surface, it's easy to see why the Harlow's wouldn't want this getting out to the public.
Packed with adventure around every corner and a few funny bits along the way, this was a great Private book by James Patterson.
Another interesting book by James Patterson. This is the third book for the Los Angeles Private offices series and the sixth book for the entire Private series. I think next I'm going to read Private Games that has to deal with the Olympics in London since the Olympics are going on right now.
For the first few chapters of this book, I wasn't sure what was going to happen or if I was going to continue to read the book. But after a while, the action got going and my attention was held. Let's start with the first case of dead bodies showing up on the beach. There is a group out there who is looking to get revenge, but for what? And who are these people. They want the city of Los Angeles to pay them big money or they will continue to kill people. One more person per day than the day before. How are they going to be stopped if they can't be found. When one of Private's own investigators gets seriously injured on the job, Jack, the head of Private is even more determined to find out who these people are.
For the Harlow's, on the surface they seem like your typical Hollywood couple, but they have some skeletons in their closet. Skeletons their closest team members do not want to let the whole world know about. So, when they ask that Private not involve the police or the FBI in this case, this make the situation even more difficult. When the skeletons come to the surface, it's easy to see why the Harlow's wouldn't want this getting out to the public.
Packed with adventure around every corner and a few funny bits along the way, this was a great Private book by James Patterson.

Ross (3284 KP) rated Awaken Online: Retribution (Side Quest) in Books
Mar 1, 2019
A nice little side-story but a different feel to the main books
Retribution is a side-story from the LitRPG Awaken Online series, where Riley, one of the main characters, takes some time out to carry out a quest of her own.
The brilliance of Awaken Online, aside from the storytelling and the novelty of having a main character with an "evil" alignment, is the sheer scale of it. Jason, the main character, summons zombies and skeletons to engage in large scale battles and assaults, and the focus of the books quickly became quite large-scale. The action is very much strategic where Jason orchestrates the attacks and defences from a distance, using all the weapons at his disposal to great, at time devastating, effect.
It is refreshing here to take a bit of a breather from all of that and focus more on a smaller scale. At the end of the second AO book, Riley was rewarded with an intriguing bow as a prize for completing an epic dungeon task. That reward came with a quest to complete to maximise the weapon's abilities. This book tells the story of Riley on that quest alone. Due to that reason, and her not being the same class as Jason, the book has a very different feel to it. The action is not large-scale and strategic, it is small-scale and pretty frantic at times.
The first half rattles along really well, with us getting more appreciation for Riley's personal life outside the game of Awaken Online, and the troubles she is facing at school. On her quest she quickly falls in with a gang of other players heading the same way, and she helps them to improve their skills. Once in the magic city of Vaerwald, the book takes on a different feel again, as the city feels more like early industrial than medieval. Here Riley sets out investigating an apparent "magic plague" that seems to have struck down some children and is spreading.
There are some thrilling set piece action sequences in the later stages of the book, and some great character development for Riley.
I hope the story here has more of a bearing on the final book in the main series as I can see some scope for this.
Overall, an engaging distraction from the somewhat heavier main books, with a different feel. While the book itself is quite short, it felt like a dragged a little in places, but has continued the overall world's story.
The brilliance of Awaken Online, aside from the storytelling and the novelty of having a main character with an "evil" alignment, is the sheer scale of it. Jason, the main character, summons zombies and skeletons to engage in large scale battles and assaults, and the focus of the books quickly became quite large-scale. The action is very much strategic where Jason orchestrates the attacks and defences from a distance, using all the weapons at his disposal to great, at time devastating, effect.
It is refreshing here to take a bit of a breather from all of that and focus more on a smaller scale. At the end of the second AO book, Riley was rewarded with an intriguing bow as a prize for completing an epic dungeon task. That reward came with a quest to complete to maximise the weapon's abilities. This book tells the story of Riley on that quest alone. Due to that reason, and her not being the same class as Jason, the book has a very different feel to it. The action is not large-scale and strategic, it is small-scale and pretty frantic at times.
The first half rattles along really well, with us getting more appreciation for Riley's personal life outside the game of Awaken Online, and the troubles she is facing at school. On her quest she quickly falls in with a gang of other players heading the same way, and she helps them to improve their skills. Once in the magic city of Vaerwald, the book takes on a different feel again, as the city feels more like early industrial than medieval. Here Riley sets out investigating an apparent "magic plague" that seems to have struck down some children and is spreading.
There are some thrilling set piece action sequences in the later stages of the book, and some great character development for Riley.
I hope the story here has more of a bearing on the final book in the main series as I can see some scope for this.
Overall, an engaging distraction from the somewhat heavier main books, with a different feel. While the book itself is quite short, it felt like a dragged a little in places, but has continued the overall world's story.

Lilyn G - Sci-Fi & Scary (91 KP) rated The Meg (2018) in Movies
Aug 13, 2018
"Watched #TheMeg. Suggest renaming it #TheMeh." This is what I posted on Twitter after coming out of the movie theater. How do you bland-ify a movie about a gigantic prehistoric shark? Well, you hire Jon Turteltaub as the director, and cast Jason Statham as the lead for starters. Then you methodically go through and remove everything that made the book work so well except for the giant shark. Because, really, who needs the human drama at all? Gigantic shark should carry it through, right? RIGHT?!
I mean just for starters, Jonas from the book, as just a regular old submersible pilot obviously wasn't cool enough. He needs to be a rescue diver. As soon as I realized that was one of the changes they made, I pretty much knew the movie was screwed. Jonas wasn't the only problem with the characters either. The little girl grated on my nerves because hey, every summer movie needs a cheeky kid with unrealistic dialogue in it, right? I could go on, but you get my point.
Anyways, I had paid for all three of us to see it, and we were watching it in 3D, so I figured I would still get some entertainment from it. I was definitely gonna have at least a few shots of the shark coming straight at me, right? They had to have planned to shoot this in 3D, knowing the amount of people like me that would want to see it. Nope. We get a ball flying at our face in one case, and one or two other instances where the 3D actually worked. That was it.
Being honest, there were some fun scenes. They were entirely predictable, but still fun. (The best scenes in the movie are shown in the trailer, by the way.) I jumped a few times, but I'm the type of person who would jump if I saw Elmo walk on unexpectedly on Sesame Street, so take that with a grain of salt.
Overall? The dialogue was cut-and-paste, the characters were almost completely lacking in any traits that made them not cliche characters. The shark was okay. The price I paid for 3D was completely not worth it. Rent the original Jaws. It's better. If you are craving some silliness, rent the original Deep Blue Sea. Its better too.
The Meg wasn't awful. I would have actually preferred to hate it, I think. It was just completely forgettable, and for a movie about a gigantic prehistoric shark, I think that's the worst possible feeling to be left with.
I mean just for starters, Jonas from the book, as just a regular old submersible pilot obviously wasn't cool enough. He needs to be a rescue diver. As soon as I realized that was one of the changes they made, I pretty much knew the movie was screwed. Jonas wasn't the only problem with the characters either. The little girl grated on my nerves because hey, every summer movie needs a cheeky kid with unrealistic dialogue in it, right? I could go on, but you get my point.
Anyways, I had paid for all three of us to see it, and we were watching it in 3D, so I figured I would still get some entertainment from it. I was definitely gonna have at least a few shots of the shark coming straight at me, right? They had to have planned to shoot this in 3D, knowing the amount of people like me that would want to see it. Nope. We get a ball flying at our face in one case, and one or two other instances where the 3D actually worked. That was it.
Being honest, there were some fun scenes. They were entirely predictable, but still fun. (The best scenes in the movie are shown in the trailer, by the way.) I jumped a few times, but I'm the type of person who would jump if I saw Elmo walk on unexpectedly on Sesame Street, so take that with a grain of salt.
Overall? The dialogue was cut-and-paste, the characters were almost completely lacking in any traits that made them not cliche characters. The shark was okay. The price I paid for 3D was completely not worth it. Rent the original Jaws. It's better. If you are craving some silliness, rent the original Deep Blue Sea. Its better too.
The Meg wasn't awful. I would have actually preferred to hate it, I think. It was just completely forgettable, and for a movie about a gigantic prehistoric shark, I think that's the worst possible feeling to be left with.

LilyLovesIndie (123 KP) rated The Two Towers (The Lord of the Rings, #2) in Books
Nov 5, 2018
See the latest and more detailed review over on Ramble Media http://www.ramblemedia.com/?p=19824
I'll keep this brief, as with the other review, because quite frankly, I'm a busy bee and there are hundreds of more detailed and in depth reviews out there for you all to peruse at will!
So, the company is sundered, we finally get our first tantalising glimpse of Mordor and come across some wonderful creations, both good and evil, of what must have been a very active imagination. Yet for some reason, this book is a lot harder to read than its prequel.
If I'm totally honest, I'm being over generous with my fourth star. At times, this book really dragged, it felt like a chore to read, was hard to keep events straight and in chronological order, and quite honestly could have been a whole lot shorter. Regardless of that, there are some redeeming features that have me literally dying to get started on the final instalment.
If nothing else, Tolkien is a master of cliff hangers! He has written a fantastic collection of books that always, without fail, leave you hanging on to the last word of the book, trying to glean as much information as you can from it, to make the short wait to finding the next part more bearable. I honestly cannot imagine how this must have been for those reading when the book was first released, I'm struggling to wait a few hours to find out what happened to Frodo, back then they probably waited a few months at least!
The mystery over what the other half of the company are up to whilst you're reading about the others is a great motivator to carry on. I have to say, I find Frodo and Sam very dull at times, it required Gollum to perk up their half of the book, but I find Aragorn and his side of the company much more compelling to read. Maybe it's simply because I'm a closet hobbit and I don't enjoy reading about them because of that, or maybe it's because an Elf, a Wizard and a descendent of a mighty lineage are just much more interesting and impressive. I don't know, but Frodo is boring me.
And on that note, I suppose I should really call it a day before I go and rant for thousands of words about what I don't like about Frodo. It's a good book, slow at times and hard going, rather like their journey, but it redeemed itself towards the end (even if Shelbob will be giving me nightmares for the foreseeable future).
I'll keep this brief, as with the other review, because quite frankly, I'm a busy bee and there are hundreds of more detailed and in depth reviews out there for you all to peruse at will!
So, the company is sundered, we finally get our first tantalising glimpse of Mordor and come across some wonderful creations, both good and evil, of what must have been a very active imagination. Yet for some reason, this book is a lot harder to read than its prequel.
If I'm totally honest, I'm being over generous with my fourth star. At times, this book really dragged, it felt like a chore to read, was hard to keep events straight and in chronological order, and quite honestly could have been a whole lot shorter. Regardless of that, there are some redeeming features that have me literally dying to get started on the final instalment.
If nothing else, Tolkien is a master of cliff hangers! He has written a fantastic collection of books that always, without fail, leave you hanging on to the last word of the book, trying to glean as much information as you can from it, to make the short wait to finding the next part more bearable. I honestly cannot imagine how this must have been for those reading when the book was first released, I'm struggling to wait a few hours to find out what happened to Frodo, back then they probably waited a few months at least!
The mystery over what the other half of the company are up to whilst you're reading about the others is a great motivator to carry on. I have to say, I find Frodo and Sam very dull at times, it required Gollum to perk up their half of the book, but I find Aragorn and his side of the company much more compelling to read. Maybe it's simply because I'm a closet hobbit and I don't enjoy reading about them because of that, or maybe it's because an Elf, a Wizard and a descendent of a mighty lineage are just much more interesting and impressive. I don't know, but Frodo is boring me.
And on that note, I suppose I should really call it a day before I go and rant for thousands of words about what I don't like about Frodo. It's a good book, slow at times and hard going, rather like their journey, but it redeemed itself towards the end (even if Shelbob will be giving me nightmares for the foreseeable future).

Eleanor (1463 KP) rated Indelible (Grant County, #4) in Books
Jul 23, 2019
Better then the last but still not in the same league as the first couple of books in this series....
This is the fourth in the Grant County series and for a series that started so strong (I loved the first two books) I was really disappointed with this. I would recommend approaching this series in order as they do carry a lot of emotional baggage through the series.
This was the first one I listened to as an audiobook and the Southern American accents used were a bit grating for me, so I'll try to stick to the books in the future for this series (obviously a personal preference.)
With a shootout occuring in the town in the present day, we get flashbacks to an “origin” type story 12 years earlier, which sets out to give the reasoning behind the attack. It’s a pretty shocking attack and the present day part was tense.
This book is very focused on two of the main characters from the series, Medical examiner Sara Linton and her now ex husband / current boyfriend (it’s a complicated relationship) Police Chief Jeffrey. In the flashback parts of this book we see Sara and Jeffrey taking a trip to Jefferies hometown where his best friend ends up shooting someone and a body is found from Jefferies distant past. I didn’t find the investigation part here as engaging as in the previous books, with too much focus on what Jeffrey was like as a lad.
I think my main issue with this particular book is I just don’t like Jeffery and having so much dedicated to back story for him didn’t endear him any more to me. I came out of that part of the story still not liking him or really understanding why Sara is so in love with him (I suppose love is blind.)
Although I enjoyed the action packed present day shootout it still had a character issue in the form of the ever complicated Lena Adams. She is back to being a cop and this is her first day back (talk about bad timing!) I really have no idea why they are letting her back on the force she just seems to be a terrible cop (and not a particularly nice person) who is suffering from PTSD.
I feel I may be being too harsh on this book and I can fully understand people who love the characters in this series (or love to hate main characters) enjoying this book. I just prefer this series when it’s slightly more focused on a case rather than their personal lives.
This was the first one I listened to as an audiobook and the Southern American accents used were a bit grating for me, so I'll try to stick to the books in the future for this series (obviously a personal preference.)
With a shootout occuring in the town in the present day, we get flashbacks to an “origin” type story 12 years earlier, which sets out to give the reasoning behind the attack. It’s a pretty shocking attack and the present day part was tense.
This book is very focused on two of the main characters from the series, Medical examiner Sara Linton and her now ex husband / current boyfriend (it’s a complicated relationship) Police Chief Jeffrey. In the flashback parts of this book we see Sara and Jeffrey taking a trip to Jefferies hometown where his best friend ends up shooting someone and a body is found from Jefferies distant past. I didn’t find the investigation part here as engaging as in the previous books, with too much focus on what Jeffrey was like as a lad.
I think my main issue with this particular book is I just don’t like Jeffery and having so much dedicated to back story for him didn’t endear him any more to me. I came out of that part of the story still not liking him or really understanding why Sara is so in love with him (I suppose love is blind.)
Although I enjoyed the action packed present day shootout it still had a character issue in the form of the ever complicated Lena Adams. She is back to being a cop and this is her first day back (talk about bad timing!) I really have no idea why they are letting her back on the force she just seems to be a terrible cop (and not a particularly nice person) who is suffering from PTSD.
I feel I may be being too harsh on this book and I can fully understand people who love the characters in this series (or love to hate main characters) enjoying this book. I just prefer this series when it’s slightly more focused on a case rather than their personal lives.

Phil Leader (619 KP) rated Half a War (Shattered Sea, Book 3) in Books
Nov 14, 2019
This is the third book of the Shattered Sea trilogy and takes place a couple of years after the previous book, Half the World. The long forecast war between Gettland and the High King commences with the High King's champion, Bright Yilling, invading Throvenland. Princess Skara manages to escape to Gettland where she joins the allies so that she can take her homeland back from the invaders.
Father Yarvi is also determined to strike back, to carry out the oath of vengeance he swore against his father's killers. To do this he must defeat Bright Yilling and his army and then take on the High King himself. But just how far is he prepared to go in order to secure victory?
I actually can't say too much in detail about this book without giving anything away. Much like the previous book, this one seems like a fairly conventional epic fantasy style story for a good half. But then Abercrombie starts to twist the knife as the reader's expectations based on the usual fantasy tropes are knocked down one by one.
Certainly there is much here that is unconventional in many ways and I confess to having a rather mad smile on my face at one point due to the utter craziness of what is going on - but Abercrombie handles it well having laid the groundwork well in advance. It is never clear who is going live and who is going to die, and who is going to win and who is going to lose.
After the first two books, which have quite a lot of conversations and philosophy, this is essentailly one long drawn out battle against various parties in various locations. Some battles are fought with swords and others with words, but both are just as deadly for the loser. The fight scenes are very violent and as expected it's pretty grim and dark at times.
There is plenty of scope left at the end for more stories set in the world of the Shattered Sea and these would be welcome but it also clear that the story of Yarvi and his revenge has been completed.
Not the best of the series, the first half is probably too conventional but the second half turns so much on its head it redeems the book completely.
Rating: Lots of violent battles and deaths, some scatalogical phrases and some non-explict sexual scenes. Young Adult but more at the Adult than Young end of that spectrum
Father Yarvi is also determined to strike back, to carry out the oath of vengeance he swore against his father's killers. To do this he must defeat Bright Yilling and his army and then take on the High King himself. But just how far is he prepared to go in order to secure victory?
I actually can't say too much in detail about this book without giving anything away. Much like the previous book, this one seems like a fairly conventional epic fantasy style story for a good half. But then Abercrombie starts to twist the knife as the reader's expectations based on the usual fantasy tropes are knocked down one by one.
Certainly there is much here that is unconventional in many ways and I confess to having a rather mad smile on my face at one point due to the utter craziness of what is going on - but Abercrombie handles it well having laid the groundwork well in advance. It is never clear who is going live and who is going to die, and who is going to win and who is going to lose.
After the first two books, which have quite a lot of conversations and philosophy, this is essentailly one long drawn out battle against various parties in various locations. Some battles are fought with swords and others with words, but both are just as deadly for the loser. The fight scenes are very violent and as expected it's pretty grim and dark at times.
There is plenty of scope left at the end for more stories set in the world of the Shattered Sea and these would be welcome but it also clear that the story of Yarvi and his revenge has been completed.
Not the best of the series, the first half is probably too conventional but the second half turns so much on its head it redeems the book completely.
Rating: Lots of violent battles and deaths, some scatalogical phrases and some non-explict sexual scenes. Young Adult but more at the Adult than Young end of that spectrum