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The Last Mile (Amos Decker #2)
Book
Memories can be a real killer Melvin Mars awaits his fate on Death Row. He was one of America's most...
Matthew Krueger (10051 KP) rated Darkman (1990) in Movies
Mar 5, 2021
In The Shadows
Darkman- is a dark twisted superhero movie directed by horror icon Sam Raimi. Its a excellent film as well.
The plot: When thugs employed by a crime boss lead a vicious assault on Dr. Peyton Wilder (Liam Neeson), leaving him literally and psychologically scarred, an emergency procedure allows him to survive. Upon his recovery, Wilder can find solace only by returning to his scientific work developing synthetic skin, and seeking revenge against the crime boss. He assumes a phantom avenger persona called Darkman, who, with malleable facial qualities, is able to infiltrate and sow terror in the criminal community.
Unable to secure the rights to either The Shadow or Batman, Raimi decided to create his own superhero and struck a deal with Universal Studios to make his first Hollywood studio film.
Initially, Raimi's longtime friend and collaborator Bruce Campbell was set to play Darkman, but the studio balked at the idea because they did not think Campbell could carry the role. Gary Oldman and Bill Paxton were also considered.
Sam had wanted to work with Frances McDormand but the studio resisted this notion and almost cast Julia Roberts before Pretty Woman made her a star. At one point, they wanted Demi Moore for the role. The director even tested Bridget Fonda but felt that she was too young for Neeson.
Its a excellent film.
The plot: When thugs employed by a crime boss lead a vicious assault on Dr. Peyton Wilder (Liam Neeson), leaving him literally and psychologically scarred, an emergency procedure allows him to survive. Upon his recovery, Wilder can find solace only by returning to his scientific work developing synthetic skin, and seeking revenge against the crime boss. He assumes a phantom avenger persona called Darkman, who, with malleable facial qualities, is able to infiltrate and sow terror in the criminal community.
Unable to secure the rights to either The Shadow or Batman, Raimi decided to create his own superhero and struck a deal with Universal Studios to make his first Hollywood studio film.
Initially, Raimi's longtime friend and collaborator Bruce Campbell was set to play Darkman, but the studio balked at the idea because they did not think Campbell could carry the role. Gary Oldman and Bill Paxton were also considered.
Sam had wanted to work with Frances McDormand but the studio resisted this notion and almost cast Julia Roberts before Pretty Woman made her a star. At one point, they wanted Demi Moore for the role. The director even tested Bridget Fonda but felt that she was too young for Neeson.
Its a excellent film.
Kim Pook (101 KP) rated the PlayStation 4 version of Spongebob Squarepants: Battle for Bikini Bottom - Rehydrated in Video Games
Oct 18, 2020
Gameplay (1 more)
Every characters original voice
I won this game from one of smash bombs competitions in exchange for a review. I wanted to wait until I'd finished it but I think I've played enough of it to give a review on it.
I didn't actually know that this game is a remake of an old game until I researched it, obviously as I didn't know this I also had never played the original. I did however, love spongebob as a teen (I'd probably still watch it now, if I had the chance) so he is a known cartoon for me.
The game itself is pretty good, you have to go around collecting golden spatulas, lost socks and as many shiny objects as you can carry (golden spatulas and shiny objects are needed to get into some zones) whilst at the same time killing many different robots and solving puzzles. The game is rated pegi 7 which is about right for this type of game, some parts of the game can be incredibly frustrating though especially if you're going for all the trophies, one part for example took me about 45 minutes just to get to a collectable. It's all good fun though and not to be taken too seriously, I look forward to completing the game.
I didn't actually know that this game is a remake of an old game until I researched it, obviously as I didn't know this I also had never played the original. I did however, love spongebob as a teen (I'd probably still watch it now, if I had the chance) so he is a known cartoon for me.
The game itself is pretty good, you have to go around collecting golden spatulas, lost socks and as many shiny objects as you can carry (golden spatulas and shiny objects are needed to get into some zones) whilst at the same time killing many different robots and solving puzzles. The game is rated pegi 7 which is about right for this type of game, some parts of the game can be incredibly frustrating though especially if you're going for all the trophies, one part for example took me about 45 minutes just to get to a collectable. It's all good fun though and not to be taken too seriously, I look forward to completing the game.
Leanne Crabtree (480 KP) rated Shadow Thief (Flirting with Monsters, #1) in Books
Jan 24, 2021
DNF @ 56%
Contains spoilers, click to show
This starts with Sorsha breaking into a big house where she knows the owner has a collection of creatures in his exhibition room. Shadow creatures that need dark to escape but are kept under blinding lights. Sorsha breaks them all out and is shocked the next morning to find three of them waiting in her kitchen wanting to do her a favour back for freeing them. They also seek her help in freeing their boss from the band of humans who took him - and possibly the same group who tried to take Sorcha's "aunt" many years ago.
I did struggle a little with this one right from the start. I never really got into the storyline but I decided to carry on, thinking the action at the start might continue throughout but it was few and far between.
The description had me intrigued and I don't mind reverse harem books but up to the point i got to (56%) Sorsha had only slept with one of the three demons - the incubus - and was secretly lusting after the other two while trying to hunt down the people who had taken the demons' boss but it was going so slowly... I was bored. I was finding other things to do; buying other kindle books, watching tv instead of being engrossed in this. It just wasn't working for me.
I did struggle a little with this one right from the start. I never really got into the storyline but I decided to carry on, thinking the action at the start might continue throughout but it was few and far between.
The description had me intrigued and I don't mind reverse harem books but up to the point i got to (56%) Sorsha had only slept with one of the three demons - the incubus - and was secretly lusting after the other two while trying to hunt down the people who had taken the demons' boss but it was going so slowly... I was bored. I was finding other things to do; buying other kindle books, watching tv instead of being engrossed in this. It just wasn't working for me.
CT
Crelan Tablet
Finance
App
The Crelan Tablet app is your mobile banking solution, wherever and whenever you want. The app is...
Ross (3284 KP) rated Reign of Madness in Books
Nov 30, 2018 (Updated Nov 30, 2018)
Good but needlessly long and slow
Following on from Free the Darkness, which ended somewhat abruptly ("we're going on an adventure, the end"), Reign of Madness sees Rezkin "Marty Stu" travelling to the King's Tournament with a group of fellow travellers. As before, his motives are somewhat hidden or confused but largely he is looking for answers to what his purpose was and why he had to kill all of his boyhood mentors.
In almost every chapter, something happens that makes it abundantly clear that Rezkin is of royal descent, and yet nobody picks up on the massive clanging hints that abound. Even right to the last page, his companions remain so stupid as to miss the obvious that it gets annoying. This might be Kade suggesting something of human nature / not wanting to accept the facts, but it comes across more that he hasn't hidden the clues as well as he thinks he has and only plain exposition could possibly lay them bare.
Part of this I think stems from the omniscient narrator again, the reader gets far too much information on everyone's thoughts and events so it is hard to put yourself in one character's position and their behaviours just seem so much more flawed than they would if we had only single person snapshot PoVs.
And Rezkin's character seems to be inconsistent - one minute he is meant to be a master of disguise and can insert himself into any situation, the next he doesn't understand any emotions; one chapter he nearly attacks a woman for approaching him quickly, the next he allows a grown man to hit him in anger as they grieve their recent bereavement.
As with book 1, the story is good, the action sequences well written and the underlying long-term plot is strong. However, some of the writing of it is clumsy (chapters of nothing but expository dialogue), the characters one-dimensional (especially the female characters) and a lot of the world (especially the magic such as it is) seems to be made up on the spot. And the whole thing just takes so long to get through. I think if you are dedicated and determined to plough through 20% plus a day this will be fine, if you pick it up now and then and get through less than 10% you will find yourself grinding to a halt through the first half of this book, where nothing happens except a donkey being healed and A LOT of dialogue about not a lot (which essentially just replaces things that should really have been explained in book 1).
I will carry on with the series but these long rambling tomes are stretching my tolerance (and the value for money from my Kindle Unlimited trial!).
In almost every chapter, something happens that makes it abundantly clear that Rezkin is of royal descent, and yet nobody picks up on the massive clanging hints that abound. Even right to the last page, his companions remain so stupid as to miss the obvious that it gets annoying. This might be Kade suggesting something of human nature / not wanting to accept the facts, but it comes across more that he hasn't hidden the clues as well as he thinks he has and only plain exposition could possibly lay them bare.
Part of this I think stems from the omniscient narrator again, the reader gets far too much information on everyone's thoughts and events so it is hard to put yourself in one character's position and their behaviours just seem so much more flawed than they would if we had only single person snapshot PoVs.
And Rezkin's character seems to be inconsistent - one minute he is meant to be a master of disguise and can insert himself into any situation, the next he doesn't understand any emotions; one chapter he nearly attacks a woman for approaching him quickly, the next he allows a grown man to hit him in anger as they grieve their recent bereavement.
As with book 1, the story is good, the action sequences well written and the underlying long-term plot is strong. However, some of the writing of it is clumsy (chapters of nothing but expository dialogue), the characters one-dimensional (especially the female characters) and a lot of the world (especially the magic such as it is) seems to be made up on the spot. And the whole thing just takes so long to get through. I think if you are dedicated and determined to plough through 20% plus a day this will be fine, if you pick it up now and then and get through less than 10% you will find yourself grinding to a halt through the first half of this book, where nothing happens except a donkey being healed and A LOT of dialogue about not a lot (which essentially just replaces things that should really have been explained in book 1).
I will carry on with the series but these long rambling tomes are stretching my tolerance (and the value for money from my Kindle Unlimited trial!).
What am I Still Doing Here?: My Life as Me
Book
'Unremittingly glorious. I and the world demand more and we shall thump our tin mugs on the table...
Hazel (2934 KP) rated Child Behind The Wall in Books
Sep 19, 2020
Hard-hitting and gripping
Never having read anything by this author before let alone any of the others in this series, I took a punt based on the blurb and I certainly wasn't disappointed and I was absolutely hooked from page 1.
On his website, Mr Parker describes "My style of writing is hard-hitting, fast-paced, violent and carry moral messages that you might have to dig a bit deeper for. I try not to use more words than is necessary although more than a few of them are of the swearing variety. Hey! People swear. And they swear a ******* lot in my world. I will unashamedly tackle issues where some writers fear to tread." I would say this is a pretty accurate reflection - this book is not for the feint-hearted; it contains bad language and graphic scenes which leave nothing to the imagination so be warned!
This is a fast-paced, action packed read from the first to the last page with twists and turns and shocks along the way. The characters are an interesting and eclectic bunch with the 2 main protagonists of Paterson and Clocks being, what I would describe, an acquired taste - Mr Parker advises that they are based loosely on characters he has known throughout his 20 year career in the Police ... all I can say is that if I knew Clocks in particular, I would have probably disliked him intensely on first impression however, I can see a very loyal friend who would do anything for you plus there is definitely a troubled softie in there. Having said that, I still found him annoying!
The main plot is hard-hitting and totally gripping - there is some humour interspersed throughout which did provide some much needed lighter moments. The sub-plots are intriguing and an interesting insight into the politics within the various echelons within the Police; these, I assume, are linked to previous cases covered in earlier books in the series. Like I said, I haven't read any of the others but didn't find this too confusing but I do think I was missing the backstory somewhat which probably impacted on my overall enjoyment of the story as a whole but this is my fault rather than the fault of the author.
This is a no-holds-barred, gritty thriller that I would recommend to any who enjoy the harsher stories dealing with horrific crimes but, as I have said, it does contain gruesome details of crimes against children so if this isn't your preference, then I wouldn't go there but you will be missing out on a really excellent book.
Many thanks go to Joffe Books via NetGalley for my copy in return for an honest, unbiased and unedited review.
On his website, Mr Parker describes "My style of writing is hard-hitting, fast-paced, violent and carry moral messages that you might have to dig a bit deeper for. I try not to use more words than is necessary although more than a few of them are of the swearing variety. Hey! People swear. And they swear a ******* lot in my world. I will unashamedly tackle issues where some writers fear to tread." I would say this is a pretty accurate reflection - this book is not for the feint-hearted; it contains bad language and graphic scenes which leave nothing to the imagination so be warned!
This is a fast-paced, action packed read from the first to the last page with twists and turns and shocks along the way. The characters are an interesting and eclectic bunch with the 2 main protagonists of Paterson and Clocks being, what I would describe, an acquired taste - Mr Parker advises that they are based loosely on characters he has known throughout his 20 year career in the Police ... all I can say is that if I knew Clocks in particular, I would have probably disliked him intensely on first impression however, I can see a very loyal friend who would do anything for you plus there is definitely a troubled softie in there. Having said that, I still found him annoying!
The main plot is hard-hitting and totally gripping - there is some humour interspersed throughout which did provide some much needed lighter moments. The sub-plots are intriguing and an interesting insight into the politics within the various echelons within the Police; these, I assume, are linked to previous cases covered in earlier books in the series. Like I said, I haven't read any of the others but didn't find this too confusing but I do think I was missing the backstory somewhat which probably impacted on my overall enjoyment of the story as a whole but this is my fault rather than the fault of the author.
This is a no-holds-barred, gritty thriller that I would recommend to any who enjoy the harsher stories dealing with horrific crimes but, as I have said, it does contain gruesome details of crimes against children so if this isn't your preference, then I wouldn't go there but you will be missing out on a really excellent book.
Many thanks go to Joffe Books via NetGalley for my copy in return for an honest, unbiased and unedited review.
Gareth von Kallenbach (980 KP) rated the PC version of Tom Clancy's Rainbow Six: Extraction in Video Games
Jan 26, 2022
The latest game in the immensely popular Rainbow Six series has arrived with Rainbow Six: Extraction.
The series features intense squad-based action as players form teams to infiltrate, extract, eliminate, and survive various missions.
Using stealth, tech, weapons, and patience; players have to find the best way to enter a location, avoid or eliminate enemies, and complete objectives while working as a cohesive unit.
This time around the enemy is a parasitic alien race and players must form three-person squads or venture through the locales solo or with a single partner.
Players will select an operative; each with a primary and secondary weapon and two tactical devices such as grenades, mines, revive shots, armor, and drones. As time goes on and players level up; new technology can be researched and used as having the right loadout is essential. Players will also have unique skilsl ranging from gun emplacements, medical, cloaking, and more which can be used in a limited situation and must be replenished as the missions unfolds.
Missions are set in three zones such as New York, San Francisco, Alaska, and more become available as players reach a certain level and naturally they become progressively harder and more intense.
Each zone has random missions and when players select a locale, difficulty level, and their operative; they will encounter missions ranging from elimination, extraction, scanning, and targeting specific strategic locales.
The enemy is very cunning and ruthless and can cloak, shape-shift, and explode amongst their myriad of hostile actions, and players must attack, evade, and work with one another to complete the missions and survive. At the end of a level; players can opt to enter an airlock and move to the next segment or return to an exfiltration zone to end the mission.
This is where the real tactics of the game come into play as health is limited as can be ammunition so players who encounter a difficult mission where they sustain damage or lose a player have to make a hard choice. Players do not die in the game as they are enveloped with a stasis foam should they sustain enough damage.
As such the remaining team must decide to carry the downed player to an Extraction Pod or leave them behind so they can carry on or they can flee to safety. This is not always an easy decision as seeing your team decimated and barely making it to safety with only a small amount of health makes even the most determined player think twice about venturing back in.
Should a player be lost; their experience is deducted from the player and will remain deducted until the character is rescued on a future mission. Seeing your roster of skilled Operatives reduced to a couple of unproven newbies is very humbling and thankfully the maps are very detailed and engaging as players will get very used to playing in the locales frequently before new areas are made available to them.
The action of the game is intense as players can use stealth or run and gun depending on the mission and the variety of enemies and missions is good.
I do wish the Quick Play would allow players to select the skill level they would like to play in and that there was a server list to select from; that being said; at $39.99 and available on Game Pass; Rainbow Six Extraction is a great deal as the cross-play enabled game ensures plenty of players to venture into danger with but like the best games of the series; having the right group of players is essential as I have lost many players due to wild cards not following mission objectives.
Intense, engaging, and deeply entertaining; Rainbow Six Extraction delivers even if it does differ from what fans have come to expect.
4 stars out of 5
The series features intense squad-based action as players form teams to infiltrate, extract, eliminate, and survive various missions.
Using stealth, tech, weapons, and patience; players have to find the best way to enter a location, avoid or eliminate enemies, and complete objectives while working as a cohesive unit.
This time around the enemy is a parasitic alien race and players must form three-person squads or venture through the locales solo or with a single partner.
Players will select an operative; each with a primary and secondary weapon and two tactical devices such as grenades, mines, revive shots, armor, and drones. As time goes on and players level up; new technology can be researched and used as having the right loadout is essential. Players will also have unique skilsl ranging from gun emplacements, medical, cloaking, and more which can be used in a limited situation and must be replenished as the missions unfolds.
Missions are set in three zones such as New York, San Francisco, Alaska, and more become available as players reach a certain level and naturally they become progressively harder and more intense.
Each zone has random missions and when players select a locale, difficulty level, and their operative; they will encounter missions ranging from elimination, extraction, scanning, and targeting specific strategic locales.
The enemy is very cunning and ruthless and can cloak, shape-shift, and explode amongst their myriad of hostile actions, and players must attack, evade, and work with one another to complete the missions and survive. At the end of a level; players can opt to enter an airlock and move to the next segment or return to an exfiltration zone to end the mission.
This is where the real tactics of the game come into play as health is limited as can be ammunition so players who encounter a difficult mission where they sustain damage or lose a player have to make a hard choice. Players do not die in the game as they are enveloped with a stasis foam should they sustain enough damage.
As such the remaining team must decide to carry the downed player to an Extraction Pod or leave them behind so they can carry on or they can flee to safety. This is not always an easy decision as seeing your team decimated and barely making it to safety with only a small amount of health makes even the most determined player think twice about venturing back in.
Should a player be lost; their experience is deducted from the player and will remain deducted until the character is rescued on a future mission. Seeing your roster of skilled Operatives reduced to a couple of unproven newbies is very humbling and thankfully the maps are very detailed and engaging as players will get very used to playing in the locales frequently before new areas are made available to them.
The action of the game is intense as players can use stealth or run and gun depending on the mission and the variety of enemies and missions is good.
I do wish the Quick Play would allow players to select the skill level they would like to play in and that there was a server list to select from; that being said; at $39.99 and available on Game Pass; Rainbow Six Extraction is a great deal as the cross-play enabled game ensures plenty of players to venture into danger with but like the best games of the series; having the right group of players is essential as I have lost many players due to wild cards not following mission objectives.
Intense, engaging, and deeply entertaining; Rainbow Six Extraction delivers even if it does differ from what fans have come to expect.
4 stars out of 5
Whatchareadin (174 KP) rated Private #1 Suspect (Private, #2) in Books
May 10, 2018
Private really has their work cut out for them this time. Two major cases that have very strong implications to the community. First, there are four dead and burned bodies that have been found on the beach. They carry a sign that says 'No Prisoners'. Days later there are more dead bodies, another sign, and promises that this is not the end. Then they have the case of the Harlows. A Hollywood couple who make great movies and do amazing philanthropy work all over the world. When they go missing without a trace, it's up to Private to find out why they were taken and where they could be.
Another interesting book by James Patterson. This is the third book for the Los Angeles Private offices series and the sixth book for the entire Private series. I think next I'm going to read Private Games that has to deal with the Olympics in London since the Olympics are going on right now.
For the first few chapters of this book, I wasn't sure what was going to happen or if I was going to continue to read the book. But after a while, the action got going and my attention was held. Let's start with the first case of dead bodies showing up on the beach. There is a group out there who is looking to get revenge, but for what? And who are these people. They want the city of Los Angeles to pay them big money or they will continue to kill people. One more person per day than the day before. How are they going to be stopped if they can't be found. When one of Private's own investigators gets seriously injured on the job, Jack, the head of Private is even more determined to find out who these people are.
For the Harlow's, on the surface they seem like your typical Hollywood couple, but they have some skeletons in their closet. Skeletons their closest team members do not want to let the whole world know about. So, when they ask that Private not involve the police or the FBI in this case, this make the situation even more difficult. When the skeletons come to the surface, it's easy to see why the Harlow's wouldn't want this getting out to the public.
Packed with adventure around every corner and a few funny bits along the way, this was a great Private book by James Patterson.
Another interesting book by James Patterson. This is the third book for the Los Angeles Private offices series and the sixth book for the entire Private series. I think next I'm going to read Private Games that has to deal with the Olympics in London since the Olympics are going on right now.
For the first few chapters of this book, I wasn't sure what was going to happen or if I was going to continue to read the book. But after a while, the action got going and my attention was held. Let's start with the first case of dead bodies showing up on the beach. There is a group out there who is looking to get revenge, but for what? And who are these people. They want the city of Los Angeles to pay them big money or they will continue to kill people. One more person per day than the day before. How are they going to be stopped if they can't be found. When one of Private's own investigators gets seriously injured on the job, Jack, the head of Private is even more determined to find out who these people are.
For the Harlow's, on the surface they seem like your typical Hollywood couple, but they have some skeletons in their closet. Skeletons their closest team members do not want to let the whole world know about. So, when they ask that Private not involve the police or the FBI in this case, this make the situation even more difficult. When the skeletons come to the surface, it's easy to see why the Harlow's wouldn't want this getting out to the public.
Packed with adventure around every corner and a few funny bits along the way, this was a great Private book by James Patterson.






