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Mothergamer (1592 KP) rated the PC version of Assassin's Creed Revelations in Video Games
Apr 3, 2019
Assassin's Creed Revelations ties up the story of Ezio Auditore, Altair Ibn-La'Ahad, and Desmond Miles. The story in Revelations not only includes Ezio's quest to uncover the secrets of his order, but a romantic interest, and a complex political situation as well. You also get flashbacks of Altair's life and some brief optional excursions in Desmond's mind in the Animus, making for an intricate story.
Somehow, it all fits together perfectly. Ezio's story seems to be the catalyst because his quest to find out more information about Altair ties itself to the social and political unrest in Constantinople. The romance between Sophia and Ezio is subtle and it is impressive how convincing they are and you find yourself believing that these two are falling in love with all the chaos around them. Overall, the story telling in Revelations is remarkable and the cinematic scenes are done right with fully developed characters in strongly written scenes.
A New City To Explore.....
On a basic level, Revelations plays the same as the Assassin Creed games that came before. You're still accepting various missions that have you stalking, meeting, or killing targets. Some of the quests in Revelations do add to parts of the story, but more than a handful are time wasters or poorly constructed. However, the most exciting moments are Ezio exploring Constantinople and his discovery of clues about Altair's library. It's here where the "dungeon" sequences come into play. Similar to the Lairs of Romulus and the Assassin's Tombs, these excavations can take you on some fantastic adventures and these are some of the great highlights of the game.
Adventuring Is A Dangerous Business
Even better are the chapters that feature Altair himself. Each major portion of the game includes a segment with the original assassin and players relive specific moments from his life from young to very old. Some of these missions feel slightly similar to some of Ezio's, but others are completely different. The variety keeps things from getting dull as well as the fact that they're very story driven. Some of Altair's memories even carry a certain weight and understanding of what Ezio is doing. As the game progresses, you begin to see similarities and differences between the two men, which makes the story an even more emotional and thought provoking experience.
When it comes to gameplay, it's clear Ubisoft made a number of additions in terms of controls, weaponry, and the menu layout. The most noticeable change was a button layout change. Players can now directly access a secondary weapon (throwing knives, bombs,) in addition to a primary weapon (hidden blade, sword). This gives players more options, allowing for quick reactions during stealth missions as well as challenging combat scenes. Bombs become an extension of your combat options, offering three different categories. Choices of bombs range from standard smoke bombs to a bomb that shoots out coins luring dozens of peasants.
Climbing higher and higher....
The hook blade was also introduced, a feature playing on Ezio's hidden blade, that is perfect for zip lines and climbing to heights that seem almost unreachable. It becomes a universal tool in Revelations, for exploring the city and other locations as well as proving useful in close combat and assassination missions.
Hook blade, don't leave home without it.
The only two parts of the game I found issue with were Den Defense and some of the game play as Desmond Miles. First of all, Den Defense really didn't add a lot to the experience of Revelations. In fact, it detracted from it. The menu is very clunky. Ezio stands on a rooftop near his headquarters as enemy troops march down the street attempting to damage the building so they can take it over. Players must install through a point and click cursor menu various barricades and a variety of assassins along the rooftops to fend off the attack. Controlling the deployment is really clunky and this mode does not mesh well with the game. Assassin's Creed's strength and focus is direct combat, not real time strategy. Frequently, I found myself fighting against overwhelming odds, which made the whole thing an irritating mess. If they bring Den Defense back, they definitely need to make a few changes and modifications to it.
Now we come to Desmond. Desmond's sequences are completely optional in Revelations, most likely Ubisoft anticipating a divided reaction to the departure in game design. Desmond is in a coma, attempting to reclaim his mind within the Animus architecture and must navigate through Tron like worlds in first person perspective. He moves through these oddities by using two shapes of blocks he can create and place in the world. While I did like getting to hear some of Desmond's memories and his back story, I did not like the first person perspective. It's jarring at first, and it takes a lot of getting used to. I also suffer incredibly bad vertigo in first person game settings which is why I rarely play first person games. I found that while it was a bit unsettling at first, I did get used to Desmond's first person view sequences because thankfully, the camera did not bob up and down at weird angles. I could only play in brief bits however, because after a few minutes I found myself feeling quite nauseated. I truly wish his sequences had not been done in first person, but the scenes are well thought out and the puzzles actually play well. I also found myself a bit frustrated towards the end when once again, I got more questions than answers. I came to understand that they left it this way on purpose to make room for the forthcoming Assassin's Creed game in 2012, so I'll just have to wait.
Multiplayer is augmented again in Revelations with various new modes, a variety of customization options, and a better interface along with a story mode that allows players to learn more about the Templars as they progress in the Abstergo facility. There are several modes that create unique gameplay with different match types. All of these build towards an ultimate goal which certainly rewards those who are used to focusing on a core storyline.
Overall, Assassin's Creed Revelations gives a brilliant presentation of an intricate story line filled with gorgeous graphics, great voice acting, subtle yet powerful music, and great core gameplay. For me, this was the best Assassin's Creed yet and I know I will be playing through it again. If you've been following the stories of Altair and Ezio this far, you definitely need to see their last adventure. It's worth it.
Somehow, it all fits together perfectly. Ezio's story seems to be the catalyst because his quest to find out more information about Altair ties itself to the social and political unrest in Constantinople. The romance between Sophia and Ezio is subtle and it is impressive how convincing they are and you find yourself believing that these two are falling in love with all the chaos around them. Overall, the story telling in Revelations is remarkable and the cinematic scenes are done right with fully developed characters in strongly written scenes.
A New City To Explore.....
On a basic level, Revelations plays the same as the Assassin Creed games that came before. You're still accepting various missions that have you stalking, meeting, or killing targets. Some of the quests in Revelations do add to parts of the story, but more than a handful are time wasters or poorly constructed. However, the most exciting moments are Ezio exploring Constantinople and his discovery of clues about Altair's library. It's here where the "dungeon" sequences come into play. Similar to the Lairs of Romulus and the Assassin's Tombs, these excavations can take you on some fantastic adventures and these are some of the great highlights of the game.
Adventuring Is A Dangerous Business
Even better are the chapters that feature Altair himself. Each major portion of the game includes a segment with the original assassin and players relive specific moments from his life from young to very old. Some of these missions feel slightly similar to some of Ezio's, but others are completely different. The variety keeps things from getting dull as well as the fact that they're very story driven. Some of Altair's memories even carry a certain weight and understanding of what Ezio is doing. As the game progresses, you begin to see similarities and differences between the two men, which makes the story an even more emotional and thought provoking experience.
When it comes to gameplay, it's clear Ubisoft made a number of additions in terms of controls, weaponry, and the menu layout. The most noticeable change was a button layout change. Players can now directly access a secondary weapon (throwing knives, bombs,) in addition to a primary weapon (hidden blade, sword). This gives players more options, allowing for quick reactions during stealth missions as well as challenging combat scenes. Bombs become an extension of your combat options, offering three different categories. Choices of bombs range from standard smoke bombs to a bomb that shoots out coins luring dozens of peasants.
Climbing higher and higher....
The hook blade was also introduced, a feature playing on Ezio's hidden blade, that is perfect for zip lines and climbing to heights that seem almost unreachable. It becomes a universal tool in Revelations, for exploring the city and other locations as well as proving useful in close combat and assassination missions.
Hook blade, don't leave home without it.
The only two parts of the game I found issue with were Den Defense and some of the game play as Desmond Miles. First of all, Den Defense really didn't add a lot to the experience of Revelations. In fact, it detracted from it. The menu is very clunky. Ezio stands on a rooftop near his headquarters as enemy troops march down the street attempting to damage the building so they can take it over. Players must install through a point and click cursor menu various barricades and a variety of assassins along the rooftops to fend off the attack. Controlling the deployment is really clunky and this mode does not mesh well with the game. Assassin's Creed's strength and focus is direct combat, not real time strategy. Frequently, I found myself fighting against overwhelming odds, which made the whole thing an irritating mess. If they bring Den Defense back, they definitely need to make a few changes and modifications to it.
Now we come to Desmond. Desmond's sequences are completely optional in Revelations, most likely Ubisoft anticipating a divided reaction to the departure in game design. Desmond is in a coma, attempting to reclaim his mind within the Animus architecture and must navigate through Tron like worlds in first person perspective. He moves through these oddities by using two shapes of blocks he can create and place in the world. While I did like getting to hear some of Desmond's memories and his back story, I did not like the first person perspective. It's jarring at first, and it takes a lot of getting used to. I also suffer incredibly bad vertigo in first person game settings which is why I rarely play first person games. I found that while it was a bit unsettling at first, I did get used to Desmond's first person view sequences because thankfully, the camera did not bob up and down at weird angles. I could only play in brief bits however, because after a few minutes I found myself feeling quite nauseated. I truly wish his sequences had not been done in first person, but the scenes are well thought out and the puzzles actually play well. I also found myself a bit frustrated towards the end when once again, I got more questions than answers. I came to understand that they left it this way on purpose to make room for the forthcoming Assassin's Creed game in 2012, so I'll just have to wait.
Multiplayer is augmented again in Revelations with various new modes, a variety of customization options, and a better interface along with a story mode that allows players to learn more about the Templars as they progress in the Abstergo facility. There are several modes that create unique gameplay with different match types. All of these build towards an ultimate goal which certainly rewards those who are used to focusing on a core storyline.
Overall, Assassin's Creed Revelations gives a brilliant presentation of an intricate story line filled with gorgeous graphics, great voice acting, subtle yet powerful music, and great core gameplay. For me, this was the best Assassin's Creed yet and I know I will be playing through it again. If you've been following the stories of Altair and Ezio this far, you definitely need to see their last adventure. It's worth it.
Becs (244 KP) rated How NOT to Summon a Demon Lord in TV
Jul 22, 2019
Catching and Action-Packed!
TRIGGER WARNINGS: memory loss, anger issues, agoraphobia, graphic injuries, fat-shaming, body-shaming, forced marriage, incest, manipulation, toxic relationship, mind control, misogynistic language, slavery, torture, violence, executions
I was generally worried at whether this show was going to be good or if it was going to be one of those trashy anime's that are just 'alright'. I randomly put it on as I had just finished my hundredth re-watch of Vampire Knight and was shocked. This was crafted into a rather enjoyable story that had an amazing cast of main characters. There was silliness, softcore (ecchi) content, action, and adventure.
Throughout the show, there are scenes that are deemed inappropriate and the first episode contains one of those "whoa there" scenes. I wouldn't recommend watching if you don't want somewhat sexual scenes littered throughout the show. Besides those moments, How NOT to Summon a Demon Lord is pretty fun and an enjoyable series that fits with the genre of the show.
How NOT to Summon a Demon Lord captures the whole overpowered main character but balances it with a main character that has limits to his power. There is also the whole sense of danger to those that are close to the main character. The story is told really well and wraps up nicely, leaving the ending open so that if more seasons do end up getting made it would work perfectly with continuing the story on. But if this was the end, then it ended on a good note.
You won't see much of the modern world in the show except for the very beginning. The setting is set in a parallel fantasy world (isekai) where the main character is instantly sucked into a world similar to the game that he was playing. There isn't much connection between the game world and the modern world, but it really isn't an issue as it happened early on in the show.
The show itself is about the main character, who plays an all-mighty powerful Demon Lord in a game in the modern world, but then gets physically summoned into this parallel fantasy world. The twist: the main character is actually stuck in the body of his character Diablo. The story follows a pretty typical plotline where the main character adapts to being in a new body, a new world, how he deals with his surroundings, and how he tackles the issues that arise.
The biggest plot point revolves around the two summoners: Rem and Shera. Each had their own reason for summoning Diablo and he even gets involved with those same issues, seeking to help them. It's insinuated incredibly well that these two young women are main characters alongside Diablo, but some issues arise. Like the slave collars that are around the women's necks should have been around Diablo's neck. The issues that these young women have are as weighty as the salve collars. Slavery is apparently legal in this world, but Diablo doesn't abuse his power and actually allows the women to do as they please, even going as far as forming a bond with both of them.
Overall, I enjoyed watching the story unfold and seeing the producers establish the difference between the modern world and the game that Diablo was experiencing. And even seeing Diablo overpower so many of the opponents he encountered throughout the world. I was entertained throughout every episode and ended up binging this in an entire night!
Generally, when you have a show like this, the characters have to carry a ton to really make the show good. In How NOT to Summon a Demon Lord, they do an exceptional job at portraying that. Diablo is a pretty solid main character, even being likable! The problem with action-packed shows like this with an overly powerful main character is that the character isn't likable and that makes the show rather boring. With this show, you do not get that vibe one bit. Diablo actually works because he's a generally nice guy at heart, never resorting to using his powers right away or even stop caring about whether or not he kills someone. His strength is evenly matched with his lack of communication and his heavy social anxiety. I mean, you get inside his head quite often and he uses both his brains and brawn to help in a rough spot, instead of just randomly firing about as most power main characters do. This really adds to the appeal of Diablo.
The other two main characters, Rem and Shera are two girls with their own reasons for summoning a powerful demon to aid them. Both are entertaining and even have their own backstories that really add to the story. Rem's backstory is a bit more emotional compared to Shera's but the watcher is able to emphasize with both excruciatingly well. Especially when all three main characters develop a sturdy friendship and gain the trust of the others. Shera is the glue that holds both Rem and Diablo together when they start doubting themselves.
There are a wide variety of antagonists and side characters that don't get a ton of focus, but they do help push the main cast and story along. These antagonists have their own goals and that causes serious conflict with the goals Diablo, Rem, and Shera have/want to do. But then there are also the side characters that are actually on the side of the three mains and do play important roles in various points of the story.
The art and visual effects were well down and it wasn't the same graphic scenes and spells as most anime's do. For instance, Diablo doesn't just spam the same spell over and over (like I do when I'm playing a game because I'm a button smasher haha) instead, he uses different attacks and spells for each occasion. The show doesn't shower blood around like it's rain *cough cough Game of Thrones cough cough*, but it does a good enough job letting the watcher know when someone gets hurt/ dies.
My final thoughts:
Overall, this was a well-done show that held the action and made the characters very likable, without rushing the story. There is comedy, action, magic, and a bit of a push on the boundary with softcore (ecchi) content but you get a good sense from the main characters and story that it's defiantly worth checking out.
I was generally worried at whether this show was going to be good or if it was going to be one of those trashy anime's that are just 'alright'. I randomly put it on as I had just finished my hundredth re-watch of Vampire Knight and was shocked. This was crafted into a rather enjoyable story that had an amazing cast of main characters. There was silliness, softcore (ecchi) content, action, and adventure.
Throughout the show, there are scenes that are deemed inappropriate and the first episode contains one of those "whoa there" scenes. I wouldn't recommend watching if you don't want somewhat sexual scenes littered throughout the show. Besides those moments, How NOT to Summon a Demon Lord is pretty fun and an enjoyable series that fits with the genre of the show.
How NOT to Summon a Demon Lord captures the whole overpowered main character but balances it with a main character that has limits to his power. There is also the whole sense of danger to those that are close to the main character. The story is told really well and wraps up nicely, leaving the ending open so that if more seasons do end up getting made it would work perfectly with continuing the story on. But if this was the end, then it ended on a good note.
You won't see much of the modern world in the show except for the very beginning. The setting is set in a parallel fantasy world (isekai) where the main character is instantly sucked into a world similar to the game that he was playing. There isn't much connection between the game world and the modern world, but it really isn't an issue as it happened early on in the show.
The show itself is about the main character, who plays an all-mighty powerful Demon Lord in a game in the modern world, but then gets physically summoned into this parallel fantasy world. The twist: the main character is actually stuck in the body of his character Diablo. The story follows a pretty typical plotline where the main character adapts to being in a new body, a new world, how he deals with his surroundings, and how he tackles the issues that arise.
The biggest plot point revolves around the two summoners: Rem and Shera. Each had their own reason for summoning Diablo and he even gets involved with those same issues, seeking to help them. It's insinuated incredibly well that these two young women are main characters alongside Diablo, but some issues arise. Like the slave collars that are around the women's necks should have been around Diablo's neck. The issues that these young women have are as weighty as the salve collars. Slavery is apparently legal in this world, but Diablo doesn't abuse his power and actually allows the women to do as they please, even going as far as forming a bond with both of them.
Overall, I enjoyed watching the story unfold and seeing the producers establish the difference between the modern world and the game that Diablo was experiencing. And even seeing Diablo overpower so many of the opponents he encountered throughout the world. I was entertained throughout every episode and ended up binging this in an entire night!
Generally, when you have a show like this, the characters have to carry a ton to really make the show good. In How NOT to Summon a Demon Lord, they do an exceptional job at portraying that. Diablo is a pretty solid main character, even being likable! The problem with action-packed shows like this with an overly powerful main character is that the character isn't likable and that makes the show rather boring. With this show, you do not get that vibe one bit. Diablo actually works because he's a generally nice guy at heart, never resorting to using his powers right away or even stop caring about whether or not he kills someone. His strength is evenly matched with his lack of communication and his heavy social anxiety. I mean, you get inside his head quite often and he uses both his brains and brawn to help in a rough spot, instead of just randomly firing about as most power main characters do. This really adds to the appeal of Diablo.
The other two main characters, Rem and Shera are two girls with their own reasons for summoning a powerful demon to aid them. Both are entertaining and even have their own backstories that really add to the story. Rem's backstory is a bit more emotional compared to Shera's but the watcher is able to emphasize with both excruciatingly well. Especially when all three main characters develop a sturdy friendship and gain the trust of the others. Shera is the glue that holds both Rem and Diablo together when they start doubting themselves.
There are a wide variety of antagonists and side characters that don't get a ton of focus, but they do help push the main cast and story along. These antagonists have their own goals and that causes serious conflict with the goals Diablo, Rem, and Shera have/want to do. But then there are also the side characters that are actually on the side of the three mains and do play important roles in various points of the story.
The art and visual effects were well down and it wasn't the same graphic scenes and spells as most anime's do. For instance, Diablo doesn't just spam the same spell over and over (like I do when I'm playing a game because I'm a button smasher haha) instead, he uses different attacks and spells for each occasion. The show doesn't shower blood around like it's rain *cough cough Game of Thrones cough cough*, but it does a good enough job letting the watcher know when someone gets hurt/ dies.
My final thoughts:
Overall, this was a well-done show that held the action and made the characters very likable, without rushing the story. There is comedy, action, magic, and a bit of a push on the boundary with softcore (ecchi) content but you get a good sense from the main characters and story that it's defiantly worth checking out.
Mothergamer (1592 KP) rated Dragon Quest Heroes: The World Tree's Woe and the Blight Below in Video Games
Apr 3, 2019
Let me get this out of the way first. I do like games like Dynasty Warriors and they are fun to play when I just want to relax and do a few minutes of hack and slash, so I didn't mind that Dragon Quest Heroes seemed to be a mashup of Dynasty Warriors, Tower Defense, and Hyrule Warriors. It was different and not like Dragon Quest 8 and 9 which I loved, but I did find myself having fun with it. The graphics are beautiful and you have over 10 characters from the various Dragon Quest games to choose from to be in your party. There are a lot of references to the Dragon Quest lore which is fun as well.
First fight with a dragon!
The tutorial for the controls is easy to follow and the game play controls handle really well. The battle system for the most part is pretty decently thought out and you can play a quick mission here and there. You can switch back and forth between your party members with a quick press of a button which is handy. The story isn't as good as previous Dragon Quest games with a pretty thin plot and a rather sub-par ending. The thing that really shines is the various special battle moves characters can do and the tension gauge. As your heroes land hits on monsters, the tension meter builds up and once it's full you can unleash a chain of powerful attacks that will defeat your enemies.
Tension attacks really pack a punch.
There are side quests you can do while doing the main story; mainly fetch quests or defeat a certain number of monsters. That can get tedious after a while because you revisit some of the same dungeon areas. There's a lack of exploration as you basically just go from one dungeon crawl area to another. Sure the airship town is cool, but I would have liked an opportunity to at least get to check out areas freely rather than have a go from point A to point B situation. Level grinding is pretty easy especially with the live weekend events they have where you can get extra EXP for your heroes (20% this weekend), rare items, and bonus gold. With all the battles your heroes do you can earn more than enough gold to buy weapons and gear for your party which is pretty great. The addition of monster medals is also a plus. Monster medals drop off any monsters you defeat and you can use the medals to summon those monsters to fight alongside you.
A town with everything you need all on one ship!
While I did like Dragon Quest Heroes, I did not love it the way I have the previous games. It is good, but it's not perfect. I understand they went in a different direction and for the most part it works and is fun up to a point. In many of the missions there's usually an object that must be protected from the onslaught of monsters and strategy is crucial here as well as deciding your party setup and which monsters to summon. However, sometimes the strategy isn't enough because there can be hordes of monsters that can overwhelm your party and as you're struggling to zip to and from different areas, it can be frustrating as you try to read a very cluttered map. Sometimes you will fail a mission and have to try again from the beginning. The one good thing about that is all your EXP and items you've gained carry over. It can get repetitive and I did find myself a little bored as I progressed. I tried different tactics if I had trouble with a mission and trying different things does help to an extent. The AI can also be incredibly stupid. There were a few times where I had a party member just standing there doing nothing while they would be attacked by enemies.
Early dungeons start out okay and then it gets complicated.
The game play overall is good, but it's not great. Dragon Quest Heroes is fun to play once and not at full price especially with only 30 hours of play time. I'd suggest waiting until it goes on sale or buying it used. It pains me to say that because I love the Dragon Quest series, but this game could have been better and it just felt so much like a Dynasty Warriors/Hyrule Warriors clone in places which left me a little disappointed.
First fight with a dragon!
The tutorial for the controls is easy to follow and the game play controls handle really well. The battle system for the most part is pretty decently thought out and you can play a quick mission here and there. You can switch back and forth between your party members with a quick press of a button which is handy. The story isn't as good as previous Dragon Quest games with a pretty thin plot and a rather sub-par ending. The thing that really shines is the various special battle moves characters can do and the tension gauge. As your heroes land hits on monsters, the tension meter builds up and once it's full you can unleash a chain of powerful attacks that will defeat your enemies.
Tension attacks really pack a punch.
There are side quests you can do while doing the main story; mainly fetch quests or defeat a certain number of monsters. That can get tedious after a while because you revisit some of the same dungeon areas. There's a lack of exploration as you basically just go from one dungeon crawl area to another. Sure the airship town is cool, but I would have liked an opportunity to at least get to check out areas freely rather than have a go from point A to point B situation. Level grinding is pretty easy especially with the live weekend events they have where you can get extra EXP for your heroes (20% this weekend), rare items, and bonus gold. With all the battles your heroes do you can earn more than enough gold to buy weapons and gear for your party which is pretty great. The addition of monster medals is also a plus. Monster medals drop off any monsters you defeat and you can use the medals to summon those monsters to fight alongside you.
A town with everything you need all on one ship!
While I did like Dragon Quest Heroes, I did not love it the way I have the previous games. It is good, but it's not perfect. I understand they went in a different direction and for the most part it works and is fun up to a point. In many of the missions there's usually an object that must be protected from the onslaught of monsters and strategy is crucial here as well as deciding your party setup and which monsters to summon. However, sometimes the strategy isn't enough because there can be hordes of monsters that can overwhelm your party and as you're struggling to zip to and from different areas, it can be frustrating as you try to read a very cluttered map. Sometimes you will fail a mission and have to try again from the beginning. The one good thing about that is all your EXP and items you've gained carry over. It can get repetitive and I did find myself a little bored as I progressed. I tried different tactics if I had trouble with a mission and trying different things does help to an extent. The AI can also be incredibly stupid. There were a few times where I had a party member just standing there doing nothing while they would be attacked by enemies.
Early dungeons start out okay and then it gets complicated.
The game play overall is good, but it's not great. Dragon Quest Heroes is fun to play once and not at full price especially with only 30 hours of play time. I'd suggest waiting until it goes on sale or buying it used. It pains me to say that because I love the Dragon Quest series, but this game could have been better and it just felt so much like a Dynasty Warriors/Hyrule Warriors clone in places which left me a little disappointed.
Phillip McSween (751 KP) rated The Last Dragon (1985) in Movies
Jun 7, 2019
So Bad You Just Might Like it
In his quest to find “The Master” and expand his training, black martial arts expert Bruce Leroy (Taimak) has to square off against Sho’nuff the Shogun of Harlem. With me, yet?
Acting: 10
The performances aren’t what killed this movie. Julius Carry pulls off one of my all-time favorite roles as Sho-Nuff, playing a villain that’s not hard to hate. His nemesis, hero Bruce Leroy is played with a sweet innocence by Taimak who harbors a fierce fighting style similar to his idol who is none other than…well, you guessed it, Bruce Lee. Sometimes a bit overdone, I thought overall the acting fit the movie’s overblown proportions as a whole.
Beginning: 3
Characters: 5
Again, the problem isn’t the acting. It’s the characters portrayed by the actors. They are as cardboard as they come, seemingly like caricatures of actual roles. This can be summed up by one role in particular: Eddie Arkadian (Chris Murney). Part business-owner, part gangster, you look at his mean scowl and listen to his horrible lines thinking, “Why are they ruining this man’s career with this role? This is awful!” I can imagine there were a lot of career-ruining roles in this movie. I haven’t even mentioned Eddie’s girlfriend, Angela whose voice alone gives me the urge to punt a baby. I can imagine director Michael Schultz walking up to Faith Prince saying, “Great take! Now, could you do me a favor? Could you sound more like Miss Piggy in distress? Please and thank you!”
Cinematography/Visuals: 4
The style that Schultz tries to establish comes off as cheesy and overdone. He takes the phrase “A little dab’ll do ya” and decides to do the complete opposite. There is nothing special to see and too much to see at the same time. As confusing as that might sound, if you watch the movie, you’ll get it. While there are glimpses of cool effects, even those are drowned by poor cinematic direction. There is one scene towards the end where Bruce Leroy’s hands starts to glow. He slowly moves them in a wavy pattern which creates a cool effect….until he starts doing it super fast and literally multiplies himself in some crazy funhouse type of way. Whomp whomp.
Conflict: 6
Because the movie struggles to find it’s way juggling back and forth between soundtrack-driven, drama, comedy, and action movie, the conflict suffers as a result. The fighting scenes aren’t terrible when they happen but there is too much of everything else to really leave you satisfied with those scenes. I would have been happier with no attempted character or story development and just two pure hours of Bruce Leroy kicking peoples’ teeth out. When I watched the last showdown between Leroy and Sho’nuff, I thought they were really on to something. Unfortunately they got lost along the way.
Genre: 7
Memorability: 5
Love it or hate it (or both), you’ll be hard-pressed leaving the movie not quoting at least a handful of lines. It’s a movie that sticks to you whether you want it to or not. It does leave something of an impact, although not very lasting.
Pace: 3
Between Leroy searching for The Master and Eddie trying to get his girl a record deal, the movie really drags on in spots. I don’t say this often, but a little more linearity in this case would have been just fine. The Last Dragon suffers from a severe case of Much Ado About Nothing. Just when you think something is about to pop off, the scene ends with a whimper.
Plot: 2
As a kid, I thought the storyline was funny. Now I think it’s just plain sad. I don’t know how much thought went into that script, but reading through it should give any aspiring screenwriter hope that they too can make it big. Stories within ridiculous stories, a meh love story, and terrible motivations all around take a machete to the movie before it even had a chance.
Resolution: 7
Overall: 52
For my 100th review, I wanted to review a movie that had some kind of value to me. I grew up with The Last Dragon and, I have to say, it is a pretty damn fun movie. Fun, unfortunately, doesn’t always equate to good. There is a reason it has an 86% audience score on Rotten Tomatoes right now, though. No matter how you feel about it, there will come a point when you’re watching, even if it’s for five minutes, where you find yourself having an actual good time. Unfortunately it’s the other 103 minutes you have to worry about.
Acting: 10
The performances aren’t what killed this movie. Julius Carry pulls off one of my all-time favorite roles as Sho-Nuff, playing a villain that’s not hard to hate. His nemesis, hero Bruce Leroy is played with a sweet innocence by Taimak who harbors a fierce fighting style similar to his idol who is none other than…well, you guessed it, Bruce Lee. Sometimes a bit overdone, I thought overall the acting fit the movie’s overblown proportions as a whole.
Beginning: 3
Characters: 5
Again, the problem isn’t the acting. It’s the characters portrayed by the actors. They are as cardboard as they come, seemingly like caricatures of actual roles. This can be summed up by one role in particular: Eddie Arkadian (Chris Murney). Part business-owner, part gangster, you look at his mean scowl and listen to his horrible lines thinking, “Why are they ruining this man’s career with this role? This is awful!” I can imagine there were a lot of career-ruining roles in this movie. I haven’t even mentioned Eddie’s girlfriend, Angela whose voice alone gives me the urge to punt a baby. I can imagine director Michael Schultz walking up to Faith Prince saying, “Great take! Now, could you do me a favor? Could you sound more like Miss Piggy in distress? Please and thank you!”
Cinematography/Visuals: 4
The style that Schultz tries to establish comes off as cheesy and overdone. He takes the phrase “A little dab’ll do ya” and decides to do the complete opposite. There is nothing special to see and too much to see at the same time. As confusing as that might sound, if you watch the movie, you’ll get it. While there are glimpses of cool effects, even those are drowned by poor cinematic direction. There is one scene towards the end where Bruce Leroy’s hands starts to glow. He slowly moves them in a wavy pattern which creates a cool effect….until he starts doing it super fast and literally multiplies himself in some crazy funhouse type of way. Whomp whomp.
Conflict: 6
Because the movie struggles to find it’s way juggling back and forth between soundtrack-driven, drama, comedy, and action movie, the conflict suffers as a result. The fighting scenes aren’t terrible when they happen but there is too much of everything else to really leave you satisfied with those scenes. I would have been happier with no attempted character or story development and just two pure hours of Bruce Leroy kicking peoples’ teeth out. When I watched the last showdown between Leroy and Sho’nuff, I thought they were really on to something. Unfortunately they got lost along the way.
Genre: 7
Memorability: 5
Love it or hate it (or both), you’ll be hard-pressed leaving the movie not quoting at least a handful of lines. It’s a movie that sticks to you whether you want it to or not. It does leave something of an impact, although not very lasting.
Pace: 3
Between Leroy searching for The Master and Eddie trying to get his girl a record deal, the movie really drags on in spots. I don’t say this often, but a little more linearity in this case would have been just fine. The Last Dragon suffers from a severe case of Much Ado About Nothing. Just when you think something is about to pop off, the scene ends with a whimper.
Plot: 2
As a kid, I thought the storyline was funny. Now I think it’s just plain sad. I don’t know how much thought went into that script, but reading through it should give any aspiring screenwriter hope that they too can make it big. Stories within ridiculous stories, a meh love story, and terrible motivations all around take a machete to the movie before it even had a chance.
Resolution: 7
Overall: 52
For my 100th review, I wanted to review a movie that had some kind of value to me. I grew up with The Last Dragon and, I have to say, it is a pretty damn fun movie. Fun, unfortunately, doesn’t always equate to good. There is a reason it has an 86% audience score on Rotten Tomatoes right now, though. No matter how you feel about it, there will come a point when you’re watching, even if it’s for five minutes, where you find yourself having an actual good time. Unfortunately it’s the other 103 minutes you have to worry about.
Heather Cranmer (2721 KP) rated Summer's End in Books
Jun 7, 2018
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a> in October).
As a fan of horror, I thought I'd end up loving this book. However, that wasn't the case. It was an okay read, and I use that term loosely.
Lisa Morton is a horror author who knows a vast amount about Halloween, as in she knows where the tradition started and all the variations. When she gets an email from a university professor saying they found a 1,500 year old Celtic manuscript, she's a bit skeptical. However, she decides to visit the professor and see what he has to say. After translating the manuscript, the professor is found dead. Could this be the work of the manuscript that spoke of the Sidh? It's up to Lisa and Conor ó Cuinn, an Irish archaeologist who found the manuscript, to save the world. But will they be in time?
I'm not a fan of the cover at all. I'm not sure if that's supposed to be a Sidh or not. I have no idea. All I know is that the cover never really pulled me in.
As for the title, it makes me think more of a love story than a horror story. Saying that, one of the translations of Samhain is summer's end according to the book, so the title does fit in with the book.
I thought the world building was alright. I really didn't find any flaws with it. The setting is a university office and an apartment, so nothing too exciting. I though the author did a fantastic job of making the Sidh feel real and like this could actually happen. However, the ending lets the world building down. (This next sentence may be slightly spoilerish). We're led to believe that the world will be destroyed if Bal-sab (the god of death) isn't destroyed. Well, I don't want to give it away too much, but yeah, it's very anti-climatic.
The pacing is extremely slow at the beginning. I was considering adding this title to my DNF (did not finish) pile. For whatever reason, I decided to carry on. Luckily, the story did improve and picked up quickly which meant I was able to finish this book.
The plot was interesting enough. It's told from the author's point of view (although this book is a work of fiction), and she even throws in titles of her other books along the way. I did like the whole Celtic/Pagan mythology throughout the book. I also really enjoyed the little footnotes throughout the book. Anyway, the protagonist of the story needs to translate a Celtic manuscript and save the world. While, it was an interesting premise, I felt that it was poorly executed due to too much info dumping, and what I felt was too much self-promotion for the author's other works.
I felt that the characters were just too run of the mill. They weren't written poorly, but they weren't written well either. I felt that maybe some back story for the characters, especially the main character, would've helped me relate to each character, but I just found myself not really caring what happened to them. I just couldn't relate at all, and believe me, I did try, but all the characters felt too monotonous for my liking. I would've liked it if at least one character had some sort of personality instead of feeling like a cardboard cutout.
The dialogue never seemed forced, but it did feel a bit stale. As I've said before, there was way too much info dumping for my liking especially towards the beginning of the book. The info dumping isn't quite so bad once the story progresses though. As for swear words, there are a few, but it's not too bad.
Overall, Summer's End by Lisa Morton is an okay (again, I use this word loosely) story. It was a fantastic idea but poorly executed, I think.
I'm on the fence with whether or not I'd recommend this book. I'd just say to read it yourself and come to a decision especially if you're into Celtic/Pagan mythology. I'd say the age group it would best fit would be those aged 16+.
I'd give Summer's End by Lisa Morton a 2.5 out of 5.
(I received a free ARC print copy through LibraryThing's Early Reviewers for a fair and honest review).
As a fan of horror, I thought I'd end up loving this book. However, that wasn't the case. It was an okay read, and I use that term loosely.
Lisa Morton is a horror author who knows a vast amount about Halloween, as in she knows where the tradition started and all the variations. When she gets an email from a university professor saying they found a 1,500 year old Celtic manuscript, she's a bit skeptical. However, she decides to visit the professor and see what he has to say. After translating the manuscript, the professor is found dead. Could this be the work of the manuscript that spoke of the Sidh? It's up to Lisa and Conor ó Cuinn, an Irish archaeologist who found the manuscript, to save the world. But will they be in time?
I'm not a fan of the cover at all. I'm not sure if that's supposed to be a Sidh or not. I have no idea. All I know is that the cover never really pulled me in.
As for the title, it makes me think more of a love story than a horror story. Saying that, one of the translations of Samhain is summer's end according to the book, so the title does fit in with the book.
I thought the world building was alright. I really didn't find any flaws with it. The setting is a university office and an apartment, so nothing too exciting. I though the author did a fantastic job of making the Sidh feel real and like this could actually happen. However, the ending lets the world building down. (This next sentence may be slightly spoilerish). We're led to believe that the world will be destroyed if Bal-sab (the god of death) isn't destroyed. Well, I don't want to give it away too much, but yeah, it's very anti-climatic.
The pacing is extremely slow at the beginning. I was considering adding this title to my DNF (did not finish) pile. For whatever reason, I decided to carry on. Luckily, the story did improve and picked up quickly which meant I was able to finish this book.
The plot was interesting enough. It's told from the author's point of view (although this book is a work of fiction), and she even throws in titles of her other books along the way. I did like the whole Celtic/Pagan mythology throughout the book. I also really enjoyed the little footnotes throughout the book. Anyway, the protagonist of the story needs to translate a Celtic manuscript and save the world. While, it was an interesting premise, I felt that it was poorly executed due to too much info dumping, and what I felt was too much self-promotion for the author's other works.
I felt that the characters were just too run of the mill. They weren't written poorly, but they weren't written well either. I felt that maybe some back story for the characters, especially the main character, would've helped me relate to each character, but I just found myself not really caring what happened to them. I just couldn't relate at all, and believe me, I did try, but all the characters felt too monotonous for my liking. I would've liked it if at least one character had some sort of personality instead of feeling like a cardboard cutout.
The dialogue never seemed forced, but it did feel a bit stale. As I've said before, there was way too much info dumping for my liking especially towards the beginning of the book. The info dumping isn't quite so bad once the story progresses though. As for swear words, there are a few, but it's not too bad.
Overall, Summer's End by Lisa Morton is an okay (again, I use this word loosely) story. It was a fantastic idea but poorly executed, I think.
I'm on the fence with whether or not I'd recommend this book. I'd just say to read it yourself and come to a decision especially if you're into Celtic/Pagan mythology. I'd say the age group it would best fit would be those aged 16+.
I'd give Summer's End by Lisa Morton a 2.5 out of 5.
(I received a free ARC print copy through LibraryThing's Early Reviewers for a fair and honest review).
Phillip McSween (751 KP) rated The Godfather (1972) in Movies
Dec 3, 2018
Epic Indeed
What makes a film stand the test of time? How do you create a movie that will have the same impact today as it will fifty years from now? That’s almost how long it’s been since The Godfather was released. Can you believe that? It was a classic then and still remains to be so. It follows the story of the Corleone family, a prominent mob family in New York. Michael (Al Pacino), youngest son of Godfather Vito (Marlon Brando), is trying to stay away from the “family business” but finds himself thrust right in the middle after a mob war erupts.
Acting: 10You couldn’t ask for a better cast than within that of The Godfather. Brando captures your attention from jump, smooth yet broiling with passion. He comes off as the type that can handle any situation but doesn’t need to do so to prove himself.
Pacino is phenomenal in his role as Michael. You can feel the weight of his innocence as he finds himself in the middle of things he vowed to stay away from. One of my favorite scenes involves him having to kill someone in a restaurant. When he goes to the bathroom to grab the gun (where it’s stashed in a stall), he is pacing and nervous. As a viewer, you can sense his struggle. He knows that once he does this, there is no going back. It’s incredible to watch his transformation over time as he ascends to power. You can see him becoming what his father was.
Beginning: 10
Characters: 10
Vito and Michael are just a taste of the rich characters that keep the film fresh even to this day. You’ve got Sonny the firstborn, quick to drop a hit or do whatever it takes to protect his family. You find out exactly what that means when he confronts his sister’s abusive husband in the streets threatening to blow his head off.
Then you have a guy like Tom Hagen, the soft-spoken consigliere of the family. He brings a voice of reason to the chaos surrounding the Corleone family. He wants badly to be an official part of the family but can’t because of his Irish descent. As a result, it makes him work twice as hard.
These characters aren’t just one-dimensional, but they carry enough layers to singlehandedly move their own story. Through each of these characters you understand what it means to be a Corleone and how each of them play a specific part to complete the whole.
Cinematography/Visuals: 10
Conflict: 10
If the characters are what enhance the movie, conflict is what ultimately drives it. Sometimes the intensity is subtle while other times it’s loud and boisterous. It’s always there because you understand as a viewer that lives are always on the line, always at stake. The mafia families are playing for power and, most importantly, they are playing for keeps. There are so many great action sequences that stick out in my mind. There is no shortage of death and every death in this film comes with a meaning and a price.
Genre: 10
Memorability: 10
Pace: 10
When a movie is pushing three hours or goes 3+, I’m usually thinking how they could have shortened things. Not only was the runtime necessary here, but The Godfather runs at a consistent smooth pace. It manages itself by keeping you on high alert in some scenes then reining you back in for the next scene.
I remember watching one intense scene where Michael was protecting his father in the hospital. I remember thinking, “Thank God the entire movie is not like this! I would have a heartattack.” Though the film is long, I would have gladly watched another hour if it had been tacked on.
Plot: 9
Enough of the love fest. Time for my one itty bitty gripe. There were a couple of occasions where I found it difficult to keep up with the families, in some cases the Corleones themselves. The plot tripped me up in spots but it was nothing close to ruining an amazing experience.
Resolution: 10The ending of this film is one for the ages, a powerful scene that will stand out in your mind for a long time. It’s the passing of a torch, but the way is unfolds is just so damn cool! I don’t want to ruin it for those that haven’t seen, but for those that have, you know exactly what I mean.
Overal: 99
Classic. I can’t believe it took me this long to watch it. I have to say, it was well worth the wait.
Acting: 10You couldn’t ask for a better cast than within that of The Godfather. Brando captures your attention from jump, smooth yet broiling with passion. He comes off as the type that can handle any situation but doesn’t need to do so to prove himself.
Pacino is phenomenal in his role as Michael. You can feel the weight of his innocence as he finds himself in the middle of things he vowed to stay away from. One of my favorite scenes involves him having to kill someone in a restaurant. When he goes to the bathroom to grab the gun (where it’s stashed in a stall), he is pacing and nervous. As a viewer, you can sense his struggle. He knows that once he does this, there is no going back. It’s incredible to watch his transformation over time as he ascends to power. You can see him becoming what his father was.
Beginning: 10
Characters: 10
Vito and Michael are just a taste of the rich characters that keep the film fresh even to this day. You’ve got Sonny the firstborn, quick to drop a hit or do whatever it takes to protect his family. You find out exactly what that means when he confronts his sister’s abusive husband in the streets threatening to blow his head off.
Then you have a guy like Tom Hagen, the soft-spoken consigliere of the family. He brings a voice of reason to the chaos surrounding the Corleone family. He wants badly to be an official part of the family but can’t because of his Irish descent. As a result, it makes him work twice as hard.
These characters aren’t just one-dimensional, but they carry enough layers to singlehandedly move their own story. Through each of these characters you understand what it means to be a Corleone and how each of them play a specific part to complete the whole.
Cinematography/Visuals: 10
Conflict: 10
If the characters are what enhance the movie, conflict is what ultimately drives it. Sometimes the intensity is subtle while other times it’s loud and boisterous. It’s always there because you understand as a viewer that lives are always on the line, always at stake. The mafia families are playing for power and, most importantly, they are playing for keeps. There are so many great action sequences that stick out in my mind. There is no shortage of death and every death in this film comes with a meaning and a price.
Genre: 10
Memorability: 10
Pace: 10
When a movie is pushing three hours or goes 3+, I’m usually thinking how they could have shortened things. Not only was the runtime necessary here, but The Godfather runs at a consistent smooth pace. It manages itself by keeping you on high alert in some scenes then reining you back in for the next scene.
I remember watching one intense scene where Michael was protecting his father in the hospital. I remember thinking, “Thank God the entire movie is not like this! I would have a heartattack.” Though the film is long, I would have gladly watched another hour if it had been tacked on.
Plot: 9
Enough of the love fest. Time for my one itty bitty gripe. There were a couple of occasions where I found it difficult to keep up with the families, in some cases the Corleones themselves. The plot tripped me up in spots but it was nothing close to ruining an amazing experience.
Resolution: 10The ending of this film is one for the ages, a powerful scene that will stand out in your mind for a long time. It’s the passing of a torch, but the way is unfolds is just so damn cool! I don’t want to ruin it for those that haven’t seen, but for those that have, you know exactly what I mean.
Overal: 99
Classic. I can’t believe it took me this long to watch it. I have to say, it was well worth the wait.
Darren (1599 KP) rated Yesterday (2019) in Movies
Dec 25, 2019
Verdict: Enjoyable Throughout
Story: Yesterday starts as we meet musician Jack Malik (Patel) who when he isn’t performing, works a dead-end job in a cash-n-carry. Jack gets his first festival in Latitude Festival thanks to his manager Ellie Appleton (James), which makes Jack realise he might walk away from music, until on his way home a shocking event around the world sees all power down for 12 seconds and Jack gets hit by a bus, waking up in a world where The Beatles never existed.
Jack uses the ideas that The Beatles never existed to start singing the songs, which sudden thrusts the spotlight onto the young singer, who sudden burst into international stardom, only can he live with the knowledge of the music he is singing is from the most famous band in the world.
Thoughts on Yesterday
Characters – Jack Malik is a small-time musician who only performs in his own free time, while trying to balance a part-time job in a warehouse. He does have talent, only he hasn’t been discovered yet, he is about to give up when he gets hit by a bus in a freak event around the world. He wakes up to discover he is the only person to have heard of The Beatles and decides to use this knowledge to give music on more crack, where his rise to super stardom is sudden and he must learn to adapt to this new career. Ellie Appleton has been the best friend, manager, rodeo and driver for his music career, secretly in love with him, unable to give up her teaching career to follow his new success. Rocky has been involved in music only he tends to let people down, he is however the only person that Jack can turn to for help for his new stardom. We get to meet Jack’s parents who have always supported him, Ed Sheeran playing himself discovering the new talent in Jack and the manager who takes Jack to the next level with his debut album.
Performances – Himesh Patel is brilliant in the leading role where he handles the singing with ease as well as the troubles that his character goes through in his sudden rise to fame. Lily James as the girl next door figure is wonderful to watch to, never looking out of place in the manager role. The rest of the cast do nothing wrong, you might see a couple of weakness in some of the performances in the film though.
Story – The story follows a musician that is involved in an accident only to discover that when he wakes up, The Beatles don’t exist, using this knowledge to make himself a mega star, while dealing with his own love problems. This is a story that does work if things are kept just around the idea of The Beatles not being around, where the story does seem to use as a little joke, other major products or bands also haven’t existed either, they are only used for jokes rather than being proper points in the story. Away from that weak point we do get to see the struggling to deal with sudden fame and the guilt for using the songs of somebody he idolises. This story is one that can be enjoyed even if you are not a Beatles fan too.
Comedy/Musical/Romance – The comedy in the film will get laughs where it needs to, we aren’t given constant jokes either, with the music side of the film playing into the strengths of all Beatles fans who will get to enjoy their favourites. The romance in the film does take centre stage, with how the two are left to wonder what if through their lives, showing how people are tempted to let people go or not for stardom.
Settings – The film uses the small town where Jack is from, which shows the struggle of a small town musician, LA where things move so fast and Liverpool where the inspiration can be found.
Scene of the Movie – Wembley.
That Moment That Annoyed Me – The other random disappearing products, just being a joke, rather than a point in the story.
Final Thoughts – This is an enjoyable comedy musical, that will show the importance of love in the world, how music can make people famous and just how far people will go for a chance of stardom.
Overall: Enjoyable
Story: Yesterday starts as we meet musician Jack Malik (Patel) who when he isn’t performing, works a dead-end job in a cash-n-carry. Jack gets his first festival in Latitude Festival thanks to his manager Ellie Appleton (James), which makes Jack realise he might walk away from music, until on his way home a shocking event around the world sees all power down for 12 seconds and Jack gets hit by a bus, waking up in a world where The Beatles never existed.
Jack uses the ideas that The Beatles never existed to start singing the songs, which sudden thrusts the spotlight onto the young singer, who sudden burst into international stardom, only can he live with the knowledge of the music he is singing is from the most famous band in the world.
Thoughts on Yesterday
Characters – Jack Malik is a small-time musician who only performs in his own free time, while trying to balance a part-time job in a warehouse. He does have talent, only he hasn’t been discovered yet, he is about to give up when he gets hit by a bus in a freak event around the world. He wakes up to discover he is the only person to have heard of The Beatles and decides to use this knowledge to give music on more crack, where his rise to super stardom is sudden and he must learn to adapt to this new career. Ellie Appleton has been the best friend, manager, rodeo and driver for his music career, secretly in love with him, unable to give up her teaching career to follow his new success. Rocky has been involved in music only he tends to let people down, he is however the only person that Jack can turn to for help for his new stardom. We get to meet Jack’s parents who have always supported him, Ed Sheeran playing himself discovering the new talent in Jack and the manager who takes Jack to the next level with his debut album.
Performances – Himesh Patel is brilliant in the leading role where he handles the singing with ease as well as the troubles that his character goes through in his sudden rise to fame. Lily James as the girl next door figure is wonderful to watch to, never looking out of place in the manager role. The rest of the cast do nothing wrong, you might see a couple of weakness in some of the performances in the film though.
Story – The story follows a musician that is involved in an accident only to discover that when he wakes up, The Beatles don’t exist, using this knowledge to make himself a mega star, while dealing with his own love problems. This is a story that does work if things are kept just around the idea of The Beatles not being around, where the story does seem to use as a little joke, other major products or bands also haven’t existed either, they are only used for jokes rather than being proper points in the story. Away from that weak point we do get to see the struggling to deal with sudden fame and the guilt for using the songs of somebody he idolises. This story is one that can be enjoyed even if you are not a Beatles fan too.
Comedy/Musical/Romance – The comedy in the film will get laughs where it needs to, we aren’t given constant jokes either, with the music side of the film playing into the strengths of all Beatles fans who will get to enjoy their favourites. The romance in the film does take centre stage, with how the two are left to wonder what if through their lives, showing how people are tempted to let people go or not for stardom.
Settings – The film uses the small town where Jack is from, which shows the struggle of a small town musician, LA where things move so fast and Liverpool where the inspiration can be found.
Scene of the Movie – Wembley.
That Moment That Annoyed Me – The other random disappearing products, just being a joke, rather than a point in the story.
Final Thoughts – This is an enjoyable comedy musical, that will show the importance of love in the world, how music can make people famous and just how far people will go for a chance of stardom.
Overall: Enjoyable
Ivana A. | Diary of Difference (1171 KP) rated Dear Edward in Books
Feb 3, 2020
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<b><i>Dear Edward by Ann Napolitano is one of the few books that instantly captures your heart, then shatters it into hundred pieces and teaches you many life lessons at the same time.</i></b>
"A reporter holds up a copy of The New York Times to a camera, to show a huge block headline, the kind normally reserved for presidential elections and moonwalks. It reads:
191 DIE IN PLANE CRASH; 1 SURVIVOR
The relatives have only one question when the press briefing comes to close; they all lean toward it like a window in a dark room:
"How is the boy?"</i>
Dear Edward features a boy called Edward, who is flying with his family to move across states. This is their chance of a new life, a brand new start. When the plane crashes, he is the only survivor.
The author tells the story through two different timelines; during the flight and after the plane crash. We follow Edward's life and how he is coping with the loss of everything he knew. We also see how he is struggling to cope with the unwanted celebrity title he has now.
I have always been intrigued by planes and plane crashes. I used to watch every single episode of the documentary on Discovery Channel back in the days. And today, I like to listen to the Plane Crash Podcast by Michael Bauer. I have had some bad experiences while flying, and have always wanted to understand what exactly happens when a plane crashes, and what aviation does to prevent this from happening in the future. This book contains amazing details about the crash, and my hidden mystery person inside me was deeply satisfied by all those pilot dialogues and explanations.
Edward's grief and growing up journey is so painful. He survived, but everyone he loved and cared about in his life died. He is lucky to have survived, but why does he then feel guilty? Why did he swap places with his brother on the flight? If they didn't - his brother would still be alive now. The brother relationship was written so perfectly. The love and the bond they shared for each other was so strong.
Despite the fact that Edward is the main character in this story, we also get to meet so many other characters, the people who lost their lives in the crash. Through flashbacks and "during flight" scenes, as well as encounters from their families, we get to see all the wishes that will never come through, all the hopes and dreams buried under the plane ash.
And that is why Edward's journey is so difficult. He doesn't have to only carry to guilt for his own family, but all those other lives as well. Edward receives letters from the families asking him to do all these things that these people would do. He is asked to become a musician, a doctor, a teacher, to travel around the world, learn knitting, etc, and Edward feels obligated to do all of these things, to give peace to the families.
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<b><i>I knew this book would stay with me forever from the moment I started reading the first few pages. It is so harshly real and painful, but what it does it remind us how every day is special and we should be thankful for it! We may not get a tomorrow, but that's why we have today. Let's make the best of it!</i></b>
Thank you to the team at Penguin Random House for sending me a copy of this book in exchange for my honest review. Also thank you to the team at LoveReading UK, for allowing me to be their Super Ambassador of this book for the month of November.
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<b><i>Dear Edward by Ann Napolitano is one of the few books that instantly captures your heart, then shatters it into hundred pieces and teaches you many life lessons at the same time.</i></b>
"A reporter holds up a copy of The New York Times to a camera, to show a huge block headline, the kind normally reserved for presidential elections and moonwalks. It reads:
191 DIE IN PLANE CRASH; 1 SURVIVOR
The relatives have only one question when the press briefing comes to close; they all lean toward it like a window in a dark room:
"How is the boy?"</i>
Dear Edward features a boy called Edward, who is flying with his family to move across states. This is their chance of a new life, a brand new start. When the plane crashes, he is the only survivor.
The author tells the story through two different timelines; during the flight and after the plane crash. We follow Edward's life and how he is coping with the loss of everything he knew. We also see how he is struggling to cope with the unwanted celebrity title he has now.
I have always been intrigued by planes and plane crashes. I used to watch every single episode of the documentary on Discovery Channel back in the days. And today, I like to listen to the Plane Crash Podcast by Michael Bauer. I have had some bad experiences while flying, and have always wanted to understand what exactly happens when a plane crashes, and what aviation does to prevent this from happening in the future. This book contains amazing details about the crash, and my hidden mystery person inside me was deeply satisfied by all those pilot dialogues and explanations.
Edward's grief and growing up journey is so painful. He survived, but everyone he loved and cared about in his life died. He is lucky to have survived, but why does he then feel guilty? Why did he swap places with his brother on the flight? If they didn't - his brother would still be alive now. The brother relationship was written so perfectly. The love and the bond they shared for each other was so strong.
Despite the fact that Edward is the main character in this story, we also get to meet so many other characters, the people who lost their lives in the crash. Through flashbacks and "during flight" scenes, as well as encounters from their families, we get to see all the wishes that will never come through, all the hopes and dreams buried under the plane ash.
And that is why Edward's journey is so difficult. He doesn't have to only carry to guilt for his own family, but all those other lives as well. Edward receives letters from the families asking him to do all these things that these people would do. He is asked to become a musician, a doctor, a teacher, to travel around the world, learn knitting, etc, and Edward feels obligated to do all of these things, to give peace to the families.
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<b><i>I knew this book would stay with me forever from the moment I started reading the first few pages. It is so harshly real and painful, but what it does it remind us how every day is special and we should be thankful for it! We may not get a tomorrow, but that's why we have today. Let's make the best of it!</i></b>
Thank you to the team at Penguin Random House for sending me a copy of this book in exchange for my honest review. Also thank you to the team at LoveReading UK, for allowing me to be their Super Ambassador of this book for the month of November.
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