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Shining Resonance Refrain
Shining Resonance Refrain
2018 | Role-Playing
I’ll be the first to admit that I’ve never been a huge fan of JRPG’s, but I really don’t have any reasons why. Growing up I loved watching the Shogun Warrior feature length cartoons and I’m a huge fan of RPG’s in general, so you’d think they’d be right up my alley. I’ve tried and tried to figure out why I have such a hard time sinking into them, and while I have never completed a Final Fantasy game, I continue to buy them in the hopes that one of these days I’ll just get it. So, I’m probably not the first person that would come to mind to review a game like Shining Resonance Refrain, a game that was released exclusively in Japan on PS3 back in 2014. Yet here we are, 4 years later, with a version released for the PS4, Xbox One, PC, and Nintendo Switch, with updated graphics and English voice acting.
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.

Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.

In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.

Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.

So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.

What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects
  
The Ready-Made Thief
The Ready-Made Thief
Augustus Rose | 2017 | Fiction & Poetry
7
7.0 (1 Ratings)
Book Rating
Narrative flow (2 more)
Wonderful ode to Duchamp
Intense story premise makes it hard to put down
Plot felt a little weak with many aspects that are just plain illogical (1 more)
Science conspiracy was quite frankly boring
A love letter to Marcel Duchamp
Well this book is certainly interesting, so much so that I still don’t fully know what to make of it. The Readymade Thief is a love letter to Marcel Duchamp, a French-American artist that became famous in the early twentieth century for his influence on conceptual art. He is most famous for his readymades, manufactured pieces that he turned into art. His stance on what constituted art is an idea that could be applied to the novel.

“An ordinary object elevated to the dignity of a work of art by the mere choice of an artist.”

It’s art if the artist says that it is art. There are connections if that’s what you want to see. Duchamp’s life and work are threaded throughout the story, even some very small references that are easy to miss, and this was actually pretty awesome. The study of Duchamp’s work I think made for an interesting aspect of the story, and I liked the ideas about the fanatical secret society and the dark sort of humor to the plot.

I have to commend Augustus Rose for his skill in creating a narrative flow that was so easy to take in. For the first half of the book Lee appears lost, like she’s treading water. It had a dream-like feel to it as Lee drifts in and out of different events. As the story goes on and the mystery starts to unravel Lee finds herself completely immersed. This steady shift in tone is reflected beautifully in both the pacing and the prose, from a drug-fueled haze to cold sobriety.

So why do I feel so undecided about this book? The devil is in the plot itself, which to me felt like it had too many holes and not well developed enough at points. Most of the Crystal Castle plot feels like it was thrown out of the window and I found it underwhelming. Then there was Tomi, the hacker. If there is one thing that is difficult to write about hackers and the deep web. I won’t go into many details about it due to spoilers, but there were a lot of pieces of this portion of the plot that was just plain illogical and almost pointless. I even checked with a friend of mine that is a student in cyber security to be sure. Frankly the deep web is almost romanticized in the book when it really shouldn’t be.

Also while I know that convenience was important for creating the dreamy flow that I mentioned earlier, a lot of things seemed a little bit too convenient to be believable a lot of the time. A good portion of the plot was easy to predict, but I was still compelled to read because I wanted to know more of the why than the what.

This book was a pretty cool read overall if you can get over the hangups that I had. It is the type of book that will leave you feeling confused right along with the main character throughout the entire book. All in all it was a mixed bag of mostly good things. It’s definitely an experience and worth the read in the very least to appreciate the tone and the feel of the writing which was really great. It’s the type of story I could easily see adapted to a television drama that I would watch in a heartbeat.
  
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Movie Metropolis (309 KP) rated Beauty and the Beast (2017) in Movies

Jun 10, 2019 (Updated Jun 10, 2019)  
Beauty and the Beast (2017)
Beauty and the Beast (2017)
2017 | Fantasy, Musical, Romance
A tale as old as time
Whichever big wig down at Disney decided it would be a good idea to remake all of their animated classics using live-action is surely due a massive promotion. The studio’s reputation is soaring after the acquisition of Marvel and Lucasfilm and this new way of thinking is paying off at the box office.

Last year’s The Jungle Book earned just shy of $1billion worldwide, their Marvel Cinematic Universe has taken upwards of $5billion and don’t get me started on Star Wars. Continuing the studio’s trend of remaking their animated features is Beauty & the Beast, but does this modern day reimagining of a fairly modern classic conjure up memories of 1991?

Belle (Emma Watson), a bright, beautiful and independent young woman, is taken prisoner by a beast (Dan Stevens) in its castle. Despite her fears, she befriends the castle’s enchanted staff including Cogsworth (Ian McKellen) and Lumiere (Ewan McGregor) and tries her best to learn to look beyond the beast’s hideous exterior, allowing her to recognise the kind heart and soul of the true prince that hides on the inside.

There were gasps of shock when Harry Potter actress Emma Watson was cast as Belle, but thankfully after sitting through 129 minutes of her singing and dancing, there is no reason to be concerned. She slots into the role of a Disney princess with ease, though it’s still incredibly difficult to see her as anything but the talented witch from Hogwarts.

The rest of the cast is very good with the exception of Ewan McGregor’s dreadful French accent. It can be forgiven however because the sense of nostalgia that the castle’s staff bring to the table is wonderful. Ian McKellen, Emma Thompson, Stanley Tucci all lend their voices with Thompson taking over from Angela Lansbury beautifully. Her rendition of the iconic titular song brings goose bumps.

Elsewhere, Luke Evans is an excellent choice to play villainous Gaston. It’s hard to imagine anyone better to play the gluttonous womaniser and Josh Gad is sublime as his sidekick.

Dan Stevens’ transformation into Beast is one that’s a little bit harder to judge. There is no doubt he is up to the task of playing this iconic character, but the limits of current motion capture technology can sometimes render him a little playdoh like. There are fleeting moments when the illusion is shattered because of something as trivial as the way his fur moves.

Nevertheless, the rest of the special effects are absolutely top notch. The costumes and the set design all integrate perfectly with the naturally heavy use of CGI to create a film that harks back to its predecessor in every way.

Whilst not as dark as last year’s The Jungle Book, Beauty & the Beast is still a deeply disturbing film at times, made all the more so by its recreation in live-action. Young children may find it a troubling watch, a reason why the BBFC has awarded it a PG rating rather than the typical U that most other Disney features receive.

Overall, Beauty & the Beast is a faithful recreation of its 1991 predecessor and that comes with its own set of challenges. The animated version is widely regarded as one of Disney’s best films, so director Bill Condon (Dreamgirls, Twilight) had massive shoes to fill. For the most part, he’s succeeded in crafting a visually stunning and poignant movie that’s only drawbacks are its length and poor motion capture. Much better than Cinderella, but not quite as ground-breaking as The Jungle Book, it’s a lovely watch for all the family.


https://moviemetropolis.net/2017/03/17/a-tale-as-old-as-time-beauty-the-beast-review/
  
Kingdomino
Kingdomino
2016 | City Building, Medieval, Territory Building
So I am building a kingdom with these land pieces and I can just make my kingdom look however I want? Oh, I have to stay within a 5×5 square but my castle can go anywhere? And I can pick any one of those tiles in that column there? That sounds easy. Wait, that’s all? That’s the entire game?

DISCLAIMER: This review is focused on vanilla Kingdomino. We have the Age of Giants expansion and will be reviewing that as well. Maybe. If or when we do we will add that content to this review or link to it here. -T

Yep. That’s the entire game. On your turn you take the tile your meeple is currently sitting on and place it on another tile from the current offer column. That new tile will be your tile to be placed during the next round. Now you take the tile you just moved from and place it anywhere on your kingdom “grid” matching up similar land types if you can. Each crown icon shown in a land type will score 1 VP per land tile that is connected and matching. Example: you have a sand tile with two crowns on it. You have connected several tiles together and you have a connected sand area of seven squares showing sand. Two crowns times seven squares equals 14 VPs for that sand area. Just do that for all areas with crowns to get your final score.

Where is the conflict, you ask? Every good story has a conflict! Well, you cannot take just ANY tile you want. The tiles are placed in the offer column in numeric order (on the backs of the tiles are numbers). Then they are flipped so you can see what is coming up on the next round. Whomever chooses the lowest number tile goes first, and subsequently chooses their tile for the next round. Herein lies the conflict and what little player interaction there is in the game: you can block your opponent(s) by taking the tiles you see they may want. I personally do not play any games this way, but it’s a valid strategy. I am in it to win it, not in it to make you lose it.

Ok, so at first glance this is a children’s game. It can also be a hard sell to get people to want to play it. “It’s like Dominoes, but better.” That usually doesn’t spark a whole lot of energy and interest when I open with that. I am open to better sales pitches because this is a truly great game. Yes, it’s ultimately Dominoes at its heart. Yes, it’s very light. But dang it, this game is really fun!

The little cardboard castles that you build around are cute, but also kinda unnecessary. The meeples are, well, meeples. Not really too exciting to look at, but they are merely there to show player color. The domino tiles are a good thickness and the art is fun and whimsical. I LIKE looking at the tiles and sometimes finding a little hidden easter egg in there. I have no complaints about the components. Good on you, Blue Orange Games.

The game play is so simple but also so engaging! My mother, who usually only plays Rummikub, actually agreed to play this with me and she really really enjoyed it! Kids can play it and do really well. Older adults can too! It’s a great game to consider for gateway gaming, for a filler palate cleanser, or even for lighthearted tournament play. It just works well in so many scenarios. Is it my favorite game of all time? No. Is it in my Top 10? No. But I can guarantee you that I will never get rid of this little gem.

That said, Purple Phoenix Games gives this title a royal 14 / 18. Build on, Kingdomino!

https://purplephoenixgames.wordpress.com/2019/02/27/kingdomino-review/
  
The Nutcracker Prince (1990)
The Nutcracker Prince (1990)
1990 | Animation, Family, International
7
6.3 (4 Ratings)
Movie Rating
Decent writing (3 more)
Good animation
Semi-active heroine
Loyal to the book
Dance sequence, especially the Pas de Deux (3 more)
Music placement
Weak and confusing ending
Marie
The Nutcracker Prince
Contains spoilers, click to show
Summary:
The Nutcracker Prince is an enjoyable little children's movie that is a strange mashup of the novel by E.T.A. Hoffman and the popular ballet. The story is fairly simple and follows Clara as she interacts with her family at the yearly Christmas party, where she and her siblings receive the titular Nutcracker from their Uncle Drosselmeyer, as well as a golden castle. He then proceeds to tell Clara about the Nutcracker’s backstory. Then Fritz, Clara’s little brother, breaks the Nutcracker and she scolds him.


Later that night, the Mouse King attacks, attempting to kill the Nutcracker, and Clara watches the toys do battle with the Mouse King’s army. Clara ends up tripping and hurting herself, which makes her bedridden. During this time, Fritz brings her a partially eaten box of chocolates, which she puts in her nightstand drawer. Later that night, the Mouse King approaches her and threatens her. Clara offers him the box of chocolates and when he hops in the drawer to eat them, she shuts him in. She runs downstairs to protect the Nutcracker, which transitions to the second attack of the Mouse King and his army. The toys and mice battle, and eventually the Nutcracker runs the Mouse King through (off-screen of course), and the day is won.


The Nutcracker invites Clara to visit the Land of the Dolls. She does and is impressed by the beauty around her, and the Nutcracker asks her to stay and become his Queen. She turns him down, for good reasons, and everyone in the Land of the Dolls starts to turn back into lifeless objects. Then, to make everything weirder, the “dead” Mouse King shows up for one more hurrah and fights with Clara. He ends up falling over the balcony and dying. Clara returns home via “It was just a dream,” freaks out, runs to her Uncle Drosselmeyer’s house, and meets his nephew, who looks exactly like the Nutcracker, but not really.


Overall:
 When all is said and done, I would have to say that I like the beginning of the movie a lot more than the end. The rules for how the magic works make sense, and the characters are pretty well defined. Clara is competitive with her siblings and thinks they are weird, and she is basically about as active as the material allows her to be. The Nutcracker himself is pretty bland and soft-spoken in comparison, but he does try his best with the situation he’s in, so I can’t dislike him. The Mouse King is somewhat threatening, if one dimensional. There isn’t much to say about the side characters. Clara’s siblings are fine, as are most of the side characters. With the exception of Marie, none of them are particularly annoying.


 The music is fine, if occasionally distracting. It is Tschaikowsky, after all.


The animation is pretty good for a direct to VHS movie. The run-cycles are pretty goofy, but it flows and has detail.


I like the obvious nods to the aspects of the book that the writers changed, such as naming the new doll Marie. As someone who read the book recently, it was nice to know that they cared about the material they were adapting.


In the end, I feel that considering the movie is twenty-eight years old, it holds up pretty good. I would definitely watch it again and probably share it with the students in my class, or with my nephew.
  
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Kyera (8 KP) rated Heir of Fire in Books

Feb 1, 2018  
Heir of Fire
Heir of Fire
Sarah J. Maas | 2014 | Fiction & Poetry
10
8.9 (38 Ratings)
Book Rating
Heir of Fire is the third book in the Throne of Glass series, that being said you will be spoiled if you haven't read the first two books. I feel like there is a marked improvement in the author's writing quality in this book and it will continue to grow as she gets more experience writing.

In this book, Celaena must finally face the truth of her past and the memories that she has tried to forget for the last decade. We see her as less of the snarky assassin and more of the stubborn, determined true Queen in this book. She must fight to prove herself and earn the answers from the Fae Queen Maeve about the Wyrdkeys. The development that we see over the course of this novel is brilliant. I loved seeing Celaena shed some of her old self and embrace the person she was meant to be. The Queen, Aelin Fireheart has officially made her debut in this novel.

Through events in this novel and flashbacks, we get a glimpse into Aelin's young life which was the perfect way to add to her character's development. It also introduced us to Aedion, her cousin, and fiercest ally, even though they haven't seen one another in a decade. It was so heartwarming to see his dedication, even after all that time to the family he loved so dearly.

Dorian doesn't have a major role or experience significant growth in this book, but he is better able to control his powers. With so many storylines and main characters, I feel like its understandable that he didn't get as much time but he still feels lost in the shuffle. He's especially lost because Celaena is sent away on a mission by the King and Chaol has essentially abandoned him, so he is on his own. The honourable Chaol struggles immensely in this book because he's so used to his worldview and is have trouble coming to grips with the changes that have rocked the foundation of everything he believes in.

My favourite addition to this book in terms of characters was Rowan Whitethorn. He was the first true Fae that we spent time with and got to watch evolve, even though he was centuries old and should have been set in his ways. He pushed Aelin and was exactly what she needed to rebuild herself after the events of Crown of Midnight. The two also had this back and forth that was entertaining to read.

The biggest change in perspective was the introduction of the Ironteeth witches and Manon's viewpoint. She is a tough, vicious, ruthless Blackbeak witch. At first, you might not like the switch and just be waiting for it to go back to the familiar characters we've grown to love but after a while, I think you'll be invested. The Wyvern, Abraxos, was by far my favourite non-human (and probably my favourite character, period) in this series. I'm a sucker for animals and he reminds me of Toothless from How to Train Your Dragon. He is tough, protective, loving and stubborn, despite his not so rosy life.

This book continues the world development and brings us out of Adarlan. Although we switch perspectives and see the goings-on in the castle - the focus is on Aelin and her journey. We get to see a demi-Fae settlement on the border of Doranelle and are introduced to more characters who worm their way into your heart.

There's not much else I can say without spoilers, but I definitely enjoyed this read immensely and cannot wait to continue my re-read.
  
Heart of Thorns (Heart of Thorns #1)
Heart of Thorns (Heart of Thorns #1)
Bree Barton | 2018 | Science Fiction/Fantasy
7
7.4 (5 Ratings)
Book Rating
Firstly, I did enjoy Heart of Thorns, I found it an easy going read with lots going on and some twists I genuinely didn't see coming. Whilst Mia is the MC, I have to say that Quin does actually steal the show. As far as character development goes his transformation from formal and unemotional prince to what he becomes is a real joy to read with so many facets of his personality. I liked the way that the history of the world we find ourselves in is laid out conversationally rather than in one big chunk. The journey Mia and Quin find themselves on is long and for the most part without peril so it's the perfect way to fill the time. Given Quin's sheltered upbringing at the castle it's not so far fetched that given his fathers fears, he would know very little of the surrounding lands. Mia does struggle to get out her one dimension though, which I don't know if is by design to explain things later on or whether she simply needed a bit more breathing room and perhaps a different focus from time to time. Things really felt like she was too transfixed on righting the wrongs of the past to focus upon the present dangers.

The book also raises a lot about feminism, I have to say that it take a while to get to this point and to start I felt it was yet again another misrepresentation that Fighter = Feminist but thankfully all that changed. It makes much of the differences in society between men and women and how women need to fight to be anything but a pair of legs that needed to open. The origins of the magic within the story are really quite heartbreaking and born out of a necessity for self preservation which naturally becomes misrepresented and skewed over time to make magic a true evil which is feared by men. There is an element of the macabre in the King's fascination with the slaughter of those with magic and his trophy room will have your stomach clenching.

This book does misdirection well and it's all the more easier to achieve with a large supporting cast. I genuinely was left with a number of WTF moments as the story went on, I had to re-read a few pages just to confirm that the twist was as awesome as it was and this book has them in spades towards the end.

However, all this needs to be offset by some things that made it fall just short for me. It's clear that Mia has studied medicine, but her overly complex use of medical descriptions of bodily parts is unnecessary and makes for jarring reading "She dug her fingertips into the bridge of her nose. 'The sphenoid bone. It's like my whole cerebrum is on fire." Why not just say she had a headache? It's also mega tropey - I don't as a rule mind tropes in books, they exist for a reason but this book turned out so many including the ever present MC as a huntress with the sister who dreamed of marrying a nice prince, that I found my eyes rolling. There is also a lot of tick boxing going on in respect of LGBT diversity, there was a neon sign for one character as if the author was labouring the point - the disappointing thing is that this element did fit organically into the story in a really beautiful yet heartbreaking way at a later time which made me feel that the earlier depiction was somewhat unnecessary.

Whilst there are some failings, this is an enjoyable read with plenty of magic, mystery, and misdirection and if you are in the mood for an adventure you will hopefully enjoy Heart of Thorns

3*
  
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Marylegs (44 KP) rated Graceling in Books

Aug 14, 2019  
Graceling
Graceling
Kristin Cashore | 2008 | Young Adult (YA)
8
8.6 (16 Ratings)
Book Rating
Finally got round to reviewing my most recent read. Graceling is the first book in the Graceling Realm Trilogy, it is also my first experience of Kirstin Cashore. I must say that when I started this book I definitely felt like the author had very little imagination, at least in regards to the naming of the Kingdoms (Nander, Estill, Sunder, Wester and Middluns). I literally rolled my eyes at this poor attempt to rename north, south, east, etc. Personally I found it hard to take seriously and nearly made me put the book down. Luckily this is one of the only things that bothered me. The rest of the book, the concept, characters and plot were all really good and I easily found myself routing for the characters.

This is a fantasy world were Gracelings are known by their differently coloured eyes. Their Graces can show themselves in any number of ways some could be graced with cooking skills, numeracy whilst others have graces for fighting. Enter the main character Katsa, who is being used by her Uncle Randa the King of the Middluns. All Gracelings are owned by their kings and are used by them unless their graces are not that important or useful. Katsa is unfortunate that her Grace is exceptional. She is almost unbeatable in a fight, is skilled at archery and sword fighting and can kill a man before he realises what is happening. But Katsa is unwilling to be just a hired hand, used to deal out Randa’s often unfair idea of justice. So she has formed a secret council, a network of people who aim to help those who cannot help themselves and deal out a better form of justice where they can. All under the noses of the kings from all the kingdoms. It is on one of these very missions that Katsa rescues a Lienid, Prince Tealiff, and runs into another Graceling with exceptional skills. After knocking him out, and leaving him at the castle she has rescued Prince Tealiff from Katsa is surprised when he turns up at her home and turns out to be Prince Tealiffs grandson, known to everyone as Po. After the Po tree of lienid whose leaves grown silver and gold to match Prince Po’s eyes. Together to two embark on a mission which changes who Katsa believes she can be.

I completely loved the character of Po. Personally, I wish the author didn’t have so much against marriage, because I just feel like their love story was lacking something. Some sort of final closure, especially since I have found out these characters are not even to be used in the other books. I loved the way Po was able to bring out the best in Katsa and but I would have liked to have seen more of Po developing from Katsa influence. Because she most definitely had an influence on him. This is a very fine YA fantasy with the only negative being some odd and awkward naming of places and characters was a very enjoyable read. The views of the author on marriage and women’s independence does come through pretty strongly, with no wavering of the opinion. This for me was too strong for the story, I am not saying it needed to turn into an all mighty lovey dovey fest, but, there may have been some value in creating a symbiotic relationship were they are both equal in the relationship and committed without getting married. It sort of felt, if not said, that one day she would just pack up and move on and he needed to be ready to except that. Taken at face value I did enjoy this book just felt some of the themes came on a little strong for my liking.
  
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