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BankofMarquis (1832 KP) rated Avengers: Endgame (2019) in Movies
Apr 29, 2019
It has "all the feels"
***There will be NO SPOILERS in this review***
AVENGERS: ENDGAME is an emotionally and artistically satisfying conclusion to 11 years and 22 films of the MARVEL CINEMATIC UNIVERSE.
Closing out "Phase III" in the MCU, the concluding chapter for most of the "original" MCU characters/actors, ENDGAME picks up the Avengers story right after the conclusion of AVENGERS: INFINITY WAR - a film which saw our heroes lose the battle to Thanos, who snapped his fingers and half the living beings in the Universe vanished.
Instead of downplaying the grief that a survivor would feel, Directors Joe and Anthony Russo (veterans of many MCU films) wisely decide to "lean into" this grief which gives this film something that is surprising for a SuperHero film - emotional resonance. You grieve with these characters that you have come to know - and love - and share their pain and sorrow.
It's a wise choice for it adds a layer to this film that many Superhero films fail to achieve. Along with action, fun characters that you want to root for, interesting visuals and (are you listening DC?) - HUMOR, this film has "all the feels" (to steal a phrase) and will leave the MCU fan (both hardcore and casual) satisfied with the experience.
Also...interestingly enough...this film stands on it's own quite well. The guy next to me in the theater was a "newbie" to the MCU, dragged to the theater with his friends to be "part of the crowd" in this experience. Over the first 5 minutes he was asking his buddy a million questions about who is who and what is what...but after that he just settled into his chair and enjoyed the ride for what it is - even jumping up and cheering at a spot late in the film where EVERYONE in the sold out IMAX showing I was in was tempted to jump out of their chair and cheer (yes - there is THAT kind of moment in this film).
There is also sorrow...loss...joy...relief...tension...excitement...as I said..."all the feels". I don't usually tear up at movies, but I felt some glistening in the corners of my eyes and a lump in my throat on more than 1 occasion - sometimes with sadness, but, sometimes, with joy and exuberance. Yes! I had tears of JOY jumping out of my eyes at a few moments in this film.
But, if it is Special Effects spectacle you are looking for - no worries. There are PLENTY including a finale that is worthy of being the Final Battle in the Final Film for this Phase of the series.
And...the humor...this film has a surprisingly large amount of light, happy moments as well. I give the Russo Brothers - and the MCU - credit for realizing that humor is a good counterbalance to sorrow, action and suspense. I also give them credit for what character they decided to use as the "comic relief" in this film. It's a good choice - and the performer tapped to play the humor is equal to the task.
But, of course, none of this matters if the characters aren't interesting enough to root for - and this film has it in spades. We've watched these characters grow, develop, bond and tear apart over the course of these past 11 years, so there is quite a bit of emotional investment in the characters - and this investment pays of handsomely (again...if you are a "casual" fan or a "newbie", you'll be fine). But...if you are like me and are "into" the MCU then there is payoff after payoff in this film that is extremely satisfying.
The actors in ENDGAME are, of course, at the top of their game. They know they are capping a special moment in their careers and they "bring it". Starting, of course, with Robert Downey, Jr. as Tony Stark/Iron Man. His character goes through a wide variety of emotions through the course of this film and - if this is his last MCU film - he's going out in style. As is Chris Evans as Steve Rogers/Captain America. These two are at the heart of this film - and at the heart of the MCU - and they take center stage with aplomb, tweaking their characters while respecting all that came before. To be honest, I never really bought into the Iron Man vs. Captain America "Civil War" storyline, but they tie that up nicely.
Of course the other 4 "Original 6 Avengers" - Chris Hemsworth's THOR, Scarlett Johansson's BLACK WIDOW, Mark Ruffalo's BRUCE BANNER and Jeremy Renner's CLINT/HAWKEYE/RONIN - are on hand and they all have their moments and take their bows as appropriate throughout. I also have to give some "props" to Don Cheadle's James "Rhodey" Rhodes/WAR MACHINE - kind of an unsung performer in these films and is a welcome sight who would have been missed had he not been there.
The other "survivors of the snap" - Bradley Cooper's ROCKET RACOON, Karen Gillan's NEBULA and Paul Rudd's SCOTT LANG/ANT MAN - fit in with the "original" Avengers quite well. This group of 10 is fun to watch. Add to them Brie Larson's CAPTAIN MARVEL to mix the drink and the concoction was intoxicating to me. A small "quibble" and I do mean a "quibble" - Danai Gurira and her character OKOYE is underutlized/underused for my tastes, but...that is just a "quibble".
Oh...and James Brolin is back as "big bad" Thanos - a worthy adversary, both emotionally, intellectually and physically for this group of SuperHero's to outwit/outlast/outplay.
Finally...without giving away any plot points...this story figured out a way to reflect on/pay homage to previous films in this Universe. It was a clever way to bring back stories/characters/moments from the past and to give some of these performers and moments a nice "cameo" curtain call.
I better stop now before I give away plot points - needless to say I LOVED THIS FILM - it was a very satisfying way to say "thank you and goodbye" to 11 years (and 22 films) of marvelous film making.
I'm looking forward to what the next 11 years in the Marvel Cinematic Universe has to offer - the bar has been set at the highest level.
Letter Grade: A+
10 stars (out of 10) and you can take that to the Bank(ofMarquis)
AVENGERS: ENDGAME is an emotionally and artistically satisfying conclusion to 11 years and 22 films of the MARVEL CINEMATIC UNIVERSE.
Closing out "Phase III" in the MCU, the concluding chapter for most of the "original" MCU characters/actors, ENDGAME picks up the Avengers story right after the conclusion of AVENGERS: INFINITY WAR - a film which saw our heroes lose the battle to Thanos, who snapped his fingers and half the living beings in the Universe vanished.
Instead of downplaying the grief that a survivor would feel, Directors Joe and Anthony Russo (veterans of many MCU films) wisely decide to "lean into" this grief which gives this film something that is surprising for a SuperHero film - emotional resonance. You grieve with these characters that you have come to know - and love - and share their pain and sorrow.
It's a wise choice for it adds a layer to this film that many Superhero films fail to achieve. Along with action, fun characters that you want to root for, interesting visuals and (are you listening DC?) - HUMOR, this film has "all the feels" (to steal a phrase) and will leave the MCU fan (both hardcore and casual) satisfied with the experience.
Also...interestingly enough...this film stands on it's own quite well. The guy next to me in the theater was a "newbie" to the MCU, dragged to the theater with his friends to be "part of the crowd" in this experience. Over the first 5 minutes he was asking his buddy a million questions about who is who and what is what...but after that he just settled into his chair and enjoyed the ride for what it is - even jumping up and cheering at a spot late in the film where EVERYONE in the sold out IMAX showing I was in was tempted to jump out of their chair and cheer (yes - there is THAT kind of moment in this film).
There is also sorrow...loss...joy...relief...tension...excitement...as I said..."all the feels". I don't usually tear up at movies, but I felt some glistening in the corners of my eyes and a lump in my throat on more than 1 occasion - sometimes with sadness, but, sometimes, with joy and exuberance. Yes! I had tears of JOY jumping out of my eyes at a few moments in this film.
But, if it is Special Effects spectacle you are looking for - no worries. There are PLENTY including a finale that is worthy of being the Final Battle in the Final Film for this Phase of the series.
And...the humor...this film has a surprisingly large amount of light, happy moments as well. I give the Russo Brothers - and the MCU - credit for realizing that humor is a good counterbalance to sorrow, action and suspense. I also give them credit for what character they decided to use as the "comic relief" in this film. It's a good choice - and the performer tapped to play the humor is equal to the task.
But, of course, none of this matters if the characters aren't interesting enough to root for - and this film has it in spades. We've watched these characters grow, develop, bond and tear apart over the course of these past 11 years, so there is quite a bit of emotional investment in the characters - and this investment pays of handsomely (again...if you are a "casual" fan or a "newbie", you'll be fine). But...if you are like me and are "into" the MCU then there is payoff after payoff in this film that is extremely satisfying.
The actors in ENDGAME are, of course, at the top of their game. They know they are capping a special moment in their careers and they "bring it". Starting, of course, with Robert Downey, Jr. as Tony Stark/Iron Man. His character goes through a wide variety of emotions through the course of this film and - if this is his last MCU film - he's going out in style. As is Chris Evans as Steve Rogers/Captain America. These two are at the heart of this film - and at the heart of the MCU - and they take center stage with aplomb, tweaking their characters while respecting all that came before. To be honest, I never really bought into the Iron Man vs. Captain America "Civil War" storyline, but they tie that up nicely.
Of course the other 4 "Original 6 Avengers" - Chris Hemsworth's THOR, Scarlett Johansson's BLACK WIDOW, Mark Ruffalo's BRUCE BANNER and Jeremy Renner's CLINT/HAWKEYE/RONIN - are on hand and they all have their moments and take their bows as appropriate throughout. I also have to give some "props" to Don Cheadle's James "Rhodey" Rhodes/WAR MACHINE - kind of an unsung performer in these films and is a welcome sight who would have been missed had he not been there.
The other "survivors of the snap" - Bradley Cooper's ROCKET RACOON, Karen Gillan's NEBULA and Paul Rudd's SCOTT LANG/ANT MAN - fit in with the "original" Avengers quite well. This group of 10 is fun to watch. Add to them Brie Larson's CAPTAIN MARVEL to mix the drink and the concoction was intoxicating to me. A small "quibble" and I do mean a "quibble" - Danai Gurira and her character OKOYE is underutlized/underused for my tastes, but...that is just a "quibble".
Oh...and James Brolin is back as "big bad" Thanos - a worthy adversary, both emotionally, intellectually and physically for this group of SuperHero's to outwit/outlast/outplay.
Finally...without giving away any plot points...this story figured out a way to reflect on/pay homage to previous films in this Universe. It was a clever way to bring back stories/characters/moments from the past and to give some of these performers and moments a nice "cameo" curtain call.
I better stop now before I give away plot points - needless to say I LOVED THIS FILM - it was a very satisfying way to say "thank you and goodbye" to 11 years (and 22 films) of marvelous film making.
I'm looking forward to what the next 11 years in the Marvel Cinematic Universe has to offer - the bar has been set at the highest level.
Letter Grade: A+
10 stars (out of 10) and you can take that to the Bank(ofMarquis)

HyruleBalverine (16 KP) rated South Park: The Fractured But Whole in Video Games
Nov 26, 2017
The Fractured but Whole delivers fans a great experience!
With so many licensed properties out there being made into games with low budgets and by people who clearly have no idea what the property is about, including South Park games in the past, it comes as no surprise that most people were cautious to say the least when we heard that a new South Park game was being made. But hearing that Matt Stone and Trey Parker we're going to be involved every step of the way gave us hope for the Stick of Truth.
When the Stick of Truth came out, fans of the show were blown away by the attention to detail, the references that the casual fan would recognize, and the references that probably only the most die-hard fan would catch. It showed us what a licensed property could be properly made into a game. So when Ubisoft announced a sequel we were all expecting an amazing game. And quite frankly, the Fractured but Whole delivers on that promise.
I found myself laughing at the story as I would any episode of the show, as well as the references to past episodes, and even the off-handed and sometimes visual references to the previous game. And rather than just sitting on their laurels, Matt and Trey and the rest of the team at Ubisoft made a stellar game with updates and improvements from the previous entry.
Basically if you would like South Park and/or if you enjoyed the Stick of Truth you will definitely enjoy this game!
Not that the game is without it's flaws. Since I've completed the story I find that the only reason that I want to play the game a second time is because I messed up the difficulty achievement the first time, whereas the first game, I wanted to play it multiple times. I believe that a large part of this is the difference between the two games: how the game handles skills/abilities. In The Stick of Truth you choose a class and play that class, with it's abilities, through the whole game; the clothing/armor and weapon options edit your stats allowing you to customize your character to your play style. If you want to play a different class and try it's abilities, you have to start a new playthrough. This isn't the case in The Fractured But Whole; As you progress through the game, you gain the ability to be "multi class" adding the ability options of another class. This happens multiple times and near the end of the game you are given access to all classes and their abilities. The stat adjustments made by the clothing/armor and weapons have been replaced by "Artifacts" and "DNA", which works well as a super hero character, but this leaves the costume options as purely cosmetic; their only in game use is to work on one of the "Titles" in the Character Sheet for XP; once you've maxed that, it's just collecting them for the people who wish to try and get everything in the game. Of course, I've not found any way to keep track of what I'm missing, if anything, which makes doing that harder.
With that said, I still love the game. Just like it's predecessor, it feels like you're involved with an episode of the show. I just wish that I felt it had as much replay value as The Stick of Truth did for me.
When the Stick of Truth came out, fans of the show were blown away by the attention to detail, the references that the casual fan would recognize, and the references that probably only the most die-hard fan would catch. It showed us what a licensed property could be properly made into a game. So when Ubisoft announced a sequel we were all expecting an amazing game. And quite frankly, the Fractured but Whole delivers on that promise.
I found myself laughing at the story as I would any episode of the show, as well as the references to past episodes, and even the off-handed and sometimes visual references to the previous game. And rather than just sitting on their laurels, Matt and Trey and the rest of the team at Ubisoft made a stellar game with updates and improvements from the previous entry.
Basically if you would like South Park and/or if you enjoyed the Stick of Truth you will definitely enjoy this game!
Not that the game is without it's flaws. Since I've completed the story I find that the only reason that I want to play the game a second time is because I messed up the difficulty achievement the first time, whereas the first game, I wanted to play it multiple times. I believe that a large part of this is the difference between the two games: how the game handles skills/abilities. In The Stick of Truth you choose a class and play that class, with it's abilities, through the whole game; the clothing/armor and weapon options edit your stats allowing you to customize your character to your play style. If you want to play a different class and try it's abilities, you have to start a new playthrough. This isn't the case in The Fractured But Whole; As you progress through the game, you gain the ability to be "multi class" adding the ability options of another class. This happens multiple times and near the end of the game you are given access to all classes and their abilities. The stat adjustments made by the clothing/armor and weapons have been replaced by "Artifacts" and "DNA", which works well as a super hero character, but this leaves the costume options as purely cosmetic; their only in game use is to work on one of the "Titles" in the Character Sheet for XP; once you've maxed that, it's just collecting them for the people who wish to try and get everything in the game. Of course, I've not found any way to keep track of what I'm missing, if anything, which makes doing that harder.
With that said, I still love the game. Just like it's predecessor, it feels like you're involved with an episode of the show. I just wish that I felt it had as much replay value as The Stick of Truth did for me.

Haley Mathiot (9 KP) rated From Darkness to Light: My Journey Back from a Brain Filled with Blood in Books
Apr 27, 2018
From Darkness to Light—My journey back from a brain filled with blood
by Lynn Christopher Roby
Rating: 3.5/5
Genre: Memoir, Autobiography, Christian
Summary: Lynn tells the story of her aneurysm, her life before and after, and her walk with God. She recalls her aneurysm and tells the sad and frightening story of her trials trying to get through it. Living through an aneurysm is hard—I had no idea how hard! She went through constant pain and a lot of depression. She also talks about her alcoholism early in life, mentions her sexual abuse, and her early depression. Eventually, after the aneurysm, she was able to heal enough to start her work for the Lord, opening a clinic to help people through the things she has gone through.
Thoughts: Lynn’s story is amazing and inspiring. This books shows how the bible verse “all things work together for good” plays out in real life. Lynn never would have been able to help the people she helped, or save the lives she helped save, if it hadn’t been for her very rough life.
Writing: The writing style and prose was tough to read in that it felt very choppy, had a lot of fragments, and quite a few typos, giving it an overall casual feel. The pacing was also a bit fast through the aneurysm, and slow through the rest. I found it difficult to read during the section where she explained the “12 steps to A.A.” which she explained in detail and then related it to her experiences, and showed how she used them through her life as a recovering alcoholic and getting through the aneurysm. The layout was a bit hard to follow, too. She starts with the aneurysm, then the healing process, then backtracks to tell about her alcoholism and depression, divorce, and second marriage before she finishes the story of what happened after the aneurysm. It was a little confusing, but once I saw what she was doing, it was easier to follow.
Content: There was no language or sex. She does mention God very often, as it is a memoir of a Christian’s suffering, but does not leave you with the feeling that you’ve been “preached to.”
Recommendation: Ages 13+ because of reference to alcohol. I really enjoyed this book—it had its on-the-edge-of-your-seat moments, its sad sections, and its happy parts.
About the author:
Lynn lives in Carroll Valley Pa. with her husband Bill and their Samoyed Abigail. She is a Mother blessed with four sons and beautiful grandchildren that add to filling her life with joy and fun.
Lynn is a certified Professional Level Kripalu Yoga Teacher; she continues her studies at The Kripalu Center for Yoga & Health in Stockbridge Ma. Lynn and her husband Bill are the founders and owners of The Gettysburg Holistic Health Center where Lynn teaches in her studio which is a Kripalu affiliated studio. Lynn is a Master level addictions specialist and a Reiki Master. She feels honored to work with folks who suffer from the disease of addiction as she watches them transform their lives from turmoil to surrender.
Lynn’s journey led her into writing this book that was very cathartic hoping to inspire anyone suffering not only from a ruptured brain aneurysm, or alcoholism, or abuse but to touch anyone who can relate to such pain and suffering and find hope from reading this book
**Thank you to Bostic Communications and Lynn for providing me with my review copy!**
~Haleyknitz
by Lynn Christopher Roby
Rating: 3.5/5
Genre: Memoir, Autobiography, Christian
Summary: Lynn tells the story of her aneurysm, her life before and after, and her walk with God. She recalls her aneurysm and tells the sad and frightening story of her trials trying to get through it. Living through an aneurysm is hard—I had no idea how hard! She went through constant pain and a lot of depression. She also talks about her alcoholism early in life, mentions her sexual abuse, and her early depression. Eventually, after the aneurysm, she was able to heal enough to start her work for the Lord, opening a clinic to help people through the things she has gone through.
Thoughts: Lynn’s story is amazing and inspiring. This books shows how the bible verse “all things work together for good” plays out in real life. Lynn never would have been able to help the people she helped, or save the lives she helped save, if it hadn’t been for her very rough life.
Writing: The writing style and prose was tough to read in that it felt very choppy, had a lot of fragments, and quite a few typos, giving it an overall casual feel. The pacing was also a bit fast through the aneurysm, and slow through the rest. I found it difficult to read during the section where she explained the “12 steps to A.A.” which she explained in detail and then related it to her experiences, and showed how she used them through her life as a recovering alcoholic and getting through the aneurysm. The layout was a bit hard to follow, too. She starts with the aneurysm, then the healing process, then backtracks to tell about her alcoholism and depression, divorce, and second marriage before she finishes the story of what happened after the aneurysm. It was a little confusing, but once I saw what she was doing, it was easier to follow.
Content: There was no language or sex. She does mention God very often, as it is a memoir of a Christian’s suffering, but does not leave you with the feeling that you’ve been “preached to.”
Recommendation: Ages 13+ because of reference to alcohol. I really enjoyed this book—it had its on-the-edge-of-your-seat moments, its sad sections, and its happy parts.
About the author:
Lynn lives in Carroll Valley Pa. with her husband Bill and their Samoyed Abigail. She is a Mother blessed with four sons and beautiful grandchildren that add to filling her life with joy and fun.
Lynn is a certified Professional Level Kripalu Yoga Teacher; she continues her studies at The Kripalu Center for Yoga & Health in Stockbridge Ma. Lynn and her husband Bill are the founders and owners of The Gettysburg Holistic Health Center where Lynn teaches in her studio which is a Kripalu affiliated studio. Lynn is a Master level addictions specialist and a Reiki Master. She feels honored to work with folks who suffer from the disease of addiction as she watches them transform their lives from turmoil to surrender.
Lynn’s journey led her into writing this book that was very cathartic hoping to inspire anyone suffering not only from a ruptured brain aneurysm, or alcoholism, or abuse but to touch anyone who can relate to such pain and suffering and find hope from reading this book
**Thank you to Bostic Communications and Lynn for providing me with my review copy!**
~Haleyknitz

Gareth von Kallenbach (980 KP) rated Dead Rising 3: Apocalypse Edition in Video Games
Jun 19, 2019
When I first learned that Dead Rising 3 would be coming to PC in an
Apocalypse edition, I was thrilled. I have not been one eager to jump on
the Xbox One bandwagon and prefer to play my games on PC.
Having enjoyed the first two games in the series, I eagerly loaded up the
game and jumped into a casual co-op game where a fellow gamer and I worked
our way through levels teaming with hordes of the undead.
Like the other games in the series, I was able to use various vehicles to
run down and force my way through the hordes and of course, anything on
the very big and detailed maps can become a weapon, while there are guns,
grenades, swords, and traditional weapons, players will also find teddy
bears, hubcaps, laptops, bricks, and countless other goodies to ward off
being the main course at a Zombie Buffet.
Players will also be able to gather items and plans so they can easily
craft weapons such as a combination power saw and sledgehammer which makes
short work of all those in your path.
Like the previous games, missions are assigned and cut scenes are used to
move the story along as players often have to locate and return various
items for characters so they will do something for you in return that
allows you to advance.
Having played both in solo mode and with a flesh and blood player, I can
tell you that I greatly prefer having another player on hand as they can
help you fight, navigate, and survive, which is key as there is not always
a helpful amount of food or drink around to help you replenish lost
health.
Since players can only manage a few weapons at a time in their inventory
and Items do destruct after a certain amount of use, being on the lookout
for the next weapon is key as I have been in extended fights when my
options ran dry and I was forced to run.
Graphically the game is solid but not what I would call cutting edge. My
biggest issue with the game was that due to the huge and frequent hordes,
there were times when I lagged almost to a standstill which was not
something that helped enhance my enjoyment of the game.
That being said, the variety of gameplay and the story of the game that
clearly let you know the clock was ticking on your window for survival
really added a sense of urgency to the game.
I enjoyed the free form variety of the game such as taking a muscle car
and executing a flip off of a ramp into a wall of fire to take down a
Zombie that was clinging to the car. Some would call this overkill, but
that is simply how I roll.
From multiple game modes to plenty of in game options, Dead Rising 3 is
tons of fun, now if only they could do something about the in game lag, we
would really have a winner, as it is now, it is a good game that could
have been great on PC.
http://sknr.net/2014/09/15/dead-rising-3-apocalypse-edition/
Apocalypse edition, I was thrilled. I have not been one eager to jump on
the Xbox One bandwagon and prefer to play my games on PC.
Having enjoyed the first two games in the series, I eagerly loaded up the
game and jumped into a casual co-op game where a fellow gamer and I worked
our way through levels teaming with hordes of the undead.
Like the other games in the series, I was able to use various vehicles to
run down and force my way through the hordes and of course, anything on
the very big and detailed maps can become a weapon, while there are guns,
grenades, swords, and traditional weapons, players will also find teddy
bears, hubcaps, laptops, bricks, and countless other goodies to ward off
being the main course at a Zombie Buffet.
Players will also be able to gather items and plans so they can easily
craft weapons such as a combination power saw and sledgehammer which makes
short work of all those in your path.
Like the previous games, missions are assigned and cut scenes are used to
move the story along as players often have to locate and return various
items for characters so they will do something for you in return that
allows you to advance.
Having played both in solo mode and with a flesh and blood player, I can
tell you that I greatly prefer having another player on hand as they can
help you fight, navigate, and survive, which is key as there is not always
a helpful amount of food or drink around to help you replenish lost
health.
Since players can only manage a few weapons at a time in their inventory
and Items do destruct after a certain amount of use, being on the lookout
for the next weapon is key as I have been in extended fights when my
options ran dry and I was forced to run.
Graphically the game is solid but not what I would call cutting edge. My
biggest issue with the game was that due to the huge and frequent hordes,
there were times when I lagged almost to a standstill which was not
something that helped enhance my enjoyment of the game.
That being said, the variety of gameplay and the story of the game that
clearly let you know the clock was ticking on your window for survival
really added a sense of urgency to the game.
I enjoyed the free form variety of the game such as taking a muscle car
and executing a flip off of a ramp into a wall of fire to take down a
Zombie that was clinging to the car. Some would call this overkill, but
that is simply how I roll.
From multiple game modes to plenty of in game options, Dead Rising 3 is
tons of fun, now if only they could do something about the in game lag, we
would really have a winner, as it is now, it is a good game that could
have been great on PC.
http://sknr.net/2014/09/15/dead-rising-3-apocalypse-edition/

Lucy Buglass (45 KP) rated King of Thieves (2018) in Movies
Jun 20, 2019
A Surprisingly Disappointing Heist Film
Upon seeing King of Thieves listed as a Limitless preview screening, I immediately snapped up the opportunity to see it because I had been looking forward to it since the first trailer I saw. With a well-known cast, an iconic real life heist story, and a classic ‘British crime’ aura, I was anticipating something great. I really can’t understand how they managed to mess that combo up, but here we are. Out of all the reviews I’ve ever written, this one is probably the hardest because of how disappointed I feel. As a film fan it’s difficult when you get yourself hyped up, only to be let down by the finished result.
For me, King of Thieves started off promising then rapidly declined into a bit of a mess. If it weren’t for a few redeeming features, I would’ve rated it even lower. One of the positives to come out of this film is the performances; it’s no surprise to any of you that these are actors at the top of their game, and I believe they worked as hard as they could with what they had. I don’t have a problem with any of the actors, my main problem lies with how utterly awful and cringe-worthy the screenplay was. They had an opportunity to work with some brilliant talent, but even they couldn’t save this film.
I appreciate the script was trying to encapsulate the ‘tough, working class London’ stereotype through these characters, but for me there was too much swearing and casual racism/homophobia than actual exposition. We learn barely anything about these characters, with the exception of Michael Caine’s, so all we see for almost two hours is a bunch of old men arguing and swearing constantly. We aren’t encouraged to connect or sympathise with any of them, none of them are particularly three dimensional, so you find yourself hating everyone on screen. Even a little emotional moment here and there would’ve been nice. With no chemistry between characters, the heist becomes very dull indeed.
If the weak script wasn’t bad enough, I wasn’t impressed with the cinematography either. The film seems confused throughout, not really sure what visual styles it wants to settle on so it jumps about here and there. As a result, this is very jarring and I found it hard to watch. The camera is all over the place, it doesn’t seem to have any fixed techniques, and it becomes a nuisance more than anything. That being said, the heist scenes themselves were very well-shot which is even more frustrating for me. How can you shoot certain things brilliantly, then mess up others? It doesn’t make any sense. If anything, it’s proven that the people involved did have the potential to create something great, but somehow managed to throw it all away.
King of Thieves feels a lot like a straight-to-DVD crime film that you might watch on a lazy Sunday afternoon when you’re a bit tired or hungover. It’s certainly not the kind of cinematic, high-quality film I would expect to see on the big screen. It’s mildly entertaining and delivered a few laughs, but ultimately it’s forgettable. My advice for this film would be: don’t let them rob you of a ticket, catch it on TV instead.
https://lucygoestohollywood.com/2018/09/08/king-of-thieves-a-surprisingly-disappointing-heist-film/
For me, King of Thieves started off promising then rapidly declined into a bit of a mess. If it weren’t for a few redeeming features, I would’ve rated it even lower. One of the positives to come out of this film is the performances; it’s no surprise to any of you that these are actors at the top of their game, and I believe they worked as hard as they could with what they had. I don’t have a problem with any of the actors, my main problem lies with how utterly awful and cringe-worthy the screenplay was. They had an opportunity to work with some brilliant talent, but even they couldn’t save this film.
I appreciate the script was trying to encapsulate the ‘tough, working class London’ stereotype through these characters, but for me there was too much swearing and casual racism/homophobia than actual exposition. We learn barely anything about these characters, with the exception of Michael Caine’s, so all we see for almost two hours is a bunch of old men arguing and swearing constantly. We aren’t encouraged to connect or sympathise with any of them, none of them are particularly three dimensional, so you find yourself hating everyone on screen. Even a little emotional moment here and there would’ve been nice. With no chemistry between characters, the heist becomes very dull indeed.
If the weak script wasn’t bad enough, I wasn’t impressed with the cinematography either. The film seems confused throughout, not really sure what visual styles it wants to settle on so it jumps about here and there. As a result, this is very jarring and I found it hard to watch. The camera is all over the place, it doesn’t seem to have any fixed techniques, and it becomes a nuisance more than anything. That being said, the heist scenes themselves were very well-shot which is even more frustrating for me. How can you shoot certain things brilliantly, then mess up others? It doesn’t make any sense. If anything, it’s proven that the people involved did have the potential to create something great, but somehow managed to throw it all away.
King of Thieves feels a lot like a straight-to-DVD crime film that you might watch on a lazy Sunday afternoon when you’re a bit tired or hungover. It’s certainly not the kind of cinematic, high-quality film I would expect to see on the big screen. It’s mildly entertaining and delivered a few laughs, but ultimately it’s forgettable. My advice for this film would be: don’t let them rob you of a ticket, catch it on TV instead.
https://lucygoestohollywood.com/2018/09/08/king-of-thieves-a-surprisingly-disappointing-heist-film/

Lucy Buglass (45 KP) rated Venom (2018) in Movies
Jun 20, 2019
It’s not as bad as you might think…
It feels like everyone has something to say about Venom. Amongst critics and fans, it’s caused a lot of debate and controversy. Whenever this happens, I tend to find myself becoming even more curious about the film because if everyone else has strong words to say, maybe I will too?
Before I begin my review I just want to put in a quick disclaimer: I am by no means a comic book expert, and I don’t claim to be Marvel’s number one fan. If anything I’m a casual fan. So this review is coming from the mind of a film lover and nothing more. Now that’s out of the way…
Venom was quick to grab my attention when it was first announced, as I’m always interested when Marvel move into darker, grittier territories. I have a soft spot for villains and Venom’s character is definitely one of the coolest ones in the franchise. There are few things scarier than the thought of a parasite taking over your body, so the horror elements definitely drew me towards the film. Visually, Venom does utilise things we would associate with horror, such as long, lingering shots and sudden jumpy moments. Whilst they’re nothing new or particularly outstanding, I did enjoy this side to the film. Symbiotes as a concept are terrifying, so it only seemed fair to portray them in this way.
Tom Hardy gives a great performance as Eddie Brock, especially during his interactions with Venom. The comedic side to this film was genuinely funny, and gave the audience some light relief after the more horrifying scenes. This dynamic between Eddie and Venom is what really stood out to me, as they owned the vast majority of screen time and had to keep the audience entertained. For me, it worked and it had some serious laugh-out-loud moments.
Some of the scenes are a bit ridiculous, but I’ve quickly learned to expect a bit of implausibility when it comes to comic book movies. I wasn’t bothered by some of the sillier scenes, though I can see why someone would want to criticise them. The one thing I was bothered by, however, was the plot holes and confusing lines within the film that, so I felt this did weaken the script in places. I’m certainly in agreement that the writing was lazy overall. Nonetheless, I was still entertained by 90% of the film and I don’t think that’s a bad thing. The action scenes were fun, chaotic, and made even better by Venom’s presence inside Eddie’s head. Without that, I might not have enjoyed them as much.
I liked the visual effects throughout the film, and was particularly creeped out by the way the symbiote looked before it finds a host. The scenes set within The Life Foundation’s facility stood out to me, reminiscent of other films where science ‘goes wrong’. It’s clinical, confusing and isolating, making you feel just as uncomfortable and scared as those undergoing the trials. I really enjoyed the twisted side to this narrative, showing us a dark side to corporations as films often do.
Is Venom the best film I’ve seen this year? Of course it’s not. But it was a fun way to spend 2 hours on a Sunday evening and that’s good enough for me. It’s a very average, very three star film that kept me entertained. It’s nothing more than that, and to me, that’s okay.
https://lucygoestohollywood.com/2018/10/14/venom-its-not-as-bad-as-you-might-think/
Before I begin my review I just want to put in a quick disclaimer: I am by no means a comic book expert, and I don’t claim to be Marvel’s number one fan. If anything I’m a casual fan. So this review is coming from the mind of a film lover and nothing more. Now that’s out of the way…
Venom was quick to grab my attention when it was first announced, as I’m always interested when Marvel move into darker, grittier territories. I have a soft spot for villains and Venom’s character is definitely one of the coolest ones in the franchise. There are few things scarier than the thought of a parasite taking over your body, so the horror elements definitely drew me towards the film. Visually, Venom does utilise things we would associate with horror, such as long, lingering shots and sudden jumpy moments. Whilst they’re nothing new or particularly outstanding, I did enjoy this side to the film. Symbiotes as a concept are terrifying, so it only seemed fair to portray them in this way.
Tom Hardy gives a great performance as Eddie Brock, especially during his interactions with Venom. The comedic side to this film was genuinely funny, and gave the audience some light relief after the more horrifying scenes. This dynamic between Eddie and Venom is what really stood out to me, as they owned the vast majority of screen time and had to keep the audience entertained. For me, it worked and it had some serious laugh-out-loud moments.
Some of the scenes are a bit ridiculous, but I’ve quickly learned to expect a bit of implausibility when it comes to comic book movies. I wasn’t bothered by some of the sillier scenes, though I can see why someone would want to criticise them. The one thing I was bothered by, however, was the plot holes and confusing lines within the film that, so I felt this did weaken the script in places. I’m certainly in agreement that the writing was lazy overall. Nonetheless, I was still entertained by 90% of the film and I don’t think that’s a bad thing. The action scenes were fun, chaotic, and made even better by Venom’s presence inside Eddie’s head. Without that, I might not have enjoyed them as much.
I liked the visual effects throughout the film, and was particularly creeped out by the way the symbiote looked before it finds a host. The scenes set within The Life Foundation’s facility stood out to me, reminiscent of other films where science ‘goes wrong’. It’s clinical, confusing and isolating, making you feel just as uncomfortable and scared as those undergoing the trials. I really enjoyed the twisted side to this narrative, showing us a dark side to corporations as films often do.
Is Venom the best film I’ve seen this year? Of course it’s not. But it was a fun way to spend 2 hours on a Sunday evening and that’s good enough for me. It’s a very average, very three star film that kept me entertained. It’s nothing more than that, and to me, that’s okay.
https://lucygoestohollywood.com/2018/10/14/venom-its-not-as-bad-as-you-might-think/

Gareth von Kallenbach (980 KP) rated Underworld: Evolution (2006) in Movies
Aug 14, 2019
The battle between the Death Dealers (Vampires) and Lychans (Werewolves) continues in Underworld Evolution, the sequel to the smash “Underworld” that detailed the battles between the two horror mainstays. The sequel picks up shortly after the film and deals with Selene (Kate Beckinsale), and Michael (Scott Speedman), on the run after Selene was forced to turn on the Vampires following events at the conclusion of the previous film.
Of course being a Vampire traveling with a Vampire/Werewolves hybrid is not an easy thing, especially when Selene can only move around at night and must seek refuge from daylight. Through a series of flashbacks, we learn that the war between Lychans and Death Dealers began centuries ago, when two brothers each heading one faction of the conflict were drawn to a decisive battle. The losing Lychan brother, William, is imprisoned for all ages in a specially designed tomb, thanks to his brother Marcus’s insistence that he would only help capture him, if he were to remain alive.
Since William is capable of utter destruction, his location is a closely guarded secret for centuries that is until Marcus re-emerges and seeks to locate Selene. Marcus upon emerging from hibernation learns what Selene has done, and is convinced she has betrayed her own kind, unaware of the real reasons behind her actions. In short order, Marcus, Selene, and Michael play a deadly game of cat and mouse with each trying to unlock the mystery of Williams’s location. Marcus wants to exploit the power of William while Selene to protect the world from the evil that William and his followers would represent.
Along the way, there are plenty of battles, odd characters, and romance to keep most viewers entertained, which leads up to an action packed finale, that for me was the high point of the film. The plot has its share of holes but also deals with a series of complexities as it attempts to take the topics of bloodlines, centuries of history, and mythos in a tight 100 minute package. The two leads work well with one another though their do not have the most dynamic chemistry ever seen on screen. For this type of film, it does work as one does not come to a monster film expecting great acting, story, or characterization.
What Underworld Evolution has going for it, are good effects, a few good action moments and a plot, that at times tricky for the casual viewer to follow, more than surpasses the average storyline for the genre. The tight pacing of the film by Director Len Wiseman keeps the film moving a clip that was much brisker than the original and allowed the film to get to the highlights quickly and not be weighed down by fluff.
The finale as I mentioned was the highlight for me, as the buildup to that point was at times, slow, and had me wishing for more. That being said, the final 15 minutes of the film more than saved it, and got more than a few cheers from the audience at my press screening.
While it would be easy to find faults with the film, the important thing to remember is the spirit and intention of the film. They were not out to make classic cinema, they were out to make a fun and entertaining monster film, blemishes and all. In that, Underworld Evolution succeeds.
Of course being a Vampire traveling with a Vampire/Werewolves hybrid is not an easy thing, especially when Selene can only move around at night and must seek refuge from daylight. Through a series of flashbacks, we learn that the war between Lychans and Death Dealers began centuries ago, when two brothers each heading one faction of the conflict were drawn to a decisive battle. The losing Lychan brother, William, is imprisoned for all ages in a specially designed tomb, thanks to his brother Marcus’s insistence that he would only help capture him, if he were to remain alive.
Since William is capable of utter destruction, his location is a closely guarded secret for centuries that is until Marcus re-emerges and seeks to locate Selene. Marcus upon emerging from hibernation learns what Selene has done, and is convinced she has betrayed her own kind, unaware of the real reasons behind her actions. In short order, Marcus, Selene, and Michael play a deadly game of cat and mouse with each trying to unlock the mystery of Williams’s location. Marcus wants to exploit the power of William while Selene to protect the world from the evil that William and his followers would represent.
Along the way, there are plenty of battles, odd characters, and romance to keep most viewers entertained, which leads up to an action packed finale, that for me was the high point of the film. The plot has its share of holes but also deals with a series of complexities as it attempts to take the topics of bloodlines, centuries of history, and mythos in a tight 100 minute package. The two leads work well with one another though their do not have the most dynamic chemistry ever seen on screen. For this type of film, it does work as one does not come to a monster film expecting great acting, story, or characterization.
What Underworld Evolution has going for it, are good effects, a few good action moments and a plot, that at times tricky for the casual viewer to follow, more than surpasses the average storyline for the genre. The tight pacing of the film by Director Len Wiseman keeps the film moving a clip that was much brisker than the original and allowed the film to get to the highlights quickly and not be weighed down by fluff.
The finale as I mentioned was the highlight for me, as the buildup to that point was at times, slow, and had me wishing for more. That being said, the final 15 minutes of the film more than saved it, and got more than a few cheers from the audience at my press screening.
While it would be easy to find faults with the film, the important thing to remember is the spirit and intention of the film. They were not out to make classic cinema, they were out to make a fun and entertaining monster film, blemishes and all. In that, Underworld Evolution succeeds.