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F1 2017 Day One Edition
F1 2017 Day One Edition
2017 | Racing
More depth then last year (6 more)
AI is better
Tougher then last year
No German Grand Prix
It makes you think more
Feels like a proper F1 game
More to do besides campaign
Ai still isn’t perfect (3 more)
Biased stewarding
McLaren is constantly cursed
Never be Hamilton’s team mate
Still got it to be at the top
I went off F1 games when I played F1 2011 for the Wii, so after I took a chance on F1 2016, which I love for the gameplay the graphics the engine, the pit stops, the drivers AI (well some of the AI.) i just loved how Codemasters made an F1 game that was worth paying for, so I suppose this one is the same right? Wrong, this is way way better the 2016, The high scores it has got, are validated. I’ve never seen graphics this smooth or advanced, even my other half who has no interest in games whatsoever went “wow” when she saw them. The R&D part of F1 2017 is bigger by all means. Last year you had 5 departments with 5 upgrades, this year, you have 4 but you have at least 20 upgrades per department with separate goals for achievements, like do 20 pits stops your pit crew gets quicker or you race 60 races as first driver you get 15% points back from what you earn all race weekends. The most challenging part of this R&D is what do you upgrade first? (If you race a McLaren, I’d recommend reliability then speed.) not only that but do you save up your points and buy quality control and/or make everything cheaper (it’s a long road but it is worth it.) The biggest change this year is reliability, last year you could put fill your car up, put it in rich and that’s it. Not so this year, you have to manage your parts, and every engine has to last you at least 6 races, same with the parts, otherwise more then 4 engines or parts, grid penalties I’m afraid. There are More ways to get R&D points this year, track acclimatisation, Tyre management team objectives and Qualifying pace now they've added fuel saving and Race Strategy. They don’t take as long as they used to too. The teams you can pick have been put into 3 categories. (Your McLarens and Saubers make the bottom, Red Bull, Ferrari and Mercedes make the top and everyone else makes the middle.) each team has different objectives, (so Mercedes is to stay top of the pile, Williams is challenging for podiums, Saubers is to challenge for points you get the idea.)

If youre bored with a season theres more to it there's the traditional multiplayer, events, time trials New for this year, there is a championship mode. Using cars using older and newer cars and invitational events. Ranging from overtake challenge (overtake cars in say 3 minutes) to pursuit (AI in slower cars but you have to pass them) to time attack (cover say 3 laps in 5 minutes.) There's also multiple championships (ranging from a championship in classic cars to a double header tour to an international street series. Agent wise, you still get the option of changing teams every year and half way through a season. She’s presented a lot more in this year.

Bad news, well if you’re thinking of driving a McLaren, be afraid to be disappointed. I’ve heard more complaints about McLaren being as bad in the game then they are in real life, dare I say worse. The Ai still decide to take you off but it’s not as bad as 2016s AI. Your engineer is not as useless as last year but he still needs work on, agent is stil the same as last year so could have her doing more. Marshall’s still are biased and can’t tell the difference

It’s definitely an upgrade on last season but AI still isn’t perfect and there is so much more that could’ve been done. But as far as a game goes, this is more Mercedes then McLaren.
  
Delirium
Delirium
Lauren Oliver | 2011 | Children, Dystopia, Romance
4
7.8 (19 Ratings)
Book Rating
Review from my blog <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>.

I really, really, really wanted to like this book. In fact, I wanted to love it, but it just didn't happen. I just couldn't get into it at all no matter how hard I tried. It's gotten some rave reviews so maybe there's just something wrong with me.

Lena is a seventeen year old girl who doesn't challenge anything about her government. She's too scared of the consequences. In a few months, on her 18th birthday, she'll be cured of the disease, the disease of love. She's looking forward to the day she can be cured of love. In fact, she's counting down the days. However, everything changes when she meets the gorgeous Alex, an invalid (another name for someone who is uncured after their 18th birthday). Now she doesn't want to be cured as Alex has opened her eyes to this disease called love. Lena is wondering if love was ever really a disease at all. Lena is putting herself at risk to be with Alex. Will she have her happy ever after or will she be cured?

The world building isn't bad. The story takes place in Portland. The author does a great job of trying to make the reader believe in a world where love is banned. It is quite believable.

I don't think the cover suits the book at all. Lauren Oliver has a habit of just putting faces on the covers of her books. However, I think this is the easy way out. Putting a photo of a face on a book doesn't really tell us anything about the book. I wish Ms. Oliver would consider changing her covers to make them relevant to the actual story.

The title, however, definitely suits the book. Love is seen as a type of delirium. It's banned, and the government wants everyone to believe how love will make you delirious. It's a great title for the book.

I found the pacing to be too slow for my liking. Don't get me wrong, it's written quite nicely, but it's just too slow. I had to force myself to read the book most of the time. I just couldn't get into it, and I found myself not really caring about the characters. There is one good bit, and it's only about two or three chapters towards the middle of the book.

The dialogue is easy to understand and is written beautifully. There are a few swear words however. (Lena drops the f-bomb a couple of times and the s word is used a couple of times as well). The good thing is this book isn't littered with swear words which is nice.

I just couldn't relate to any of the characters. Lena drove me crazy!! She was too much of a goody goody and too scared throughout the book. It especially annoyed me when she couldn't tell the difference if she was crying or sweating. I've never had a problem telling the difference!! And Alex, nothing really annoyed me about him, but I just couldn't feel him if you know what I mean. I basically found that I couldn't give a toss about what happened to Lena and Alex. I did like Hana as she was more of a free spirit and willing to take risks. I liked how full of life she was. She was the only character I kind of cared about, but she wasn't a main character, nor was she mentioned as much as I would've liked her to be.

Throughout most of the book I just felt really bored with the book which made me kind of sad because I really wanted to enjoy this book after reading some reviews about how great this book was. It was a challenge for me to get through the book, save for two or three chapters. This book just didn't really do anything for me, and I won't be reading the rest of the series as I don't really care what happens.

I wouldn't recommend this book to anyone. It's just too boring and is lacking something.

Overall, I'd rate Delirium by Lauren Oliver a 2.5 out of a 5.
  
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Darren (1599 KP) rated 13 Sins (2014) in Movies

Jun 20, 2019  
13 Sins (2014)
13 Sins (2014)
2014 | Horror, Mystery
7
8.0 (5 Ratings)
Movie Rating
Story: 13 Sins starts as Elliot Brindle (Webber) about to get married to Shelby (Wesley) and start his own family but because he isn’t as ruthless in his salesman job he loses his job making it difficult to supporting his mentally disabled brother Michael (Graye) and his bitter father (Bower).

Running out of options a chance phone call promises him money for doing something as simple as killing a fly once complete Elliot gets a second phone call with the promise of more money for a task. With two challenges down Elliot get offered a chance to enter into a game to complete in 11 more challenges to get more money that could change his life forever.

When the challenge starts to become very twisted it grabs the attention of Detective Chilcoat (Perlman) but just how far will Elliot will go for the money.


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13 Sins gives us a horror thriller that pushes our character to the limit which is why I do think this is a very enjoyable. I will say it starts out slow and puts the character in a position that you would expect them to take the challenge by not knowing how far they would be pushed. This helps us think this would be hard to say no to. I will say this really pulls you in but I do think the certain moments at the end feel forced.

 

Actor Review

 

Mark Webber: Elliot Brindle is a down on his luck salesman who is about to get married, have his own child all while supporting his mentally disabled brother and alcoholic father. When he gets phone call he gets a chance to end all of his money troubles by completing a set of challenges, this will test Elliot to the very limits leaving us to wonder how far he will do. Mark is great in this role making us feel like he really is an average man struggling.

Devon Graye: Michael Brindle is the mentally disabled brother of Elliot who is about to find himself back in a home if his brother doesn’t find money to support him. Devon seems like an important character that just seems to get forgotten through the final outcome of the film.

Rutina Wesley: Shelby is the fiancée of Elliot who is getting ever so upset with Elliot on the day of the challenges because he is coming off distant but her relationship is important to everything that is happening. Rutina is basic in this supporting role because we don’t get the screen time.

Ron Perlman: Detective Chilcoat takes the case that Elliot finds himself causing him to discover what has been happening for years. Ron is solid in this supporting role that has a moment that is worth the wait nearer the end.

Support Cast: 13 Sins has a supporting cast that is included in the game in ways you have to figure out how they are involved.

Director Review: Daniel Stamm – Daniel gives us a thriller that is shocking in places as we just have to see how far we see our character go.

 

Horror: 13 Sins has gore moments that shock but filled with suspense around the gore.

Thriller: 13 Sins keeps us on edge as we wonder what will happen next in the game.

Settings: 13 Sins doesn’t have the most iconic locations which helps make us think it is in a small city but with the bigger picture of the game doesn’t work.
Special Effects: 13 Sins has great special effects used throughout with the gore factors.

Suggestion: 13 Sins is one for the horror fans to watch. (Horror Fans Watch)

 

Best Part: Final twist.

Worst Part: Slow starting.

 

Believability: No

Chances of Tears: No

Chances of Sequel: No

Post Credits Scene: No

Similar Too: Would You Rather, Cheap Thrills

 

Oscar Chances: No

Budget: $4 Million

Runtime: 1 Hour 33 Minutes

Tagline: You don’t play the game. It plays you.

Overall: Surprisingly entertaining horror thriller keeping us guessing throughout.

https://moviesreview101.com/2016/10/03/movie-reviews-101-midnight-halloween-horror-13-sins-2014/
  
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    Entertainment and Lifestyle

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Tidal Blades; Heroes of the Reef
Tidal Blades; Heroes of the Reef
2020 | Fantasy
Tidal Blades: Heroes of the Reef (which I shall just call Tidal Blades from here on) is a very successful Kickstarter that funded in 45 minutes and raised over $780,000 with the campaign. I was lucky enough to be able to back this one when it went live, and the hype was REAL. The box is large and in charge, and setup and tear down takes about 14 years, but did I like this one? Dude. YES. We don’t rate Solo Chronicles, but this is a STRONG 6 from me.

DISCLAIMER: As this game is a giant and many reviewers are starting to tackle it using multiplayer rules, I decided I would talk about the differences between multiplayer and solo rules. This review is using the included Solo Mode rules.


Setup for the Solo Mode uses most of the setup rules for the multiplayer game with a few exceptions. In the Solo Mode the player will have one character to control and one Rival to beat. The Rival will need their player board and standee or mini (I have the Deluxe Edition, so it’s minis in my case). In addition, the player will also choose two other characters to be Allies, utilizing their ability cards and minis. The Allies and Rival will be placed on the Champion board ahead of the player to begin the game. The player wins by having more points than the Rival at the end of the game.
Quickly, here is Tidal Blades in a nutshell. Players are attempting to gather the greatest standing on the Champion board (like a VP track) and VP from Challenge cards gained. The players earn these cards by using Actions to move to islands, gather resources, fight monsters, perform boating maneuvers and tricks, and can increase the potential for each of these by upgrading their central board dials. Shells and Fruit are common resources, and each player starts with two Actions per turn. The game lasts four total Days (or phases with several turns in each), and players earn more Action discs on Day two and four. Every time the dice are rolled to complete Challenges a Danger Die is also rolled and can wound the player by forcing a discard of dice. Each Day players can refresh and upgrade used dice to better their skill and concentrate their abilities. After Day four the game ends and players count up points to declare a victor!

Here is how gameplay is slightly different from the multiplayer experience. The Rival always goes first. They will also have one more Action disc to use on their turn (unfair, right?). When they begin their turn, a Challenge card is drawn. Whichever Island is featured on the card is to where the Rival will travel. Once arrived, the amount of VP awarded on the card is how many spaces from the top of the Island the Rival will be placed. Depending upon which Island the Rival ends the Challenge card will then be placed under the Solo Mode mat and a special action taken. The special actions could be revealing and resolving a Plot card in Droska Ring (special to Solo Mode), removing Monster hits from the Fold in the Chronosseum, or moving the boat in Lamara Stadium. The Judge location also plays a role in special actions should the Rival land on the same Island as they are. Other special goodies await, but I will leave you to discover those.


On the player’s turn, if the player is tied with or ahead of their Allies on the Champion board, the player will be able to use the Allies on their turn. This is handled similar to having an extra Action disc on the player’s turn. Send the Ally to a location and reap the rewards. Otherwise, for the player, turns are the same.
Components. Let me tell you: if you have the extra money to splurge for the Deluxe Edition, DO IT. The minis are amazing, the plastic shells are awesome, and those squishy fruit are so perfect! Obviously the game is perfectly playable and enjoyable with the basic components, but the improved bits are really something special. The cardboard everything is great, the GameTrayz inserts are incredible, and the art and colors are simply magical. I cannot say enough excellent things about what comes in this massive box. Druid City Games and Skybound Tabletop got everything right with this one.

It should be no surprise that I am in love with this game. Yes, it’s a Solo Chronicles, and I played by myself. I get that. Eventually I will be able to play this with others and by then I will be so engrossed in the lore that I will have no problems hyping up my playmates. Tidal Blades is an absolutely gorgeous game with so much going on that I don’t think I will ever tire of it. The game lasts four days but I wish it were a month because I just want to keep playing! The decisions to be made are all wonderfully delicious and there always seems to be too few on your turn. Yes, I know that sounds like all worker placement games, but it is especially true here. Almost every spot on the board gives immediate benefits that can be used, so even when a location is occupied, there will always be another of equal importance to your character. It’s so good.

Like I said before, I love the art and colors used. This is a stunner of a game on the table. It does take up quite a bit of room, especially if you use the arena dice tray (which I didn’t because I play at night when the kids are asleep and a hard plastic dice tray wakes up children). I count myself lucky to have the Deluxe Edition as well because those upgraded bits really make the game feel deluxe and fancy.

The Solo Mode is very good, and at least for me, very difficult to win. The combination I used for this review was playing as Axl against my Rival Caiman. Obviously switching out characters and using different Allies will change up the feel a bit, and I really cannot wait to try out all the permutations. When a game begs you to play it as often as you can and you look at it lovingly on your shelf, you know you have a Top 10 game, and a treasure in your collection.
  
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Daniel Boyd (1066 KP) rated Sniper Elite 4 in Video Games

Oct 10, 2017 (Updated Oct 10, 2017)  
Sniper Elite 4
Sniper Elite 4
2017 | Shooter
Satisfying gameplay. (2 more)
X-Ray camera.
Neat settings.
Generic characters and plot. (1 more)
Sub par graphics.
Hits It's Target
The fourth game in the third person WW2 shooter series, this game expands on the groundwork laid by it's predecessors. If you are coming off of a story driven game and are just looking for something satisfying and fun, then this is perfect for you. The story and characters are paper thin and the voice acting is all over the place in terms of quality, but that's not why you come to Sniper Elite, you come to watch a Nazi's brains explode from the sheer impact of your well placed bullet.


This is definitely the best game in the series in terms of it's gameplay systems. The control given to the player is clear and specific and if you miss a shot, you have no one to blame but yourself. The infamous X-ray cam makes a glorious return and it is even more detailed and brutal than in previous entries. No matter how many times you make a pair of Nazi testicles go pop from across a beautiful Italian town, it never gets old.


The other great thing about this game is it's various settings. There is an array of different maps that you work your way through during the game's campaign and each is unique and well thought out enough to give you a challenge, but also make you feel like a total bad-ass when you land a near impossible shot, in equal measure.


Although the landscapes are nice to run around in and function well in terms of matching with the game's gameplay style, the quality of the graphics itself isn't going to astonish anyone. We are around halfway through the PS4's life-cycle and this looks at best, like a late generation PS3 game. Again though, it doesn't really matter here, no one is buying Sniper Elite 4 for it's graphical quality.


Overall, there is a ton of fun to be had here. Don't think too much about the story and just enjoy systematically working your way through each various map, popping Nazi skulls as you go.