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The Many Saints of Newark (2021)
The Many Saints of Newark (2021)
2021 | Crime, Drama
6
5.5 (4 Ratings)
Movie Rating
Production design (1 more)
Great cast
Rather disjointed script (0 more)
Sopranos prequel that failed to hit the high note with this Sopranos virgin.
With Bond showing on virtually every screen of my local Cineworld, there were few other choices for movies to go see this week. So even though I've never seen "The Sopranos" TV series, I decided to give this movie prequel a shot.

Positives:
- Like any good mafia story, there's a nicely developed sense of place for the action. The film is set in the late 60's / early 70's, and the score and the production design nicely portray the period. The rise of black factions to challenge the white status quo, even in the crime world, make this a nice companion piece to "Judas and the Black Messiah" .
- Although he's been in films like "American Hustle" and "Selma", I wouldn't have been able to pick Alessandro Nivola out of a line-up. But he did a great job portraying the different sides of Dickie: both caring uncle and psychopathic gangster. And Odom Jnr is again impressive: I've not yet seen him deliver any role that's been sub-par.
- It's also impressive that they had Michael Gandolfini to play the younger self of his late father's role. Although I kept being distracted by how much he looks and acts like a young John Cusack!

Negatives:
- The story is told over many years and the script came across as quite uneven. There are regular cut-aways to Dickie visiting his uncle "Hollywood Dick" (Ray Liotta) in prison, which a lot of the time, to me, felt disconnected from the main plot.
- Whilst most of the ensemble cast do a good job, some of the portrayals felt like forced caricatures of "Goodfellas" characters.
- As a "Sopranos" virgin, I could tell that there were lots of Easter Eggs and in-jokes in the movie (e.g. The baby Christopher crying whenever Anthony talked to him). WIth "Sopranos" regulars Alan Taylor and David Chase in charge, that's not surprising. But I'm afraid all of these went right over my head.

Summary Thoughts on "The Many Saints of Newark": This wasn't a complete bust for me, which it might have been if it had been a sequel rather than a prequel. Indeed there are the occasional flashes of brilliance with certain scenes. But neither did I find it so engrossing that it's going to trouble my top 20 for the year.

I guess is that if you are a "Sopranos" fan, then you would get a lot more out of this than I did. But it's still an interesting way to spend a couple of hours.

(For the full graphical review, please check out #oemannsmovies on the web, Facebook or Tiktok. Thanks.)
  
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Neon's Nerd Nexus (360 KP) rated the Playstation 5 version of Guardians of the Galaxy in Video Games

Oct 25, 2021  
Guardians of the Galaxy
Guardians of the Galaxy
2021 | Action/Adventure
YOU GOT THE TOUCH. YOU GOT THE POWER... YEAH!
This game is absolutely fantastic and a contender for one of my favourite games of this year. In fact I actually prefer Starlord in this game to how he's portrayed in the films. I guess it's also safe to say Im really enjoying this game as I've played it solidly now for two days, I'm only on chapter 8 and there's apparently 16 chapters so I'd say if that's true it's a pretty meaty game. I'm honestly having and absolute blast with it and if you are a fan of the characters, the world and the lore you really should pick it up for sure. Id say is a cross between The Order a light version of Mass Effect and Tales Of Arise If you need a comparison and more importantly it's nothing really like the recent Avengers game. It's not overly challenging however on medium anyway unless you let enemies overwhelm you (I've died roughly 4 times I'd say) but that's not bothering me at all because it's so much fun and if you want more of a challenge you can crank it up. Graphics are awsome, voice acting is great and the humour is on point, controls are responsive and characters have a nice weight to them and overall it's an incredibly polished game that's clearly had a lot of love put into it by huge fans of the source material. The soundtrack also kickass and really does add to it alot really getting you going when it all kicks off action wise. Ive only had 3 really annoying bugs one where I got stuck in the floor and had to restart, one where a character was stood on a bar with his head in the roof and the other where a tutorial message got stuck in the middle of the screen but reloading sorted them. Like I said earlier however it's the lore, environments, characters and creatures that have mainly pulled me and it's a joy to explore the different detailed areas (even though they are quite linear experiences) and it's absolutely crammed to the teeth with dialogue, collectables, costumes and little details everywhere from the films and comics. The end of the day it's quite a casual affair but to me that doesn't matter I'm just loving spending more time with these characters and essentially living in a rich and dense sci-fi world (it's almost like a Star Wars game at times and is better than any of the Star Wars games we have had so far if I'm honest). An absolute must buy for any sci-fi or Guardians fan.
  
Bloodborne
Bloodborne
Role-Playing
Strategic, challenging, and rewarding combat (6 more)
Excellent orchestrated soundtrack
Great aesthetic and visual design
Cool boss designs
Old Hunters expansion adds extra challenge
30-40 hour campaign with loads of content
Lovecraftian horror at its finest
Optional chalice dungeons can be a bit repetitive (0 more)
Bloodborne is an action RPG developed by From Software and directed by Hidetaka Miyazaki, creator of the Dark Souls series. Bloodborne takes elements from the Dark Souls games and mixes in elements of Gothic and Lovecraftian horror to make one truly unique experience exclusively for the Playstation 4.
 You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
  
The Big Book of Madness
The Big Book of Madness
2015 | Card Game, Fantasy
Cooperation (3 more)
Spell Casting
Some randomization
Multiple Difficulties
Small cards (1 more)
Unclear rules/mechanics
This game is made by iello games, makers of Mountains of Madness and King of Tokyo. It is about student magicians that feel they aren't learning enough in their classes and decide to sneak into a library to learn new spells. There, they find a grimoire that contains monsters and accidentally releases them. They must work together to defeat the monsters and seal the book, learning from the books around them to learn new spells and collect elements to cast the spells, all while trying not to give into madness.

The game mechanics feature deck building, spell casting, cooperation, and some randomization of spells available and monsters to defeat. There are schools of magic related to the four elements; air, earth, fire, and water. Each element has two magician students that specializes in that element for a total of 8 different characters, each with their own special ability. There are four decks of spells, again related to the elements, that is randomized during set up, changing what spells are available game to game. Similarly, the monsters you must face are randomized, so the chance of having the same exact game as another is rare. The gameplay remains consistent, though.

Over the course of 6 rounds, players work together to defeat monsters. It is a pure cooperation game. No one has any secret objective and should communicate with other players. Games of this fashion, such as Pandemic, tend to end up having one or two people make all the decisions for the group. It my many plays of the game, I have only had that happen once or twice. The variation in spells, magicians, and elements usually make a player uniquely helpful to the group, allowing players to choose how they want to build their character. Although each magician has an elemental alignment, you can choose to focus on different elements and spells and are not limited to one type of role. Each element of magic has a different role to deal the challenges players face, meaning a good balance can be very beneficial. However, due to the randomization, it is possible either the spells or the monsters leave one of the elements non-essential, but that is fairly uncommon.

Overall, the game is very enjoyable and can be played multiple times with different variations. The difficulty can be adjusted if ot feels it is too hard or easy. My group that plays about once a week are clearing the 2nd difficulty 50% of the time and haven't cleared it with a variation yet. It can be a challenge and has elements of luck and strategy. It is a fun game to play with friends, especially because it is cooperative, and I would recommend adding it to your collection.

The game is 2-5 players and runs 60-90 minutes. It is family friendly and a great game for those who love magic fandoms such as Harry Potter.
  
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The Marinated Meeple (1848 KP) May 7, 2019

keep them coming this is great, I got kudos to give boardgamers...

Ben-Hur (1959)
Ben-Hur (1959)
1959 | Adventure, Drama, History
Solid Conflict but Falls Just Short of a Classic For Me
Jewish hero Judah Ben-Hur rises up to challenge the Romans after they make him a slave.

Acting: 10
I understand that Charlton Heston’s performance as Ben-Hur is a point of contention with this movie, but I thought he delivered a strong performance. Was it perfect? Nope, but he gave me enough of a fiery presence to keep me entertained and to give me someone to root for. One thing I will not contend is that Stephen Boyd’s performance as Messala was the best in the movie. He’s an easy person to hate, but Boyd also helps you sympathize with the role as well. There’s a quiet fierceness about him that you loathe and respect at the same time.

Beginning: 5
Oh, that this was just about the Overture. It’s not. I understand full-well that a lot of classics had an Overture before the start of the movie. That wasn’t my problem. There were at least sixty minutes that could have been cut from this movie and twenty of them come from the beginning. By the time Judah and Messala converse for the first time, I was almost fully checked out. It took me a minute to get involved in the story again.

Characters: 10

Cinematography/Visuals: 10
You expect an epic like this to deliver on the visuals and Ben-Hur doesn’t disappoint. The movie takes you throughout a number of different setpieces, each of them just as beautiful as the last. From the Coliseum to the Valley of the Lepers, director William Wyler puts you right where you need to be. I was captivated by the magic of the visuals and, as a result, never bored.

Conflict: 9
It is hard to stretch conflict out over the course of almost four hours, but Ben-Hur really succeeds here. You know the Romans are bad news so you feel the trouble brewing when they start marching in Judah’s city. From there, through Judah’s captivity, to his return home, there is a consistent amount of action that drives and pushes the story forward. There are some slow parts but the chariot scene alone makes up for those parts. It is historically viewed as a classic scene and it doesn’t take long to see why. By the end of it, I was cheering harder than when I watched Rocky beat up the Russian.

Genre: 7

Memorability: 9

Pace: 6

Plot: 8
Ben-Hur’s story is beautiful for the most part. Again, it definitely could have been cut quite a few times, but I still rather enjoyed the adventure. It makes you really feel like you are a part of something special. If only it hadn’t overstayed it’s welcome…

Resolution: 4

Overall: 78
I refuse to call a movie a classic because everyone else does. A classic is something you want to watch over and over. When it comes to Ben-Hur, once was absolutely enough.
  
Things Fall Apart
Things Fall Apart
Chinua Achebe, Biyi Bandele | 2001 | Essays
7
7.5 (11 Ratings)
Book Rating
I was very confused by February’s ‘Penguin Reading Challenge’, as I don’t think I got one. Their February newsletter did recommend ‘Pride and Prejudice’ as a valentine read so potentially that may have been my classic recommendation for the month, however I’ve already read that one so I decided this month to go for January’s second recommendation of Chinua Achebe’s ‘Things fall apart’.

I don’t really know how to summarise this book without giving a lot away so I’m going to rely on Amazon –
Okonowo is the greatest warrior alive. His fame has spread like a bushfire in West Africa and he is one of the most powerful men of his clan.
But he also has a fiery temper. Determined not to be like his father, he refuses to show weakness to anyone – even if the only way he can master his feelings is with his fists. When outsiders threaten the traditions of his clan, Okonowo takes violent action. Will the great man’s dangerous pride eventually destroy him?

Again a Classic that did actually engross me. At the risk of sounding like a complete heel I was expecting to be lectured to by this book. Usually with Historical literature books of such high acclaim we encounter a lot of hidden and profound messages about our place in the world and how we treat others and the story can feel a bit dry. Also, with the other Historical fiction based in other countries I’ve read, I’ve appreciated the story, but they have essentially been based around problems exclusive to that era and culture, so it’s not really something I can relate to.
So oddly enough this little book set within a Nigerian tribe in the 1890s was actually quite relatable. Ok so maybe not many people can relate to a situation where you and a group of other men lead your foster son to a dark forest and kill him, but we can relate to making hard choices in life and letting down the ones we love.
You know as soon as you meet Okonowo that things are not going to go well for him, he is a prideful man quick to anger. He mistreats his wives and has high expectations of his children, and his intentions whilst well-meaning for his family are also misguided. Okonowo lives in a very superstitious village, and you can see that, after Okonowo does something that a close friend warns him against, that things will start to go bad from there. Things do not end well for Okonowo, as he doesn’t seem to learn or heed the warnings around him, but in the end you do start to sympathise with him a bit.

I think the best way to summarise the events in ‘Things fall apart’ is that whilst Okonowo’s problems are steered by his tribe’s beliefs and superstitions they are in essence problems that are relatable around the world.