Search
Search results
Luke (12 KP) rated Bloodborne in Video Games
Oct 2, 2017
Strategic, challenging, and rewarding combat (6 more)
Excellent orchestrated soundtrack
Great aesthetic and visual design
Cool boss designs
Old Hunters expansion adds extra challenge
30-40 hour campaign with loads of content
Lovecraftian horror at its finest
Bloodborne is an action RPG developed by From Software and directed by Hidetaka Miyazaki, creator of the Dark Souls series. Bloodborne takes elements from the Dark Souls games and mixes in elements of Gothic and Lovecraftian horror to make one truly unique experience exclusively for the Playstation 4.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
Solomon Wendt (30 KP) rated The Big Book of Madness in Tabletop Games
May 5, 2019
Cooperation (3 more)
Spell Casting
Some randomization
Multiple Difficulties
Small cards (1 more)
Unclear rules/mechanics
This game is made by iello games, makers of Mountains of Madness and King of Tokyo. It is about student magicians that feel they aren't learning enough in their classes and decide to sneak into a library to learn new spells. There, they find a grimoire that contains monsters and accidentally releases them. They must work together to defeat the monsters and seal the book, learning from the books around them to learn new spells and collect elements to cast the spells, all while trying not to give into madness.
The game mechanics feature deck building, spell casting, cooperation, and some randomization of spells available and monsters to defeat. There are schools of magic related to the four elements; air, earth, fire, and water. Each element has two magician students that specializes in that element for a total of 8 different characters, each with their own special ability. There are four decks of spells, again related to the elements, that is randomized during set up, changing what spells are available game to game. Similarly, the monsters you must face are randomized, so the chance of having the same exact game as another is rare. The gameplay remains consistent, though.
Over the course of 6 rounds, players work together to defeat monsters. It is a pure cooperation game. No one has any secret objective and should communicate with other players. Games of this fashion, such as Pandemic, tend to end up having one or two people make all the decisions for the group. It my many plays of the game, I have only had that happen once or twice. The variation in spells, magicians, and elements usually make a player uniquely helpful to the group, allowing players to choose how they want to build their character. Although each magician has an elemental alignment, you can choose to focus on different elements and spells and are not limited to one type of role. Each element of magic has a different role to deal the challenges players face, meaning a good balance can be very beneficial. However, due to the randomization, it is possible either the spells or the monsters leave one of the elements non-essential, but that is fairly uncommon.
Overall, the game is very enjoyable and can be played multiple times with different variations. The difficulty can be adjusted if ot feels it is too hard or easy. My group that plays about once a week are clearing the 2nd difficulty 50% of the time and haven't cleared it with a variation yet. It can be a challenge and has elements of luck and strategy. It is a fun game to play with friends, especially because it is cooperative, and I would recommend adding it to your collection.
The game is 2-5 players and runs 60-90 minutes. It is family friendly and a great game for those who love magic fandoms such as Harry Potter.
The game mechanics feature deck building, spell casting, cooperation, and some randomization of spells available and monsters to defeat. There are schools of magic related to the four elements; air, earth, fire, and water. Each element has two magician students that specializes in that element for a total of 8 different characters, each with their own special ability. There are four decks of spells, again related to the elements, that is randomized during set up, changing what spells are available game to game. Similarly, the monsters you must face are randomized, so the chance of having the same exact game as another is rare. The gameplay remains consistent, though.
Over the course of 6 rounds, players work together to defeat monsters. It is a pure cooperation game. No one has any secret objective and should communicate with other players. Games of this fashion, such as Pandemic, tend to end up having one or two people make all the decisions for the group. It my many plays of the game, I have only had that happen once or twice. The variation in spells, magicians, and elements usually make a player uniquely helpful to the group, allowing players to choose how they want to build their character. Although each magician has an elemental alignment, you can choose to focus on different elements and spells and are not limited to one type of role. Each element of magic has a different role to deal the challenges players face, meaning a good balance can be very beneficial. However, due to the randomization, it is possible either the spells or the monsters leave one of the elements non-essential, but that is fairly uncommon.
Overall, the game is very enjoyable and can be played multiple times with different variations. The difficulty can be adjusted if ot feels it is too hard or easy. My group that plays about once a week are clearing the 2nd difficulty 50% of the time and haven't cleared it with a variation yet. It can be a challenge and has elements of luck and strategy. It is a fun game to play with friends, especially because it is cooperative, and I would recommend adding it to your collection.
The game is 2-5 players and runs 60-90 minutes. It is family friendly and a great game for those who love magic fandoms such as Harry Potter.
Phillip McSween (751 KP) rated Ben-Hur (1959) in Movies
Jun 10, 2019
Solid Conflict but Falls Just Short of a Classic For Me
Jewish hero Judah Ben-Hur rises up to challenge the Romans after they make him a slave.
Acting: 10
I understand that Charlton Heston’s performance as Ben-Hur is a point of contention with this movie, but I thought he delivered a strong performance. Was it perfect? Nope, but he gave me enough of a fiery presence to keep me entertained and to give me someone to root for. One thing I will not contend is that Stephen Boyd’s performance as Messala was the best in the movie. He’s an easy person to hate, but Boyd also helps you sympathize with the role as well. There’s a quiet fierceness about him that you loathe and respect at the same time.
Beginning: 5
Oh, that this was just about the Overture. It’s not. I understand full-well that a lot of classics had an Overture before the start of the movie. That wasn’t my problem. There were at least sixty minutes that could have been cut from this movie and twenty of them come from the beginning. By the time Judah and Messala converse for the first time, I was almost fully checked out. It took me a minute to get involved in the story again.
Characters: 10
Cinematography/Visuals: 10
You expect an epic like this to deliver on the visuals and Ben-Hur doesn’t disappoint. The movie takes you throughout a number of different setpieces, each of them just as beautiful as the last. From the Coliseum to the Valley of the Lepers, director William Wyler puts you right where you need to be. I was captivated by the magic of the visuals and, as a result, never bored.
Conflict: 9
It is hard to stretch conflict out over the course of almost four hours, but Ben-Hur really succeeds here. You know the Romans are bad news so you feel the trouble brewing when they start marching in Judah’s city. From there, through Judah’s captivity, to his return home, there is a consistent amount of action that drives and pushes the story forward. There are some slow parts but the chariot scene alone makes up for those parts. It is historically viewed as a classic scene and it doesn’t take long to see why. By the end of it, I was cheering harder than when I watched Rocky beat up the Russian.
Genre: 7
Memorability: 9
Pace: 6
Plot: 8
Ben-Hur’s story is beautiful for the most part. Again, it definitely could have been cut quite a few times, but I still rather enjoyed the adventure. It makes you really feel like you are a part of something special. If only it hadn’t overstayed it’s welcome…
Resolution: 4
Overall: 78
I refuse to call a movie a classic because everyone else does. A classic is something you want to watch over and over. When it comes to Ben-Hur, once was absolutely enough.
Acting: 10
I understand that Charlton Heston’s performance as Ben-Hur is a point of contention with this movie, but I thought he delivered a strong performance. Was it perfect? Nope, but he gave me enough of a fiery presence to keep me entertained and to give me someone to root for. One thing I will not contend is that Stephen Boyd’s performance as Messala was the best in the movie. He’s an easy person to hate, but Boyd also helps you sympathize with the role as well. There’s a quiet fierceness about him that you loathe and respect at the same time.
Beginning: 5
Oh, that this was just about the Overture. It’s not. I understand full-well that a lot of classics had an Overture before the start of the movie. That wasn’t my problem. There were at least sixty minutes that could have been cut from this movie and twenty of them come from the beginning. By the time Judah and Messala converse for the first time, I was almost fully checked out. It took me a minute to get involved in the story again.
Characters: 10
Cinematography/Visuals: 10
You expect an epic like this to deliver on the visuals and Ben-Hur doesn’t disappoint. The movie takes you throughout a number of different setpieces, each of them just as beautiful as the last. From the Coliseum to the Valley of the Lepers, director William Wyler puts you right where you need to be. I was captivated by the magic of the visuals and, as a result, never bored.
Conflict: 9
It is hard to stretch conflict out over the course of almost four hours, but Ben-Hur really succeeds here. You know the Romans are bad news so you feel the trouble brewing when they start marching in Judah’s city. From there, through Judah’s captivity, to his return home, there is a consistent amount of action that drives and pushes the story forward. There are some slow parts but the chariot scene alone makes up for those parts. It is historically viewed as a classic scene and it doesn’t take long to see why. By the end of it, I was cheering harder than when I watched Rocky beat up the Russian.
Genre: 7
Memorability: 9
Pace: 6
Plot: 8
Ben-Hur’s story is beautiful for the most part. Again, it definitely could have been cut quite a few times, but I still rather enjoyed the adventure. It makes you really feel like you are a part of something special. If only it hadn’t overstayed it’s welcome…
Resolution: 4
Overall: 78
I refuse to call a movie a classic because everyone else does. A classic is something you want to watch over and over. When it comes to Ben-Hur, once was absolutely enough.
Janeeny (200 KP) rated Things Fall Apart in Books
Jun 10, 2019
I was very confused by February’s ‘Penguin Reading Challenge’, as I don’t think I got one. Their February newsletter did recommend ‘Pride and Prejudice’ as a valentine read so potentially that may have been my classic recommendation for the month, however I’ve already read that one so I decided this month to go for January’s second recommendation of Chinua Achebe’s ‘Things fall apart’.
I don’t really know how to summarise this book without giving a lot away so I’m going to rely on Amazon –
Okonowo is the greatest warrior alive. His fame has spread like a bushfire in West Africa and he is one of the most powerful men of his clan.
But he also has a fiery temper. Determined not to be like his father, he refuses to show weakness to anyone – even if the only way he can master his feelings is with his fists. When outsiders threaten the traditions of his clan, Okonowo takes violent action. Will the great man’s dangerous pride eventually destroy him?
Again a Classic that did actually engross me. At the risk of sounding like a complete heel I was expecting to be lectured to by this book. Usually with Historical literature books of such high acclaim we encounter a lot of hidden and profound messages about our place in the world and how we treat others and the story can feel a bit dry. Also, with the other Historical fiction based in other countries I’ve read, I’ve appreciated the story, but they have essentially been based around problems exclusive to that era and culture, so it’s not really something I can relate to.
So oddly enough this little book set within a Nigerian tribe in the 1890s was actually quite relatable. Ok so maybe not many people can relate to a situation where you and a group of other men lead your foster son to a dark forest and kill him, but we can relate to making hard choices in life and letting down the ones we love.
You know as soon as you meet Okonowo that things are not going to go well for him, he is a prideful man quick to anger. He mistreats his wives and has high expectations of his children, and his intentions whilst well-meaning for his family are also misguided. Okonowo lives in a very superstitious village, and you can see that, after Okonowo does something that a close friend warns him against, that things will start to go bad from there. Things do not end well for Okonowo, as he doesn’t seem to learn or heed the warnings around him, but in the end you do start to sympathise with him a bit.
I think the best way to summarise the events in ‘Things fall apart’ is that whilst Okonowo’s problems are steered by his tribe’s beliefs and superstitions they are in essence problems that are relatable around the world.
I don’t really know how to summarise this book without giving a lot away so I’m going to rely on Amazon –
Okonowo is the greatest warrior alive. His fame has spread like a bushfire in West Africa and he is one of the most powerful men of his clan.
But he also has a fiery temper. Determined not to be like his father, he refuses to show weakness to anyone – even if the only way he can master his feelings is with his fists. When outsiders threaten the traditions of his clan, Okonowo takes violent action. Will the great man’s dangerous pride eventually destroy him?
Again a Classic that did actually engross me. At the risk of sounding like a complete heel I was expecting to be lectured to by this book. Usually with Historical literature books of such high acclaim we encounter a lot of hidden and profound messages about our place in the world and how we treat others and the story can feel a bit dry. Also, with the other Historical fiction based in other countries I’ve read, I’ve appreciated the story, but they have essentially been based around problems exclusive to that era and culture, so it’s not really something I can relate to.
So oddly enough this little book set within a Nigerian tribe in the 1890s was actually quite relatable. Ok so maybe not many people can relate to a situation where you and a group of other men lead your foster son to a dark forest and kill him, but we can relate to making hard choices in life and letting down the ones we love.
You know as soon as you meet Okonowo that things are not going to go well for him, he is a prideful man quick to anger. He mistreats his wives and has high expectations of his children, and his intentions whilst well-meaning for his family are also misguided. Okonowo lives in a very superstitious village, and you can see that, after Okonowo does something that a close friend warns him against, that things will start to go bad from there. Things do not end well for Okonowo, as he doesn’t seem to learn or heed the warnings around him, but in the end you do start to sympathise with him a bit.
I think the best way to summarise the events in ‘Things fall apart’ is that whilst Okonowo’s problems are steered by his tribe’s beliefs and superstitions they are in essence problems that are relatable around the world.
Louise (64 KP) rated A Semi-Definitive List of Worst Nightmares in Books
Jul 2, 2018
*I received a copy of this book from Netgalley and the publisher in exchange for an honest review*
I read Krystal Sutherland’s debut novel earlier this year for my #beatthebacklist challenge and whilst it wasn’t great I decided to give this writer another chance. I usually give authors a second chance, I like to see how they develop and whether it’s just the story or characters that rubbed me up the wrong way.
I was pleasantly surprised with this book, I definitely think it is an improvement from her debut novel and will read further books of her’s if the blurb intrigues me.
This story follows Esther Solar, she is not your typical 17-year-old, she doesn’t conform to fashion trends and has her very own unique style of dressing up in costumes every day, one day she might be Audrey Hepburn, she might be a cow girl the next. She is not a popular girl and her family would maybe deemed eccentric or different from the norm.
Esther’s grandfather proclaimed that he met death (several times) since this revelation his family has had a bout of bad luck. Esther has a twin who is petrified of the dark and has all the lights and candles going continuously, her father is agoraphobic and hasn’t left the cellar for 6 years and her mother has a fear of bad luck. Esther deems herself as the normal one of the family, however that’s only because she has avoided anything she thinks might induce fear and so she creates a list, these are: Lobsters, small spaces and anything else she thinks of, this is her list of semi-definitive list of worst nightmares.
Esther comes in to contact with Jonah Smallwood, a boy who used to be in her class but then moved away to another school. Jonah seems to take a liking to Esther and keeps turning up at her door or the same part. They develop this friendship,when Jonah discovers Esther’s list he takes it upon himself to help conquer these so-called fears and live life fear free.
There were several things that I enjoyed about the book, one was I thought the characters were good and fleshed out, we got a back story to how they came to their current situation. I liked that there was a magical realism/supernatural element to the book. This book had its quirks and then also some serious topics such a phobia’s,anxiety,depression, gambling,child abuse, dementia, selective mutism and suicide. Whilst you might be thinking that is some heavy stuff, it doesn’t always feel like that through the book. Sutherland has managed to handle these heavy topics with a lot of care.
Sutherland’s writing style is easy to read but the pacing was a bit up and down and sometimes it just didn’t hold my attention. I would definitely recommend reading this book, however there are trigger warnings.
I read Krystal Sutherland’s debut novel earlier this year for my #beatthebacklist challenge and whilst it wasn’t great I decided to give this writer another chance. I usually give authors a second chance, I like to see how they develop and whether it’s just the story or characters that rubbed me up the wrong way.
I was pleasantly surprised with this book, I definitely think it is an improvement from her debut novel and will read further books of her’s if the blurb intrigues me.
This story follows Esther Solar, she is not your typical 17-year-old, she doesn’t conform to fashion trends and has her very own unique style of dressing up in costumes every day, one day she might be Audrey Hepburn, she might be a cow girl the next. She is not a popular girl and her family would maybe deemed eccentric or different from the norm.
Esther’s grandfather proclaimed that he met death (several times) since this revelation his family has had a bout of bad luck. Esther has a twin who is petrified of the dark and has all the lights and candles going continuously, her father is agoraphobic and hasn’t left the cellar for 6 years and her mother has a fear of bad luck. Esther deems herself as the normal one of the family, however that’s only because she has avoided anything she thinks might induce fear and so she creates a list, these are: Lobsters, small spaces and anything else she thinks of, this is her list of semi-definitive list of worst nightmares.
Esther comes in to contact with Jonah Smallwood, a boy who used to be in her class but then moved away to another school. Jonah seems to take a liking to Esther and keeps turning up at her door or the same part. They develop this friendship,when Jonah discovers Esther’s list he takes it upon himself to help conquer these so-called fears and live life fear free.
There were several things that I enjoyed about the book, one was I thought the characters were good and fleshed out, we got a back story to how they came to their current situation. I liked that there was a magical realism/supernatural element to the book. This book had its quirks and then also some serious topics such a phobia’s,anxiety,depression, gambling,child abuse, dementia, selective mutism and suicide. Whilst you might be thinking that is some heavy stuff, it doesn’t always feel like that through the book. Sutherland has managed to handle these heavy topics with a lot of care.
Sutherland’s writing style is easy to read but the pacing was a bit up and down and sometimes it just didn’t hold my attention. I would definitely recommend reading this book, however there are trigger warnings.
Ivana A. | Diary of Difference (1171 KP) rated Bitter Demons (The Shadow Demons Saga #3) in Books
Jul 30, 2018
Full review of this book and others can be found on my blog: www.diaryofdifference.com
Bitter Demons is the third book from The Shadow Demons Saga, and the third book of my challenge to read my sister’s books. If you haven’t read the two parts, you can read my reviews on my blog :
Beautiful Demons (The Shadow Demons Saga #1) - ★★★★
Inner Demons (The Shadow Demons Saga #2) - ★★★★
As a third book of this series, I have to be honest and say that this one didn’t deliver. I expected so much more to happen, and so many more questions to be answered.
The story continues where the second book ends, and now we have Harper, that knows she is a Prima and has great powers. She also really likes this handsome guy, who happens to be a Demon. And Demons can’t have relationships with Primas, because demons are supposed to be slaves, and witches are supposed to use their power.
When two Prima sisters come into town and Harper meets them, she becomes friends with Caroline, one of the sisters. They decide to play a game and swap their looks. But Caroline, who looks like Harper is attacked, which means that someone wants Harper dead - and Harper has to keep this a secret and resolve the mystery by herself.
Now, of course we get to see a lot of Harper in the book - after all, this book is about her. But we don’t get to see her character or story improve in any meaningful way.
We learn a lot about Jackson and his past, and his brother (ooooh… spooky), and how he tries very hard to resist Harper in any way, but ends up doing the exact opposite.
On another note, we are introduced to new characters, but also some of the old characters are given more time in this book and we get to know them better - which I might of not liked so much. Give me more Harper - please!
We meet Caroline - I loved their friendship with Harper and I loved how nice and cute she was. A bit naive, just like Harper, which maybe got her in trouble.
Mary Anne…Oh, Mary Anne... Even though we don’t get to meet her much and she always only shines in the end of the book, I loved the mysterious bit about her, and her will to make the sacrifice that she did. She was the hero for me in this book!
Brook - We got to see the mean side of her, and wow, how fast she changed! Can people really change that quickly and fall under pressure so easily?
I still love the story so much, and will of course read the rest of the books, but I didn’t enjoy this book as much I enjoyed the first two parts. I am hoping the next book will pleasantly surprise me.
Bitter Demons is the third book from The Shadow Demons Saga, and the third book of my challenge to read my sister’s books. If you haven’t read the two parts, you can read my reviews on my blog :
Beautiful Demons (The Shadow Demons Saga #1) - ★★★★
Inner Demons (The Shadow Demons Saga #2) - ★★★★
As a third book of this series, I have to be honest and say that this one didn’t deliver. I expected so much more to happen, and so many more questions to be answered.
The story continues where the second book ends, and now we have Harper, that knows she is a Prima and has great powers. She also really likes this handsome guy, who happens to be a Demon. And Demons can’t have relationships with Primas, because demons are supposed to be slaves, and witches are supposed to use their power.
When two Prima sisters come into town and Harper meets them, she becomes friends with Caroline, one of the sisters. They decide to play a game and swap their looks. But Caroline, who looks like Harper is attacked, which means that someone wants Harper dead - and Harper has to keep this a secret and resolve the mystery by herself.
Now, of course we get to see a lot of Harper in the book - after all, this book is about her. But we don’t get to see her character or story improve in any meaningful way.
We learn a lot about Jackson and his past, and his brother (ooooh… spooky), and how he tries very hard to resist Harper in any way, but ends up doing the exact opposite.
On another note, we are introduced to new characters, but also some of the old characters are given more time in this book and we get to know them better - which I might of not liked so much. Give me more Harper - please!
We meet Caroline - I loved their friendship with Harper and I loved how nice and cute she was. A bit naive, just like Harper, which maybe got her in trouble.
Mary Anne…Oh, Mary Anne... Even though we don’t get to meet her much and she always only shines in the end of the book, I loved the mysterious bit about her, and her will to make the sacrifice that she did. She was the hero for me in this book!
Brook - We got to see the mean side of her, and wow, how fast she changed! Can people really change that quickly and fall under pressure so easily?
I still love the story so much, and will of course read the rest of the books, but I didn’t enjoy this book as much I enjoyed the first two parts. I am hoping the next book will pleasantly surprise me.
Ivana A. | Diary of Difference (1171 KP) rated Awakened (Vampire Awakenings #1) in Books
Sep 13, 2018
www.diaryofdifference.com
Awakened is the first book from the Vampire Awakening Series and it is written by USA Today bestselling author Brenda K. Davies. This is a book where a guy meets a girl. Girl has a secret and tells it on their first date. Boy is a vampire, but we are 80% in the book until it’s mentioned (even though title clearly states it, and you keep expecting it to happen). When secret is told - boy gives girl a choice to escape. Girls chooses to stay, and boy becomes possessive because he wants her too much. Then he does something to her, kind of against her will. And then they live happily ever after.
If I was a few years younger, I would have loved this book, probably because I wouldn’t have noticed all the glitches in it. But right here, right now - I didn’t enjoy it as much I wanted too.
Strong, sexual language and sex scenes can be found throughout the book. This was a book from my sister Tea’s Wishlist Challenge - and I was embarrassed to tell her I am reading this book - because I knew what kind of scenes she has read…
Apart from that - the characters were unrealistic. And unlikable. I liked their friends and their enemies more than I liked the main characters.
Sera - a girl that doesn’t talk to men, and has her own opinion on things, suddenly meets this guy, and he becomes possessive of her, and her character development stops right here. She keeps nodding at him, and obeys his every command. Not much of a heroine, is she?
Liam - a guy that is actually a vampire, but doesn’t tell Sera until things get really serious. He lies to her, is possessive, wants to kill everyone that touches her, and loves her and wants her so much that he has to turn her into a vampire, otherwise he’ll kill her. Really?
Now, if we take the fact that this is a vampire book - firstly, we don’t get to read about vampires until the book is almost finished. And when we do, it is unfinished, and barely even described. I don’t know anything about the way they become vampires, how they survive in the world, how they feed, how they die, but apparently, they can have children, so I guess the author covered everything. Oh, and, also - vampires can walk into the sun, but the more they kill, the more the sun hurts them. So believable - and FAIR.
The only thing that I liked was the ending - the point about how children are possible seemed to have worked out well. Not believable, but it was nice to see that as a theory. And it was also a great layout for the next story to come - which I will be reading, just to see if this writing will improve.
What is your favorite vampire book?
Awakened is the first book from the Vampire Awakening Series and it is written by USA Today bestselling author Brenda K. Davies. This is a book where a guy meets a girl. Girl has a secret and tells it on their first date. Boy is a vampire, but we are 80% in the book until it’s mentioned (even though title clearly states it, and you keep expecting it to happen). When secret is told - boy gives girl a choice to escape. Girls chooses to stay, and boy becomes possessive because he wants her too much. Then he does something to her, kind of against her will. And then they live happily ever after.
If I was a few years younger, I would have loved this book, probably because I wouldn’t have noticed all the glitches in it. But right here, right now - I didn’t enjoy it as much I wanted too.
Strong, sexual language and sex scenes can be found throughout the book. This was a book from my sister Tea’s Wishlist Challenge - and I was embarrassed to tell her I am reading this book - because I knew what kind of scenes she has read…
Apart from that - the characters were unrealistic. And unlikable. I liked their friends and their enemies more than I liked the main characters.
Sera - a girl that doesn’t talk to men, and has her own opinion on things, suddenly meets this guy, and he becomes possessive of her, and her character development stops right here. She keeps nodding at him, and obeys his every command. Not much of a heroine, is she?
Liam - a guy that is actually a vampire, but doesn’t tell Sera until things get really serious. He lies to her, is possessive, wants to kill everyone that touches her, and loves her and wants her so much that he has to turn her into a vampire, otherwise he’ll kill her. Really?
Now, if we take the fact that this is a vampire book - firstly, we don’t get to read about vampires until the book is almost finished. And when we do, it is unfinished, and barely even described. I don’t know anything about the way they become vampires, how they survive in the world, how they feed, how they die, but apparently, they can have children, so I guess the author covered everything. Oh, and, also - vampires can walk into the sun, but the more they kill, the more the sun hurts them. So believable - and FAIR.
The only thing that I liked was the ending - the point about how children are possible seemed to have worked out well. Not believable, but it was nice to see that as a theory. And it was also a great layout for the next story to come - which I will be reading, just to see if this writing will improve.
What is your favorite vampire book?
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Mortal Kombat 11 in Video Games
Jun 19, 2019
The latest entry in the long-running Mortal Kombat series has arrived and Mortal Kombat 11 brings all the bone crushing gore and actions that fans have come to expect from the series.
With an impressive roster of characters for fans to select to play, there are of course the brutal multiplayer options where gamers can play each other for bragging rights and there is also a great mode of Konquer Klassic Towers.
The towers are a throwback to the earlier games where players would fight a tower of enemies where each level represented a greater challenge and intensity. In Mortal Kombat 11 this mode serves as a great tutorial and way for players to hone their skills before taking on more deadly and challenging enemies.
The game has a solid core story which again pits the forces of good and evil in a series of battles for the fate of the Earth. The cut scenes are cinematic in scale and give a nice intro to the characters and their story. Some may say that they run a bit long and take away from the action at times but they do frame the story very well and give players a context to all of the carnage.
The action is fast and intense and there are a dazzling number of moves players can do aside from the special moves complete with slow-motion looks at the impact of the hits and the blood that is shed from the furious exchanges.
Of course it would not be Mortal Kombat without Fatalities and they are as graphic and extreme as ever which is sure to delight fans of the series.
The game does have a great share of customization options so players looking for new looks for their characters will be able to indulge this wish but for those who are content to take what the game offers; there is a very impressive roster of characters and more will become available via DLC at a later date.
The campaign has players play as different characters which is good as it forces players to move out of their comfort zone and learn how to play different characters. This will cause players to adapt their style as they differ in speed and style as naturally a bigger character will move slower than one of the more agile characters. Naturally they both have differing attacks as one may rely more on power while another uses speed to evade attacks and release combo attacks.
The sound and graphics of the game are first-rate and it is amazing to see how much the game has evolved from the original title. The movement and variety of options for players is amazing and Mortal Kombat 11 once again shows why they are the top fighting game franchise on the market.
http://sknr.net/2019/05/14/mortal-kombat-11/
With an impressive roster of characters for fans to select to play, there are of course the brutal multiplayer options where gamers can play each other for bragging rights and there is also a great mode of Konquer Klassic Towers.
The towers are a throwback to the earlier games where players would fight a tower of enemies where each level represented a greater challenge and intensity. In Mortal Kombat 11 this mode serves as a great tutorial and way for players to hone their skills before taking on more deadly and challenging enemies.
The game has a solid core story which again pits the forces of good and evil in a series of battles for the fate of the Earth. The cut scenes are cinematic in scale and give a nice intro to the characters and their story. Some may say that they run a bit long and take away from the action at times but they do frame the story very well and give players a context to all of the carnage.
The action is fast and intense and there are a dazzling number of moves players can do aside from the special moves complete with slow-motion looks at the impact of the hits and the blood that is shed from the furious exchanges.
Of course it would not be Mortal Kombat without Fatalities and they are as graphic and extreme as ever which is sure to delight fans of the series.
The game does have a great share of customization options so players looking for new looks for their characters will be able to indulge this wish but for those who are content to take what the game offers; there is a very impressive roster of characters and more will become available via DLC at a later date.
The campaign has players play as different characters which is good as it forces players to move out of their comfort zone and learn how to play different characters. This will cause players to adapt their style as they differ in speed and style as naturally a bigger character will move slower than one of the more agile characters. Naturally they both have differing attacks as one may rely more on power while another uses speed to evade attacks and release combo attacks.
The sound and graphics of the game are first-rate and it is amazing to see how much the game has evolved from the original title. The movement and variety of options for players is amazing and Mortal Kombat 11 once again shows why they are the top fighting game franchise on the market.
http://sknr.net/2019/05/14/mortal-kombat-11/
Gareth von Kallenbach (980 KP) rated Alien: Blackout in Video Games
Jun 19, 2019
FoxNext and D3 Go have presented Alien fans a new game for mobile devices entitled Alien: Blackout. When it was first announced; many fans thought it was the Alien Shooter that had been announced earlier in 2018 but that is to come at a later date according to FoxNext.
The game has players play as Amanda Ripley; Daughter of the main character of the “Alien” film series and star of the Alien: Isolation game. Although it is described as not being a sequel to Alien: Isolation, Amanda does briefly mention events from the game as her prior experience with the title creature.
Hidden in an Air Vent; Amanda must direct members of a docked shuttle through seven levels as they attempt to locate items and accomplish tasks needed to escape.
There is of course an Alien on the loose and using Motion Trackers, video cameras, and luck, players have to protect Amanda and the shuttle crew as the movie around the map.
The Alien can come after Amanda who can protect herself by closing a vent. The issue is in doing so she cannot look at the map and cameras, and as such The Alien can vanish anywhere including one of the other tunnels that lead to her. Having to watch two or three tunnels as well as a map can be difficult as players have to rely on sound and luck to assume when the Alien is creeping down a tunnel towards them.
Players also have to make hard choices like allowing the Alien to attack and kill a character so another one can move along toward a goal. Being able to open and close doors also allows Amanda to help fence in the creature but it does not always appear on the cameras and as such players have to guess where it is. Amanda can tell characters to hide or hurry up, but there is also the matter of a ticking clock which requires objectives to be completed before a timer runs out.
The game does offer some fun and challenge but is short as with only seven levels, you can complete the game in under an hour once you get the basics down. The game allows players to pick up from the chapter they last completed and does offer some fun cut scenes to enjoy.
The biggest issue is while affordable at $4.99 fans may want more out of the game as aside from the short play time; this style of game may not be the best use of the Alien franchise. It would make a great segment of a larger game but after guiding Amanda through Alien: Isolation; having her hide in vents and direct others seems to be a step down.
While Alien: Blackout is not the game that fans had hoped for; it does offer some decent entertainment and hopefully will tide players over until the next game in the series is released.
http://sknr.net/2019/01/31/alien-blackout/
The game has players play as Amanda Ripley; Daughter of the main character of the “Alien” film series and star of the Alien: Isolation game. Although it is described as not being a sequel to Alien: Isolation, Amanda does briefly mention events from the game as her prior experience with the title creature.
Hidden in an Air Vent; Amanda must direct members of a docked shuttle through seven levels as they attempt to locate items and accomplish tasks needed to escape.
There is of course an Alien on the loose and using Motion Trackers, video cameras, and luck, players have to protect Amanda and the shuttle crew as the movie around the map.
The Alien can come after Amanda who can protect herself by closing a vent. The issue is in doing so she cannot look at the map and cameras, and as such The Alien can vanish anywhere including one of the other tunnels that lead to her. Having to watch two or three tunnels as well as a map can be difficult as players have to rely on sound and luck to assume when the Alien is creeping down a tunnel towards them.
Players also have to make hard choices like allowing the Alien to attack and kill a character so another one can move along toward a goal. Being able to open and close doors also allows Amanda to help fence in the creature but it does not always appear on the cameras and as such players have to guess where it is. Amanda can tell characters to hide or hurry up, but there is also the matter of a ticking clock which requires objectives to be completed before a timer runs out.
The game does offer some fun and challenge but is short as with only seven levels, you can complete the game in under an hour once you get the basics down. The game allows players to pick up from the chapter they last completed and does offer some fun cut scenes to enjoy.
The biggest issue is while affordable at $4.99 fans may want more out of the game as aside from the short play time; this style of game may not be the best use of the Alien franchise. It would make a great segment of a larger game but after guiding Amanda through Alien: Isolation; having her hide in vents and direct others seems to be a step down.
While Alien: Blackout is not the game that fans had hoped for; it does offer some decent entertainment and hopefully will tide players over until the next game in the series is released.
http://sknr.net/2019/01/31/alien-blackout/
Gareth von Kallenbach (980 KP) rated Call Of Duty: United Front in Video Games
Jun 19, 2019
The third of four DLC packs for Call of Duty: WW2 has arrived for PC and Xbox One. United Front brings three new multiplay maps, a new War map, and a brand new chapter in the Zombie saga for players to enjoy.
The content first released on the PS4 which gives that platform a 30 day advanced released window over the other platforms.
The three maps are as follows…
Market Garden
Set during Operation Market Garden in The Netherlands, players must fight in and around Allied Headquarters which leads to several close-quarter battles. The kitchen is a very dangerous area and there are multiple places for enemies to hide in the shadows and strike.
If you like a run and gun style of play, this is the map for you.
Stalingrad
The snow-covered map is set in the factory district and provides raised areas, long range attacks, tunnels, and solid action. The detail level is good and using train cars to hide behind before launching an attack makes the map a great mix of gameplay styles.
Monte Cassino
This map set in Italy has players battle in a village and has some great tactical variation. From courtyards to rooftops, players can alternate between run and gun and distanced attacks. There is some great fun in shooting enemies from the roof and then jumping down to finish them off point blank.
Operation Supercharge
Set in Tunisia during the second battle of El Alamein players must build and defend bridges as they look to assault and defend a key train bridge. Anyone who has played the War mode knows what to expect as teamwork is the key for this mode and different play styles are well-supported.
The final part of the pack is the new Zombie chapter and it is very difficult even for experienced players.
The Tortured Path
Players make a last-ditch stand to fight the evil hordes but the ideal village where the game takes place offers few places to hide and narrow passages which makes players develop hit and run tactics as standing your ground does not work well.
I have played all of the Zombie modes to date and this one is very challenging. I have asked other players if I am wrong about this and they have all agreed that the map offers a very high challenge as not only are the enemies tougher and abundant; the weapons do not seem to do as must damage.
United Front is a nice selection of content which will increase the options for fans of Call of Duty: WW2. However some fans may find it is a mix of good but not great content that does not change greatly from what is already offered. The new maps are fun but they do not have a unique or quirky quality to them like some maps have.
http://sknr.net/2018/07/31/call-of-duty-united-front/
The content first released on the PS4 which gives that platform a 30 day advanced released window over the other platforms.
The three maps are as follows…
Market Garden
Set during Operation Market Garden in The Netherlands, players must fight in and around Allied Headquarters which leads to several close-quarter battles. The kitchen is a very dangerous area and there are multiple places for enemies to hide in the shadows and strike.
If you like a run and gun style of play, this is the map for you.
Stalingrad
The snow-covered map is set in the factory district and provides raised areas, long range attacks, tunnels, and solid action. The detail level is good and using train cars to hide behind before launching an attack makes the map a great mix of gameplay styles.
Monte Cassino
This map set in Italy has players battle in a village and has some great tactical variation. From courtyards to rooftops, players can alternate between run and gun and distanced attacks. There is some great fun in shooting enemies from the roof and then jumping down to finish them off point blank.
Operation Supercharge
Set in Tunisia during the second battle of El Alamein players must build and defend bridges as they look to assault and defend a key train bridge. Anyone who has played the War mode knows what to expect as teamwork is the key for this mode and different play styles are well-supported.
The final part of the pack is the new Zombie chapter and it is very difficult even for experienced players.
The Tortured Path
Players make a last-ditch stand to fight the evil hordes but the ideal village where the game takes place offers few places to hide and narrow passages which makes players develop hit and run tactics as standing your ground does not work well.
I have played all of the Zombie modes to date and this one is very challenging. I have asked other players if I am wrong about this and they have all agreed that the map offers a very high challenge as not only are the enemies tougher and abundant; the weapons do not seem to do as must damage.
United Front is a nice selection of content which will increase the options for fans of Call of Duty: WW2. However some fans may find it is a mix of good but not great content that does not change greatly from what is already offered. The new maps are fun but they do not have a unique or quirky quality to them like some maps have.
http://sknr.net/2018/07/31/call-of-duty-united-front/