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Otway93 (580 KP) rated the PlayStation 3 version of Resident Evil 5 in Video Games

Oct 21, 2019  
Resident Evil 5
Resident Evil 5
Action/Adventure
Couch Co-op (3 more)
Graphics
Choice of Weaponry
DLC
Story (2 more)
Fewer Puzzles
Less Scary
Outrageously fun, but not without flaws.
Contains spoilers, click to show
This game is one of my favourite games of all time, though after a recent replay, it still is!

This game does not add a wealth of background to the Resident Evil lore, but it is fun.

Being the first game in the Resident Evil's 13 years to allow multiplayer was an excellent choice, and is thoroughly enjoyable, and occasionally hilarious, even for beginner gamers I have discovered!

As some may know, you can purchase unlimited ammo for it's vast array of weapons, which makes a second, third or even fourth playthrough absolutely hilarious, especially with unlimited RPGs to take out single zombies.

DLC is also a huge plus on this game, so I thoroughly recommend paying that small amount extra, as it provides an introduction to the game, and an explanation to one key part of the game.

But now the bad. SPOILERS AHEAD.

The game itself is the least scary of all the games apart from maybe the Wii Umbrella and Darkside Chronicles, taking away most of the tension, and getting rid of the puzzles that caused such stress anxiety in the 90s and early 2000s.

But the story is the most disappointing thing, mainly the ending, or to put it simply, killing off Albert Wesker, one of the games main antagonists since day one, turning him into a superpowered killing machine? Go for it, turning him into another random blob of gunk? Not so inspired, and a poor end for such a key character.
  
Dread Pirate Arcanist (Frith Chronicles #2)
Dread Pirate Arcanist (Frith Chronicles #2)
Shami Stovall | 2019 | Science Fiction/Fantasy, Young Adult (YA)
10
10.0 (1 Ratings)
Book Rating
Dread Pirate Arcanist is the second book in the Frith Chronicles, and you return to the world of Volke and Illia, plus the others who are all becoming increasingly interesting as the books go on!

It starts with Volke and Illia both wanting to see griffins up-close-and-personal. However, the arcanists are called to action when the eldest griffin male and one of his cubs both go missing. Then it appears two boys have also disappeared. Whilst teamed up with someone Volke didn't really want to be teamed up with, they not only find the boys and the cub, but also find out the male griffin is ill.

The story only gets more involved from there. With manticores, mimics, and kappas, to name just a few, there is magic galore in this book, and I love how Volke is both self-deprecating and yet is prepared to dive headfirst into danger if his friends are in trouble. Master Zelfree has grown on me immeasurably and I would love to hear more from Gillie.

This world is simply amazing, with plenty to keep you occupied. The pacing is once again perfect, and the pages nearly turn themselves! I have loved catching up with this world, and can't wait to continue my adventure there. I just hope Volke leans how to cast without any pain!

Most definitely recommended by me, but I would suggest you start with book one, just so you know what has gone on before.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *