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Pendulum
Pendulum
2020 | Economic
This review, like the many others in the Solo Chronicles series before it, will be focusing on the solo player’s experience. For the highly-anticipated Pendulum, an Automa Factory set of solo rules is included. Automa Factory creates rules for solo play for games and have created many for Stonemaier titles in the past. This is my first time using an Automa ruleset, and I wanted to know: how do Automa games play vs a group playthrough? Find out below.

Pendulum is a real-time worker placement game utilizing sand timers to control players’ actions. While sand timers have been used in games plenty of times before, they are special components in Pendulum that will have players cursing their existence throughout the game. In a solo game the human player will be attempting to win against two Automas, essentially creating a three player game. Now, while I normally reconstruct the rules in my reviews to give a brief overview, Pendulum has too many intricacies to truly detail, so my rules overview will be quite abbreviated.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

Setup took me about 30 minutes the first game because I did not play it multiplayer first, but was setting up for my first Automa play. Setup is not difficult, but there are many small parts and different boards for which you must account. Subsequent games took significantly less time to setup so I was up and running immediately.

A game of Pendulum sees players vying for the crown by jockeying for mastery in Power, Prestige, Popularity, and completing a Legendary Achievement. These are all tracked on each player mat and the Automas’ mat. The game is a typical worker placement with all spaces giving some benefit, but also may be blocked by other players. By utilizing aggressive strategies and timing each worker action players will be gaining resources and votes and converting them into VPs on the individual tracks, the most important of which is the Legendary Achievement. No player may win the game without having completed a Legendary Achievement.

As the game progresses in real time, the sand timers will be flipped into areas blocking access to players, but allowing player meeples already stationed in these areas to enact their special abilities. Three timers of different time-lengths are used in Pendulum: 45 seconds, 2 minutes, and 3 minutes. The action spaces corresponding to the 45 second timer are less effective than the 3 minute timer areas, but are indeed necessary to generate more resources.

After the 3 minute purple timer has been flipped three total times, the game halts and a special Council Phase is enacted. This phase allows players to receive Council Reward cards, assess and compare placement for the next round, and set up for the next round. After the fourth Council Phase, the game ends and players will check for victory conditions.

Components. Have you seen a Stonemaier Games title recently? The components are stellar. Everything from the plastic (resin?) cubes and vote tiles and meeples, to the good-looking sand timers, to the linen finish on the cards AND the rulebooks is just amazing. Several reviewers have issues with the art in Pendulum, and say that it is drab and “uninspiring.” Well, I think it’s great, and I also think it is a bit muted to get out of the way of play. I certainly would not appreciate this game more if it had more exciting art. More exciting art means more attention spent on appreciating the art and not playing the game. Normally this is a boon for me, but Pendulum is a REAL-TIME game. I don’t have time to be gawking at game art! Components: excellent!

I really enjoyed my plays of Pendulum using the Automa system. I can’t necessarily say it felt like playing against two other players, but I don’t think it’s meant to do that. The Automa players sufficiently block spaces, and gain VP each round to compete with the human player. Also, I have never played a game using Automas before, so I had zero expectations getting into Pendulum. I do think I would enjoy this game lots more playing against other humans, but the current virus situation has nixed that for me. The Automa system is good, and I am so happy that it exists for Pendulum. I just want to play it with other gamers.

Purple Phoenix Games never award games with scores for previews and Solo Chronicles. However, I would certainly rate Pendulum high. I don’t believe it will ever crack into my Top 10 Games of All Time, but I also can see myself pulling it out when I want to exercise my brain and I don’t have access to any other gamers. I want you to understand that I do like this one quite a bit, and would certainly recommend it. I truly enjoy having to keep on my toes (literally) controlling my components as well as keeping track of the Automa movements, and assuring the timers are being flipped appropriately.

If your collection is missing a game that utilizes sand timers for more than just buzzing others on their turn, certainly give Pendulum a look. The design is fantastic, includes the Automa Factory solo rules (and extra components), and is satisfying to play. Heck, I didn’t even sit down when I played this because I needed to be so active around the board. If it weren’t so late as I am writing this, I would break it out and give it another go right now. Alas, I am old and need to sleep. Check out Pendulum.
  
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Matthew Krueger (10051 KP) Dec 5, 2020

I've heard mixed this about this game like how their is no theme, the times are off, repetitive and confusing. Im intresting im buy this game. What to know your thoughts.

Scooby-Doo: Escape from the Haunted Mansion
Scooby-Doo: Escape from the Haunted Mansion
2020 | Adventure
YES! A Scooby-Doo game! AND it’s an escape room style game? I am so fired up to play this! This was my line of thinking as I received this game in the mail. Scooby-Doo is one of my favorite cartoon shows from my youth, and name a better episode than the Harlem Globetrotters episode. I’ll wait. So with a winning design team of Jay Cormier and Sen-Foong Lim (of the excellent Belfort game) this should be a giant hit, right?

Like I mentioned, Scooby-Doo: Escape from the Haunted Mansion is an escape room style board game with the tag of, “A Coded Chronicles Game.” This is a series of similar style games coming to us from the publisher using different IPs. This review will be lots different than our others because I do not wish to provide any spoilers, so I am eliminating my typical “messy components” shot at the end. I have also smudged the entire second photo so as not to give away anything. On to the review.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

To setup, read the rulebook, and turn to the proper paragraph number in the starting booklet. Each Mystery, Inc. character (“the gang”) has their own booklet with paragraphs and instructions inside. If you have ever played a game like Tales of the Arabian Nights you will know the style. The entry in the booklet will instruct players how to setup the first map tile and set the stage for the plot of the game.

This game features gameplay with no “turns,” so any person may choose to control a character from the gang and have them take some action. The possible actions that can be taken by the gang are: Velma may Research something, Shaggy can Eat stuff, Daphne Uses things, Scoob Smells, and Fred Investigates. Each character is assigned a single-digit number to be combined with items on the map tiles to arrive at a four-digit paragraph number. Find the number in the respective booklet and read aloud to the rest of the players. If successful, more map tiles may be added, or other things (being vague on purpose).

Should the entry not exist or instruct you to otherwise, players will need to “eat a Scooby Snack” by crossing off or reducing the total number of Snacks each time. We used another publisher’s pin to move along the track at the end of the rulebook because I didn’t feel like finding a coin.

As players progress through the game they will be presented with several challenges to figure out together. Half way through the game is a break time between Chapters 1 & 2. We were able to play this game over two nights utilizing the break.


At the end of Chapter 2 the game ends. If the players can successfully solve the case, they win! Alternately, if playing with academics, the rulebook provides a scale of VPs corresponding to the number of Scooby Snacks remaining. Whichever end-game method is chosen, the game is over and can be passed along to another household or gamer friend. That’s right, this is a one-shot escape room game. Only cheaters would go through it a second time…
Components. I cannot speak about many of the components, but I will evaluate what you see in the above photo. The rulebook and subsequent character booklets are all fine, but are curved as a result of how they sit in the box. The box itself is a strange design that you do not see with many board games. It’s not at all bad, just different. The cards are good, the map tiles are thin cardstock, and I can’t really discuss the Secret Envelopes. My biggest gripe about the game is the character standees. They are a long strip of thin stock that is folded in half, then the ends flared to make an inverted T shape. I mean, it’s fine, but this game could have done with a plastic stand for a sturdier standee to fit inside, or even basic miniatures. These standees that are included fall over all the time and when touched, even a little, flop on the table like a “professional” soccer player.

The gameplay, however, is very cool and I enjoyed my playthrough quite a bit. I very much enjoy one-shot games and despise when they ask you to destroy different components. No thanks, says me. Luckily, Scooby-Doo is able to be reset and given or sold to another person. I like that.

I also really enjoyed exploring the Haunted Mansion and trying to outwit the different challenges the game presented. This is not a particularly super difficult game to master, but will certainly give players a couple of fun hours of play with a group of animated childhood friends. For the nostalgia alone I would suggest this one, but there is also a pretty darn good game here. I have zero experience with the other Coded Chronicles Game from The Op (using The Shining), so I don’t know if I would enjoy it or not, but I loved Scooby-Doo and I adored my time with him. Purple Phoenix Games gives this one a meddling 12 / 18. If you are looking for a game you can circulate through your gamer friend network and enjoy the theme, then check out Scooby-Doo: Escape from the Haunted Mansion. It is cute, fun, and gives the ol’ noggin a workout. Also, privately message or email me and let me know if you figured out the correct ending. I did not.
  
Assassin's Creed: Renaissance
Assassin's Creed: Renaissance
Oliver Bowden | 2009 | Fiction & Poetry, History & Politics
9
7.0 (6 Ratings)
Book Rating
Descriptive writing (2 more)
Delving deeper into the story
Reading about plot points that weren't told until the sequel game
I am Ezio Auditore da Firenze. And like my father before me I am an Assassin...
The story of the Assassin from Italy, who we followed for 3 of the 13 console games (9 in the main series, 4 other games on Xbox - 3 of which are the Assassins Creed Chronicles, and 1 being Assassin's Creed: Liberation). The story of Ezio Auditore is one of vengeance, and discovery.

We begin with the story following his father however, another great installment in this series that gives us more back story that you can only find fragments of within the game and other media such as the short film Assassin's Creed Lineage. Ezio's story begins shortly after, when his father and brothers are killed, due to a betrayal, leaving behind Ezio, his mother and his sister. Together they flee the city and Ezio's story begins to unfold as he learns more about his father's secret, and the order to which his father and their ancestors belonged to. The Assassins.

Set in the beautiful time of Renaissance Italy, we follow Ezio as he travels to and from multiple cities, including his home, Florence, but also to the famous cities of Venice, Tuscany, and Rome. Each city introduces him to new friends, new enemies and more secrets begin to reveal themselves to Ezio which allow the character to become wiser and more developed over the years.

Oliver Bowden let's his readers delve far deeper into the stories of the characters than the games. The games are enjoyed more so for their game play and the freedom of your actions as you run around these historical landscapes. The books that Bowden has written, let us enjoy the adventure and the twists and turns of each story, told to us as though we were in the animus ourselves watching over Ezio but with no control over what happens to him.

If you play the games, then you know that each video game, in each of the settings, you will meet a historical figure. One thing that makes the franchise so brilliant is that the historical settings, and some of the events that takes place are historically accurate to the dates they happen. For example in the first Assassin's Creed, you meet King Richard the Lionheart, during the crusades in Jerusalem. In Assassin's Creed 2, and this novel, we are introduced to none other than the famous painter and inventor, Leonardo Da Vinci. Yes, THAT Leonardo Da Vinci, the same man that painted some of the world's most famous works of art such as The Mona Lisa.

As always Bowden's descriptive writing lets the reader truly feel the events unfold within our minds, and experience everything that the characters experience. The great joy of reading a book, is the imagination it can place into one's mind. As said before in my review on The Secret Crusade, the story is familiar and yet there are unfamiliar moments, that make the familiar story make more sense, and gives the readers and video game players a brand new experience.
  
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Hazel (1853 KP) rated Heartless in Books

May 24, 2017  
Heartless
Heartless
Marissa Meyer | 2017 | Children
8
8.3 (33 Ratings)
Book Rating
The Queen of Hearts' Tale
This eBook was provided by the publisher via NetGalley in exchange for an honest review

Before she was the Queen of Hearts she was just a girl who wanted to fall in love. When Marissa Meyer finished writing The Lunar Chronicles, a series of books loosely based on fairytales, everyone wondered what she would do next. Continuing along the lines of using famous stories, Meyer has devoted an entire novel to Lewis Carroll’s Alice’s Adventures in Wonderland. With thousands of references to the original tale, and a couple of other works too, Heartless is perfect for fans of Carroll’s salient characters.

Unlike most retellings, Meyer has focused on events prior to Alice’s accidental discovery of Wonderland. The resulting novel is essentially a theory as to how the characters turned out the way they did in the original story published in 1865. Drawing attention to the predestined Queen of Hearts, a young woman named Catherine, readers discover a reason for her development into an infamous villain.

Lady Catherine Pinkerton is completely unlike the character she is fated to be. She is a kind, thoughtful girl whose greatest wish is to open her own bakery. Unfortunately, this dream is just that, a dream. With the asinine King of Hearts resolved to marry her, there is little Cath can do to avoid her royal future. At first it may appear odd that Cath is so against marrying the ruler of Hearts, but she soon makes it clear she would much rather marry for love. So, when the court joker, Jest – a similar character to the legendary Hatter – catches her eye, Catherine becomes determined to control her own future.

Heartless is a humourous, yet romantic, young adult novel, full of both well-known and new characters. Set in a world with morals similar to the Victorian era, it works extremely well as a prequel to Alice’s Adventures in Wonderland. Catherine is an admirable, feministic character who readers will struggle to believe will become such a notorious Queen. What could possibly happen to vastly alter her personality? Similarly, what is it that makes the Hatter go mad, and who is Jest? Being a character unique to this novel, there is a foreboding sense that this joker, and his poetry reciting raven – cue Edgar Allan Poe references – suffer a horrible demise.

Unlike Marissa Meyer’s previous books where the fairytales were not so obvious, the storyline in Heartless perfectly joins up with Lewis Carroll’s imagination. With references to mock turtles, the Jabberwock and other minor characters, there is so much to discover in Meyer’s interpretation of Wonderland – it even clears up a couple of scenarios from the original tale that may have bamboozled readers initially.

Admittedly, Heartless takes a little while to get going, but once it has, it is difficult to put down. Fans of Marissa Meyer may be disappointed that she did not stick to her futuristic storytelling, however all Alice enthusiasts will fall in love with this book – and probably with Jest as well. Overall, Heartless is a delightful book that reignites our inner childish imagination.
  
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Movie Metropolis (309 KP) rated Deepwater Horizon (2016) in Movies

Jun 10, 2019 (Updated Jun 10, 2019)  
Deepwater Horizon (2016)
Deepwater Horizon (2016)
2016 | Action, Drama
Disaster with feeling
“Based on true events”. I can’t think of anything more disconcerting when I sit down to watch a film. When it comes to blockbusters inspired by real-life situations, the outcome can be a poignant movie that captures the heart and emotion of the episode – a la American Sniper.

Unfortunately, films in this genre can also be a disaster from start to finish with a story barely related to its real-life counterpart. You can forgive me then for going into Deepwater Horizon with an air of scepticism, but was it justified?

Thankfully, director Peter Berg (Hancock, Battleship) strikes the right balance between pleasing the movie-going masses and respecting the events that took the lives of eleven people aboard the Deepwater Horizon oil rig.

Based on the events that occurred in the Gulf of Mexico on April 20, 2010, the story chronicles the courage of those who worked on the Deepwater Horizon and the extreme moments of bravery and survival in the face of what would become one of the biggest man-made disasters in world history.

Mark Wahlberg takes the helm of this intriguing action thriller as Mike Williams, an electrician working on the rig during the explosion. A supporting cast that includes Kurt Russell, Gina Rodriguez, John Malkovich and The Maze Runner’s Dylan O’Brien bolster Wahlberg’s natural charisma and each of the aforementioned actors give first-rate performances.

The acting from all sides is superb. Mark Wahlberg in particular excels, being one of his best roles to date. His work has been decidedly dodgy over the last few years but his performance here shows just how good he is with the right material.

Nevertheless, at its core, Deepwater Horizon is a simple disaster movie, and carries the genre’s traits to a tee; there’s the obligatory hero (Mark Wahlberg), the boss/politician who doesn’t believe anything is wrong (John Malkovich), the bombastic score (courtesy of Steve Jablonsky) and the damsel in distress (Gina Rodriguez). What it does differently however is focus more on the human elements of the plot – something helped by the fact the scriptwriters had factual events to pick from.

The special effects are astounding, aided greatly by Peter Berg’s often hectic camerawork. There’s very little shaky-cam but the claustrophobic nature of the rig itself is beautifully utilised in low angled shots and sweeping exterior sequences. The scenes showing the rig on fire are so intense you can virtually feel the heat radiating from them.

It almost feels like a documentary, and a very good one at that. The audience is given references throughout the film of Deepwater Horizon’s many functions and the scale of the behemoth is apparent throughout.

Overall, to say Deepwater Horizon is a cracking disaster film feels like a slight disservice to the eleven people who died aboard it in 2010. Having Peter Berg direct was a risky move when looking at his back-catalogue but after a viewing, it’s hard to think of anyone else better suited.

This is a disaster movie with feeling and it’s one of the best films of the year.

https://moviemetropolis.net/2016/09/30/disaster-with-feeling-deepwater-horizon-review/
  
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Kyera (8 KP) rated Alex & Eliza in Books

Jan 31, 2018  
Alex & Eliza
Alex & Eliza
Melissa de la Cruz | 2017 | Romance, Young Adult (YA)
8
6.3 (6 Ratings)
Book Rating
Alex and Eliza is a historical fiction novel about a love story for the ages. As much as I love history, I don’t pick up historical fiction very often and reading this book makes me want to. It is a wonderfully written young adult novel that makes America’s history more relatable. Some historical texts tend to be dry and don’t lend themselves to casual reading. My belief is that this novel (and others like it) might spark an interest in history that will lead teens, or really anyone, to seek out further information.

As this is a work of fiction, the author takes liberties with the plot and adds a fair amount of drama. Historically, there is not a lot known about the courtship between Alexander Hamilton and Elizabeth Schuyler. As you may be aware from history lessons, or your obsession with Hamilton the musical, the two fell in love quite hard and fast. It was nice to see the author’s take on their first meeting, interactions, and ultimate wedding.

This love story reads true and will warm your heart, even if you are aware of the future turmoil in their lives. I enjoyed getting to know Alexander and Eliza so much over the course of this book. The author also does a fantastic job of introducing and developing the supporting characters in this love story. They don’t feel like flat portrayals, but dimensional people that you love (or hate, as the case may be).

For those readers familiar with Hamilton, you will not find that this is the young adult novelization version of the musical. I’ve heard many readers dismaying that fact and it is unfair to the author to make those comparisons. They are two different mediums that each share their love and admiration for the powerhouse that was Alexander Hamilton. The musical follows and chronicles much of Hamilton’s life, whereas this book is a love story. It tells the tale of two souls who found their match, despite all the odds and fell in love.

While the dialogue at times can be cumbersome and strange, it is likely because the reader is used to the modern way of speaking. If you were to read letters that were composed during that era, you likely would notice they have a much more formal, or flowery, way of speaking. Although I found some of the lines to be a bit over the top, overall I felt that they were authentic to the time period in which the book takes place. It would have been unfortunate if the story had been written as if these historical characters were speaking in modern times.

I highly enjoyed this read and would recommend it to anyone who enjoys history. I believe that it is a very accessible book and would lend itself well to those who are hesitant to delve into historical fiction. It does a wonderful job of blending the love story with purposeful doses of actual historical events. Whether you are a fan of the musical, historical fiction, American history or something else – I urge you to give this book a chance.
  
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Kyera (8 KP) rated Heartless in Books

Jan 31, 2018  
Heartless
Heartless
Marissa Meyer | 2017 | Children
8
8.3 (33 Ratings)
Book Rating
This book drew me down the rabbit hole and never let go. I hate Marissa Meyer for making me fall in love with these characters when I know that they may not have a happy ending. No, I don't actually hate her book (I loved it) but it gives you so many feelings and yet you feel that it's not possible for it to work out. If you are familiar with Lewis Carroll's work, you know what happens in Alice in Wonderland. As this is a prequel, you expect that you know how each character turns out and wonder if it will inevitably play out the same way in Heartless. It crushes your heart to know their dreams and realize that they may not come true. My only hope going into this book was that it would have a Wicked-style secret that explains how any of them could possibly find their happily ever afters.

I have always been a huge fan of well-done fairytale re-tellings (or prequels in this case) and Heartless does not disappoint. Marissa Meyer did a wonderful job with the Lunar Chronicles and this is just as well done. We get a different look at our most beloved and hated characters, prior to their lives intersecting with Alice's. Most Wonderland retellings I've read feature Alice, so this was a nice change of pace.

Catherine is our likable if a bit spineless heroine who is set to be the future Queen of Hearts - if her mother has any say. She is joined by the Joker, Hatter, March Hare and other classic characters. Cath's dream is to open the finest bakery in Hearts, but her parents have other plans.

The Joker, Jest is my favourite character by far and he has a great arc throughout the story. He is witty, kind, magical and so much more than just the Fool. I almost wish he was the main character because his scenes were always my favourite.

The author took some liberties with the characters, but overall they just helped to make them more believable. Their personalities are developed and expanded, lending them an air of realness that doesn't always permeate Wonderland.

The Mad Tea Party scene was highly enjoyable as each guest was called upon to perform whilst jauntily adorned with a hat. My only negative is that I wish the Hatter was more likable. I understand his motivations but as classically one of my favourite characters I wish I had enjoyed his role more in this novel. I also wish that Cath could have been more pro-active, even though I understand her less than stellar backbone due to the period and her upbringing.

The world is vividly described from the fabric and accouterment laden Hatta's shop to the lavish King's castle. The author even adds a little Wonderland flair to common phrases and anecdotes. World-building is very well done and makes me long to visit Hearts.

Highly recommended to young adult/teen readers who enjoy fantasy and the fantastical, fairytale re-tellings, prequels and Marissa Meyer's wonderful writing.
  
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Hazel (1853 KP) rated Heartless in Books

Dec 17, 2018  
Heartless
Heartless
Marissa Meyer | 2017 | Children
8
8.3 (33 Ratings)
Book Rating
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review

Before she was the Queen of Hearts she was just a girl who wanted to fall in love. </i>When Marissa Meyer finished writing <i>The Lunar Chronicles</i>, a series of books loosely based on fairytales, everyone wondered what she would do next. Continuing along the lines of using famous stories, Meyer has devoted an entire novel to Lewis Carroll’s <i>Alice’s Adventures in Wonderland</i>. With thousands of references to the original tale, and a couple of other works too, Heartless is perfect for fans of Carroll’s salient characters.

Unlike most retellings, Meyer has focused on events prior to Alice’s accidental discovery of Wonderland. The resulting novel is essentially a theory as to how the characters turned out the way they did in the original story published in 1865. Drawing attention to the predestined Queen of Hearts, a young woman named Catherine, readers discover a reason for her development into an infamous villain.

Lady Catherine Pinkerton is completely unlike the character she is fated to be. She is a kind, thoughtful girl whose greatest wish is to open her own bakery. Unfortunately, this dream is just that, a dream. With the asinine King of Hearts resolved to marry her, there is little Cath can do to avoid her royal future. At first it may appear odd that Cath is so against marrying the ruler of Hearts, but she soon makes it clear she would much rather marry for love. So, when the court joker, Jest – a similar character to the legendary Hatter – catches her eye, Catherine becomes determined to control her own future.

<i>Heartless</i> is a humorous, yet romantic, young adult novel, full of both well-known and new characters. Set in a world with morals similar to the Victorian era, it works extremely well as a prequel to <i>Alice’s Adventures in Wonderland</i>. Catherine is an admirable, feministic character who readers will struggle to believe will become such a notorious Queen. What could possibly happen to vastly alter her personality? Similarly, what is it that makes the Hatter go mad, and who is Jest? Being a character unique to this novel, there is a foreboding sense that this joker, and his poetry reciting raven – cue Edgar Allan Poe references – suffer a horrible demise.

Unlike Marissa Meyer’s previous books where the fairytales were not so obvious, the storyline in <i>Heartless</i> perfectly joins up with Lewis Carroll’s imagination. With references to mock turtles, the Jabberwock and other minor characters, there is so much to discover in Meyer’s interpretation of Wonderland – it even clears up a couple of scenarios from the original tale that may have bamboozled readers initially.

Admittedly, <i>Heartless</i> takes a little while to get going, but once it has, it is difficult to put down. Fans of Marissa Meyer may be disappointed that she did not stick to her futuristic storytelling, however all Alice enthusiasts will fall in love with this book – and probably with Jest as well. Overall, <i>Heartless</i> is a delightful book that reignites our inner childish imagination.
  
Terminator: Dark Fate (2019)
Terminator: Dark Fate (2019)
2019 | Action, Adventure, Sci-Fi
Good (enough) conclusion to the Franchise
After a few attempts at resurrecting this franchise, James Cameron has (wisely) decided to bury the franchise with one last TERMINATOR film starring the original Terminator himself, Arnold Schwarzenegger. TERMINATOR: DARK FATE is a direct sequel to T2: JUDGEMENT DAY (or so says Producer/Writer Cameron) as it ignores the 3rd and 4th movies in this series (as well as the television show THE SARAH CONNOR CHRONICLES).

And that is a wise move as it simplifies things and just lets us get on to what a Terminator movie does best - fantastic action sequences, state of the art CGI, a killer robot that will stop at nothing to accomplish it's mission, and a plucky hero or 2 to battle said killer robot.

Oh...did I mention that they recruit a Terminator to help them stop the Terminator?

And it all works well...enough. Set in this year (2019), TERMINATOR: DARK FATE tells the tale of what happens next after Sarah and John Connor stopped Judgement Day in the 2nd Terminator film. A deadly - even more dangerous - Terminator (version 9!) returns to 2019 to kill a single woman (Natalie Reyes). This time she is helped by an augmented human from the future (Mackenzie Davis) and...Sarah Connor! Returning to this film, all buffed up and aging, is a craggy voiced Linda Hamilton as Sarah, who brings an adequate amount of world-weary, "been there, done that" attitude to the proceedings that pretty much carry the first half of the film.

And...just as the film was beginning to sag in the middle, along comes Arnold.

Playing an aging Terminator (which is explained, well enough, in the plot), Arnold plays the Terminator (who has been living with humans for over 20 years) with a wink in his eye and a sense of humor about him. Yep...this is a Terminator with a funny bone. And - I'll be darned - it works! Thanks to the performance of Mr. Schwarzenegger. He knows exactly what kind of film he is in and brings the right amount of energy, muscle and humor to the proceedings. He pretty much carries this film on his broad shoulders for the 2nd half - and he carries it with ease.

Credit Director Tim Miller (DEADPOOL) for keeping things light, simple and moving along crisply. He, too, understands the type of film he is making (and the audience that will go see this type of film) so he keeps the dialogue light and snappy, the plot at it's simplest and the action as high as he can go - blowing things up at a moment's notice. It's not sublte art by any stretch of the imagination, but it is art - in a way - and art that he does well.

If this is the last Terminator film (and I hope it is), then it is going out on a high (enough) note. I was surprisingly entertained (and not preached to) and, I think that is all I could have hoped for in a Terminator flick.

Letter Grade: B

7 stars (out of 10) and you can take that to the Bank(ofMarquis)