
Gareth von Kallenbach (980 KP) rated the PC version of Mutant Year Zero: Road to Eden in Video Games
Feb 8, 2019
There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.
The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.
The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.
The enemies were able to flank players and call in help which only increased their superior advantage.
Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.
Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.
In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.
Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.
The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.
3.5 stars out of 5

Peter Russell (61 KP) rated Heroscape Master Set: Rise of the Valkyrie in Tabletop Games
Mar 26, 2019

Gareth von Kallenbach (980 KP) rated the PC version of Mutant Year Zero: Road to Eden in Video Games
Jun 19, 2019
There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.
The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.
The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.
The enemies were able to flank players and call in help which only increased their superior advantage.
Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.
Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.
In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.
Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.
The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.
http://sknr.net/2018/12/27/mutant-year-zero-road-to-eden/

Matthew Krueger (10051 KP) rated the Xbox 360 version of Batman: Arkham Asylum in Video Games
Nov 4, 2019 (Updated Nov 4, 2019)
Lets talk about it:
In the game's main storyline, Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten the fictional Gotham City with hidden bombs.
Most of the game's leading characters are voiced by actors who have appeared in other media based on the DC Animated Universe; Kevin Conroy, Mark Hamill, and Arleen Sorkin reprised their roles as Batman, the Joker, and his sidekick Harley Quinn respectively.
The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in combat and exploration.
Rocksteady began developing ideas for a sequel months before Arkham Asylum's completion, hiding hints to the sequel within the game.
The player can use "Detective Vision"—a visual mode which provides contextual information, tinting the game world blue and highlighting interactive objects like destructible walls and removable grates, the number of enemies in an area and their status—such as their awareness of Batman's presence—and shows civilians and corpses.
The game world has 240 collectable items, such as Riddler trophies, chattering Joker teeth, interview tapes with some of Arkham's inmates, and cryptic messages left in the asylum by its founder Amadeus Arkham that discuss the facility's bleak history.
The player can use predatory tactics through stealth—including silent takedowns, dropping from overhead perches and snatching enemies away, or using the explosive gel to knock foes off their feet—to tilt the odds in their favor.
I love this game, i can go on and on about how i love this game.
If you havent played it yet, i would reccordmend playing it.

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